Compare commits

...

3 Commits

Author SHA1 Message Date
d-floe
49f3ffa264
[Keyboard] Add Bubble 75 (#18863)
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
2023-01-16 20:33:49 -08:00
era
4098ff5574
[Keyboard] Add ERA65 (#19591)
Co-authored-by: Ryan <fauxpark@gmail.com>
2023-01-16 17:55:13 -08:00
Tom Barnes
465b6a14e3
Docs/space b cleanup (#19612)
* Clean up remaining mentions of the deprecated Space B reset method

* cleanup auto_tag.yml that got sucked in
2023-01-16 22:41:52 +00:00
24 changed files with 719 additions and 6 deletions

View File

@ -16,6 +16,6 @@ Flashing example for this keyboard:
make alf/x2:default:flash make alf/x2:default:flash
To reset the board into bootloader mode, hold Space+B while plugging it in. To reset the board into bootloader mode, the key at top left (usually escape) while plugging it in.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@ -0,0 +1,114 @@
/* Copyright 2022 Velocifire
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* key matrix pins */
#define MATRIX_ROW_PINS { F4, F5, F6, F7, C7, F1 }
#define MATRIX_COL_PINS { B0, B1, B2, B3, E6, F0, D0, D1, D4, D6, D7, B4, B5, B6, C6 }
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
#define FORCE_NKRO
/* WS2812 RGB */
#ifdef RGB_MATRIX_ENABLE
#define RGB_DI_PIN B7
#define RGBLED_NUM 81
#define RGB_MATRIX_LED_COUNT 81
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LAYERS
//#define RGBLIGHT_LAYER_BLINK
#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5
#define RGB_MATRIX_LED_FLUSH_LIMIT 16
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180
//#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT
#define RGB_MATRIX_DEFAULT_HUE 0
#define RGB_MATRIX_DEFAULT_SAT 255
#define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
#define RGB_MATRIX_DEFAULT_SPD 127
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
// #define ENABLE_RGB_MATRIX_ALPHAS_MODS
// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
// #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_BREATHING
// #define ENABLE_RGB_MATRIX_BAND_SAT
// #define ENABLE_RGB_MATRIX_BAND_VAL
// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#define ENABLE_RGB_MATRIX_CYCLE_ALL
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
#define ENABLE_RGB_MATRIX_DUAL_BEACON
#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
// #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#define ENABLE_RGB_MATRIX_RAINDROPS
// #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
// #define ENABLE_RGB_MATRIX_HUE_BREATHING
// #define ENABLE_RGB_MATRIX_HUE_PENDULUM
// #define ENABLE_RGB_MATRIX_HUE_WAVE
// #define ENABLE_RGB_MATRIX_PIXEL_RAIN
// #define ENABLE_RGB_MATRIX_PIXEL_FLOW
// #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define ENABLE_RGB_MATRIX_SPLASH
#define ENABLE_RGB_MATRIX_MULTISPLASH
#define ENABLE_RGB_MATRIX_SOLID_SPLASH
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#endif

View File

@ -0,0 +1,58 @@
/* Copyright 2022 Velocifire
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "hotswap.h"
#ifdef RGB_MATRIX_ENABLE
led_config_t g_led_config = {
{
/* Key Matrix to LED Index */
{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, NO_LED, 13 },
{ 28, 27, 26, 25, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15, 14 },
{ 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43 },
{ 57, 56, 55, 54, 53, 52, 51, 50, 49, 48, 47, 46, 45, NO_LED, 44 },
{ 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, NO_LED, 70, 71 },
{ 80, 79, 78, NO_LED, NO_LED, 77, NO_LED, NO_LED, 76, 75, NO_LED, 74, NO_LED, 73, 72 }
}, {
/* LED Index to Physical Position */
// Switch LEDs
{0,0}, {23,0}, {38,0}, {54,0}, {69,0}, {75,0}, {90,0}, {105,0}, {120,0}, {143,0}, {158,0}, {173,0}, {188,0}, {225,0},
{225,18}, {203,18}, {180,18}, {165,18}, {150,18}, {135,18}, {120,18}, {105,18}, {90,18}, {75,18}, {60,18}, {45,18}, {30,18}, {15,18}, {0,18},
{4,30}, {19,30}, {34,30}, {49,30}, {64,30}, {79,30}, {84,30}, {99,30}, {114,30}, {129,30}, {144,30}, {159,30}, {174,30}, {219,30}, {225,30},
{225,41}, {201,41}, {191,41}, {161,41}, {146,41}, {131,41}, {116,41}, {101,41}, {86,41}, {71,41}, {56,41}, {41,41}, {26,41}, {6,41},
{13,52}, {34,52}, {49,52}, {64,52}, {79,52}, {94,52}, {109,52}, {124,52}, {139,52}, {154,52}, {169,52}, {189,52}, {210,52}, {225,52},
{225,64}, {210,64}, {195,64}, {186,64}, {167,64}, {94,64}, {39,64}, {21,64}, {2,64},
}, {
4,4,4,4,4,4,4,4,4,4,4,4, 4,4,
4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,
4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,
4,4,4,4,4,4,4,4,4,4,4,4,4, 4,
4,4,4,4,4,4,4,4,4,4,4,4, 4,4,
4,4,4, 4, 4,4, 4, 4,4,
}
};
bool rgb_matrix_indicators_kb(void) {
if (!rgb_matrix_indicators_user()) {
return false;
}
if (host_keyboard_led_state().caps_lock) { // Capslock = WHITE
rgb_matrix_set_color(57, 255, 255, 255);
}
return true;
}
#endif

