/* Copyright 2017 Yang Liu * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once // DEPRECATED DEFINES - DO NOT USE #if defined(RGBLED_NUM) # define RGBLIGHT_LED_COUNT RGBLED_NUM #endif // ======== /***** rgblight_mode(mode)/rgblight_mode_noeeprom(mode) **** old mode number (before 0.6.117) to new mode name table |-----------------|-----------------------------------| | old mode number | new mode name | |-----------------|-----------------------------------| | 1 | RGBLIGHT_MODE_STATIC_LIGHT | | 2 | RGBLIGHT_MODE_BREATHING | | 3 | RGBLIGHT_MODE_BREATHING + 1 | | 4 | RGBLIGHT_MODE_BREATHING + 2 | | 5 | RGBLIGHT_MODE_BREATHING + 3 | | 6 | RGBLIGHT_MODE_RAINBOW_MOOD | | 7 | RGBLIGHT_MODE_RAINBOW_MOOD + 1 | | 8 | RGBLIGHT_MODE_RAINBOW_MOOD + 2 | | 9 | RGBLIGHT_MODE_RAINBOW_SWIRL | | 10 | RGBLIGHT_MODE_RAINBOW_SWIRL + 1 | | 11 | RGBLIGHT_MODE_RAINBOW_SWIRL + 2 | | 12 | RGBLIGHT_MODE_RAINBOW_SWIRL + 3 | | 13 | RGBLIGHT_MODE_RAINBOW_SWIRL + 4 | | 14 | RGBLIGHT_MODE_RAINBOW_SWIRL + 5 | | 15 | RGBLIGHT_MODE_SNAKE | | 16 | RGBLIGHT_MODE_SNAKE + 1 | | 17 | RGBLIGHT_MODE_SNAKE + 2 | | 18 | RGBLIGHT_MODE_SNAKE + 3 | | 19 | RGBLIGHT_MODE_SNAKE + 4 | | 20 | RGBLIGHT_MODE_SNAKE + 5 | | 21 | RGBLIGHT_MODE_KNIGHT | | 22 | RGBLIGHT_MODE_KNIGHT + 1 | | 23 | RGBLIGHT_MODE_KNIGHT + 2 | | 24 | RGBLIGHT_MODE_CHRISTMAS | | 25 | RGBLIGHT_MODE_STATIC_GRADIENT | | 26 | RGBLIGHT_MODE_STATIC_GRADIENT + 1 | | 27 | RGBLIGHT_MODE_STATIC_GRADIENT + 2 | | 28 | RGBLIGHT_MODE_STATIC_GRADIENT + 3 | | 29 | RGBLIGHT_MODE_STATIC_GRADIENT + 4 | | 30 | RGBLIGHT_MODE_STATIC_GRADIENT + 5 | | 31 | RGBLIGHT_MODE_STATIC_GRADIENT + 6 | | 32 | RGBLIGHT_MODE_STATIC_GRADIENT + 7 | | 33 | RGBLIGHT_MODE_STATIC_GRADIENT + 8 | | 34 | RGBLIGHT_MODE_STATIC_GRADIENT + 9 | | 35 | RGBLIGHT_MODE_RGB_TEST | | 36 | RGBLIGHT_MODE_ALTERNATING | | 37 | RGBLIGHT_MODE_TWINKLE | | 38 | RGBLIGHT_MODE_TWINKLE + 1 | | 39 | RGBLIGHT_MODE_TWINKLE + 2 | | 40 | RGBLIGHT_MODE_TWINKLE + 3 | | 41 | RGBLIGHT_MODE_TWINKLE + 4 | | 42 | RGBLIGHT_MODE_TWINKLE + 5 | |-----------------|-----------------------------------| *****/ // clang-format off // check dynamic animation effects chose ? #if defined(RGBLIGHT_EFFECT_BREATHING) \ || defined(RGBLIGHT_EFFECT_RAINBOW_MOOD) \ || defined(RGBLIGHT_EFFECT_RAINBOW_SWIRL) \ || defined(RGBLIGHT_EFFECT_SNAKE) \ || defined(RGBLIGHT_EFFECT_KNIGHT) \ || defined(RGBLIGHT_EFFECT_CHRISTMAS) \ || defined(RGBLIGHT_EFFECT_RGB_TEST) \ || defined(RGBLIGHT_EFFECT_ALTERNATING) \ || defined(RGBLIGHT_EFFECT_TWINKLE) # define RGBLIGHT_USE_TIMER #endif // clang-format on #define _RGBM_SINGLE_STATIC(sym) RGBLIGHT_MODE_##sym, #define _RGBM_SINGLE_DYNAMIC(sym) RGBLIGHT_MODE_##sym, #define _RGBM_MULTI_STATIC(sym) RGBLIGHT_MODE_##sym, #define _RGBM_MULTI_DYNAMIC(sym) RGBLIGHT_MODE_##sym, #define _RGBM_TMP_STATIC(sym, msym) RGBLIGHT_MODE_##sym, #define _RGBM_TMP_DYNAMIC(sym, msym) RGBLIGHT_MODE_##sym, enum RGBLIGHT_EFFECT_MODE { RGBLIGHT_MODE_zero = 0, #include "rgblight_modes.h" RGBLIGHT_MODE_last }; #define RGBLIGHT_MODES (RGBLIGHT_MODE_last - 1) // sample: #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 #ifndef RGBLIGHT_EFFECT_BREATHE_MAX # define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0-255 #endif #ifndef RGBLIGHT_EFFECT_SNAKE_LENGTH # define RGBLIGHT_EFFECT_SNAKE_LENGTH 4 #endif #ifndef RGBLIGHT_EFFECT_SNAKE_INCREMENT # define RGBLIGHT_EFFECT_SNAKE_INCREMENT 1 #endif #ifndef