/* Copyright 2019 Danny Nguyen <danny@keeb.io> This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once /* key matrix size */ // Rows are doubled-up #define MATRIX_ROWS 10 #define MATRIX_COLS 6 // wiring of each half #define MATRIX_ROW_PINS { B1, F0, F5, F6, F7 } #define MATRIX_COL_PINS { F1, F4, D3, D2, B7, D4 } #define MATRIX_ROW_PINS_RIGHT { B1, B2, D2, F1, F4 } #define MATRIX_COL_PINS_RIGHT { D4, D7, D3, B7, F0, B3 } #define SPLIT_HAND_PIN D5 #define QMK_ESC_OUTPUT F1 #define QMK_ESC_INPUT B1 #define QMK_LED B0 #define QMK_SPEAKER C6 #define ENCODERS_PAD_A { B2 } #define ENCODERS_PAD_B { B3 } #define ENCODERS_PAD_A_RIGHT { F7 } #define ENCODERS_PAD_B_RIGHT { F6 } /* COL2ROW or ROW2COL */ #define DIODE_DIRECTION COL2ROW /* define if matrix has ghost */ //#define MATRIX_HAS_GHOST /* number of backlight levels */ // #define BACKLIGHT_LEVELS 3 /* Set 0 if debouncing isn't needed */ #define DEBOUNCE 5 /* serial.c configuration for split keyboard */ #define SOFT_SERIAL_PIN D0 /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ #define LOCKING_SUPPORT_ENABLE /* Locking resynchronize hack */ #define LOCKING_RESYNC_ENABLE #define BACKLIGHT_PIN B5 #define BACKLIGHT_LEVELS 5 /* ws2812 RGB LED */ #define RGB_DI_PIN D6 #define RGBLED_NUM 12 // Number of LEDs #define RGBLED_SPLIT { 6, 6 } #define RGBLIGHT_EFFECT_BREATHING #define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_RAINBOW_SWIRL #define RGBLIGHT_EFFECT_SNAKE #define RGBLIGHT_EFFECT_KNIGHT #define RGBLIGHT_EFFECT_CHRISTMAS #define RGBLIGHT_EFFECT_STATIC_GRADIENT #define RGBLIGHT_EFFECT_RGB_TEST #define RGBLIGHT_EFFECT_ALTERNATING #define RGBLIGHT_EFFECT_TWINKLE