#include QMK_KEYBOARD_H #include <math.h> // sqrtf, powf #ifdef CONSOLE_ENABLE #include <print.h> #endif enum ctrl_keycodes { L_BRI = SAFE_RANGE, //LED Brightness Increase //Working L_BRD, //LED Brightness Decrease //Working L_PTN, //LED Pattern Select Next //Working L_PTP, //LED Pattern Select Previous //Working L_PSI, //LED Pattern Speed Increase //Working L_PSD, //LED Pattern Speed Decrease //Working L_T_MD, //LED Toggle Mode //Working L_T_ONF, //LED Toggle On / Off //Broken L_ON, //LED On //Broken L_OFF, //LED Off //Broken L_T_BR, //LED Toggle Breath Effect //Working L_T_PTD, //LED Toggle Scrolling Pattern Direction //Working U_T_AGCR, //USB Toggle Automatic GCR control //Working DBG_TOG, //DEBUG Toggle On / Off // DBG_MTRX, //DEBUG Toggle Matrix Prints // DBG_KBD, //DEBUG Toggle Keyboard Prints // DBG_MOU, //DEBUG Toggle Mouse Prints // MD_BOOT, //Restart into bootloader after hold timeout //Working L_SP_PR, //LED Splash Pattern Select Previous L_SP_NE, //LED Splash Pattern Select Next L_SP_WD, //LED Splash Widen Wavefront width L_SP_NW, //LED Splash Narrow Wavefront width L_SP_FA, //LED Splash wave travel speed faster (shorter period) L_SP_SL, //LED Splash wave travel speed slower (longer period) L_CP_PR, //LED Color Pattern Select Previous L_CP_NX, //LEB Color Pattern Select Next S_RESET // reset all parameters }; keymap_config_t keymap_config; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [0] = LAYOUT( KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, \ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, \ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, \ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT \ ), [1] = LAYOUT( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY, KC_MSTP, KC_VOLU, \ L_T_BR, L_PSD, L_BRI, L_PSI, _______, _______, _______, _______, U_T_AGCR,_______, MO(2), _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD, \ L_T_PTD, L_PTP, L_BRD, L_PTN, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, L_T_MD, L_T_ONF, _______, _______, MD_BOOT, NK_TOGG, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \ ), [2] = LAYOUT( S_RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ S_RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ L_CP_NX, L_SP_SL, L_SP_WD, L_SP_FA, _______, _______, L_CP_NX, L_SP_SL, L_SP_WD, L_SP_FA, _______, _______, _______, _______, _______, _______, _______, \ L_CP_PR, L_SP_PR, L_SP_NW, L_SP_NE, _______, _______, L_CP_PR, L_SP_PR, L_SP_NW, L_SP_NE, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \ ) /* [X] = LAYOUT( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, NK_TOGG, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \ ), */ }; #define DISTANCE_NORAMLIZING_PARAMETER 3 struct { uint8_t PATTERN_INDEX; float WAVE_WIDTH; float WAVE_SPEED; int COLOR_PATTERN_INDEX; float TRAVEL_DISTANCE; } USER_CONFIG = { .PATTERN_INDEX = 1, .WAVE_WIDTH = 10, // width of the wave in keycaps .WAVE_SPEED = 15, // travel how many keycaps per second .COLOR_PATTERN_INDEX = 0, .TRAVEL_DISTANCE = 25, }; #define COLOR_PATTERN_RGB_COUNT 18 static uint8_t COLOR_PATTERNS[][COLOR_PATTERN_RGB_COUNT][3] = { { // default rainbow color {255, 0, 0}, {255, 0, 0}, {255, 127, 0}, {255, 127, 0}, {255, 255, 0}, {255, 255, 