* [Keymap] merge jdelkins userspace and associated keymaps
* Add copyright & license info
* Change rgblight_config.enable to rgblight_is_enabled()
* Update keyboards/dz60/keymaps/jdelkins/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/dz60/keymaps/jdelkins/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/dz60/keymaps/jdelkins/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Remove superfluous includes
* Change EXTRAFLAGS+=-flto to LTO_ENABLE=yes
* Remove unnecessary jdelkins_ss symlink in users
* Add copyright and license notices
* Use preferred way to determine capslock / numlock state
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Add #pragma once to a header
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Include QMK_KEYBOARD_H only once, in userspace header
* Remove unnecessary initialization in matrix_init_keymap
* Do process_record_keymap before cases handled in process_record_user
* Reorganize & simplify secrets feature enablement
* Use tap_code16
Co-authored-by: Ryan <fauxpark@gmail.com>
* Remove superfluous break
Co-authored-by: Ryan <fauxpark@gmail.com>
* Remove copyright from rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
* Remove copyright from rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
* Use tap_code16
Co-authored-by: Ryan <fauxpark@gmail.com>
* include "print.h" instead of <print.h>
Co-authored-by: Ryan <fauxpark@gmail.com>
* Use tap_cod16
Co-authored-by: Ryan <fauxpark@gmail.com>
* Use tap_code16
Co-authored-by: Ryan <fauxpark@gmail.com>
* Use tap_code16
Co-authored-by: Ryan <fauxpark@gmail.com>
* Use tap_code16
Co-authored-by: Ryan <fauxpark@gmail.com>
* Remove copyright from rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
* add #pragma once to a header
Co-authored-by: Ryan <fauxpark@gmail.com>
* include "print.h" instead of <print.h>
Co-authored-by: Ryan <fauxpark@gmail.com>
* Remove copyright from rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
* Remove copyright from rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
* Remove copyright from rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
* Use tap_code16
Co-authored-by: Ryan <fauxpark@gmail.com>
* Use tap_code16
Co-authored-by: Ryan <fauxpark@gmail.com>
* Use :flash target where possible
* Remove special case flash target and use PROGRAM_CMD
* dz60/jdelkins_ss: use tap_code16
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* Add Per Key functionality for AutoShift (#11536)
* LED Matrix: Reactive effect buffers & advanced indicators (#12588)
* [Keyboard] kint36: switch to sym_eager_pk debouncing (#12626)
* [Keyboard] kint2pp: reduce input latency by ≈10ms (#12625)
* LED Matrix: Split (#12633)
* [CI] Format code according to conventions (#12650)
* feat: infinite timeout for leader key (#6580)
* feat: implement leader_no_timeout logic
* docs(leader_key): infinite leader timeout docs
* Format code according to conventions (#12680)
* Update ADC driver for STM32F1xx, STM32F3xx, STM32F4xx (#12403)
* Fix default ADC_RESOLUTION for ADCv3 (and ADCv4)
Recent ChibiOS update removed ADC_CFGR1_RES_10BIT from the ADCv3 headers
(that macro should not have been there, because ADCv3 has CFGR instead of
CFGR1). Fix the default value for ADC_RESOLUTION to use ADC_CFGR_RES_10BITS
if it is defined (that name is used for ADCv3 and ADCv4).
* Update ADC docs to match the actually used resolution
ADC driver for ChibiOS actually uses the 10-bit resolution by default
(probably to match AVR); fix the documentation accordingly. Also add
both ADC_CFGR_RES_10BITS and ADC_CFGR1_RES_10BIT constants (these names
differ according to the ADC implementation in the particular MCU).
* Fix pinToMux() for B12 and B13 on STM32F3xx
Testing on STM32F303CCT6 revealed that the ADC mux values for B12 and
B13 pins were wrong.
* Add support for all possible analog pins on STM32F1xx
Added ADC mux values for pins A0...A7, B0, B1, C0...C5 on STM32F1xx
(they are the same at least for STM32F103x8 and larger F103 devices, and
also F102, F105, F107 families). Actually tested on STM32F103C8T6
(therefore pins C0...C5 were not tested).
Pins F6...F10, which are present on STM32F103x[C-G] in 144-pin packages,
cannot be supported at the moment, because those pins are connected only
to ADC3, but the ChibiOS ADC driver for STM32F1xx supports only ADC1.
* Add support for all possible analog pins on STM32F4xx
Added ADC mux values for pins A0...A7, B0, B1, C0...C5 and optionally
F3...F10 (if STM32_ADC_USE_ADC3 is enabled). These mux values are
apparently the same for all F4xx devices, except some smaller devices may
not have ADC3.
Actually tested on STM32F401CCU6, STM32F401CEU6, STM32F411CEU6 (using
various WeAct “Blackpill” boards); only pins A0...A7, B0, B1 were tested.
Pins F3...F10 are inside `#if STM32_ADC_USE_ADC3` because some devices
which don't have ADC3 also don't have the GPIOF port, therefore the code
which refers to Fx pins does not compile.
* Fix STM32F3xx ADC mux table in documentation
The ADC driver documentation had some errors in the mux table for STM32F3xx.
Fix this table to match the datasheet and the actual code (mux settings for
B12 and B13 were also tested on a real STM32F303CCT6 chip).
* Add STM32F1xx ADC pins to the documentation
* Add STM32F4xx ADC pins to the documentation
* Add initial support for tinyuf2 bootloader (when hosted on F411 blackpill) (#12600)
* Add support for jumping to tinyuf2 bootloader. Adds blackpill UF2 example.
