# Custom Userspace Callback Functions Specifically QMK works by using customized callback functions for everything. This allows for multiple levels of customization. `matrix_scan` calls `matrix_scan_kb`, which calls `matrix_scan_user`. `process_record` calls a bunch of stuff, but eventually calls `process_record_kb` which calls `process_record_user` The same goes for `matrix_init`, `layer_state_set`, `led_set`, and a few other functions. All (most) `_user` functions are handled here, in the userspace instead. To allow keyboard specific configuration, I've created `_keymap` functions that can be called by the keymap.c files instead. This allows for keyboard specific configuration while maintaining the ability to customize the board. My [Ergodox EZ Keymap](https://github.com/qmk/qmk_firmware/blob/master/layouts/community/ergodox/drashna/keymap.c) is a good example of this, as it uses the LEDs as modifier indicators. You can see a list of these files in [callbacks.c](callbacks.c), or a shortend list here ```c __attribute__((weak)) void keyboard_post_init_keymap(void) {} void keyboard_post_init_user(void) { keyboard_post_init_keymap(); } __attribute__((weak)) void matrix_scan_keymap(void) {} void matrix_scan_user(void) { matrix_scan_keymap(); } __attribute__ ((weak)) bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { return true; } bool process_record_user(uint16_t keycode, keyrecord_t *record) { if (!process_record_keymap(keycode, record)) { return false; } return true; } __attribute__((weak)) layer_state_t layer_state_set_keymap(layer_state_t state) { return state; } layer_state_t layer_state_set_user(layer_state_t state) { state = layer_state_set_keymap(state); return state; } __attribute__ ((weak)) void led_set_keymap(uint8_t usb_led) {} void led_set_user(uint8_t usb_led) { led_set_keymap(usb_led); } __attribute__ ((weak)) void suspend_power_down_keymap(void) {} void suspend_power_down_user(void) { suspend_power_down_keymap(); } __attribute__ ((weak)) void suspend_wakeup_init_keymap(void) {} void suspend_wakeup_init_user(void) { suspend_wakeup_init_keymap(); } __attribute__((weak)) bool shutdown_keymap(bool jump_to_bootloader) { return true; } bool shutdown_user(bool jump_to_bootloader) { if (!shutdown_keymap(jump_to_bootloader)) { return false; } return true; } __attribute__ ((weak)) void eeconfig_init_keymap(void) {} void eeconfig_init_user(void) { eeconfig_update_user(0); eeconfig_init_keymap(); } ```