0}, {120, 255, 0}, {120, 255, 0}, { 0, 255, 0}, { 0, 255, 0}, { 0, 255, 120}, { 0, 255, 120}, { 0, 0, 255}, { 0, 0, 255}, { 75, 0, 130}, { 75, 0, 130}, { 43, 0, 130}, { 43, 0, 130}, }, { // light rainbow color {248, 12, 18}, {238, 17, 0}, {255, 51, 17}, {255, 68, 32}, {255, 102, 68}, {255, 153, 51}, {254, 174, 45}, {204, 187, 51}, {208, 195, 16}, {170, 204, 34}, {105, 208, 37}, { 34, 204, 170}, { 18, 189, 185}, { 17, 170, 187}, { 68, 68, 221}, { 51, 17, 187}, { 59, 12, 189}, { 68, 34, 153}, }, { // white flat {255, 255, 255}, {255, 255, 255}, {255, 255, 255}, {255, 255, 255}, {255, 255, 255}, {255, 255, 255}, {255, 255, 255}, {255, 255, 255}, {255, 255, 255}, {255, 255, 255}, {255, 255, 255}, {255, 255, 255}, {255, 255, 255}, {255, 255, 255}, {255, 255, 255}, {255, 255, 255}, {255, 255, 255}, {255, 255, 255}, }, { // white fade, cos curve {255, 255, 255}, {255, 255, 255}, {252, 252, 252}, {247, 247, 247}, {240, 240, 240}, {232, 232, 232}, {221, 221, 221}, {209, 209, 209}, {196, 196, 196}, {181, 181, 181}, {164, 164, 164}, {147, 147, 147}, {128, 128, 128}, {108, 108, 108}, { 88, 88, 88}, { 66, 66, 66}, { 45, 45, 45}, { 23, 23, 23}, }, }; static const uint8_t COLOR_PATTERNS_COUNT = ( sizeof(COLOR_PATTERNS) / sizeof(COLOR_PATTERNS[0])); /** * trimed down version of `ISSI3733_LED_MAP`: * * `ISSI3733_LED_MAP` is defined in keyboards/massdrop/ctrl/config_led.h is not directly usable, * the numbers inside this map could probably be related to the PCB layout instead of * the actual physical layout, * * this `ISSI3733_LED_MAP` is used somewhere in protocol/ but is not globally accessible * so one is created here * * x and y are coordinates of the physical layout * KC_ESC is (0, 0), gap between function keys and number rows is 1.5 * +y is downwards * 1 unit is width/height of 1 standard keycap */ #define MAX_LED_ID ISSI3733_LED_COUNT typedef struct led_info_s { uint16_t id; uint16_t scan; float x; float y; uint8_t distance_to[MAX_LED_ID + 1]; } led_info_t; led_info_t led_info[MAX_LED_ID + 1] = { { .id = 0 }, { .id = 1, .x = 0.0, .y = 0.0, .scan = 41 }, // ESC { .id = 2, .x = 2.0, .y = 0.0, .scan = 58 }, // F1 { .id = 3, .x = 3.0, .y = 0.0, .scan = 59 }, // F2 { .id = 4, .x = 3.5, .y = 0.0, .scan = 60 }, // F3 { .id = 5, .x = 5.0, .y = 0.0, .scan = 61 }, // F4 { .id = 6, .x = 6.5, .y = 0.0, .scan = 62 }, // F5 { .id = 7, .x = 7.5, .y = 0.0, .scan = 63 }, // F6 { .id = 8, .x = 8.5, .y = 0.0, .scan = 64 }, // F7 { .id = 9, .x = 9.5, .y = 0.0, .scan = 65 }, // F8 { .id = 10, .x = 11, .y = 0.0, .scan = 66 }, // F9 { .id = 11, .x = 12, .y = 0.0, .scan = 67 }, // F10 { .id = 12, .x = 13, .y = 0.0, .scan = 68 }, // F11 { .id = 13, .x = 14, .y = 0.0, .scan = 69 }, // F12 { .id = 14, .x = 15.5, .y = 0.0, .scan = 70 }, // Print { .id = 15, .x = 16.5, .y = 0.0, .scan = 71 }, // Scoll Lock { .id = 16, .x = 17.5, .y = 0.0, .scan = 72 }, // Pause { .id = 17, .x = 0.0, .y = 1.5, .scan = 53 }, // ` { .id = 18, .x = 1.0, .y = 1.5, .scan = 30 }, // 1 { .id = 19, .x = 2.0, .y = 1.5, .scan = 31 }, // 2 { .id = 20, .x = 3.0, .y = 1.5, .scan = 32 }, // 3 { .id = 21, .x = 3.5, .y = 1.5, .scan = 33 }, // 4 { .id = 22, .x = 5.0, .y = 1.5, .scan = 34 }, // 5 { .id = 23, .x = 6.0, .y = 1.5, .scan = 35 }, // 6 { .id = 24, .x = 7.0, .y = 1.5, .scan = 36 }, // 7 { .id = 25, .x = 8.0, .y = 1.5, .scan = 37 }, // 8 { .id = 26, .x = 9.0, .y = 1.5, .scan = 38 }, // 9 { .id = 27, .x = 10.0, .y = 1.5, .scan = 39 }, // 0 { .id = 28, .x = 11.0, .y = 1.5, .scan = 45 }, // - { .id = 29, .x = 12.0, .y = 1.5, .scan = 46 }, // = { .id = 30, .x = 13.5, .y = 1.5, .scan = 42 }, // Backspace { .id = 31, .x = 15.5, .y = 1.5, .scan = 73 }, // Insert { .id = 32, .x = 16.6, .y = 1.5, .scan = 74 }, // Home { .id = 33, .x = 17.5, .y = 1.5, .scan = 75 }, // Page Up { .id = 34, .x = 0.2, .y = 2.5, .scan = 43 }, // Tab { .id = 35, .x = 1.5, .y = 2.5, .scan = 20 }, // Q { .id = 36, .x = 2.5, .y = 2.5, .scan = 26 }, // W { .id = 37, .x = 3.5, .y = 2.5, .scan = 8 }, // E { .id = 38, .x = 4.5, .y = 2.5, .scan = 21 }, // R { .id = 39, .x = 5.5, .y = 2.5, .scan = 23 }, // T { .id = 40, .x = 6.5, .y = 2.5, .scan = 28 }, // Y { .id = 41, .x = 7.5, .y = 2.5, .scan = 24 }, // U { .id = 42, .x = 8.5, .y = 2.5, .scan = 12 }, // I { .id = 43, .x = 9.5, .y = 2.5, .scan = 18 }, // O { .id = 44, .x = 10.5, .y = 2.5, .scan = 19 }, // P { .id = 45, .x = 11.5, .y = 2.5, .scan = 47 }, // [ { .id = 46, .x = 12.5, .y = 2.5, .scan = 48 }, // ] { .id = 47, .x = 13.75, .y = 2.5, .scan = 49 }, /* \ */ { .id = 48, .x = 15.5, .y = 2.5, .scan = 76 }, // Delete { .id = 49, .x = 16.5, .y = 2.5, .scan = 77 }, // End { .id = 50, .x = 17.5, .y = 2.5, .scan = 78 }, // Page Down { .id = 51, .x = 0.4, .y = 3.5, .scan = 57 }, // Caps Lock { .id = 52, .x = 2.5, .y = 3.5, .scan = 4 }, // A { .id = 53, .x = 3.5, .y = 3.5, .scan = 22 }, // S { .id = 54, .x = 4.5, .y = 3.5, .scan = 7 }, // D { .id = 55, .x = 5.5, .y = 3.5, .scan = 9 }, // F { .id = 56, .x = 6.5, .y = 3.5, .scan = 10 }, // G { .id = 57, .x = 7.5, .y = 3.5, .scan = 11 }, // H { .id = 58, .x = 8.5, .y = 3.5, .scan = 13 }, // J { .id = 59, .x = 9.5, .y = 3.5, .scan = 14 }, // K { .id = 60, .x = 10.5, .y = 3.5, .scan = 15 }, // L { .id = 61, .x = 11.5, .y = 3.5, .scan = 51 }, // ; { .id = 62, .x = 12.5, .y = 3.5, .scan = 52 }, // ' { .id = 63, .x = 13.5, .y = 3.5, .scan = 40 }, // Enter { .id = 64, .x = 0.5, .y = 4.5, .scan = 225 }, // LSHIFT { .id = 65, .x = 2.25, .y = 4.5, .scan = 29 }, // Z { .id = 66, .x = 3.25, .y = 4.5, .scan = 27 }, // X { .id = 67, .x = 4.25, .y = 4.5, .scan = 6 }, // C { .id = 68, .x = 5.25, .y = 4.5, .scan = 25 }, // V { .id = 69, .x = 6.25, .y = 4.5, .scan = 5 }, // B { .id = 70, .x = 7.25, .y = 4.5, .scan = 17 }, // N { .id = 71, .x = 8.25, .y = 4.5, .scan = 16 }, // M { .id = 72, .x = 9.25, .y = 4.5, .scan = 54 }, // COMMA { .id = 73, .x = 10.25, .y = 4.5, .scan = 55 }, // DOT { .id = 74, .x = 11.25, .y = 4.5, .scan = 56 }, // SLASH { .id = 75, .x = 13.2, .y = 4.5, .scan = 229 }, // RSHIFT { .id = 76, .x = 16.5, .y = 4.5, .scan = 82 }, // UP { .id = 77, .x = 0.1, .y = 5.5, .scan = 224 }, // LCTRL { .id = 78, .x = 1.25, .y = 5.5, .scan = 227 }, // WIN { .id = 79, .x = 2.5, .y = 5.5, .scan = 226 }, // LALT { .id = 80, .x = 6.25, .y = 5.5, .scan = 44 }, // SPACE #define MAX_CACHED_SCAN_CODE 231 { .id = 81, .x = 10.25, .y = 5.5, .scan = 230 }, // RALT #define FN_KEY_LED_ID 82 #define FN_KEY_SCAN_CODE 20737 { .id = 82, .x = 11.5, .y = 5.5, .scan = 20737 }, // FN { .id = 83, .x = 