* Update flashing.md
* Update chconf.h
* Update config.h
* Update halconf.h
* Update mcuconf.h
* eeprom driver: Refactor where eeprom driver initialisation (and EEPROM emulation initialisation) occurs to make it non-target-specific. (#12671)
* Add support for MCU = STM32F446 (#12619)
* Add support for MCU = STM32F446
* Update platforms/chibios/GENERIC_STM32_F446XE/configs/config.h
* Restore mcuconf.h to the one used by RT-STM32F446RE-NUCLEO64
* stm32f446: update mcuconf.h and board.h for 16MHz operation, with USB enabled, and other peripherals disabled.
* Format code according to conventions (#12682)
* Format code according to conventions (#12687)
* Add STM32L433 and L443 support (#12063)
* initial L433 commit
* change to XC
* fix L433
* disable all peripherals
* update system and peripheral clocks
* 433 change
* use its own board files
* revert its own board files
* l433 specific change
* fix stm32l432xx define
* remove duplicate #define
* fix bootloader jump
* move to L443xx and add i2c2, spi2, usart3 to mcuconf.h
* move to L443
* move to L443
* fix sdmmc in mcuconf.h
* include STM32L443
* add L443
* Include L443 in compatible microcontrollers
* Include L443 in compatible microcontrollers
* Update config bootloader jump description
* Update ChibiOS define reasoning
* Update quantum/mcu_selection.mk
* fix git conflict
* Updated Function96 with V2 files and removed chconf.h and halconf.h (#12613)
* Fix bad PR merge for #6580. (#12721)
* Change RGB/LED Matrix to use a simple define for USB suspend (#12697)
* [CI] Format code according to conventions (#12731)
* Fixing transport's led/rgb matrix suspend state logic (#12770)
* [CI] Format code according to conventions (#12772)
* Fix comment parsing (#12750)
* Added OLED fade out support (#12086)
* fix some references to bin/qmk that slipped in (#12832)
* Resolve a number of warnings in `qmk generate-api` (#12833)
* New command: qmk console (#12828)
* stash poc
* stash
* tidy up implementation
* Tidy up slightly for review
* Tidy up slightly for review
* Bodge environment to make tests pass
* Refactor away from asyncio due to windows issues
* Filter devices
* align vid/pid printing
* Add hidapi to the installers
* start preparing for multiple hid_listeners
* udev rules for hid_listen
* refactor to move closer to end state
* very basic implementation of the threaded model
* refactor how vid/pid/index are supplied and parsed
* windows improvements
* read the report directly when usage page isn't available
* add per-device colors, the choice to show names or numbers, and refactor
* add timestamps
* Add support for showing bootloaders
* tweak the color for bootloaders
* Align bootloader disconnect with connect color
* add support for showing all bootloaders
* fix the pyusb check
* tweaks
* fix exception
* hide a stack trace behind -v
* add --no-bootloaders option
* add documentation for qmk console
* Apply suggestions from code review
* pyformat
* clean up and flesh out KNOWN_BOOTLOADERS
* Remove pointless SERIAL_LINK_ENABLE rules (#12846)
* Make Swap Hands use PROGMEM (#12284)
This converts the array that the Swap Hands feature uses to use PROGMEM,
and to read from that array, as such. Since this array never changes at
runtime, there is no reason to keep it in memory. Especially for AVR
boards, as memory is a precious resource.
* Fix another bin/qmk reference (#12856)
* [Keymap] Turn OLED off on suspend in soundmonster keymap (#10419)
* Fixup build errors on `develop` branch. (#12723)
* LED Matrix: Effects! (#12651)
* Fix syntax error when compiling for ARM (#12866)
* Remove KEYMAP and LAYOUT_kc (#12160)
* alias KEYMAP to LAYOUT
* remove KEYMAP and LAYOUT_kc
* Add setup, clone, and env to the list of commands we allow even with broken modules (#12868)
* Rename `point_t` -> `led_point_t` (#12864)
* [Keyboard] updated a vendor name / fixed minor keymap issues (#12881)
* Add missing LED Matrix suspend code to suspend.c (#12878)
* LED Matrix: Documentation (#12685)
* Deprecate `send_unicode_hex_string()` (#12602)
* Fix spelling mistake regarding LED Matrix in split_common. (#12888)
* [Keymap] Fix QWERTY/DVORAK status output for kzar keymap (#12895)
* Use milc.subcommand.config instead of qmk.cli.config (#12915)
* Use milc.subcommand.config instead
* pyformat
* remove the config test
* Add function to allow repeated blinking of one layer (#12237)
* Implement function rgblight_blink_layer_repeat to allow repeated blinking of one layer at a time
* Update doc
* Rework rgblight blinking according to requested change
* optimize storage
* Fixup housekeeping from being invoked twice per loop. (#12933)
* matrix: wait for row signal to go HIGH for every row (#12945)
I noticed this discrepancy (last row of the matrix treated differently than the
others) when optimizing the input latency of my keyboard controller, see also
https://michael.stapelberg.ch/posts/2021-05-08-keyboard-input-latency-qmk-kinesis/
Before this commit, when tuning the delays I noticed ghost key presses when
pressing the F2 key, which is on the last row of the keyboard matrix: the
dead_grave key, which is on the first row of the keyboard matrix, would be
incorrectly detected as pressed.
After this commit, all keyboard matrix rows are interpreted correctly.
I suspect that my setup is more susceptible to this nuance than others because I
use GPIO_INPUT_PIN_DELAY=0 and hence don’t have another delay that might mask
the problem.
* ensure we do not conflict with existing keymap aliases (#12976)
* Add support for up to 4 IS31FL3733 drivers (#12342)
* Convert Encoder callbacks to be boolean functions (#12805)
* [Keyboard] Fix Terrazzo build failure (#12977)
* Do not hard set config in CPTC files (#11864)
* [Keyboard] Corne - Remove legacy revision support (#12226)
* [Keymap] Update to Drashna keymap and user code (based on develop) (#12936)
* Add Full-duplex serial driver for ARM boards (#9842)
* Document LED_MATRIX_FRAMEBUFFER_EFFECTS (#12987)
* Backlight: add defines for default level and breathing state (#12560)
* Add dire message about LUFA mass storage bootloader (#13014)
* [Keyboard] Remove redundant legacy and common headers for crkbd (#13023)
Was causing compiler errors on some systems.
