/* Copyright 2021 gtips * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include QMK_KEYBOARD_H // Defines names for use in layer keycodes and the keymap enum layer_names { _BASE, _LOWER, }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Base */ [_BASE] = LAYOUT( TG(_LOWER), KC_MPRV, KC_MPLY, KC_MNXT, KC_MUTE ), [_LOWER] = LAYOUT( _______, LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), UG_TOGG ) }; bool encoder_update_user(uint8_t index, bool clockwise) { if (index == 0) { if (IS_LAYER_ON(_LOWER)) { tap_code16((clockwise == true) ? KC_WH_D : KC_WH_U); } else { tap_code((clockwise == true) ? KC_VOLD : KC_VOLU); } } return true; } layer_state_t layer_state_set_user(layer_state_t state) { switch (get_highest_layer(state)) { case _LOWER: rgblight_setrgb (RGB_GOLD); break; default: // for any other layers, or the default layer rgblight_setrgb (RGB_TEAL); break; } return state; }