12.7, .y = 5.5, .scan = 101 }, // APP { .id = 84, .x = 13.75, .y = 5.5, .scan = 228 }, // RCTRL { .id = 85, .x = 15.5, .y = 5.5, .scan = 80 }, // LEFT { .id = 86, .x = 16.5, .y = 5.5, .scan = 81 }, // DOWN { .id = 87, .x = 17.5, .y = 5.5, .scan = 79 }, // RIGHT #define MAX_LED_ID_WITH_SCANCODE 87 { .id = 88, .x = 18.5, .y = 6.5, .scan = 255 }, { .id = 89, .x = 16.917, .y = 6.5, .scan = 255 }, { .id = 90, .x = 15.333, .y = 6.5, .scan = 255 }, { .id = 91, .x = 13.75, .y = 6.5, .scan = 255 }, { .id = 92, .x = 12.167, .y = 6.5, .scan = 255 }, { .id = 93, .x = 10.583, .y = 6.5, .scan = 255 }, { .id = 94, .x = 9, .y = 6.5, .scan = 255 }, { .id = 95, .x = 7.417, .y = 6.5, .scan = 255 }, { .id = 96, .x = 5.833, .y = 6.5, .scan = 255 }, { .id = 97, .x = 4.25, .y = 6.5, .scan = 255 }, { .id = 98, .x = 2.667, .y = 6.5, .scan = 255 }, { .id = 99, .x = 1.083, .y = 6.5, .scan = 255 }, { .id = 100, .x = -0.5, .y = 6.5, .scan = 255 }, { .id = 101, .x = -0.5, .y = 4.75, .scan = 255 }, { .id = 102, .x = -0.5, .y = 3, .scan = 255 }, { .id = 103, .x = -0.5, .y = 1.25, .scan = 255 }, { .id = 104, .x = -0.5, .y = -0.5, .scan = 255 }, { .id = 105, .x = 1.083, .y = -0.5, .scan = 255 }, { .id = 106, .x = 2.667, .y = -0.5, .scan = 255 }, { .id = 107, .x = 4.25, .y = -0.5, .scan = 255 }, { .id = 108, .x = 5.833, .y = -0.5, .scan = 255 }, { .id = 109, .x = 7.417, .y = -0.5, .scan = 255 }, { .id = 110, .x = 9, .y = -0.5, .scan = 255 }, { .id = 111, .x = 10.583, .y = -0.5, .scan = 255 }, { .id = 112, .x = 12.167, .y = -0.5, .scan = 255 }, { .id = 113, .x = 13.75, .y = -0.5, .scan = 255 }, { .id = 114, .x = 15.333, .y = -0.5, .scan = 255 }, { .id = 115, .x = 16.917, .y = -0.5, .scan = 255 }, { .id = 116, .x = 18.5, .y = 1.25, .scan = 255 }, { .id = 117, .x = 18.5, .y = 3, .scan = 255 }, { .id = 118, .x = 18.5, .y = 4.75, .scan = 255 }, { .id = 119, .x = 18.5, .y = 6.5, .scan = 255 }, }; /** * there are a few variables are used here * keycode, scancode, led id * * scancode relates to actual physical key press * * keycode is software key press, or scancode with modifiers (shift, ctrl, alt, etc.), * keycode with the value less than 255 are usually the same with scan code (I hope so) * * the led pattern are running based on led id, because led on the keyboard * are not limited to keys only */ led_info_t* get_led_info_by_scancode(uint16_t scancode){ static bool init = false; static led_info_t* scancode_to_led_info[MAX_CACHED_SCAN_CODE + 1]; if(!init){ for(int i = 1; i <= MAX_LED_ID_WITH_SCANCODE; ++i){ uint16_t scan = led_info[i].scan; if(scan <= MAX_CACHED_SCAN_CODE){ scancode_to_led_info[scan] = (led_info + i); } } init = true; } if(scancode <= MAX_CACHED_SCAN_CODE){ return scancode_to_led_info[scancode]; } else if(scancode == FN_KEY_SCAN_CODE){ // FN return (led_info + FN_KEY_LED_ID); } return led_info; } void init_led_info(void){ for(int i = 1; i <= MAX_LED_ID; ++i){ led_info_t *entry1 = led_info + i; for(int j = i; j <= MAX_LED_ID; ++j){ led_info_t *entry2 = led_info + j; /** * distance is tripled because * convertion from float to int reduces accuracy * */ uint8_t distance = (uint8_t)sqrtf( powf(entry1->x - entry2->x, 2.0) + powf(entry1->y - entry2->y, 