* Fix keyboards/keymaps for boolean encoder callback changes (#12985)
* `backlight.c`: include `eeprom.h` (#13024)
* Add changelog for 2021-05-29 Breaking Changes merge (#12939)
* Add ChangeLog for 2021-05-29 Breaking Changes Merge: initial version
* Add recent develop changes
* Sort recent develop changes
* Remove sections for ChibiOS changes per tzarc
No ChibiOS changes this round.
* Add and sort recent develop changes
* add notes about keyboard moves/deletions
* import changelog for PR 12172
Documents the change to BOOTMAGIC_ENABLE.
* update section headings
* re-sort changelog
* add additional note regarding Bootmagic changes
* remove changelog timestamp
* update dates in main Breaking Changes docs
* fix broken section anchors in previous changelogs
* add link to backlight/eeprom patch to changelog
* highlight some more changes
* link PRs from section headers
* Restore standard readme
* run: qmk cformat --core-only
* update for LTO and guard RGBLED_SPLIT
* Revert "update for LTO and guard RGBLED_SPLIT"
This reverts commit ce81177cbe.
* Revert "Revert "update for LTO and guard RGBLED_SPLIT""
This reverts commit 67da0ce9f3.
* update iris keymap for keymap_kc removal and overhaul userspace
* add licenses
* fix tap_dance error when rgblight is disabled and update/clean iris/sinc maps
* Set Dvorak as the standard base layer
* Remove unneeded includes
* Remove custom handling for Quake 2
Have now rewritten my in-game configuration to use Dvorak mapping instead of QWERTY, which means I don't need any of this stuff.
* Clean up comments in KC60 keymap
* Redo Arm DAC implementation for additive, wavetable synthesis, sample playback
changes by Jack Humbert on an implementation for DAC audio on arm/chibios platforms
this commits bundles the changes from the arm-dac-work branch focused on audio/audio_arm.* into one commit (leaving out the test-keyboard)
f52faeb5d (origin/arm-dac-work) add sample and wavetable examples, parsers for both
-> only the changes on audio_arm_.*, the keyboard related parts are split off to a separate commit
bfe468ef1 start morphing wavetable
474d100b5 refined a bit
208bee10f play_notes working
3e6478b0b start in-place documentation of dac settings
3e1826a33 fixed blip (rounding error), other waves, added key selection (left/right)
73853d651 5 voices at 44.1khz
dfb401b95 limit voices to working number
9632b3379 configuration for the ez
6241f3f3b notes working in a new way
* Redo Arm DAC implementation for additive, wavetable synthesis, sample playback
changes by Jack Humbert on an implementation for DAC audio on arm/chibios platforms
this commit splits off the plank example keymap from commit
f52faeb5d (origin/arm-dac-work) add sample and wavetable examples, parsers for both
* refactoring: rename audio_ to reflect their supported hardware-platform and audio-generation method: avr vs arm, and pwm vs dac
* refactoring: deducplicate ISR code to update the pwm duty-cycle and period in the avr-pwm-implementation
pulls three copies of the same code into one function
which should improve readability and maintainability :-)
* refactoring: move common code of arm and avr implementation into a separate/new file
* refactoring: audio_avr_pwm, renaming defines to decouple them from actually used timers, registers and ISRs
* refactoring: audio_avr_pwm - replacing function defines with plain register defines
aligns better with other existing qmk code (and the new audio_arm_pwm) doing similar pwm thing
* add audio-arm-pwm
since not all STM32 have a DAC onboard (STM32F2xx and STM32F3xx), pwm-audio is an alternative (STM32F1xx)
this code works on a "BluePill" clone, with an STM32F103C8B
* clang-format changes on quantum/audio/* only
* audio_arm_dac: stopping the notes caused screeching when using the DAC audio paths
* audio_arm_pwm: use pushpull on the pin; so that a piezzo can be hooked up direclty without additional components (opendrain would require an external pullup)
* refactoring: remove unused file from/for atmel-avr chips
* refactoring: remove unused (avr) wavetable file
* audio_arm_dac: adapt dac_end callback to changed chibios DAC api
the previous chibios (17.6.0) passed along a pointer into the buffer plus a sample_count (which are/already where included in the DACDrivre object) - the current chibios (19.1.0) only passes the driver object.
this patch ports more or less exactly what the previous chibios ISR code did: either have the user-callback work the first or second half of the buffer (dacsample_t pointer, with half the DAC_BUFFER_SIZE samples) by adjusting the pointer and sample count
* audio-arm-dac: show a compile-warning on undefined audio-pins
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* audio_arm_dac: switch from exemplary wavetable generation to sine only
sine+triangle+squrare is exemplary, and not realy fit for "production" use
'stairs' are usefull for debugging (hardware, with an oscilloscope)
* audio_arm_dac: enable output buffers in the STM32
to drive external loads without any additional ciruitry - external opamps and such
* audio: prevent out-of-bounds array access
* audio_arm_dac: add output-frequency correcting factor
* audio_arm_pwm: get both the alternate-function and pm-callback variants back into working condition
and do some code-cleanup, refine documentation, ...
