qmk_firmware/keyboards/makeymakey
Ryan 6b38dc17cd
Remove deprecated RGB_ and Mouse keycodes (#25444)
* Remove deprecated `RGB_` and Mouse keycodes

* Update old mouse keycodes, 0-9/A-M

* Update old mouse keycodes, N-Z & layouts

* Missed some stuff
2025-07-11 11:05:41 -06:00
..
keymaps/default Remove deprecated RGB_ and Mouse keycodes (#25444) 2025-07-11 11:05:41 -06:00
config.h Migrate DIRECT_PINS to data driven (#19826) 2023-02-14 00:39:41 -07:00
keyboard.json Remove "command":false from keyboards (#25193) 2025-04-24 10:28:13 +10:00
makeymakey.c Refactor use of matrix_scan_kb (#24200) 2024-07-26 22:02:51 -07:00
readme.md Add initial support for the Makey Makey Classic (#16658) 2022-04-19 20:53:09 +10:00

Makey Makey Classic

makeymakey

The original Makey Makey Classic. There are six inputs on the front of the board, which can be attached to via alligator clipping, soldering to the pads, or any other method you can think of. There are another 12 inputs on the back, six for keyboard keys and six for mouse motion, which you can access with jumpers via the female headers.

Make example for this keyboard (after setting up your build environment):

make makeymakey:default

Flashing example for this keyboard:

make makeymakey:default:flash

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.