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f0b30e0027
This converts the array that the Swap Hands feature uses to use PROGMEM, and to read from that array, as such. Since this array never changes at runtime, there is no reason to keep it in memory. Especially for AVR boards, as memory is a precious resource.
128 lines
3.5 KiB
C
128 lines
3.5 KiB
C
/*
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Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <stdint.h>
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#include <stdbool.h>
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#include "keyboard.h"
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#include "keycode.h"
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#include "action_code.h"
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#include "action_macro.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* Disable macro and function features when LTO is enabled, since they break */
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#ifdef LTO_ENABLE
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# ifndef NO_ACTION_MACRO
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# define NO_ACTION_MACRO
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# endif
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# ifndef NO_ACTION_FUNCTION
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# define NO_ACTION_FUNCTION
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# endif
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#endif
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/* tapping count and state */
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typedef struct {
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bool interrupted : 1;
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bool reserved2 : 1;
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bool reserved1 : 1;
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bool reserved0 : 1;
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uint8_t count : 4;
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} tap_t;
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/* Key event container for recording */
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typedef struct {
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keyevent_t event;
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#ifndef NO_ACTION_TAPPING
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tap_t tap;
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#endif
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} keyrecord_t;
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/* Execute action per keyevent */
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void action_exec(keyevent_t event);
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/* action for key */
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action_t action_for_key(uint8_t layer, keypos_t key);
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/* macro */
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt);
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/* user defined special function */
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void action_function(keyrecord_t *record, uint8_t id, uint8_t opt);
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/* keyboard-specific key event (pre)processing */
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bool process_record_quantum(keyrecord_t *record);
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/* Utilities for actions. */
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#if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
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extern bool disable_action_cache;
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#endif
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/* Code for handling one-handed key modifiers. */
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#ifdef SWAP_HANDS_ENABLE
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extern bool swap_hands;
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extern const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS];
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# if (MATRIX_COLS <= 8)
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typedef uint8_t swap_state_row_t;
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# elif (MATRIX_COLS <= 16)
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typedef uint16_t swap_state_row_t;
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# elif (MATRIX_COLS <= 32)
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typedef uint32_t swap_state_row_t;
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# else
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# error "MATRIX_COLS: invalid value"
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# endif
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void process_hand_swap(keyevent_t *record);
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#endif
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void process_record_nocache(keyrecord_t *record);
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void process_record(keyrecord_t *record);
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void process_record_handler(keyrecord_t *record);
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void post_process_record_quantum(keyrecord_t *record);
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void process_action(keyrecord_t *record, action_t action);
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void register_code(uint8_t code);
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void unregister_code(uint8_t code);
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void tap_code(uint8_t code);
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void tap_code_delay(uint8_t code, uint16_t delay);
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void register_mods(uint8_t mods);
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void unregister_mods(uint8_t mods);
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void register_weak_mods(uint8_t mods);
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void unregister_weak_mods(uint8_t mods);
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// void set_mods(uint8_t mods);
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void clear_keyboard(void);
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void clear_keyboard_but_mods(void);
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void clear_keyboard_but_mods_and_keys(void);
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void layer_switch(uint8_t new_layer);
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bool is_tap_key(keypos_t key);
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bool is_tap_action(action_t action);
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#ifndef NO_ACTION_TAPPING
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void process_record_tap_hint(keyrecord_t *record);
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#endif
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/* debug */
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void debug_event(keyevent_t event);
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void debug_record(keyrecord_t record);
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void debug_action(action_t action);
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#ifdef __cplusplus
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}
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#endif
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