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50d81b63e9
* [Keyboard] add new keyboard Stelo * [Keyboard] Stelo encoder action * Update keyboards/wekey/stelo/readme.md * Update keyboards/wekey/stelo/rules.mk * [Keyboard] change name Stelo to Stelo65
36 lines
1.4 KiB
C
36 lines
1.4 KiB
C
// Copyright 2021 @wekey (@@wekey)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "quantum.h"
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#define ___ KC_NO
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/* This is a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT_all( \
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K00, K10, K01, K11, K02, K12, K03, K13, K04, K14, K05, K15, K06, K16, K07, K17, K46, K47, \
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K20, K30, K21, K31, K22, K32, K23, K33, K24, K34, K25, K35, K26, K36, K37, \
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K40, K50, K41, K51, K42, K52, K43, K53, K44, K54, K45, K55, K56, K57, \
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K60, K70, K61, K71, K62, K72, K63, K73, K64, K74, K65, K75, K66, K76, K77, \
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K80, K90, K81, K83, K94, K95, K86, K96, K97 \
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) { \
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{ K00, K01, K02, K03, K04, K05, K06, K07 }, \
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{ K10, K11, K12, K13, K14, K15, K16, K17 }, \
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{ K20, K21, K22, K23, K24, K25, K26, ___ }, \
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{ K30, K31, K32, K33, K34, K35, K36, K37 }, \
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{ K40, K41, K42, K43, K44, K45, K46, K47 }, \
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{ K50, K51, K52, K53, K54, K55, K56, K57 }, \
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{ K60, K61, K62, K63, K64, K65, K66, ___ }, \
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{ K70, K71, K72, K73, K74, K75, K76, K77 }, \
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{ K80, K81, ___, K83, ___, ___, K86, ___ }, \
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{ K90, ___, ___, ___, K94, K95, K96, K97 } \
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}
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