* audio_arm_pwm: increase pwm frequency for "higher fidelity"
on the previous .frequency=100000 higher frequency musical notes came out wrong
(frequency measured on a Tektronix TDS2014B)
note | freq | arm-pwm
C2 | 65.4 | 65.491
C5 | 523.25 | 523.93
C6 | 1046.5 | 1053.38
C7 | 2093 | 2129
C8 | 4186 | 4350.91
with .frequency = 500000
C8 | 4186 | 4204.6
* audio refactoring: remove unused variables
* audio_arm_dac: calibrate note tempo: with a tempo of 60beats-per-second a whole-note should last for exactly one second
* audio: allow feature selection in rules.mk
so the user can switch the audio driver between DAC and PWM on STM32 boards which support both (STM32F2 and up)
or select the "pin alternate" pwm mode, for example on STM32F103
* audio-refactoring: move codeblocks in audio.[ch] into more coherent groups
and add some inline documentation
* audio-refactoring: cleanup and streamline common code between audio_arm_[dac|pwm]
untangeling the relation between audio.c and the two drivers
and adding more documenting comments :-)
* audio_avr_pwm: getting it back into working condition, and cleanup+refactor
* audio-refactoring: documentation and typo fixes
Co-Authored-By: Nick Brassel <nick@tzarc.org>
* audio-refactoring: cleanup defines, inludes and remove debug-prints
* audio_chibios_dac: define&use a minimal sampling rate, based on the available tone-range
to ease up on the cpu-load, while still rendering the higher notes/tones sufficiently
also reenable the lower tones, since with the new implementation there is no evidence of them still beeing 'bugged'
* audio-refactoring: one common AUDIO_MAX_VOICES define for all audio-drivers
* audio-chibios-pwm: pwm-pin-allternate: make the the timer, timer-channel and alternate function user-#definable
* audio_chibios_dac: math.h has fmod for this
* Redo Arm DAC implementation for additive, wavetable synthesis, sample playback
update Jack Humberts dac-example keymaps for the slight changes in the audio-dac interface
* audio-refactoring: use a common AUDIO_PIN configuration switch instead of defines
have the user select a pin by configuration in rules.mk instead of a define in config.h
has the advantage of beeing in a common form/pattern across all audio-driver implementations
* audio-refactoring: switch backlight_avr.c to the new AUDIO_PIN defines
* audio-common: have advance_note return a boolean if the note changed, to the next one in the melody beeing played
* audio-chibios-pwm: fix issue with ~130ms silence between note/frequency changes while playing a SONG
through trial,error and a scope/logic analyzer figured out Chibios-PWMDriver (at least in the current version) misbehaves if the initial period is set to zero (or one; two seems to work); when thats the case subsequent calls to 'pwmChhangePeriod' + pwmEnableChannel took ~135ms of silence, before the PWM continued with the new frequency...
* audio-refactoring: get 'play_note' working again
with a limited number of available voices (say AUDIO_VOICES_MAX=1) allow new frequencies to be played, by discarding the oldest one in the 'frequencies' queue
* audio: set the fallback driver to DAC for chibios and PWM for all others (==avr at the moment)
* audio-refactoring: moore documentation
and some cleanup
* audio-avr-pwm: no fallback on unset AUDIO_PIN
this seems to be the expected behaviour by some keyboards (looking at ckeys/handwire_101:default) which otherwise fail to build because the firmware-image ends up beeing too large for the atmega... so we fail silently instead to keep travis happy
* audio-refactoring: untangling terminology: voice->tone
the code actually was working on tones (combination of pitch/frequency, duration, timbre, intensity/volume) and not voices (characteristic sound of an instrument; think piano vs guitar, which can be played together, each having its own "track" = voice on a music sheet)
* audio-pwm: allow freq=0 aka a pause/rest in a SONG
continue processing, but do not enable pwm units, since freq=0 wouldn't produce any sound anyway (and lead to division by zero on that occasion)
* audio-refactoring: audio_advance_note -> audio_advance_state
since it does not only affect 'one note', but the internally kept state as a whole
* audio-refactoring: untangling terminology: polyphony
the feature om the "inherited" avr code has little to do with polyphony (see wikipedia), but is more a time-multiplexing feature, to work around hardware limitations - like only having one pwm channel, that could on its own only reproduce one voice/instrument at a time
* audio-chibios-dac: add zero-crossing feature
have tones only change/stop when the waveform approaches zero - to avoid audible clicks
note that this also requires the samples to start at zero, since the internally kept index into the samples is reset to zero too
* audio-refactoring: feature: time-multiplexing of tones on a single output channel
this feature was in the original avr-pwm implementation misnomed as "polyphony"
with polyphony_rate and so on; did the same thing though: time-multiplexing multiple active notes so that a single output channel could reproduce more than one note at a time (which is not the same as a polyphony - see wikipedia :-) )
* audio-avr-pwm: get music-mode working (again) on AVRs
with both pwm channels, or either one of the two :-)
play_notes worked already - but music_mode uses play_note
* audio-refactoring: split define MAX_SIMULTANEOUS_TONES -> TONE_STACKSIZE
since the two cases are independant from one another, the hardware might impose limitations on the number of simultaneously reproducable tones, but the audio state should be able to track an unrelated number of notes recently started by play_note
* audio-arm-dac: per define selectable sample-luts
plus generation script in ./util
* audio-refactoring: heh, avr has a MIN...
