#ifdef ENABLE_RGB_MATRIX_RAINDROPS RGB_MATRIX_EFFECT(RAINDROPS) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS static void raindrops_set_color(uint8_t i, effect_params_t* params) { if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return; hsv_t hsv = rgb_matrix_config.hsv; // Take the shortest path between hues int16_t deltaH = ((hsv.h + 180) % 360 - hsv.h) / 4; if (deltaH > 127) { deltaH -= 256; } else if (deltaH < -127) { deltaH += 256; } hsv.h += (deltaH * random8_max(3)); rgb_t rgb = rgb_matrix_hsv_to_rgb(hsv); rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); } bool RAINDROPS(effect_params_t* params) { static uint16_t index = RGB_MATRIX_LED_COUNT + 1; // Periodic trigger for LED change if ((params->iter == 0) && (scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed, 16)) % 10 == 0)) { index = random8_max(RGB_MATRIX_LED_COUNT); } RGB_MATRIX_USE_LIMITS(led_min, led_max); if (params->init) { for (uint8_t i = led_min; i < led_max; i++) { raindrops_set_color(i, params); } } // Change LED once and set index out of range till next trigger else if (led_min <= index && index < led_max) { raindrops_set_color(index, params); index = RGB_MATRIX_LED_COUNT + 1; } return rgb_matrix_check_finished_leds(led_max); } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS #endif // ENABLE_RGB_MATRIX_RAINDROPS