/* * ---------------------------------------------------------------------------- * "THE BEER-WARE LICENSE" (Revision 42): * wrote this file. As long as you retain this * notice you can do whatever you want with this stuff. If we meet some day, and * you think this stuff is worth it, you can buy me a beer in return. David Rauseo * ---------------------------------------------------------------------------- */ #pragma once #include "quantum.h" #include "touch_encoder.h" #include "common_oled.h" // weak functions overridable by the user void render_layer_status(void); void render_leds_status(void); void render_touch_status(void); void render_audio_status(void); #ifdef RGB_MATRIX_ENABLE // utility function to cycle active led zones void rgb_matrix_increase_flags(void); #endif