mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-12-22 17:39:55 +00:00
486 lines
9.2 KiB
C
486 lines
9.2 KiB
C
#include QMK_KEYBOARD_H
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/*
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* Copy of knopps mini default May 16,2018
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* Added comments in code to more easilly understand it.
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*
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* Key Layout
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* _____ _____ _____
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* | | | | | |
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* | 1 | | 2 | | 3 |
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* |_____| |_____| |_____|
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* _____ _____ _____
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* | | | | | |
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* | 4 | | 5 | | 6 |
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* |_____| |_____| |_____|
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*
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* Each Layout row below keys. 1,2,3,4,5,6
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*
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* Hold 3 when powering on for DFU Program Mode
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*/
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/*
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* Layer 0 (Default)
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* _____ _____ _____
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* | | | | | |
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* Stop VolUp Play
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* |_____| |_____| |_____|
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* _____ _____ _____
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* | | | | | |
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* Prev VolDwn Next
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* |_____| |_____| |_____|
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*
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* Button 1 (stop) is Held to activate Layer 3 only while held, User then selects the keymap to change to
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*/
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LAYOUT(
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LT(3, KC_MSTP), KC_VOLU, KC_MPLY, KC_MPRV, KC_VOLD, KC_MNXT),
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/*
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* Layer 1
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* _____ _____ _____
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* | | | | | |
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* ESC Macro3 Macro4
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* |_____| |_____| |_____|
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* _____ _____ _____
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* | | | | | |
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* Macro5 Macro6 Macro7
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* |_____| |_____| |_____|
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*
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*/
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LAYOUT(
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LT(3, KC_ESC), M(3), M(4), M(5), M(6), M(7)),
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/*
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* Layer 2
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* _____ _____ _____
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* | | | | | |
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* | 1 | | 2 | | 3 |
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* |_____| |_____| |_____|
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* _____ _____ _____
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* | | | | | |
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* | 4 | |Macro0 Macro1
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* |_____| |_____| |_____|
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*
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*/
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LAYOUT(
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LT(3, KC_1), KC_2, KC_3, KC_4, M(0), M(1)),
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/*
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* Layer 3 Key Layout
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* This Layer does the Layer Selection
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* _____ _____ _____
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* | | | | | DFU
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* |None | |None | | FLash
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* |_____| |_____| |_____|
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* _____ _____ _____
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* | | | | | |
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* Layer Layer Layer
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* 0 1 2
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* |_____| |_____| |_____|
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*
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* Layers 0,1,2 have Button 1 held to activate this layer. Then press the specific layer to switch to it.
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*
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*/
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LAYOUT(
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KC_TRNS, KC_TRNS, RESET, TO(0), TO(1), TO(2)),
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// More Layers that can be used, but are not by default
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LAYOUT(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
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LAYOUT(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
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LAYOUT(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
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LAYOUT(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
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LAYOUT(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
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LAYOUT(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
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LAYOUT(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
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LAYOUT(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
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LAYOUT(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
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LAYOUT(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
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LAYOUT(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
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LAYOUT(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
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};
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// Older way of Macros found here: https://docs.qmk.fm/features/macros
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
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//keyevent_t event = record->event;
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switch (id) {
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case 0:
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if (record->event.pressed) {
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/*
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* This is Macro 0
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* Content: tglhf<enter>
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*/
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return MACRO( T(T), T(G), T(L), T(H), T(F), T(ENT), END );
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}
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break;
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case 1:
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if (record->event.pressed) {
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/*
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* This is Macro 1
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* Content: tgg<enter>
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*/
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return MACRO( T(T), T(G), T(G), T(ENT), END );
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}
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break;
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case 2:
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if (record->event.pressed) {
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/*
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* This is Macro 2
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* Content: Press and hold "no" , type "l", release "no"<enter>
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* I haven't found what this "NO" key maps to
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*/
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return MACRO( D(NO), T(L), U(NO), END );
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}
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break;
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case 3:
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if (record->event.pressed) {
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/*
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* This is Macro 3
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* Content: press/hold LCTRL, type "2", release LCTRL
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*/
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return MACRO( D(LCTL), T(Z), U(LCTL), END );
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}
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break;
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case 4:
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if (record->event.pressed) {
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/*
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* This is Macro 4
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* Content: press/hold LCTRL, type "2", release LCTRL
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*/
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return MACRO( D(LCTL), D(LSFT), T(Z), U(LSFT), U(LCTL), END );
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}
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break;
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case 5:
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if (record->event.pressed) {
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/*
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* This is Macro 5
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* Content: press/hold LCTRL, type "x", release LCTRL
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*/
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return MACRO( D(LCTL), T(X), U(LCTL), END );
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}
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break;
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case 6:
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if (record->event.pressed) {
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/*
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* This is Macro 6
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* Content: press/hold LCTRL, type "c", release LCTRL
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*/
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return MACRO( D(LCTL), T(C), U(LCTL), END );
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}
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break;
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case 7:
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if (record->event.pressed) {
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/*
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* This is Macro 7
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* Content: press/hold LCTRL, type "v", release LCTRL
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*/
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return MACRO( D(LCTL), T(V), U(LCTL), END );
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}
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break;
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}
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return MACRO_NONE;
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}
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void set_switch_led(int ledId, bool state) {
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if(state) {
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switch(ledId) {
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case 1:
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PORTD |= (1<<7);
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break;
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case 2:
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if((PINB & (1 << 7)) != 0) {
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PORTC |= (1<<6);
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} else {
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PORTC |= (1<<7);
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}
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break;
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case 3:
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PORTD |= (1<<4);
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break;
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case 4:
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PORTE |= (1<<6);
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break;
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case 5:
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PORTB |= (1<<4);
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break;
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case 6:
