/* Copyright 2021 FluxLab * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include QMK_KEYBOARD_H // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. enum custom_layers { _QWERTY, _LOWER, _RAISE, _ADJUST, }; #define LOWER MO(_LOWER) #define RAISE MO(_RAISE) #define ADJUST MO(_ADJUST) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Qwerty */ [_QWERTY] = LAYOUT( KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MUTE, KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_LCTL, KC_LGUI, KC_LALT, KC_DEL, LOWER, KC_SPC, KC_BSPC, RAISE, KC_LBRC, KC_RBRC, KC_QUOT, KC_MINS ), /* Lower */ [_LOWER] = LAYOUT( KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, _______, _______, _______, KC_UP, _______, _______, _______, KC_4, KC_5, KC_6, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, KC_1, KC_2, KC_3, KC_BSLS, _______, _______, _______, _______, _______, LOWER, _______, _______, KC_0, KC_0, KC_DOT, KC_BSLS, KC_EQL ), /* Raise */ [_RAISE] = LAYOUT( KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, UG_HUEU, UG_SATU, UG_VALU, UG_NEXT, _______, UG_TOGG, _______, _______, _______, _______, _______, _______, UG_HUED, UG_SATD, UG_VALD, UG_PREV, _______, UG_TOGG, _______, _______, _______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, RAISE, _______, KC_LEFT, KC_DOWN, KC_RGHT ), /* Adjust (Lower + Raise) */ [_ADJUST] = LAYOUT( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ) }; layer_state_t layer_state_set_user(layer_state_t state) { return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); } bool encoder_update_user(uint8_t index, bool clockwise) { if (clockwise) { tap_code(KC_VOLD); } else { tap_code(KC_VOLU); } return true; }