View File

@ -0,0 +1,35 @@
/* Copyright 2022 Velocifire
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K014, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K314, \
K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K413, K414, \
K500, K501, K502, K505, K508, K509, K511, K513, K514 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, KC_NO, K014 }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114 }, \
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214 }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, KC_NO, K314 }, \
{ K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, KC_NO, K413, K414 }, \
{ K500, K501, K502, KC_NO, KC_NO, K505, KC_NO, KC_NO, K508, K509, KC_NO, K511, KC_NO, K513, K514 } \
}

View File

@ -0,0 +1,98 @@
{
"keyboard_name": "bubble75",
"url": "",
"manufacturer": "phl",
"maintainer": "velocifire",
"usb": {
"vid": "0x4242",
"pid": "0x5A4C",
"device_version": "0.0.1"
},
"processor": "atmega32u4",
"bootloader": "atmel-dfu",
"layouts": {
"LAYOUT": {
"layout": [{"x":0, "y":0},
{"x":1.5, "y":0},
{"x":2.5, "y":0},
{"x":3.5, "y":0},
{"x":4.5, "y":0},
{"x":6, "y":0},
{"x":7, "y":0},
{"x":8, "y":0},
{"x":9, "y":0},
{"x":10.5, "y":0},
{"x":11.5, "y":0},
{"x":12.5, "y":0},
{"x":13.5, "y":0},
{"x":15, "y":0},
{"x":0, "y":1.5},
{"x":1, "y":1.5},
{"x":2, "y":1.5},
{"x":3, "y":1.5},
{"x":4, "y":1.5},
{"x":5, "y":1.5},
{"x":6, "y":1.5},
{"x":7, "y":1.5},
{"x":8, "y":1.5},
{"x":9, "y":1.5},
{"x":10, "y":1.5},
{"x":11, "y":1.5},
{"x":12, "y":1.5},
{"x":13, "y":1.5, "w":2},
{"x":15, "y":1.5},
{"x":0, "y":2.5, "w":1.5},
{"x":1.5, "y":2.5},
{"x":2.5, "y":2.5},
{"x":3.5, "y":2.5},
{"x":4.5, "y":2.5},
{"x":5.5, "y":2.5},
{"x":6.5, "y":2.5},
{"x":7.5, "y":2.5},
{"x":8.5, "y":2.5},
{"x":9.5, "y":2.5},
{"x":10.5, "y":2.5},
{"x":11.5, "y":2.5},
{"x":12.5, "y":2.5},
{"x":13.5, "y":2.5, "w":1.5},
{"x":15, "y":2.5},
{"x":0, "y":3.5, "w":1.75},
{"x":1.75, "y":3.5},
{"x":2.75, "y":3.5},
{"x":3.75, "y":3.5},
{"x":4.75, "y":3.5},
{"x":5.75, "y":3.5},
{"x":6.75, "y":3.5},
{"x":7.75, "y":3.5},
{"x":8.75, "y":3.5},
{"x":9.75, "y":3.5},
{"x":10.75, "y":3.5},
{"x":11.75, "y":3.5},
{"x":12.75, "y":3.5, "w":2.25},
{"x":15, "y":3.5},
{"x":0, "y":4.5, "w":2.25},
{"x":2.25, "y":4.5},
{"x":3.25, "y":4.5},
{"x":4.25, "y":4.5},
{"x":5.25, "y":4.5},
{"x":6.25, "y":4.5},
{"x":7.25, "y":4.5},
{"x":8.25, "y":4.5},
{"x":9.25, "y":4.5},
{"x":10.25, "y":4.5},
{"x":11.25, "y":4.5},
{"x":12.25, "y":4.5, "w":1.75},
{"x":14, "y":4.5},
{"x":15, "y":4.5},
{"x":0, "y":5.5, "w":1.25},
{"x":1.25, "y":5.5, "w":1.25},
{"x":2.5, "y":5.5, "w":1.25},
{"x":3.75, "y":5.5, "w":6.25},
{"x":10, "y":5.5, "w":1.25},
{"x":11.25, "y":5.5, "w":1.25},
{"x":13, "y":5.5},
{"x":14, "y":5.5},
{"x":15, "y":5.5}]
}
}
}

