/* Copyright 2022 Jose Pablo Ramirez <jp.ramangulo@gmail.com> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "quantum.h" #ifdef AUDIO_ENABLE void keyboard_pre_init_kb(void) { // ensure pin is set and enabled pre-audio init setPinOutput(SPEAKER_SHUTDOWN); writePinHigh(SPEAKER_SHUTDOWN); keyboard_pre_init_user(); } void keyboard_post_init_kb(void) { // set pin based on active status writePin(SPEAKER_SHUTDOWN, audio_is_on()); keyboard_post_init_user(); } void audio_on_user(void) { writePinHigh(SPEAKER_SHUTDOWN); } void audio_off_user(void) { // needs a delay or it runs right after play note. wait_ms(200); writePinLow(SPEAKER_SHUTDOWN); } #endif