mirror of
https://github.com/qmk/qmk_firmware.git
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1f77868427
* mf68_ble did not have the correct .c and .h files * Fix JC65 KEYMAP to LAYOUT * Change KEYMAP to LAYOUT for s60_x * Convert KEYMAP to LAYOUT for lets_split boards * Convert KEYMAP to LAYOUT * more fixes to keymap for iris * convert KEYMAP to LAYOUT for levinson keyboard * change losinggeneration's KEYMAP to LAYOUT * convert KEYMAP to LAYOUT * convert KEYMAP to LAYOUT for nyquist * convert KEYMAP to LAYOUT * convert KEYMAP to LAYOUT for viterbi * convert KEYMAP to LAYOUT * convert KEYMAP and its subsidiries to the LAYOUT standard * convert KEYMAP and its subsidiries to the new LAYOUT standard
175 lines
9.0 KiB
C
175 lines
9.0 KiB
C
#include "viterbi.h"
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#include "action_layer.h"
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#include "eeconfig.h"
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _LOWER 1
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#define _RAISE 2
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#define _ADJUST 16
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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LOWER,
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RAISE,
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ADJUST,
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};
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// Fillers to make layering more clear
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#define KC_ KC_TRNS
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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#define KC_AJST ADJUST
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#define KC_LOWR LOWER
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#define KC_RASE RAISE
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* QWERTY
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* ,------------------------------------------------. ,------------------------------------------------.
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* | Ins | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp | Del |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | - | Tab | Q | W | E | R | T | | Y | U | I | O | P | [ | ] |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | = | Esc | A | S | D | F | G | | H | J | K | L | ; | " |Enter |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | Pg Up| Shift| Z | X | C | V | B | | N | M | , | . | / | Home | End |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | Pg Dn|Adjust| Ctrl | Alt | GUI |Lower |Space | |Space |Raise | Left | Down | Up | Right| \ |
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* `------------------------------------------------' `------------------------------------------------'
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*/
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[_QWERTY] = LAYOUT_kc(
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//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
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INS, GRV , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,DEL ,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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MINS,TAB , Q , W , E , R , T , Y , U , I , O , P ,LBRC,RBRC,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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EQL, ESC , A , S , D , F , G , H , J , K , L ,SCLN,QUOT,ENT ,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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PGUP,LSFT, Z , X , C , V , B , N , M ,COMM,DOT ,SLSH,HOME,END ,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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PGDN,AJST,LCTL,LALT,LGUI,LOWR,SPC , SPC ,RASE,LEFT,DOWN, UP ,RGHT,BSLS
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//`----+----+----+----+----+----+----' `----+----+----+----+----+----+----'
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),
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/* Lower
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* ,------------------------------------------------. ,------------------------------------------------.
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* | | ~ | F1 | F3 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | _ | | ! | @ | # | $ | % | | ^ | & | * | ( | ) | { | } |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | + | | F1 | F2 | F3 | F4 | F5 | | F6 | _ | + | { | } | | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | | | F7 | F8 | F9 | F10 | F11 | | F12 | | | | | | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | | | | | | | | | | | Next | Vol- | Vol+ | Play | |
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* `------------------------------------------------' `------------------------------------------------'
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*/
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[_LOWER] = LAYOUT_kc(
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//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
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,TILD, F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,F12 ,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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UNDS, ,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,LCBR,RCBR,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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PLUS, , F1 , F2 , F3 , F4 , F5 , F6 ,UNDS,PLUS,LCBR,RCBR, , ,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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, , F7 , F8 , F9 ,F10 ,F11 , F12 , , , , , , ,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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, , , , , , , , ,MNXT,VOLD,VOLU,MPLY,MUTE
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//`----+----+----+----+----+----+----' `----+----+----+----+----+----+----'
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),
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/* Raise
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* ,------------------------------------------------. ,------------------------------------------------.
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* | | ~ | F1 | F3 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | _ | | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | { | } |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | + | | F1 | F2 | F3 | F4 | F5 | | F6 | - | = | [ | ] | | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | | | F7 | F8 | F9 | F10 | F11 | | F12 |ISO # |ISO / | | | | |
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* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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* | | | | | | | | | | | Next | Vol- | Vol+ | Play | |
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* `------------------------------------------------' `------------------------------------------------'
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*/
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[_RAISE] = LAYOUT_kc(
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//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
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,TILD, F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,F12 ,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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UNDS, , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,LCBR,RCBR,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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PLUS, , F1 , F2 , F3 , F4 , F5 , F6 ,MINS,EQL ,LBRC,RBRC, , ,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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, , F7 , F8 , F9 ,F10 ,F11 , F12 ,NUHS,NUBS, , , , ,
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//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
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, , , , , , , , ,MNXT,VOLD,VOLU,MPLY,MUTE
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//`----+----+----+----+----+----+----' `----+----+----+----+----+----+----'
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),
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[_ADJUST] = LAYOUT(
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, \
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_______, _______, RESET , RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, KC_DEL, _______, \
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_______, _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
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)
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};
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#ifdef AUDIO_ENABLE
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float tone_qwerty[][2] = SONG(QWERTY_SOUND);
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#endif
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void persistent_default_layer_set(uint16_t default_layer) {
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eeconfig_update_default_layer(default_layer);
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default_layer_set(default_layer);
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case QWERTY:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
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#endif
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persistent_default_layer_set(1UL<<_QWERTY);
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}
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return false;
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break;
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case LOWER:
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if (record->event.pressed) {
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layer_on(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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case RAISE:
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if (record->event.pressed) {
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layer_on(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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break;
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case ADJUST:
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if (record->event.pressed) {
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layer_on(_ADJUST);
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} else {
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layer_off(_ADJUST);
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}
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return false;
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break;
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}
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return true;
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}
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