#include "unicode.h" //#ifdef UNICODEMAP_ENABLE const uint32_t unicode_map[] PROGMEM = { [BANG] = 0x0203D,// â― [IRONY] = 0x02E2E,// âļŪ [DEGREE] = 0x000B0,// ° [THINK] = 0x1F914,// ðĪ [GRIN] = 0x1F600,// ïŋ― [MONOCL] = 0x1F9D0,// ð§ [DRUG0] = 0x1F92A,// ðĪŠ [DRUG1] = 0x1F974,// ðĨī [CLOWN] = 0x1F921,// ðĪĄ [MNDBLWN] = 0x1F92F,// ðĪŊ [MONEY] = 0x1F911,// ðĪ [SHTUP] = 0x1F910,// ðĪ [PARTY] = 0x1F973,// ðĨģ [SMRK] = 0x1F60F,// ð [WEARY] = 0x1F629,// ðĐ [UNAMU] = 0x1F612,// ð [SPY] = 0x1F575,//ðĩ [DAFUQ] = 0x1F47A,// ðš [FIST0] = 0x1F91B,// ðĪ [FIST1] = 0x1F91C,// ðĪ [FIST2] = 0x270A, // â [FIST3] = 0x1F44A,// ð [WIFIHAND] = 0x1F44B,// ð [OKOK] = 0x1F44C,// ð [EFFU] = 0x1F595,// ð [SPOCK] = 0x1F596,// ð [INUP] = 0x1F446,// ð [THDN] = 0x1F44E,// ð [THUP] = 0x1F44D,// ð [TUMBLER] = 0x1F943,// ðĨ [DRAGON0] = 0x1F409,// ð [DRAGON1] = 0x1F432,// ðē [TIGER0] = 0x1F405,// ð [TIGER1] = 0x1F42F,// ðŊ [COOL] = 0x1F192,// ð [UCHART] = 0x1F4C8,// ð [DCHART] = 0x1F4C9,// ð [BCHART] = 0x1F4CA,// ð [NOPRCY] = 0x1F572,// ðē [PRCY] = 0x1F571,// ðą [BBB] = 0x1F171,// ð ą [POO] = 0x1F4A9,// ðĐ [HUNDR] = 0x1F4AF,// ðŊ [EGGPL] = 0x1F346,// ð [WATER] = 0x1F4A6,// ðĶ [LIT] = 0x1F525,// ðĨ [SNEK] = 0x1F40D,// ð [PENGUIN] = 0x1F427,// ð§ [BOAR] = 0x1F417,// ð [MONKEY] = 0x1F412,// ð [CHICK] = 0x1F425,// ðĨ [DASH] = 0x1F4A8,// ðĻ [DIZZY] = 0x1F4AB,// ðŦ [KEEB] = 0x1F5AE,// ðŪ [HOLE] = 0x1F573,// ðģ [SAUCER] = 0x1F6F8// ðļ }; //#endif // UNICODEMAP_ENABLE