RGBLIGHT_EFFECT_KNIGHT_LENGTH # define RGBLIGHT_EFFECT_KNIGHT_LENGTH 3 #endif #ifndef RGBLIGHT_EFFECT_KNIGHT_INCREMENT # define RGBLIGHT_EFFECT_KNIGHT_INCREMENT 1 #endif #ifndef RGBLIGHT_EFFECT_KNIGHT_OFFSET # define RGBLIGHT_EFFECT_KNIGHT_OFFSET 0 #endif #ifndef RGBLIGHT_EFFECT_KNIGHT_LED_NUM # define RGBLIGHT_EFFECT_KNIGHT_LED_NUM (rgblight_ranges.effect_num_leds) #endif #ifndef RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL # define RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL 40 #endif #ifndef RGBLIGHT_EFFECT_CHRISTMAS_STEP # define RGBLIGHT_EFFECT_CHRISTMAS_STEP 2 #endif #ifndef RGBLIGHT_EFFECT_TWINKLE_LIFE # define RGBLIGHT_EFFECT_TWINKLE_LIFE 200 #endif #ifndef RGBLIGHT_EFFECT_TWINKLE_PROBABILITY # define RGBLIGHT_EFFECT_TWINKLE_PROBABILITY 1 / 127 #endif #ifndef RGBLIGHT_HUE_STEP # define RGBLIGHT_HUE_STEP 8 #endif #ifndef RGBLIGHT_SAT_STEP # define RGBLIGHT_SAT_STEP 17 #endif #ifndef RGBLIGHT_VAL_STEP # define RGBLIGHT_VAL_STEP 17 #endif #ifndef RGBLIGHT_LIMIT_VAL # define RGBLIGHT_LIMIT_VAL 255 #endif #include #include #include "rgblight_drivers.h" #include "progmem.h" #include "eeconfig.h" #include "color.h" #ifdef RGBLIGHT_LAYERS typedef struct { uint8_t index; // The first LED to light uint8_t count; // The number of LEDs to light uint8_t hue; uint8_t sat; uint8_t val; } rgblight_segment_t; // rgblight_set_layer_state doesn't take effect until the next time // rgblight_task runs, so timers must be enabled for layers to work. # define RGBLIGHT_USE_TIMER # define RGBLIGHT_END_SEGMENT_INDEX (255) # define RGBLIGHT_END_SEGMENTS \ { RGBLIGHT_END_SEGMENT_INDEX, 0, 0, 0 } # ifndef RGBLIGHT_MAX_LAYERS # define RGBLIGHT_MAX_LAYERS 8 # endif # if RGBLIGHT_MAX_LAYERS <= 0 # error invalid RGBLIGHT_MAX_LAYERS value (must be >= 1) # elif RGBLIGHT_MAX_LAYERS <= 8 typedef uint8_t rgblight_layer_mask_t; # elif RGBLIGHT_MAX_LAYERS <= 16 typedef uint16_t rgblight_layer_mask_t; # elif RGBLIGHT_MAX_LAYERS <= 32 typedef uint32_t rgblight_layer_mask_t; # else # error invalid RGBLIGHT_MAX_LAYERS value (must be <= 32) # endif # define RGBLIGHT_LAYER_SEGMENTS(...) \ { __VA_ARGS__, RGBLIGHT_END_SEGMENTS } # define RGBLIGHT_LAYERS_LIST(...) \ { __VA_ARGS__, NULL } // Get/set enabled rgblight layers void rgblight_set_layer_state(uint8_t layer, bool enabled); bool rgblight_get_layer_state(uint8_t layer); // Point this to an array of rgblight_segment_t arrays in keyboard_post_init_user to use rgblight layers extern const rgblight_segment_t *const *rgblight_layers; # ifdef RGBLIGHT_LAYER_BLINK # define RGBLIGHT_USE_TIMER void rgblight_blink_layer(uint8_t layer, uint16_t duration_ms); void rgblight_blink_layer_repeat(uint8_t layer, uint16_t duration_ms, uint8_t times); /** * \brief Stop blinking on one layer. * * Stop a layer that is blinking. If the layer is not blinking it will * be unaffected. * * \param layer Layer number to stop blinking. */ void rgblight_unblink_layer(uint8_t layer); /** * \brief Stop blinking all layers except one. * * Stop all layers that are blinking except for one specific layer. * Layers that are not blinking are unaffected. * * \param layer Layer number to keep blinking. */ void rgblight_unblink_all_but_layer(uint8_t layer); # endif #endif extern const uint8_t RGBLED_BREATHING_INTERVALS[4] PROGMEM; extern const uint8_t RGBLED_RAINBOW_MOOD_INTERVALS[3] PROGMEM; extern const uint8_t RGBLED_RAINBOW_SWIRL_INTERVALS[3] PROGMEM; extern