View File

@ -0,0 +1,40 @@
// Copyright 2022 Velocifire
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_END,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT),
[1] = LAYOUT(
QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAD,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_HUI,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAI, RGB_HUD,
_______, _______, _______, RGB_MOD, RGB_TOG, _______, RGB_SPD, RGB_VAD, RGB_SPI),
[2] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______),
[3] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______)
};

View File

@ -0,0 +1,40 @@
// Copyright 2022 Velocifire
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_END,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT),
[1] = LAYOUT(
QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAD,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_HUI,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAI, RGB_HUD,
_______, _______, _______, RGB_MOD, RGB_TOG, _______, RGB_SPD, RGB_VAD, RGB_SPI),
[2] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______),
[3] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______)
};

View File

@ -0,0 +1 @@
VIA_ENABLE = yes

View File

@ -0,0 +1,22 @@
# Bubble 75
![image](https://i.imgur.com/9J01bYHh.png)
A compact exploded F-Row 75% made by Velocifire.
* Keyboard Maintainer: [d-floe](https://github.com/d-floe)
* Hardware Supported: Bubble75 Hotswap
* Hardware Availability: [velocifiretech.com](https://www.velocifiretech.com/collections/keyboards/products/bubble-75-premium-keyboard-kit?variant=39743137939574)
Make example for this keyboard (after setting up your build environment):
make bubble75/hotswap:default
Flashing example for this keyboard:
make bubble75/hotswap:default:flash
Bootloader: Press the physical reset button on the bottom side of the PCB or hold down ESC while plugging in the board.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@ -0,0 +1,13 @@
# Build Options
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
AUDIO_ENABLE = no # Audio output
RGB_MATRIX_ENABLE = yes
RGB_MATRIX_DRIVER = WS2812
NO_USB_STARTUP_CHECK = yes

View File

@ -10,7 +10,7 @@ A 65 + 10% F-Key Column Keyboard kit made and sold by Charue Design. [More info
#### Jumping to Bootloader #### Jumping to Bootloader
To enter the bootloader, you may use bootmagic by holding `Space+B` or by holding the reset button located at the back of the PCB, right beside the left shift key, for a few seconds. To enter the bootloader, you may use bootmagic by holding the key at top left (usually escape) or by holding the reset button located at the back of the PCB, right beside the left shift key, for a few seconds.
Make example for this keyboard (after setting up your build environment): Make example for this keyboard (after setting up your build environment):

View File

@ -0,0 +1,30 @@
// Copyright 2023 eerraa (@era)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
#define DYNAMIC_KEYMAP_LAYER_COUNT 6
#define PICO_XOSC_STARTUP_DELAY_MULTIPLIER 64
#define RP2040_BOOTLOADER_DOUBLE_TAP_RESET // Activates the double-tap behavior
#define RP2040_BOOTLOADER_DOUBLE_TAP_RESET_TIMEOUT 1000U // Timeout window in ms in which the double tap can occur.
#define BACKLIGHT_PWM_DRIVER PWMD0
#define BACKLIGHT_PWM_CHANNEL RP2040_PWM_CHANNEL_A

View File

@ -0,0 +1,8 @@
// Copyright 2022 MatteoDM <matteodalmo@gmail.com>
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#define HAL_USE_PWM TRUE
#include_next <halconf.h>

