mirror of
https://github.com/qmk/qmk_firmware.git
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cf19cb0dbe
* Main folder Main folder with some changes like the base layout and matrix for uploading in a future to the qmk repositorie * First Commit Firsts non previously commited changes: -Changed to keyboards/handwired -Basic credit to Xydane -70% Layout * Modified file structure for several keyboards As I don't want to create several folders and overcrowd the main folders I made a few modifications to being able of configure several keyboards as revisions of the main keyboard. Added a second variant. Compiling tests went right but I haven't tried it on the controller. * Starting leds * Started dual color leds PWM functions and configs I started to create the PWM functions and configs based on internet examples, it doesn't compile yet * Backtraced a bit to establish and try debug before continuing the pwm Just this, algo some doc as a new pinout image, space cadet modification to try if it works and little more * Deleted unuseful stuff After trying the reestructure to being compatible with several keyboards and that it worked I deleted the other keyboard. Added space cadet shift to ISO. Finally I couldn't debug everything and I'm getting quite frustrated to continue much more than just adding pwm leds * Changed again Iso fix for Space Cadet * Renamed keyboard, future pull I just renamed the keyboard and made some simplifying changes in order to make a pull request sometime soon. I'm too frustrated, tired and knowledge limited to achive using the PWM for leds, I didn't even get to use the debug mode... I intend to end basic led color change using layers (if I can), document everything properly and make a pull request so other users can continue/use this project. * Writed Readme.md file I also corrected a previous compilation problem and ordered a bit the keymaps * Corrected readme * Try to add layer activated light * Revert "Try to add layer activated light" This reverts commit205af820d8
. * Progress to fork Coming back to work, upcoming pull * Linked image Corrected readme * Some cleanning Added images to readme, som cleaning, burning after commit. * Almost finished (working) Finally * Finished bluepill firmware Just finished and tried layer dependant led colors. Going for merge * Deleted innecesary stuff and trailing spaces Just as commit title said. * Coding conventions Just modified some files to respect coding conventions * Deleted XXXXXX define Checking some other PR seen this improvement * Changes suggested on PR Firs doing the easy changes * More changes for the PR -I also deleted one unused function for led toggling on matrix.c (Now it uses layer dependent baklight, algo on of on start) -Deleted commented function on keymaps. Right now only needs testing and all pragma replaces. * Almost every pragma change on PR That's almost finished, only waiting for reply due to compiling errors * Revert "Almost every pragma change on PR" This reverts commit07f23aa862
. * Revert last commit I moddified by mistake a file from another keyboard * Solved last pragma Compiles fine. Now I only need to test it, I say you if it works to include it in the main repository.
171 lines
4.7 KiB
C
171 lines
4.7 KiB
C
/*
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ChibiOS - Copyright (C) 2006..2015 Giovanni Di Sirio
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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#ifndef _BOARD_H_
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#define _BOARD_H_
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/*
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* Setup for a Generic STM32F103 board.
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*/
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/*
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* Board identifier.
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*/
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#define BOARD_GENERIC_STM32_F103
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#define BOARD_NAME "Generic STM32F103x board"
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/*
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* Board frequencies.
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*/
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#define STM32_LSECLK 32768
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#define STM32_HSECLK 8000000
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/*
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* MCU type, supported types are defined in ./os/hal/platforms/hal_lld.h.
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*/
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#define STM32F103xB
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/*
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* IO pins assignments
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*/
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/* on-board */
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#define GPIOC_LED 13
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#define GPIOD_OSC_IN 0
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#define GPIOD_OSC_OUT 1
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/* Backlighting */
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/*#define GPIOC_BACKLIGHT_PIN 15*/
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/* In case your board has a "USB enable" hardware
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controlled by a pin, define it here. (It could be just
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a 1.5k resistor connected to D+ line.)
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*/
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/*
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#define GPIOB_USB_DISC 10
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*/
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/*
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* I/O ports initial setup, this configuration is established soon after reset
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* in the initialization code.
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*
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* The digits have the following meaning:
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* 0 - Analog input.
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* 1 - Push Pull output 10MHz.