* audio-refactoring: add basic dac audio-driver based on the current/master implementation
whereas current=d96380e65496912e0f68e6531565f4b45efd1623
which is the state of things before this whole audio-refactoring branch
boiled down to interface with the refactored audio system = removing all
redundant state-managing and frequency calculation
* audio-refactoring: rename audio-drivers to driver_$PLATFORM_$DRIVER
* audio-arm-pwm: split the software/hardware implementations into separate files
which saves us partially from a 'define hell', with the tradeoff that now two somewhat similar chibios_pwm implementations have to be maintained
* audio-refactoring: update documentation
* audio-arm-dac: apply AUDIO_PIN defines to driver_chibios_dac_basic
* audio-arm-dac: dac_additive: stop the hardware when the last sample completed
the audio system calls for a driver_stop, which is delayed until the current sample conversion finishes
* audio-refactoring: make function-namespace consistent
- all (public) audio functions start with audio_
- also refactoring play*_notes/tones to play*_melody, to visually distance it a bit from play*_tone/_note
* audio-refactoring: consistent define namespace: DAC_ -> AUDIO_DAC_
* audio-arm-dac: update (inline) documentation regarding MAX for sample values
* audio-chibios-dac: remove zero-crossing feature
didn't quite work as intended anyway, and stopping the hardware on close-to-zero seems to be enought anyway
* audio-arm-dac: dac_basic: respect the configured sample-rate
* audio-arm-pwm: have 'note_timbre' influence the pwm-duty cycle
like it already does in the avr implementation
* audio-refactoring: get VIBRATO working (again)
with all drivers (verified with chibios_[dac|pwm])
* audio-arm-dac: zero-crossing feature (Mk II)
wait for the generated waveform to approach 'zero' before either turning off the output+timer or switching to the current set of active_tones
* audio-refactoring: re-add note-resting -> introduce short_rest inbetween
- introduce a short pause/rest between two notes of the same frequency, to separate them audibly
- also updating the refactoring comments
* audio-refactoring: cleanup refactoring remnants
remove the former avr-isr code block - since all its features are now refactored into the different parts of the current system
also updates the TODOS
* audio-refactoring: reserve negative numbers as unitialized frequencies
to allow the valid tone/frequency f=0Hz == rest/pause
* audio-refactoring: FIX: first note of melody was missing
the first note was missing because 'goto_next_note'=false overrode a state_change=true of the initial play_tone
and some code-indentations/cleanup of related parts
* audio-arm-dac: fix hardware init-click
due to wron .init= value
* audio-refactoring: new conveniance function: audio_play_click
which can be used to further refactor/remove fauxclicky (avr only) and/or the 'clicky' features
* audio-refactoring: clang-format on quantum/audio/*
* audio-avr-pwm: consecutive notes of the same frequency get a pause inserted inbetween by audio.c
* audio-refactoring: use milliseconds instead of seconds for 'click' parameters
clicks are supposed to be short, seconds make little sense
* audio-refactoring: use timer ticks instead of counters
local counters were used in the original (avr)ISR to advance an index into the lookup tables (for vibrato), and something similar was used for the tone-multiplexing feature
decoupling these from the (possibly irregular) calls to advance_state made sesne, since those counters/lookups need to be in relation to a wall-time anyway
* audio-refactoring: voices.c: drop 'envelope_index' counter in favour of timer ticks
* audio-refactoring: move vibrato and timbre related parts from audio.c to voices.c
also drops the now (globally) unused AUDIO_VIBRATO/AUDIO_ENABLE_VIBRATO defines
* audio.c: use system-ticks instead of counters the drivers have to take care of for the internal state posision
since there already is a system-tick with ms resolution, keeping count separatly with each driver implementation makes little sense; especially since they had to take special care to call audio_advance_state with the correct step/end parameters for the audio state to advance regularly and with the correct pace
* audio.c: stop notes after new ones have been started
avoids brief states of with no notes playing that would otherwise stop the hardware and might lead to clicks
* audio.c: bugfix: actually play a pause
instead of just idling/stopping which lead the pwm drivers to stop entirely...
* audio-arm-pwm: pwm-software: add inverted output
new define AUDIO_PIN_ALT_AS_NEGATIVE will generate an inverted signal on the alternate pin, which boosts the volume if a piezo is connected to both AUDIO_PIN and AUDIO_PIN_ALT
* audio-arm-dac: basic: handle piezo configured&wired to both audio pins
* audio-refactoring: docs: update for AUDIO_PIN_ALT_AS_NEGATIVE and piezo wiring
* audio.c: bugfix: use timer_elapsed32 instad of keeping timestamps
avoids running into issues when the uint32 of the timer overflows
* audio-refactoring: add 'pragma once' and remove deprecated NOTE_REST
* audio_arm_dac: basic: add missing bracket
* audio.c: fix delta calculation
was in the wrong place, needs to use the 'last_timestamp' before it was reset
* audio-refactoring: buildfix: wrong legacy macro for set_timbre
* audio.c: 16bit timerstamps suffice
* audio-refactoring: separate includes for AVR and chibios
* audio-refactoring: timbre: use uint8 instead of float
* audio-refactoring: duration: use uint16 for internal per-tone/note state
* audio-refactoring: tonemultiplexing: use uint16 instead of float
* audio-arm-dac: additive: set second pin output-low
used when a piezo is connected to AUDIO_PIN and AUDIO_PIN_ALT, with PIN_ALT_AS_NEGATIVE
* audio-refactoring: move AUDIO_PIN selection from rules.mk to config.h
to be consistent with how other features are handled in QMK
* audio-refactoring: buildfix: wrong legacy macro for set_tempo
* audio-arm-dac: additive: set second pin output-low -- FIXUP
* audio.c: do duration<>ms conversion in uint instead of float
on AVR, to save a couple of bytes in the firmware size
* audio-refactoring: cleanup eeprom defines/usage
for ARM, avr is handled automagically through the avr libc and common_features.mk
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* audio.h: throw an error if OFF is larger than MAX
* audio-arm-dac: basic: actually stop the dac-conversion on a audio_driver_stop
to put the output pin in a known state == AUDIO_DAC_OFF_VALUE, instead of just leaving them where the last conversion was... with AUDIO_PIN_ALT_AS_NEGATIVE this meant one output was left HIGH while the other was left LOW
one CAVEAT: due to this change the opposing squarewave when using both A4 and A5 with AUDIO_PIN_ALT_AS_NEGATIVE
show extra pulses at the beginning/end on one of the outputs, the two waveforms are in sync otherwise.