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PORTD |= (1<<6);
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break;
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}
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} else {
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switch(ledId) {
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case 1:
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PORTD &= ~(1<<7);
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break;
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case 2:
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if((PINB & (1 << 7)) != 0) {
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PORTC &= ~(1<<6);
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} else {
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PORTC &= ~(1<<7);
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}
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break;
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case 3:
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PORTD &= ~(1<<4);
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break;
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case 4:
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PORTE &= ~(1<<6);
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break;
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case 5:
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PORTB &= ~(1<<4);
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break;
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case 6:
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PORTD &= ~(1<<6);
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break;
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}
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}
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}
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void set_layer_led(int layerId) {
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PORTD |= (1<<5);
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PORTB &= ~(1<<6);
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PORTB |= (1<<0);
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switch(layerId) {
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case 0:
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PORTD &= ~(1<<5);
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break;
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case 1:
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PORTB |= (1<<6);
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break;
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case 2:
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PORTB &= ~(1<<0);
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break;
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}
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}
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void matrix_init_user(void) {
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led_init_ports();
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PORTB |= (1 << 7);
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DDRB &= ~(1<<7);
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PORTD |= (1<<7);
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PORTC |= (1<<6);
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PORTC |= (1<<7);
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PORTD |= (1<<4);
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PORTE |= (1<<6);
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PORTB |= (1<<4);
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PORTD |= (1<<6);
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set_layer_led(0);
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}
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void matrix_scan_user(void) {
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}
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void led_init_ports() {
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// led voor switch #1
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DDRD |= (1<<7);
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PORTD &= ~(1<<7);
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// led voor switch #2
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DDRC |= (1<<6);
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DDRC |= (1<<7);
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PORTC &= ~(1<<6);
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PORTC &= ~(1<<7);
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// led voor switch #3
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DDRD |= (1<<4);
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PORTD &= ~(1<<4);
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// led voor switch #4
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DDRE |= (1<<6);
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PORTE &= ~(1<<6);
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// led voor switch #5
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DDRB |= (1<<4);
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PORTB &= ~(1<<4);
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// led voor switch #6
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DDRD |= (1<<6);
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PORTD &= ~(1<<6);
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/*
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DDRD |= (1<<7);
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PORTD |= (1<<7);
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DDRC |= (1<<6);
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PORTC |= (1<<6);
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DDRD |= (1<<4);
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PORTD |= (1<<4);
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DDRE |= (1<<6);
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PORTE |= (1<<6);
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DDRB |= (1<<4);
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PORTB |= (1<<4);
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DDRD |= (1<<6);
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PORTD |= (1<<6);
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// */
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DDRD |= (1<<5);
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DDRB |= (1<<6);
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DDRB |= (1<<0);
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//led_set_layer(0);
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}
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void led_set_user(uint8_t usb_led) {
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if (usb_led & (1 << USB_LED_NUM_LOCK)) {
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} else {
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}
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if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
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} else {
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}
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if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
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} else {
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}
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if (usb_led & (1 << USB_LED_COMPOSE)) {
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} else {
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}
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if (usb_led & (1 << USB_LED_KANA)) {
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} else {
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}
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}
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/*
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* NOTE:
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*
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* In case you don't understand this coding stuff, please
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* feel free to mail me or post something
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* at the /r/knops subreddit and I will configure the code as
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* you wish for your needs to make the LEDs do what you want :-).
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*
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* Contact me at: support@knops.io
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*
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*
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* Knops Mini LED Numbers:
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* _____ _____ _____
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* | | | | | |
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* | 1 | | 2 | | 3 | <---
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* |_____| |_____| |_____| | These LEDs are called 'Switch LEDs'
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* _____ _____ _____ |----- To turn on/off these leds, use:
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* | | | | | | | set_switch_led( [1-6], [true/false]);
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* | 4 | | 5 | | 6 | <---
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* |_____| |_____| |_____|
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*
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* < 0 > < 1 > < 2 > <--- These front-LEDs are called 'Layer LEDs'
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* To turn one of them on, use:
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* set_layer_led( [0-2] );
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*
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*/
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/*
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* This function led_set_layer gets called when you switch between layers.
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* It allows you to turn on and off leds for each different layer and do
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* other cool stuff. Currently the GUI does not have LED support. I am working
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* on that, but takes time.
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*/
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void led_set_layer(int layer) {
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switch(layer) {
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/**
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* Here is an example to turn LEDs on and of. By default:
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* - the LEDs are turned on in layer 0
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* - the LEDs are turned off in layer 1
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* - the LEDs don't change from state for layer 2
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*/
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case 0:
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set_layer_led(0); // Turn on only the first/left layer indicator
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set_switch_led(1, true);
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set_switch_led(2, true);
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set_switch_led(3, true);
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set_switch_led(4, true);
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set_switch_led(5, true);
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set_switch_led(6, true);
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break;
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case 1:
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set_layer_led(1); // Turn on only the second/middle layer indicator
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set_switch_led(1, false);
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set_switch_led(2, false);
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set_switch_led(3, false);
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set_switch_led(4, false);
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set_switch_led(5, false);
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set_switch_led(6, false);
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break;
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case 2:
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set_layer_led(2); // Turn on only the third/right layer indicator
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// Keep leds for layer two in their current state, since we don't use set_switch_led(SWITCH_ID, TRUE_OR_FALSE)
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break;
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}
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}
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bool process_record_user (uint16_t keycode, keyrecord_t *record) {
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switch(keycode) {
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case TO(0):
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if (record->event.pressed) {
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led_set_layer(0);
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}
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break;
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case TO(1):
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if (record->event.pressed) {
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led_set_layer(1);
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}
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break;
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case TO(2):
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if (record->event.pressed) {
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led_set_layer(2);
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}
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break;
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}
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return true;
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}
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