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* 2 - Push Pull output 2MHz.
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* 3 - Push Pull output 50MHz.
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* 4 - Digital input.
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* 5 - Open Drain output 10MHz.
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* 6 - Open Drain output 2MHz.
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* 7 - Open Drain output 50MHz.
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* 8 - Digital input with PullUp or PullDown resistor depending on ODR.
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* 9 - Alternate Push Pull output 10MHz.
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* A - Alternate Push Pull output 2MHz.
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* B - Alternate Push Pull output 50MHz.
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* C - Reserved.
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* D - Alternate Open Drain output 10MHz.
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* E - Alternate Open Drain output 2MHz.
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* F - Alternate Open Drain output 50MHz.
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* Please refer to the STM32 Reference Manual for details.
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*/
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/*
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* Port A setup.
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* Everything input with pull-up except:
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* PA2 - Alternate output (USART2 TX).
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* PA3 - Normal input (USART2 RX).
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* PA9 - Alternate output (USART1 TX).
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* PA10 - Normal input (USART1 RX).
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*/
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#define VAL_GPIOACRL 0x88884B88 /* PA7...PA0 */
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#define VAL_GPIOACRH 0x888884B8 /* PA15...PA8 */
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#define VAL_GPIOAODR 0xFFFFFFFF
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/*
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* Port B setup.
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* Everything input with pull-up except:
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* PB10 - Push Pull output (USB switch).
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*/
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#define VAL_GPIOBCRL 0x88888888 /* PB7...PB0 */
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#define VAL_GPIOBCRH 0x88888388 /* PB15...PB8 */
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#define VAL_GPIOBODR 0xFFFFFFFF
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/*
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* Port C setup.
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* Everything input with pull-up except:
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* PC13 - Push Pull output (LED).
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*/
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#define VAL_GPIOCCRL 0x88888888 /* PC7...PC0 */
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#define VAL_GPIOCCRH 0x88388888 /* PC15...PC8 */
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#define VAL_GPIOCODR 0xFFFFFFFF
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/*
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* Port D setup.
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* Everything input with pull-up except:
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* PD0 - Normal input (XTAL).
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* PD1 - Normal input (XTAL).
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*/
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#define VAL_GPIODCRL 0x88888844 /* PD7...PD0 */
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#define VAL_GPIODCRH 0x88888888 /* PD15...PD8 */
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#define VAL_GPIODODR 0xFFFFFFFF
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/*
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* Port E setup.
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* Everything input with pull-up except:
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*/
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#define VAL_GPIOECRL 0x88888888 /* PE7...PE0 */
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#define VAL_GPIOECRH 0x88888888 /* PE15...PE8 */
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#define VAL_GPIOEODR 0xFFFFFFFF
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/*
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* USB bus activation macro, required by the USB driver.
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*/
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/* The point is that most of the generic STM32F103* boards
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have a 1.5k resistor connected on one end to the D+ line
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and on the other end to some pin. Or even a slightly more
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complicated "USB enable" circuit, controlled by a pin.
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That should go here.
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However on some boards (e.g. one that I have), there's no
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such hardware. In which case it's better to not do anything.
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*/
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/*
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#define usb_lld_connect_bus(usbp) palClearPad(GPIOB, GPIOB_USB_DISC)
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*/
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#define usb_lld_connect_bus(usbp) palSetPadMode(GPIOA, 12, PAL_MODE_INPUT);
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/*
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* USB bus de-activation macro, required by the USB driver.
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*/
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/*
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#define usb_lld_disconnect_bus(usbp) palSetPad(GPIOB, GPIOB_USB_DISC)
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*/
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#define usb_lld_disconnect_bus(usbp) palSetPadMode(GPIOA, 12, PAL_MODE_OUTPUT_PUSHPULL); palClearPad(GPIOA, 12);
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#if !defined(_FROM_ASM_)
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#ifdef __cplusplus
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extern "C" {
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#endif
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void boardInit(void);
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#ifdef __cplusplus
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}
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#endif
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#endif /* _FROM_ASM_ */
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#endif /* _BOARD_H_ */
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