View File

@ -0,0 +1,113 @@
{
"manufacturer": "ERA",
"keyboard_name": "ERA65 1.0.4",
"maintainer": "eerraa",
"bootloader": "rp2040",
"diode_direction": "COL2ROW",
"features": {
"bootmagic": true,
"command": false,
"console": false,
"extrakey": true,
"mousekey": true,
"nkro": true,
"backlight": true
},
"matrix_pins": {
"cols": ["GP29", "GP28", "GP27", "GP26", "GP25", "GP24", "GP21", "GP20", "GP19", "GP18", "GP17", "GP16", "GP22", "GP23", "GP3"],
"rows": ["GP1", "GP2", "GP4", "GP10", "GP11"]
},
"processor": "RP2040",
"url": "",
"usb": {
"device_version": "1.0.4",
"pid": "0x0001",
"vid": "0x4552"
},
"backlight": {
"breathing": true,
"breathing_period": 6,
"levels": 15,
"pin": "GP0"
},
"indicators": {
"caps_lock": "GP12",
},
"layouts": {
"LAYOUT_65_combo": {
"layout": [
{ "matrix": [0, 0], "x": 0, "y": 0 },
{ "matrix": [0, 1], "x": 1, "y": 0 },
{ "matrix": [0, 2], "x": 2, "y": 0 },
{ "matrix": [0, 3], "x": 3, "y": 0 },
{ "matrix": [0, 4], "x": 4, "y": 0 },
{ "matrix": [0, 5], "x": 5, "y": 0 },
{ "matrix": [0, 6], "x": 6, "y": 0 },
{ "matrix": [0, 7], "x": 7, "y": 0 },
{ "matrix": [0, 8], "x": 8, "y": 0 },
{ "matrix": [0, 9], "x": 9, "y": 0 },
{ "matrix": [0, 10], "x": 10, "y": 0 },
{ "matrix": [0, 11], "x": 11, "y": 0 },
{ "matrix": [0, 12], "x": 12, "y": 0 },
{ "matrix": [0, 13], "w": 2, "x": 13, "y": 0 },
{ "matrix": [0, 14], "x": 15.5, "y": 0 },
{ "matrix": [1, 0], "w": 1.5, "x": 0, "y": 1 },
{ "matrix": [1, 1], "x": 1.5, "y": 1 },
{ "matrix": [1, 2], "x": 2.5, "y": 1 },
{ "matrix": [1, 3], "x": 3.5, "y": 1 },
{ "matrix": [1, 4], "x": 4.5, "y": 1 },
{ "matrix": [1, 5], "x": 5.5, "y": 1 },
{ "matrix": [1, 6], "x": 6.5, "y": 1 },
{ "matrix": [1, 7], "x": 7.5, "y": 1 },
{ "matrix": [1, 8], "x": 8.5, "y": 1 },
{ "matrix": [1, 9], "x": 9.5, "y": 1 },
{ "matrix": [1, 10], "x": 10.5, "y": 1 },
{ "matrix": [1, 11], "x": 11.5, "y": 1 },
{ "matrix": [1, 12], "x": 12.5, "y": 1 },
{ "matrix": [1, 13], "w": 1.5, "x": 13.5, "y": 1 },
{ "matrix": [1, 14], "x": 15.5, "y": 1 },
{ "matrix": [2, 0], "w": 1.75, "x": 0, "y": 2 },
{ "matrix": [2, 1], "x": 1.75, "y": 2 },
{ "matrix": [2, 2], "x": 2.75, "y": 2 },
{ "matrix": [2, 3], "x": 3.75, "y": 2 },
{ "matrix": [2, 4], "x": 4.75, "y": 2 },
{ "matrix": [2, 5], "x": 5.75, "y": 2 },
{ "matrix": [2, 6], "x": 6.75, "y": 2 },
{ "matrix": [2, 7], "x": 7.75, "y": 2 },
{ "matrix": [2, 8], "x": 8.75, "y": 2 },
{ "matrix": [2, 9], "x": 9.75, "y": 2 },
{ "matrix": [2, 10], "x": 10.75, "y": 2 },
{ "matrix": [2, 11], "x": 11.75, "y": 2 },
{ "matrix": [2, 12], "x": 12.75, "y": 2 },
{ "matrix": [2, 13], "w": 1.25, "x": 13.75, "y": 2 },
{ "matrix": [2, 14], "x": 15.5, "y": 2 },
{ "matrix": [3, 0], "w": 1.25, "x": 0, "y": 3 },
{ "matrix": [3, 1], "x": 1.25, "y": 3 },
{ "matrix": [3, 2], "x": 2.25, "y": 3 },
{ "matrix": [3, 3], "x": 3.25, "y": 3 },
{ "matrix": [3, 4], "x": 4.25, "y": 3 },
{ "matrix": [3, 5], "x": 5.25, "y": 3 },
{ "matrix": [3, 6], "x": 6.25, "y": 3 },
{ "matrix": [3, 7], "x": 7.25, "y": 3 },
{ "matrix": [3, 8], "x": 8.25, "y": 3 },
{ "matrix": [3, 9], "x": 9.25, "y": 3 },
{ "matrix": [3, 10], "x": 10.25, "y": 3 },
{ "matrix": [3, 11], "x": 11.25, "y": 3 },
{ "matrix": [3, 12], "w": 1.75, "x": 12.25, "y": 3 },
{ "matrix": [3, 13], "x": 14.25, "y": 3.25 },
{ "matrix": [3, 14], "x": 15.5, "y": 3 },
{ "matrix": [4, 0], "w": 1.25, "x": 0, "y": 4 },
{ "matrix": [4, 1], "w": 1.25, "x": 1.25, "y": 4 },
{ "matrix": [4, 2], "w": 1.25, "x": 2.5, "y": 4 },
{ "matrix": [4, 6], "w": 6.25, "x": 3.75, "y": 4 },
{ "matrix": [4, 9], "x": 10, "y": 4 },
{ "matrix": [4, 10], "x": 11, "y": 4 },
{ "matrix": [4, 11], "x": 12, "y": 4 },
{ "matrix": [4, 12], "x": 13.25, "y": 4.25 },
{ "matrix": [4, 13], "x": 14.25, "y": 4.25 },
{ "matrix": [4, 14], "x": 15.25, "y": 4.25 }
]
}
}
}