the extra pusles probably matter little, since this is no high-fidelity sound generation :P
* audio-arm-dac: additive: move zero-crossing code out of dac_value_generate
which is/should be user-overridable == simple, and doing one thing: providing sample values
state-transitions necessary for the zero crossing are better handled in the surrounding loop in the dac_end callback
* audio-arm-dac: dac-additive: zero-crossing: ramping up or down
after a start trigger ramp up: generate values until zero=OFF_VALUE is reached, then continue normally
same in reverse for strop trigger: output values until zero is reached/crossed, then keep OFF_VALUE on the output
* audio-arm-dac: dac-additive: BUGFIX: return OFF_VALUE when a pause is playing
fixes a bug during SONG playback, which suddenly stopped when it encoutnered a pause
* audio-arm-dac: set a sensible default for AUDIO_DAC_VALUE_OFF
1/2 MAX was probably exemplary, can't think of a setup where that would make sense :-P
* audio-arm-dac: update synth_sample/_wavetable for new pin-defines
* audio-arm-dac: default for AUDIO_DAC_VALUE_OFF
turned out that zero or max are bad default choices:
when multiple tones are played (>>5) and released at the same time (!), due to the complex waveform never reaching 'zero' the output can take quite a while to reach zero, and hence the zero-crossing code only "releases" the output waaay to late
* audio-arm-dac: additive: use DAC for negative pin
instead of PAL, which only allows the pin to be configured as output; LOW or HIGH
* audio-arm-dac: more compile-time configuration checks
* audio-refactoring: typo fixed
* audio-refactoring: clang-format on quantum/audio/*
* audio-avr-pwm: add defines for B-pin as primary/only speaker
also updates documentation.
* audio-refactoring: update documentation with proton-c config.h example
* audio-refactoring: move glissando (TODO) to voices.c
refactored/saved from the original glissando implementation in then upstream-master:audio_avr.c
still needs some work though, as it is now the calculation *should* work, but the start-frequency needs to be tracked somewhere/somehow; not only during a SONG playback but also with user input?
* audio-refactoring: cleanup: one round of aspell -c
* audio-avr-pwm: back to AUDIO_PIN
since config_common.h expands them to plain integers, the AUDIO_PIN define can directly be compared to e.g. B5
so there is no need to deal with separate defines like AUDIO_PIN_B5
* audio-refactoring: add technical documentation audio_driver.md
which moves some in-code documentation there
* audio-arm-dac: move AUDIO_PIN checks into c-code
instead of doing everything with the preprocessor, since A4/A5 do not expand to simple integers, preprocessor int-comparison is not possible. but necessary to get a consistent configuration scheme going throughout the audio-code... solution: let c-code handle the different AUDIO_PIN configurations instead (and leave code/size optimizations to the compiler)
* audio-arm-dac: compile-fix: set AUDIO_PIN if unset
workaround to get the build going again, and be backwarts compatible to arm-keyboards which not yet set the AUDIO_PIN define. until the define is enforced through an '#error"
* audio-refactoring: document tone-multiplexing feature
* audio-refactoring: Apply suggestions from documentation review
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* audio-refactoring: Update docs/audio_driver.md
* audio-refactoring: docs: fix markdown newlines
Terminating a line in Markdown with <space>-<space>-<linebreak> creates an HTML single-line break (<br>).
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* audio-arm-dac: additive: fix AUDIO_PIN_ALT handling
* audio-arm-pwm: align define naming with other drivers
Co-authored-by: Joel Challis <git@zvecr.com>
* audio-refactoring: set detault tempo to 120
and add documentation for the override
* audio-refactoring: update backlight define checks to new AUDIO_PIN names
* audio-refactoring: reworking PWM related defines
to be more consistent with other QMK code
Co-authored-by: Joel Challis <git@zvecr.com>
* audio-arm: have the state-update-timer user configurable
defaulting to GPTD6 or GPTD8 for stm32f2+ (=proton-c)
stm32f1 might need to set this to GPTD4, since 6 and 8 are not available
* audio-refactoring: PLAY_NOTE_ARRAY was already removed in master
* Add prototype for startup
* Update chibiOS dac basic to disable pins on stop
* Add defaults for Proton C
* avoid hanging audio if note is completely missed
* Don't redefine pins if they're already defined
* Define A4 and A5 for CTPC support
* Add license headers to keymap files
* Remove figlet? comments
* Add DAC config to audio driver docs
* Apply suggestions from code review
Co-authored-by: Jack Humbert <jack.humb@gmail.com>
* Add license header to py files
* correct license header
* Add JohSchneider's name to modified files
AKA credit where credit's due
* Set executable permission and change interpeter
* Add 'wave' to pip requirements
* Improve documentation
* Add some settings I missed
* Strip AUDIO_DRIVER to parse the name correctly
* fix depreciated
* Update util/audio_generate_dac_lut.py
Co-authored-by: Jack Humbert <jack.humb@gmail.com>
* Fix type in clueboard config
* Apply suggestions from tzarc
Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: Johannes <you@example.com>
Co-authored-by: JohSchneider <JohSchneider@googlemail.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Joshua Diamond <josh@windowoffire.com>
Co-authored-by: Jack Humbert <jack.humb@gmail.com>
* Fixed some comments in the defines file.
* Replaced the Git command layer with a Windows Terminal shortcut layer.
* Added numbered tab switching to the Windows Terminal layer.
* Added 'new tab' and 'command pane' commands to the Windows Terminal layer.
* Shortened the USB polling interval for the Iris to 1 millisecond.
* Disabled old style macros and functions for the Iris.
* enable LTO for smaller firmware size
* delete since this was added to userspace rules.mk
* readme updates and new images
* Add -j to compile and flash commands in userpsace
* Enable NKRO
* Enable NKRO, VIA, LTO by default
* Stanrc85-ansi readme update
* Stanrc85-alice readme
* quick RGB layer indicator fix in keymap
* Don't block keys during startup animation
* More refinements related to startup and debug state
* restore key logging
* some cleanup on scan rate reporting
* trim some fat
* better lighting to indicate jumped to bootloader
* use eeprom for state restoration
* a little reorganization
* report version immediately when turn on debug
* hold-to-adjust for hue, sat, val
* cformat
* reorg rules.mk settings, fix compile with CONSOLE_ENABLE=no
* simplify spidey3 userspace
* NULL in layer list caused buggy behavior
* more bugfix
* update numpad layout to match matt30 MT3 /dev/tty keycaps
* swap emdash and endash
* map shift+backspace to delete
* removing NO_ACTION_ONSHOT makes the firmware SMALLER ?!
