mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-12-25 10:59:54 +00:00
02180c87f2
* handwired/space_oddity: refactor - config.h: updated to use #pragma once include guard - rules.mk: replace `?=` with `=` - space_oddity.h: - updated to use #pragma once include guard - layout macro KEYMAP renamed to LAYOUT - default keymap: - updated to use #include QMK_KEYBOARD_H - replace references to Planck keycodes - replace fn_actions-powered layer switch keycode - rebuild keymap block comments - keymap layers now use short-form keycodes - refactor action_get_macro keycodes into process_record_user * handwired/space_oddity: Configurator support * handwired/space_oddity: readme cleanup - update readme to better conform with QMK template - fixed the make command.
53 lines
1.2 KiB
C
53 lines
1.2 KiB
C
#pragma once
|
|
|
|
#include "config_common.h"
|
|
|
|
/* USB Device descriptor parameter */
|
|
#define VENDOR_ID 0xFEED
|
|
#define PRODUCT_ID 0x6060
|
|
#define DEVICE_VER 0x0001
|
|
#define MANUFACTURER James Taylor
|
|
#define PRODUCT Space Odyssey
|
|
#define DESCRIPTION Keyboard
|
|
|
|
#define MOUSEKEY_INTERVAL 16
|
|
#define MOUSEKEY_DELAY 0
|
|
#define MOUSEKEY_TIME_TO_MAX 60
|
|
#define MOUSEKEY_MAX_SPEED 7
|
|
#define MOUSEKEY_WHEEL_DELAY 0
|
|
|
|
/* key matrix size */
|
|
#define MATRIX_ROWS 6
|
|
#define MATRIX_COLS 12
|
|
|
|
/* key matrix pins */
|
|
#define MATRIX_ROW_PINS { F4, F5, F6, F7, B1, B3 }
|
|
#define MATRIX_COL_PINS { B2, B6, B5, B4, E6, D7, C6, D4, D0, D1, D2, D3 }
|
|
#define UNUSED_PINS
|
|
|
|
/* COL2ROW or ROW2COL */
|
|
#define DIODE_DIRECTION COL2ROW
|
|
|
|
/* number of backlight levels */
|
|
|
|
#ifdef BACKLIGHT_PIN
|
|
#define BACKLIGHT_LEVELS 0
|
|
#endif
|
|
|
|
/* Set 0 if debouncing isn't needed */
|
|
#define DEBOUNCING_DELAY 5
|
|
|
|
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
|
#define LOCKING_SUPPORT_ENABLE
|
|
|
|
/* Locking resynchronize hack */
|
|
#define LOCKING_RESYNC_ENABLE
|
|
|
|
#ifdef RGB_DI_PIN
|
|
#define RGBLIGHT_ANIMATIONS
|
|
#define RGBLED_NUM 0
|
|
#define RGBLIGHT_HUE_STEP 8
|
|
#define RGBLIGHT_SAT_STEP 8
|
|
#define RGBLIGHT_VAL_STEP 8
|
|
#endif
|