View File

@ -0,0 +1,37 @@
// Copyright 2018-2022 QMK (@qmk)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_65_combo(
QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGUP,
KC_LSFT, KC_BSLS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
/*
*
* ` F1 F2 F3 F4 F5 F6 F7 F8 F9 F10F11F12
*
* PScScrPauseIns
*
* Hom
*
* MutVl-Vl+ End
*
*
*
*/
[1] = LAYOUT_65_combo(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SCRL, KC_PAUS, KC_INS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME,
_______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, KC_END,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
};

View File

@ -0,0 +1,68 @@
// Copyright 2018-2022 QMK (@qmk)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_65_combo(
QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGUP,
KC_LSFT, KC_BSLS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
/*
*
* ` F1 F2 F3 F4 F5 F6 F7 F8 F9 F10F11F12
*
* PScScrPauseIns
*
* Hom
*
* MutVl-Vl+ End
*
*
*
*/
[1] = LAYOUT_65_combo(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SCRL, KC_PAUS, KC_INS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME,
_______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, KC_END,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[2] = LAYOUT_65_combo(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[3] = LAYOUT_65_combo(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[4] = LAYOUT_65_combo(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[5] = LAYOUT_65_combo(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
};

View File

@ -0,0 +1 @@
VIA_ENABLE = yes

View File

@ -0,0 +1,8 @@
// Copyright 2022 MatteoDM <matteodalmo@gmail.com>
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include_next <mcuconf.h>
/* Used for backlight display */
#undef RP_PWM_USE_PWM0
#define RP_PWM_USE_PWM0 TRUE

View File

@ -0,0 +1,25 @@
# ERA65
ERA65 Keyboard
* Keyboard Maintainer: [ERA](https://github.com/eerraa)
* Hardware Supported: RP2040
* Hardware Availability: [ERA](https://github.com/eerraa)
Make example for this keyboard (after setting up your build environment):
make era/era65:default
Flashing example for this keyboard:
make era/era65:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
* **Physical reset button**: Short the reset hole of the PCB twice within 1 second.
* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available

View File

@ -0,0 +1,2 @@
BACKLIGHT_DRIVER = pwm
DEBOUNCE_TYPE = asym_eager_defer_pk

View File

@ -19,6 +19,6 @@ Flashing example for this keyboard:
To reset the board into bootloader mode, do one of the following: To reset the board into bootloader mode, do one of the following:
* Tap the Reset switch mounted on the bottom side of the PCB * Tap the Reset switch mounted on the bottom side of the PCB
* Hold Space+B while connecting the USB cable * Hold the key at top left (usually escape) while connecting the USB cable
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).` See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).`

View File

@ -16,6 +16,6 @@ Flashing example for this keyboard:
make mechkeys/alu84:default:flash make mechkeys/alu84:default:flash
To reset the board into bootloader mode, hold Space+B while plugging the cable in. To reset the board into bootloader mode, hold the key at top left (usually escape) while plugging the cable in.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@ -16,6 +16,6 @@ Flashing example for this keyboard:
make misonoworks/karina:default:flash make misonoworks/karina:default:flash
To reset the board into bootloader mode, hold Space+B while connecting the USB cable. To reset the board into bootloader mode, hold the key at top left (usually escape) while connecting the USB cable.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@ -18,6 +18,6 @@ Flashing example for this keyboard:
make mt/mt84:default:flash make mt/mt84:default:flash
To put the board into bootloader mode, either press the reset button on the bottom the PCB or hold Space+B while plugging it in. To put the board into bootloader mode, either press the reset button on the bottom the PCB or hold the key at top left (usually escape) while plugging it in.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).