* cformat
* improve spi_glow
* disable shift-backspace = delete by default
* Update other keyboards for rgb matrix changes
* Remove customized bootmagic code
* Fix corne layout compilation error
* Fix compiler errors with all keymaps
* Add Simple Visualizer for ergodox infinity
* Fix compile issue with Corne
* Fix keymap stuff
* Add alias for mouse layer
* Add Halmak Keyboard layout
* Updates for Kyria
* Add support for oled interval
* Change RGB stuff
[CHANGE] Fix coexistence issues
* Fix rgb_stuff
* Add custom ploopyco mouse keymap
* Decrease default dwell time
* Updates based on last breaking changes update
* Disable command on dactyl
* Update ergodox to use proper commands for rgb matrix indicators
* Update all rgb matrix indicator functions
* Update rules for dactyl-manuform
* Reduce wait time for mouse layer off event
* Add more info to logger
* Add wrappers for get_tapping term
* Move version.h include into only file that actually needs it
* Update rgb sleep stuff
* Update key print function
* Change DM keymap settings
* Change pin for DM Manuform
* Add Proton C stuff for Corne keymap
* more arm corne tinkering
* Even more arm stuff for corne
* Cleanup corne stuff
* redirect default keymap to drashna
because I am a very bad man
* change corne rgb priority
* Update tractyl manuform to not conflict
* Add more secret stuff
* more dactyl tweaks
* Add more options to split transport
* Changes of oled support
* Change split settings
* Improve keylogger formatting more
* tweak oled stuff
* Oled and such tweaks
* Reduce brightness due to leds
* Decrease brightness more
* Only run layer code if master
* chore: pulled the latest from master
Bring my redox layout from my latest redox branch
Bring my latest user stuff from my redox branch
* Update users/danielo515/config.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* chore: some more layouts
* feat: add gaming layer (has a bug)
* chore: more gaming layout
* chore: deactivate gaming layer when switching
* chore: simplify gaming toggle
* Update .vscode/settings.json
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Remove command and console
- these options prevent community layouts from being built on other
keyboards. Selectively enable it on keyboards I own rather than on
everything.
* Update users/yanfali/rules.mk
* Add support for LAYOUT_alice to sneakbox pcb
* define variables for sneakbox led pins
* set rules for sneakbox pcb
* add rotary encoder to userspace
* fix rotary function
* add custom layer indicators for sneakbox
* Revert "Add support for LAYOUT_alice to sneakbox pcb"
This reverts commit 5ed94d8d89.
* add license header
* Use KEYBOARD_sneakbox_aliceclone
* cleaned up indicator code
* Reset everything to upstream, reapply Bocaj changes
* Bocaj - address PR comments
* Just in time changes
* Bocaj - Several adjustments after using the layout for a while
* Branch point for 2020 November 28 Breaking Change
* Remove matrix_col_t to allow MATRIX_ROWS > 32 (#10183)
* Add support for soft serial to ATmega32U2 (#10204)
* Change MIDI velocity implementation to allow direct control of velocity value (#9940)
* Add ability to build a subset of all keyboards based on platform.
* Actually use eeprom_driver_init().
* Make bootloader_jump weak for ChibiOS. (#10417)
* Joystick 16-bit support (#10439)
* Per-encoder resolutions (#10259)
* Share button state from mousekey to pointing_device (#10179)
* Add hotfix for chibios keyboards not wake (#10088)
* Add advanced/efficient RGB Matrix Indicators (#8564)
* Naming change.
* Support for STM32 GPIOF,G,H,I,J,K (#10206)
* Add milc as a dependency and remove the installed milc (#10563)
* ChibiOS upgrade: early init conversions (#10214)
* ChibiOS upgrade: configuration file migrator (#9952)
* Haptic and solenoid cleanup (#9700)
* XD75 cleanup (#10524)
* OLED display update interval support (#10388)
* Add definition based on currently-selected serial driver. (#10716)
* New feature: Retro Tapping per key (#10622)
* Allow for modification of output RGB values when using rgblight/rgb_matrix. (#10638)
* Add housekeeping task callbacks so that keyboards/keymaps are capable of executing code for each main loop iteration. (#10530)
* Rescale both ChibiOS and AVR backlighting.
* Reduce Helix keyboard build variation (#8669)
* Minor change to behavior allowing display updates to continue between task ticks (#10750)
* Some GPIO manipulations in matrix.c change to atomic. (#10491)
* qmk cformat (#10767)
* [Keyboard] Update the Speedo firmware for v3.0 (#10657)
* Maartenwut/Maarten namechange to evyd13/Evy (#10274)
* [quantum] combine repeated lines of code (#10837)
* Add step sequencer feature (#9703)
* aeboards/ext65 refactor (#10820)
* Refactor xelus/dawn60 for Rev2 later (#10584)
* add DEBUG_MATRIX_SCAN_RATE_ENABLE to common_features.mk (#10824)
* [Core] Added `add_oneshot_mods` & `del_oneshot_mods` (#10549)
* update chibios os usb for the otg driver (#8893)
* Remove HD44780 References, Part 4 (#10735)
* [Keyboard] Add Valor FRL TKL (+refactor) (#10512)
* Fix cursor position bug in oled_write_raw functions (#10800)
* Fixup version.h writing when using SKIP_VERSION=yes (#10972)
* Allow for certain code in the codebase assuming length of string. (#10974)
* Add AT90USB support for serial.c (#10706)
* Auto shift: support repeats and early registration (#9826)
* Rename ledmatrix.h to match .c file (#7949)
* Split RGB_MATRIX_ENABLE into _ENABLE and _DRIVER (#10231)
* Split LED_MATRIX_ENABLE into _ENABLE and _DRIVER (#10840)
* Merge point for 2020 Nov 28 Breaking Change
* Minor Tweak
* Refactor spacebar defines.