const uint8_t RGBLED_SNAKE_INTERVALS[3] PROGMEM; extern const uint8_t RGBLED_KNIGHT_INTERVALS[3] PROGMEM; extern const uint16_t RGBLED_RGBTEST_INTERVALS[1] PROGMEM; extern const uint8_t RGBLED_TWINKLE_INTERVALS[3] PROGMEM; extern bool is_rgblight_initialized; typedef union { uint64_t raw; struct { bool enable : 1; bool velocikey : 1; uint8_t mode : 6; uint8_t hue : 8; uint8_t sat : 8; uint8_t val : 8; uint8_t speed : 8; }; } rgblight_config_t; _Static_assert(sizeof(rgblight_config_t) == sizeof(uint64_t), "RGB Light EECONFIG out of spec."); typedef struct _rgblight_status_t { uint8_t base_mode; bool timer_enabled; #ifdef RGBLIGHT_SPLIT uint8_t change_flags; #endif #ifdef RGBLIGHT_LAYERS rgblight_layer_mask_t enabled_layer_mask; #endif } rgblight_status_t; /* * Structure for RGB Light clipping ranges */ typedef struct _rgblight_ranges_t { uint8_t clipping_start_pos; uint8_t clipping_num_leds; uint8_t effect_start_pos; uint8_t effect_end_pos; uint8_t effect_num_leds; } rgblight_ranges_t; extern rgblight_ranges_t rgblight_ranges; /* === Low level Functions === */ void rgblight_set(void); void rgblight_set_clipping_range(uint8_t start_pos, uint8_t num_leds); /* === Effects and Animations Functions === */ /* effect range setting */ void rgblight_set_effect_range(uint8_t start_pos, uint8_t num_leds); /* direct operation */ void rgblight_setrgb_at(uint8_t r, uint8_t g, uint8_t b, uint8_t index); void rgblight_sethsv_at(uint8_t hue, uint8_t sat, uint8_t val, uint8_t index); void rgblight_setrgb_range(uint8_t r, uint8_t g, uint8_t b, uint8_t start, uint8_t end); void rgblight_sethsv_range(uint8_t hue, uint8_t sat, uint8_t val, uint8_t start, uint8_t end); void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b); #ifndef RGBLIGHT_SPLIT void rgblight_setrgb_master(uint8_t r, uint8_t g, uint8_t b); void rgblight_setrgb_slave(uint8_t r, uint8_t g, uint8_t b); void rgblight_sethsv_master(uint8_t hue, uint8_t sat, uint8_t val); void rgblight_sethsv_slave(uint8_t hue, uint8_t sat, uint8_t val); #endif /* effect mode change */ void rgblight_mode(uint8_t mode); void rgblight_mode_noeeprom(uint8_t mode); void rgblight_increase(void); void rgblight_decrease(void); void rgblight_step(void); void rgblight_step_noeeprom(void); void rgblight_step_reverse(void); void rgblight_step_reverse_noeeprom(void); /* effects mode disable/enable */ void rgblight_toggle(void); void rgblight_toggle_noeeprom(void); void rgblight_enable(void); void rgblight_enable_noeeprom(void); void rgblight_disable(void); void rgblight_disable_noeeprom(void); void rgblight_enabled_noeeprom(bool state); /* hue, sat, val change */ void rgblight_increase_hue(void); void rgblight_increase_hue_noeeprom(void); void rgblight_decrease_hue(void); void rgblight_decrease_hue_noeeprom(void); void rgblight_increase_sat(void); void rgblight_increase_sat_noeeprom(void); void rgblight_decrease_sat(void); void rgblight_decrease_sat_noeeprom(void); void rgblight_increase_val(void); void rgblight_increase_val_noeeprom(void); void rgblight_decrease_val(void); void rgblight_decrease_val_noeeprom(void); void rgblight_increase_speed(void); void rgblight_increase_speed_noeeprom(void); void rgblight_decrease_speed(void); void rgblight_decrease_speed_noeeprom(void); void rgblight_sethsv(uint8_t hue, uint8_t sat, uint8_t val); void rgblight_sethsv_noeeprom(uint8_t hue, uint8_t sat, uint8_t val); /* effect speed */ uint8_t