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6affec582b
To reduce clutter in the `keyboards/` directory, this patch moves all keyboards definitions for Exclusive boards to its own subdirectory.
139 lines
5.0 KiB
C
139 lines
5.0 KiB
C
#include QMK_KEYBOARD_H
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enum layers {
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BASE, // qwerty linux
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OSX, // qwerty osx
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_ADJUST, // function key layer
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};
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enum keycodes {
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// default layout switcher
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LAY_LIN = SAFE_RANGE,
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LAY_OSX
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};
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/*
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* ,---------------------------------------------------------------------|
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* |Esc|▓|F1 |F2 |F3 |F4 |▓|F5 |F6 |F7 |F8 |▓|F9 |F10|F11|F12|▓|Hom|▓|End|
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* |---------------------------------------------------------------------|
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* |` |1 |2 |3 |4 |5 |6 |7 |8 |9 |0 |- |= |\ |Del|▓PgU |
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* |---------------------------------------------------------------------|
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* |Tab |Q |W |E |R |T |Y |U |I |O |P |[ | ] | BSpc|▓PgDn|
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* |---------------------------------------------------------------------|
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* |LCTRL |A |S |D |F |G |H |J |K |L |; |' | Enter |▓▓▓▓▓▓▓|
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* |---------------------------------------------------------------------|
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* |Shft |Z |X |C |V |B |N |M |, |. |/ |Shift |▓| Up |▓▓|
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* |---------------------------------------------------------------------|
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* |Ctrl|GUI |Alt | Space |Alt |Fn |▓|Lt |Dn |Rt |
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* `---------------------------------------------------------------------|'
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*/
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[BASE] = LAYOUT_75_ansi_splitbs(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_HOME, LT(_ADJUST,KC_END),
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS,KC_DEL, KC_PGUP,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGDN,
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KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT,KC_SLSH, KC_RSFT, KC_UP,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTRL, KC_LEFT, KC_DOWN, KC_RGHT),
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[OSX] = LAYOUT_75_ansi_splitbs(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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KC_LCTL, KC_LALT, KC_LGUI, _______, KC_LGUI, KC_RALT, _______, _______, _______),
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[_ADJUST] = LAYOUT_75_ansi_splitbs(
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RESET, LAY_LIN, LAY_OSX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, MO(_ADJUST),
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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BL_TOGG, BL_DEC, BL_INC, KC_LGUI, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAI,
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_______, _______, _______, _______, _______, _______, RGB_MOD, RGB_VAD, RGB_HUD),
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};
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extern rgblight_config_t rgblight_config;
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bool edit = false;
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uint32_t mode;
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uint16_t hue;
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uint8_t sat;
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uint8_t val;
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void matrix_init_user(void)
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{
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mode = rgblight_config.mode;
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}
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void persistent_default_layer_set(uint16_t default_layer)
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{
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eeconfig_update_default_layer(default_layer);
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default_layer_set(default_layer);
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record)
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{
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switch (keycode)
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{
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/* layout switcher */
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case LAY_LIN:
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if (record->event.pressed)
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{
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persistent_default_layer_set(1UL << BASE);
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}
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return false;
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break;
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case LAY_OSX:
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if (record->event.pressed)
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{
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persistent_default_layer_set(1UL << OSX);
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}
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return false;
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break;
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case RGB_MOD:
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// allows to set the rgb mode while in the ADJUST layer which uses
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// its own mode
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if (record->event.pressed)
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{
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rgblight_mode(mode);
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rgblight_step();
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mode = rgblight_config.mode;
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}
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return false;
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break;
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}
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return true;
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}
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uint32_t layer_state_set_user(uint32_t state)
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{
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if (state == BASE && edit == true)
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{
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hue = rgblight_get_hue();
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sat = rgblight_get_sat();
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val = rgblight_get_val();
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edit = false;
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}
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switch (biton32(state))
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{
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case _ADJUST:
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mode = rgblight_get_mode();
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rgblight_mode_noeeprom(1);
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rgblight_setrgb(0xD3, 0x7F, 0xED);
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edit = true;
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break;
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default:
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rgblight_mode(mode);
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rgblight_sethsv(hue, sat, val);
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break;
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}
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return state;
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}
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