/* Copyright 2020 Terry Mathews This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once #include "config_common.h" /* key matrix size */ #define MATRIX_ROWS 5 #define MATRIX_COLS 15 #define MATRIX_ROW_PINS { B6, C6, C7, F7, D2 } #define MATRIX_COL_PINS { D3, D5, D4, D6, D7, B4, B5, F6, F5, F4, F1, B0, B1, B2, B3 } /* COL2ROW, ROW2COL*/ #define DIODE_DIRECTION COL2ROW #ifdef RGB_MATRIX_ENABLE # define RGB_MATRIX_LED_PROCESS_LIMIT 4 # define RGB_MATRIX_LED_FLUSH_LIMIT 26 # define DEBOUNCE 3 # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_MATRIX_KEYPRESSES # undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN # undef ENABLE_RGB_MATRIX_BAND_SAT # undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT # undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS # undef ENABLE_RGB_MATRIX_SPLASH # undef ENABLE_RGB_MATRIX_MULTISPLASH # undef ENABLE_RGB_MATRIX_SOLID_SPLASH # undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH # undef ENABLE_RGB_MATRIX_DIGITAL_RAIN # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 # define DRIVER_ADDR_1 0x74 # define DRIVER_ADDR_2 0x77 # define DRIVER_COUNT 2 # define DRIVER_1_LED_TOTAL 36 # define DRIVER_2_LED_TOTAL 31 # define RGB_MATRIX_LED_COUNT (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) #else // IS31FL3731 driver #define DRIVER_COUNT 2 #define RGB_MATRIX_LED_COUNT 67 #define RGB_BACKLIGHT_ENABLED 1 // This conditionally compiles the backlight code for Dawn60 specifics #define RGB_BACKLIGHT_PORTICO // disable backlight when USB suspended (PC sleep/hibernate/shutdown) #define RGB_BACKLIGHT_DISABLE_WHEN_USB_SUSPENDED 1 // disable backlight after timeout in minutes, 0 = no timeout #define RGB_BACKLIGHT_DISABLE_AFTER_TIMEOUT 0 // the default brightness #define RGB_BACKLIGHT_BRIGHTNESS 255 // the default effect (RGB test) #define RGB_BACKLIGHT_EFFECT 255 // the default effect speed (0-3) #define RGB_BACKLIGHT_EFFECT_SPEED 0 // the default color1 and color2 #define RGB_BACKLIGHT_COLOR_1 { .h = 0, .s = 255 } #define RGB_BACKLIGHT_COLOR_2 { .h = 127, .s = 255 } #define RGB_BACKLIGHT_USE_SPLIT_BACKSPACE 0 #define RGB_BACKLIGHT_USE_SPLIT_LEFT_SHIFT 0 #define RGB_BACKLIGHT_USE_SPLIT_RIGHT_SHIFT 0 #define RGB_BACKLIGHT_USE_7U_SPACEBAR 0 #define RGB_BACKLIGHT_USE_ISO_ENTER 0 #define RGB_BACKLIGHT_DISABLE_HHKB_BLOCKER_LEDS 0 #define RGB_BACKLIGHT_CAPS_LOCK_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 } #define RGB_BACKLIGHT_LAYER_1_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 } #define RGB_BACKLIGHT_LAYER_2_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 } #define RGB_BACKLIGHT_LAYER_3_INDICATOR { .color = { .h = 0, .s = 0 }, .index = 255 } // These define which keys in the matrix are alphas/mods // Used for backlight effects so colors are different for // alphas vs. mods // Each value is for a row, bit 0 is column 0 // Alpha=0 Mod=1 #define RGB_BACKLIGHT_ALPHAS_MODS_ROW_0 0b0110000000000001 #define RGB_BACKLIGHT_ALPHAS_MODS_ROW_1 0b0110000000000001 #define RGB_BACKLIGHT_ALPHAS_MODS_ROW_2 0b0111000000000001 #define RGB_BACKLIGHT_ALPHAS_MODS_ROW_3 0b0111000000000001 #define RGB_BACKLIGHT_ALPHAS_MODS_ROW_4 0b1111111111111111 // Backlight config starts after VIA's EEPROM usage, // dynamic keymaps start after this. #define VIA_EEPROM_CUSTOM_CONFIG_SIZE 31 // VIA lighting is handled by the keyboard-level code #define VIA_CUSTOM_LIGHTING_ENABLE #endif