rgblight_get_speed(void); void rgblight_set_speed(uint8_t speed); void rgblight_set_speed_noeeprom(uint8_t speed); /* reset */ void rgblight_reload_from_eeprom(void); /* query */ uint8_t rgblight_get_mode(void); uint8_t rgblight_get_hue(void); uint8_t rgblight_get_sat(void); uint8_t rgblight_get_val(void); bool rgblight_is_enabled(void); hsv_t rgblight_get_hsv(void); /* === qmk_firmware (core)internal Functions === */ void rgblight_init(void); void rgblight_suspend(void); void rgblight_wakeup(void); uint64_t rgblight_read_qword(void); void rgblight_update_qword(uint64_t qword); uint64_t eeconfig_read_rgblight(void); void eeconfig_update_rgblight(uint64_t val); void eeconfig_update_rgblight_current(void); void eeconfig_update_rgblight_default(void); void eeconfig_debug_rgblight(void); void rgb_matrix_increase(void); void rgb_matrix_decrease(void); void rgblight_sethsv_eeprom_helper(uint8_t hue, uint8_t sat, uint8_t val, bool write_to_eeprom); void rgblight_mode_eeprom_helper(uint8_t mode, bool write_to_eeprom); #define EZ_RGB(val) rgblight_show_solid_color((val >> 16) & 0xFF, (val >> 8) & 0xFF, val & 0xFF) void rgblight_show_solid_color(uint8_t r, uint8_t g, uint8_t b); void preprocess_rgblight(void); void rgblight_task(void); #ifdef RGBLIGHT_USE_TIMER void rgblight_timer_init(void); void rgblight_timer_enable(void); void rgblight_timer_disable(void); void rgblight_timer_toggle(void); #else # define rgblight_timer_init() # define rgblight_timer_enable() # define rgblight_timer_disable() # define rgblight_timer_toggle() #endif #ifdef RGBLIGHT_SPLIT # define RGBLIGHT_STATUS_CHANGE_MODE (1 << 0) # define RGBLIGHT_STATUS_CHANGE_HSVS (1 << 1) # define RGBLIGHT_STATUS_CHANGE_TIMER (1 << 2) # define RGBLIGHT_STATUS_ANIMATION_TICK (1 << 3) # define RGBLIGHT_STATUS_CHANGE_LAYERS (1 << 4) typedef struct _rgblight_syncinfo_t { rgblight_config_t config; rgblight_status_t status; } rgblight_syncinfo_t; /* for split keyboard master side */ uint8_t rgblight_get_change_flags(void); void rgblight_clear_change_flags(void); void rgblight_get_syncinfo(rgblight_syncinfo_t *syncinfo); /* for split keyboard slave side */ void rgblight_update_sync(rgblight_syncinfo_t *syncinfo, bool write_to_eeprom); #endif #ifdef RGBLIGHT_USE_TIMER typedef struct _animation_status_t { uint16_t last_timer; uint8_t delta; /* mode - base_mode */ bool restart; union { uint16_t pos16; uint8_t pos; int8_t current_hue; uint16_t current_offset; }; } animation_status_t; extern animation_status_t animation_status; void rgblight_effect_breathing(animation_status_t *anim); void rgblight_effect_rainbow_mood(animation_status_t *anim); void rgblight_effect_rainbow_swirl(animation_status_t *anim); void rgblight_effect_snake(animation_status_t *anim); void rgblight_effect_knight(animation_status_t *anim); void rgblight_effect_christmas(animation_status_t *anim); void rgblight_effect_rgbtest(animation_status_t *anim); void rgblight_effect_alternating(animation_status_t *anim); void rgblight_effect_twinkle(animation_status_t *anim); #endif #ifdef VELOCIKEY_ENABLE bool rgblight_velocikey_enabled(void); void rgblight_velocikey_toggle(void); void rgblight_velocikey_accelerate(void); void rgblight_velocikey_decelerate(void); uint8_t rgblight_velocikey_match_speed(uint8_t minValue, uint8_t maxValue); # define velocikey_enabled rgblight_velocikey_enabled # define velocikey_toggle rgblight_velocikey_toggle #endif