2.0)) * DISTANCE_NORAMLIZING_PARAMETER; entry1->distance_to[j] = distance; entry2->distance_to[i] = distance; } } }; // Runs just one time when the keyboard initializes. void matrix_init_user(void) { init_led_info(); }; typedef struct keystroke_s { uint16_t scancode; uint32_t timer; bool active; } keystroke_t; #define MAX_ACTIVE_KEYSTORKES 10 keystroke_t ACTIVE_KEYSTROKES[MAX_ACTIVE_KEYSTORKES]; void reset_led_for_instruction(int led_instruction_index){ led_instructions[led_instruction_index].id0 = 0; led_instructions[led_instruction_index].id1 = 0; led_instructions[led_instruction_index].id2 = 0; led_instructions[led_instruction_index].id3 = 0; }; void add_led_to_instruction(int led_instruction_index, int led_id){ if(32 >= led_id && led_id >= 1){ led_instructions[led_instruction_index].id0 += ( 1 << (led_id - 1) ); } else if(64 >= led_id){ led_instructions[led_instruction_index].id1 += ( 1 << (led_id - 33) ); } else if(96 >= led_id){ led_instructions[led_instruction_index].id2 += ( 1 << (led_id - 65) ); } else if(128 >= led_id){ led_instructions[led_instruction_index].id3 += ( 1 << (led_id - 97) ); } }; void wave_effect(void); void set_wave_color(int); // Runs constantly in the background, in a loop. void matrix_scan_user(void) { wave_effect(); set_wave_color(USER_CONFIG.PATTERN_INDEX); }; #define MODS_SHIFT (get_mods() & MOD_BIT(KC_LSHIFT) || get_mods() & MOD_BIT(KC_RSHIFT)) #define MODS_CTRL (get_mods() & MOD_BIT(KC_LCTL) || get_mods() & MOD_BIT(KC_RCTRL)) #define MODS_ALT (get_mods() & MOD_BIT(KC_LALT) || get_mods() & MOD_BIT(KC_RALT)) void register_keystroke(uint16_t keycode){ if(get_led_info_by_scancode(keycode)->id){ uint32_t oldest_keystroke_lifespan = 0; int8_t oldest_keystroke_index = -1; bool registered = false; keystroke_t *keystroke = ACTIVE_KEYSTROKES; for(int i = 0; i < MAX_ACTIVE_KEYSTORKES; ++i){ if(!keystroke->active){ keystroke->scancode = keycode; keystroke->timer = timer_read32(); keystroke->active = true; registered = true; break; } uint32_t lifespan = timer_elapsed32(keystroke->timer); if(lifespan > oldest_keystroke_lifespan){ oldest_keystroke_index = i; oldest_keystroke_lifespan = lifespan; } ++keystroke; } // override the oldest keystroke if(!registered){ keystroke = ACTIVE_KEYSTROKES + oldest_keystroke_index; keystroke->scancode = keycode; keystroke->timer = timer_read32(); keystroke->active = true; // presumably active already } } } bool process_record_user(uint16_t keycode, keyrecord_t *record) { static uint32_t key_timer; switch (keycode) { case L_BRI: if (record->event.pressed) { if (LED_GCR_STEP > LED_GCR_MAX - gcr_desired) gcr_desired = LED_GCR_MAX; else gcr_desired += LED_GCR_STEP; if (led_animation_breathing) gcr_breathe = gcr_desired; } return false; case L_BRD: if (record->event.pressed) { if (LED_GCR_STEP > gcr_desired) gcr_desired = 0; else gcr_desired -= LED_GCR_STEP; if (led_animation_breathing) gcr_breathe = gcr_desired; } return false; case L_PTN: if (record->event.pressed) { if (led_animation_id == led_setups_count - 1) led_animation_id = 0; else led_animation_id++; } return false; case L_PTP: if (record->event.pressed) { if (led_animation_id == 0) led_animation_id = led_setups_count - 1; else led_animation_id--; } return false; case L_PSI: if (record->event.pressed) { led_animation_speed += ANIMATION_SPEED_STEP; } return false; case L_PSD: if (record->event.pressed) { led_animation_speed -= ANIMATION_SPEED_STEP; if (led_animation_speed < 0) led_animation_speed = 0; } return false; case L_T_MD: if (record->event.pressed) { led_lighting_mode++; if (led_lighting_mode > LED_MODE_MAX_INDEX) led_lighting_mode = LED_MODE_NORMAL; } return false; case L_T_ONF: if (record->event.pressed) { led_enabled = !led_enabled; I2C3733_Control_Set(led_enabled); } return false; case L_ON: if (record->event.pressed) { led_enabled = 1; I2C3733_Control_Set(led_enabled); } return false; case L_OFF: if (record->event.pressed) { led_enabled = 0; I2C3733_Control_Set(led_enabled); } return false; case L_T_BR: if (record->event.pressed) { led_animation_breathing = !led_animation_breathing; if (led_animation_breathing) { gcr_breathe = gcr_desired; led_animation_breathe_cur = BREATHE_MIN_STEP; breathe_dir = 1; } } return false; case L_T_PTD: if (record->event.pressed) { led_animation_direction = !led_animation_direction; } return false; case U_T_AGCR: if (record->event.pressed && MODS_SHIFT && MODS_CTRL) { TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode"); } return false; case DBG_TOG: if (record->event.pressed) { TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode"); } return false; case DBG_MTRX: if (record->event.pressed) { TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix"); } return false; case DBG_KBD: if (record->event.pressed) { TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard"); } return false; case DBG_MOU: if (record->event.pressed) { TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse"); } return false; case MD_BOOT: if (record->event.pressed) { key_timer = timer_read32(); } else { if (timer_elapsed32(key_timer) >= 500) { reset_keyboard(); } } return false; case S_RESET: // reset all parameters USER_CONFIG.PATTERN_INDEX = 1; USER_CONFIG.WAVE_WIDTH = 10; USER_CONFIG.WAVE_SPEED = 15; USER_CONFIG.COLOR_PATTERN_INDEX = 0; USER_CONFIG.TRAVEL_DISTANCE = 25; return false; case L_SP_PR: // previous dripple pattern case L_SP_NE: // next dripple pattern if (record->event.pressed) { #define PATTERN_COUNT 7 uint8_t incre = keycode == L_SP_PR ? PATTERN_COUNT-1 : 1; USER_CONFIG.PATTERN_INDEX += incre; USER_CONFIG.PATTERN_INDEX %= PATTERN_COUNT; if(USER_CONFIG.PATTERN_INDEX <= 4){ USER_CONFIG.TRAVEL_DISTANCE = 25; USER_CONFIG.COLOR_PATTERN_INDEX = 0; USER_CONFIG.WAVE_SPEED = 10; } switch(USER_CONFIG.PATTERN_INDEX){ case 0: // None break; case 1: // background off, wave on USER_CONFIG.WAVE_WIDTH = 2; break; case 2: // background on, wave off USER_CONFIG.WAVE_WIDTH = 5; break; case 3: // background off, rainbow wave USER_CONFIG.WAVE_WIDTH = 10; break; case 4: // background on, rainbow wave USER_CONFIG.WAVE_WIDTH = 10; break; case 5: USER_CONFIG.WAVE_WIDTH = 10; USER_CONFIG.COLOR_PATTERN_INDEX = 2; USER_CONFIG.TRAVEL_DISTANCE = 0; USER_CONFIG.WAVE_SPEED = 10; break; case 6: USER_CONFIG.WAVE_WIDTH = 10; USER_CONFIG.COLOR_PATTERN_INDEX = 3; USER_CONFIG.TRAVEL_DISTANCE = 2; USER_CONFIG.WAVE_SPEED = 10; break; } // remove effect after changing pattern for(int i = 0; i < MAX_ACTIVE_KEYSTORKES; ++i){ ACTIVE_KEYSTROKES[i].active = 0; } } return false; case L_SP_WD: case L_SP_NW: if(record->event.pressed){ short incre = keycode == L_SP_WD ? 