mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-11-23 11:52:59 +00:00
74 lines
2.4 KiB
C
74 lines
2.4 KiB
C
/*
|
|
Copyright 2020 ipetepete
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "config_common.h"
|
|
|
|
/* USB Device descriptor parameter */
|
|
#define VENDOR_ID 0x4B50 // "KP"
|
|
#define PRODUCT_ID 0xEF8D
|
|
#define DEVICE_VER 0x0001
|
|
#define MANUFACTURER KP Republic
|
|
#define PRODUCT BM60 RGB POKER
|
|
|
|
/* key matrix size */
|
|
#define MATRIX_ROWS 5
|
|
#define MATRIX_COLS 14
|
|
|
|
/*
|
|
* Keyboard Matrix Assignments
|
|
*
|
|
* Change this to how you wired your keyboard
|
|
* COLS: AVR pins used for columns, left to right
|
|
* ROWS: AVR pins used for rows, top to bottom
|
|
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
|
|
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
|
|
*
|
|
*/
|
|
#define MATRIX_ROW_PINS { B0, B1, B2, B3, E6 }
|
|
#define MATRIX_COL_PINS { D0, D1, D2, D3, D5, D4, D6, D7, B4, B5, B6, C6, C7, F7 }
|
|
|
|
#define DIODE_DIRECTION COL2ROW
|
|
|
|
#define RGB_DI_PIN E2
|
|
#define DRIVER_LED_TOTAL 67
|
|
#ifdef RGB_DI_PIN
|
|
#define RGBLED_NUM 67
|
|
#define RGB_MATRIX_KEYPRESSES
|
|
#define RGBLIGHT_HUE_STEP 8
|
|
#define RGBLIGHT_SAT_STEP 8
|
|
#define RGBLIGHT_VAL_STEP 8
|
|
#define RGBLIGHT_LIMIT_VAL 180 // Limit to vendor-recommended value
|
|
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
|
|
/*== all animations enable ==*/
|
|
#define RGBLIGHT_ANIMATIONS
|
|
// /*== or choose animations ==*/
|
|
// #define RGBLIGHT_EFFECT_BREATHING
|
|
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
|
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
|
// #define RGBLIGHT_EFFECT_SNAKE
|
|
// #define RGBLIGHT_EFFECT_KNIGHT
|
|
// #define RGBLIGHT_EFFECT_CHRISTMAS
|
|
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
|
// #define RGBLIGHT_EFFECT_RGB_TEST
|
|
// #define RGBLIGHT_EFFECT_ALTERNATING
|
|
#endif
|
|
#ifdef RGB_MATRIX_ENABLE
|
|
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // Limit to vendor-recommended value
|
|
#endif
|