/* Copyright 2025 mizma (@mizma) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include QMK_KEYBOARD_H enum layer_names { _QWERTY, _GAMEMODE, _LOWER, _RAISE }; #define LOWER MO(_LOWER) #define RAISE MO(_RAISE) #define GAMEM TG(_GAMEMODE) #define EISU LALT(KC_GRV) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Qwerty * ,------------------------------------------------. .------------------------------------------------. * | ESC | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | Bksp | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | LCTL | A | S | D | F | G | Del | | Ins | H | J | K | L | ; | ' | * |------+------+------+------+------+------+------. .------+------+------+------+------+------+------| * | LSFT | Z | X | C | V | B | | N | M | , | . | / | RSFT | * |------+------+------+------+------+--+---+--+------. .------+--+---+--+------+------+------+------+------| * | RM_DN| RM_UP| GAMEM| GUI | | | LALT | | RALT | | | HOME | END |PageUp|PageDn| * .---------------------------. .------| Space|------| |------| Enter|------. .---------------------------. * | Lower| | LSFT | | RCTL | | Raise| * .--------------------. .--------------------. */ [_QWERTY] = LAYOUT( KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_DEL , KC_INS, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LALT, KC_RALT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, RM_VALD, RM_VALU, GAMEM, KC_LGUI, LOWER, KC_SPC, KC_LSFT, KC_RCTL, KC_ENT, RAISE, KC_HOME, KC_END, KC_PGUP, KC_PGDN ), /* Game Mode Toggle: sample toggle layer. turn off GUI key and add arrows * ,------------------------------------------------. .------------------------------------------------. * | | | | | | | | | | | | | | | | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | | | | | | | | | | | | | | | | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | | | | | | | | | | | | | | | | * |------+------+------+------+------+------+------. .------+------+------+------+------+------+------| * | | | | | | | | | | | | | | * |------+------+------+------+------+--+---+--+------. .------+--+---+--+------+------+------+------+------| * | | | | NOOP | | | | | | | | ← | ↓ | ↑ | → | * .---------------------------. .------| |------| |------| |------. .---------------------------. * | | | | | | | | * .--------------------. .--------------------. */ [_GAMEMODE] = LAYOUT( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_NO, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT ), /* Lower: NUMPAD, App/Media keys and RGM Matrix * ,------------------------------------------------. .------------------------------------------------. * | ` | | | | | Mute | Vol- | | Vol+ | | NumL | / | * | - | | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | | | | |RGBTGL| | BrDn | | BrUp | | 7 | 8 | 9 | + | | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | CAPS | | |RM_HUD|RM_HUU| |RM_PRV| |RM_NXT| | 4 | 5 | 6 | , | | * |------+------+------+------+------+------+------. .------+------+------+------+------+------+------| * | | | |RM_SPD|RM_SPU| | | | 1 | 2 | 3 | = | | * |------+------+------+------+------+--+---+--+------. .------+--+---+--+------+------+------+------+------| * | | | | | | | | | | | | 0 | . | | | * .---------------------------. .------| |------| |------| PENT |------. .---------------------------. * | | | | | | | | * .--------------------. .--------------------. */ [_LOWER] = LAYOUT( KC_GRV, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, KC_NUM, KC_PSLS, KC_PAST, KC_PMNS, _______, _______, _______, _______, _______, RM_TOGG, _______, KC_BRID, KC_BRIU, _______, KC_P7, KC_P8, KC_P9, KC_PPLS, _______, KC_CAPS, _______, _______, RM_HUED, RM_HUEU, _______, RM_PREV, RM_NEXT, _______, KC_P4, KC_P5, KC_P6, KC_PCMM, _______, _______, _______, _______, RM_SPDD, RM_SPDU, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, KC_PEQL, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PENT, _______, KC_P0, KC_PDOT, _______, _______ ), /* Raise: Functions and Mouse * ,------------------------------------------------. .------------------------------------------------. * | ` | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | | | |WheelL|WheelR| | | | | | | Pause|ScrolL| PrnSc| F12 | * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| * | CAPS | |Mouse3|Mouse2|Mouse1|WheelU| | | | ← | ↓ | ↑ | → | | | * |------+------+------+------+------+------+------. .------+------+------+------+------+------+------| * | |Accel0|Accel1|Accel2| |WheelD| |MouseL|MouseD|MouseU|MouseR| | | * |------+------+------+------+------+--+---+--+------. .------+--+---+--+------+------+------+------+------| * | | | | | | | | | | | | | | | | * .---------------------------. .------| |------| |------| |------. .---------------------------. * | | | | | | | | * .--------------------. .--------------------. */ [_RAISE] = LAYOUT( KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, _______, _______, MS_WHLL, MS_WHLR, _______, _______, _______, _______, _______, KC_PAUS, KC_SCRL, KC_PSCR, KC_F12, KC_CAPS, _______, MS_BTN3, MS_BTN2, MS_BTN1, MS_WHLU, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, MS_ACL0, MS_ACL1, MS_ACL2, _______, MS_WHLD, _______, _______, MS_LEFT, MS_DOWN, MS_UP, MS_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ) };