// Copyright 2023 QMK // SPDX-License-Identifier: GPL-2.0-or-later #include "quantum.h" #ifdef AUDIO_ENABLE float caps_on[][2] = SONG(CAPS_LOCK_ON_SOUND); float caps_off[][2] = SONG(CAPS_LOCK_OFF_SOUND); float num_on[][2] = SONG(NUM_LOCK_ON_SOUND); float num_off[][2] = SONG(NUM_LOCK_OFF_SOUND); float scroll_on[][2] = SONG(SCROLL_LOCK_ON_SOUND); float scroll_off[][2] = SONG(SCROLL_LOCK_OFF_SOUND); bool led_update_kb(led_t led_state) { bool res = led_update_user(led_state); if (res) { led_update_ports(led_state); static uint8_t caps_state = 0; if (caps_state != led_state.caps_lock) { led_state.caps_lock ? PLAY_SONG(caps_on) : PLAY_SONG(caps_off); caps_state = led_state.caps_lock; } static uint8_t num_state = 0; if (num_state != led_state.num_lock) { led_state.num_lock ? PLAY_SONG(num_on) : PLAY_SONG(num_off); num_state = led_state.num_lock; } static uint8_t scroll_state = 0; if (scroll_state != led_state.scroll_lock) { led_state.scroll_lock ? PLAY_SONG(scroll_on) : PLAY_SONG(scroll_off); scroll_state = led_state.scroll_lock; } } return res; } #endif