// Copyright 2024 Nick Brassel (@tzarc) // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include #include "action_layer.h" // layer_state_t #ifndef EECONFIG_MAGIC_NUMBER # define EECONFIG_MAGIC_NUMBER (uint16_t)0xFEE3 // When changing, decrement this value to avoid future re-init issues #endif #define EECONFIG_MAGIC_NUMBER_OFF (uint16_t)0xFFFF void nvm_eeconfig_erase(void); bool nvm_eeconfig_is_enabled(void); bool nvm_eeconfig_is_disabled(void); void nvm_eeconfig_enable(void); void nvm_eeconfig_disable(void); typedef union debug_config_t debug_config_t; void nvm_eeconfig_read_debug(debug_config_t *debug_config); void nvm_eeconfig_update_debug(const debug_config_t *debug_config); layer_state_t nvm_eeconfig_read_default_layer(void); void nvm_eeconfig_update_default_layer(layer_state_t state); typedef union keymap_config_t keymap_config_t; void nvm_eeconfig_read_keymap(keymap_config_t *keymap_config); void nvm_eeconfig_update_keymap(const keymap_config_t *keymap_config); #ifdef AUDIO_ENABLE typedef union audio_config_t audio_config_t; void nvm_eeconfig_read_audio(audio_config_t *audio_config); void nvm_eeconfig_update_audio(const audio_config_t *audio_config); #endif // AUDIO_ENABLE #ifdef UNICODE_COMMON_ENABLE typedef union unicode_config_t unicode_config_t; void nvm_eeconfig_read_unicode_mode(unicode_config_t *unicode_config); void nvm_eeconfig_update_unicode_mode(const unicode_config_t *unicode_config); #endif // UNICODE_COMMON_ENABLE #ifdef BACKLIGHT_ENABLE typedef union backlight_config_t backlight_config_t; void nvm_eeconfig_read_backlight(backlight_config_t *backlight_config); void nvm_eeconfig_update_backlight(const backlight_config_t *backlight_config); #endif // BACKLIGHT_ENABLE #ifdef STENO_ENABLE uint8_t nvm_eeconfig_read_steno_mode(void); void nvm_eeconfig_update_steno_mode(uint8_t val); #endif // STENO_ENABLE #ifdef RGB_MATRIX_ENABLE typedef union rgb_config_t rgb_config_t; void nvm_eeconfig_read_rgb_matrix(rgb_config_t *rgb_matrix_config); void nvm_eeconfig_update_rgb_matrix(const rgb_config_t *rgb_matrix_config); #endif #ifdef LED_MATRIX_ENABLE typedef union led_eeconfig_t led_eeconfig_t; void nvm_eeconfig_read_led_matrix(led_eeconfig_t *led_matrix_config); void nvm_eeconfig_update_led_matrix(const led_eeconfig_t *led_matrix_config); #endif // LED_MATRIX_ENABLE #ifdef RGBLIGHT_ENABLE typedef union rgblight_config_t rgblight_config_t; void nvm_eeconfig_read_rgblight(rgblight_config_t *rgblight_config); void nvm_eeconfig_update_rgblight(const rgblight_config_t *rgblight_config); #endif // RGBLIGHT_ENABLE #if (EECONFIG_KB_DATA_SIZE) == 0 uint32_t nvm_eeconfig_read_kb(void); void nvm_eeconfig_update_kb(uint32_t val); #endif // (EECONFIG_KB_DATA_SIZE) == 0 #if (EECONFIG_USER_DATA_SIZE) == 0 uint32_t nvm_eeconfig_read_user(void); void nvm_eeconfig_update_user(uint32_t val); #endif // (EECONFIG_USER_DATA_SIZE) == 0 #ifdef HAPTIC_ENABLE typedef union haptic_config_t haptic_config_t; void nvm_eeconfig_read_haptic(haptic_config_t *haptic_config); void nvm_eeconfig_update_haptic(const haptic_config_t *haptic_config); #endif // HAPTIC_ENABLE bool nvm_eeconfig_read_handedness(void); void nvm_eeconfig_update_handedness(bool val); #if (EECONFIG_KB_DATA_SIZE) > 0 bool nvm_eeconfig_is_kb_datablock_valid(void); uint32_t nvm_eeconfig_read_kb_datablock(void *data, uint32_t offset, uint32_t length); uint32_t nvm_eeconfig_update_kb_datablock(const void *data, uint32_t offset, uint32_t length); void nvm_eeconfig_init_kb_datablock(void); #endif // (EECONFIG_KB_DATA_SIZE) > 0 #if (EECONFIG_USER_DATA_SIZE) > 0 bool nvm_eeconfig_is_user_datablock_valid(void); uint32_t nvm_eeconfig_read_user_datablock(void *data, uint32_t offset, uint32_t length); uint32_t nvm_eeconfig_update_user_datablock(const void *data, uint32_t offset, uint32_t length); void nvm_eeconfig_init_user_datablock(void); #endif // (EECONFIG_USER_DATA_SIZE) > 0