1 : -1; USER_CONFIG.WAVE_WIDTH += incre; if(USER_CONFIG.WAVE_WIDTH < 1){ USER_CONFIG.WAVE_WIDTH = 1; } } return false; case L_SP_FA: case L_SP_SL: if(record->event.pressed){ short incre = keycode == L_SP_FA ? -1 : 1; USER_CONFIG.WAVE_SPEED += incre; if(USER_CONFIG.WAVE_SPEED > 50){ USER_CONFIG.WAVE_SPEED = 50; } else if(USER_CONFIG.WAVE_SPEED < 1){ USER_CONFIG.WAVE_SPEED = 1; } } return false; // these are the keys not in range 0x04 - 0x52 case L_CP_PR: case L_CP_NX: if(record->event.pressed){ uint8_t incre = keycode == L_CP_PR ? COLOR_PATTERNS_COUNT - 1 : 1; USER_CONFIG.COLOR_PATTERN_INDEX += incre; USER_CONFIG.COLOR_PATTERN_INDEX %= COLOR_PATTERNS_COUNT; set_wave_color(USER_CONFIG.COLOR_PATTERN_INDEX); } return false; default: if(record->event.pressed){ register_keystroke(keycode); #ifdef CONSOLE_ENABLE led_info_t *entry = get_led_info_by_scancode(keycode); uprintf(("KL: kc: %u, led id: %u, x: %f, y: %f, " "col: %u, row: %u, pressed: %u, time: %u\n"), keycode, entry->id, entry->x, entry->y, record->event.key.col, record->event.key.row, record->event.pressed, record->event.time); #endif } return true; //Process all other keycodes normally } } led_instruction_t led_instructions[] = { //LEDs are normally inactive, no processing is performed on them //Flags are used in matching criteria for an LED to be active and indicate how to color it //Flags can be found in tmk_core/protocol/arm_atsam/led_matrix.h (prefixed with LED_FLAG_) //LED IDs can be found in config_led.h in the keyboard's directory //Examples are below //All LEDs use the user's selected pattern (this is the factory default) { .flags = LED_FLAG_USE_ROTATE_PATTERN }, //Specific LEDs use the user's selected pattern while all others are off // { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_ROTATE_PATTERN, .id0 = 0xFFFFFFFF, .id1 = 0xAAAAAAAA, .id2 = 0x55555555, .id3 = 0x11111111 }, //Specific LEDs use specified RGB values while all others are off // { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0xFF, .id1 = 0x00FF, .id2 = 0x0000FF00, .id3 = 0xFF000000, .r = 75, .g = 150, .b = 225 }, //All LEDs use the user's selected pattern //On layer 1, all key LEDs (except the top row which keeps active pattern) are red while all edge LEDs are green //When layer 1 is active, key LEDs use red (id0 32 - 17: 1111 1111 1111 1111 0000 0000 0000 0000 = 0xFFFF0000) (except top row 16 - 1) //When layer 1 is active, key LEDs use red (id1 64 - 33: 1111 1111 1111 1111 1111 1111 1111 1111 = 0xFFFFFFFF) //When layer 1 is active, key LEDs use red (id2 87 - 65: 0000 0000 0111 1111 1111 1111 1111 1111 = 0x007FFFFF) //When layer 1 is active, edge LEDs use green (id2 95 - 88: 1111 1111 1000 0000 0000 0000 0000 0000 = 0xFF800000) //When layer 1 is active, edge LEDs use green (id3 119 - 96: 0000 0000 1111 1111 1111 1111 1111 1111 = 0x00FFFFFF) // { .flags = LED_FLAG_USE_ROTATE_PATTERN }, #define WAVE_LED_INSTRUCTION_START 1 { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 }, { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 }, { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 }, { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 }, { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 }, { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 }, { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 }, { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 }, { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 }, { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 }, { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 }, { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 }, { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 }, { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 }, { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 }, { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 }, { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 }, { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 }, #define WAVE_LED_INSTRUCTION_END 18 //All key LEDs use red while edge LEDs use the active pattern //All key LEDs use red (id0 32 - 1: 1111 1111 1111 1111 1111 1111 1111 1111 = 0xFFFFFFFF) //All key LEDs use red (id1 64 - 33: 1111 1111 1111 1111 1111 1111 1111 1111 = 0xFFFFFFFF) //All key LEDs use red (id2 87 - 65: 0000 0000 0111 1111 1111 1111 1111 1111 = 0x007FFFFF) //Edge uses active pattern (id2 95 - 88: 1111 1111 1000 0000 0000 0000 0000 0000 = 0xFF800000) //Edge uses active pattern (id3 119 - 96: 0000 0000 1111 1111 1111 1111 1111 1111 = 0x00FFFFFF) // { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0xFFFFFFFF, .id1 = 0xFFFFFFFF, .id2 = 0x007FFFFF, .r = 255 }, // { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_ROTATE_PATTERN , .id2 = 0xFF800000, .id3 = 0x00FFFFFF }, { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB | LED_FLAG_MATCH_LAYER, .id1 = 0b00001111001111000000011110011110, .r = 0, .g = 255, .b = 60, .layer = 2 }, //end must be set to 1 to indicate end of instruction set { .end = 1 } }; void set_wave_color(int color_pattern_index){ for(int i = WAVE_LED_INSTRUCTION_START; i < WAVE_LED_INSTRUCTION_END; ++i){ for(int j = 0; j < COLOR_PATTERN_RGB_COUNT; ++j){ led_instructions[i].r = COLOR_PATTERNS[color_pattern_index][i][0]; led_instructions[i].g = COLOR_PATTERNS[color_pattern_index][i][1]; led_instructions[i].b = COLOR_PATTERNS[color_pattern_index][i][2]; } } }; void wave_effect(void){ for(int i = WAVE_LED_INSTRUCTION_START; i < WAVE_LED_INSTRUCTION_END; ++i){ reset_led_for_instruction(i); } int wave_led_instruction_span = WAVE_LED_INSTRUCTION_END - WAVE_LED_INSTRUCTION_START; keystroke_t *keystroke = ACTIVE_KEYSTROKES; for(int i = 0; i < MAX_ACTIVE_KEYSTORKES; ++i, ++keystroke){ if(!keystroke->active) continue; bool active = false; uint16_t keystroke_led_id = get_led_info_by_scancode(keystroke->scancode)->id; float elapsed_s = timer_elapsed32(keystroke->timer) / 1000.0f; float travel = elapsed_s * USER_CONFIG.WAVE_SPEED; for(uint16_t id = 1; id <= MAX_LED_ID; ++id){ float normalized_distance = led_info[id].distance_to[keystroke_led_id] / (float)DISTANCE_NORAMLIZING_PARAMETER; if(travel >= normalized_distance && travel - normalized_distance >= 0 && normalized_distance >= travel - USER_CONFIG.WAVE_WIDTH){ int portion = (travel - normalized_distance) * wave_led_instruction_span / USER_CONFIG.WAVE_WIDTH; add_led_to_instruction(portion, id); active = true; } } keystroke->active = active; } };