* Add TMO50 layout
* Rename Atreus keymap.
* Refactor Atreus for readability.
* Eliminate tapdance quote and tweak maltroff.
* Factor out tapdance.
* Add some fancy combos and keys.
* Remove combos for now because they cause pain.
* WIP visualizer
* Alternate method for reset
* WIP2 visualizer
* Layer text tweak.
* Add made-up layout Nortron as a combination of Norman and Maltron.
* Add backspace.
* Add Talljoe keymap to Prime E.
* Fix double-colon so it doesn't press enter if shift is released early.
* Use new make command.
* Bring some modern standards into code and add licenses.
* Remove QMK_KEYBOARD_CONFIG_H and fixup QMK_KEYBOARD_H.
* Move from `biton32` to `get_highest_layer`.
* Remove PREVENT_STUCK_MODIFIERS
* Update keyboards/thevankeyboards/minivan/keymaps/talljoe-minivan/config.h
Add Eco keymap, factor Crkbd keymap to community layout, other minor tweaks
* Remove outdated Crkbd Ctrl key positioning info
* Add Left Alt key to Lily58 keymap
* Lily58 no longer overrides default TAPPING_TERM
* Refactor Crkbd keymap to use new community layout
* Fix underglow animations for Crkbd w/ Split Common
* Add initial Eco keymap
* Update outdated reference to Crkbd layout
* Add keymap links to userspace readme
* Add copyright notices to files changed in this PR
* Initial userspace
* DZ60 map
* Quefrency map
* Sinc map
* Set up MAKE key for all personal maps
* Light userspace cleanup
* Formatting and comments zzz...
* Licensing and userspace README
* Swap: EXTRAFLAGS -> LTO_ENABLE in userspace rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
* Improve KC_MAKE: KC_ENT -> \n
Co-authored-by: Ryan <fauxpark@gmail.com>
* Swap left grouping on _FN for pairs
* Add '?' -> backslash on _FN
* Remove commented code
* Organize lines in rules.mk
* Add left hand scroll keys
* Move configs to config.h
* License blitz
Co-authored-by: Ryan <fauxpark@gmail.com>
* Adding my keymap
* Add a starter keymap for kyria
* Updated keymap
* Add auto shift, tapping modifications and gravatar oled bitmap
* Add flashing helper scripts
* Updates to my keymap
* Enable raw hid and rgblight sleep
* Cleanup
* Updated keymap and board features
* Remove some RGB modes for space
* Start working on a miryoku-like keymap.
This adds homerow mods to my keymap on the base layer and adds
a game layer that doesnt have them
* more work on keymaps
* Fine tuning home row mods
* update keymap
* Keymap update
* add split transport
* keymap
* cherry pick from develop
* merge develop
* fix
* keymap iterations
* Refactoring
* continued refactoring
* messing with rgb
* update layer coloring
* continued refactoring
* more features
* modifier color
* Move stuff to userspace
* Moving stuff out to userspace
* refactoring into userspace
* More refactoring
* Fixing some errors in the keymap and changing the oled output
* Sync zen1 keymap to my userspace config
* Update copyright notices and revert transport.c to master
* Swap tab and esc
* Remove a file accidentally created
* Use LTO_ENABLE to turn on Link_Time_Optimization
* Drop modtap thumbs on game layout
* Update game keymap
* More iteration on the game keymap
* Add oled indications of kitty and i3 mod
* Promote colemak to default
* Update tapping term for modtap keys
* Add per key tapping term
* Use left modifiers on right side
* Add Launchpad keymap
Note: RGB and Audio won't work when using B pins for audio
* Add support for rgb matrix on launchpad
* Update config for launchpag
* Disable wait on layer change
* Update config for ErgoDox EZ
* Fixup rgb light userspace code
* Move Corne layout to community layouts folder
* Update config for corne to support community layouts
* Add license header to files
* Minor cleanup of userspace config
* Update Pimironi Trackball code
* Increase debounce time on ergodox
* Fix keymap handling
* Enable wait for USB for moonlander
* Update/add license headers
* fix review issues
* Move my custom functions and keymaps to userspace to be able to add the STM32F411 variant of my keyboard with mostly the same functionality
* Move keymaps to community layouts
* Remove keymaps from userspace readme.md
Co-authored-by: Janos Daniel Reibl <janos.daniel.reibl@protonmail.com>
* First pass at manuform layout.
* Updates from actual usage on my board. Fixed a couple of bugs, added a stormlight quote randomizer.
* Use a 32-bit timer that can actually hit 5 minutes.
* Some updates after a day of usage:
* Turn off WPM. It's too inaccurate and takes up a decent amount of space that can be devoted to quotes.
* Turn off the OLEDs after 5 minutes
* Move the keys around a bit.
* Add many more quotes.
* Adjust the quotes to make room for missing and misswritten WoT quote. Adjusted the keymap slightly. Adjust the mods display to include one_shots.
* Revert osm on lgui as it makes start menu search impossible to use.
* Use LTO_ENABLE flag.
* License all of my (333fred's) keymaps as MIT.
* Update users/333fred/rgb.c
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* initial keymap commit
* Keymap for coppertop commit
* removed define for layers/kc_no/kc_trns
* Modified keymap to remove definitions and add layer enum
* initial keymap commit
* Keymap for coppertop commit
* removed define for layers/kc_no/kc_trns
* Modified keymap to remove definitions and add layer enum
* Changed KC_NO and KC_TRNS to 7X and 7_
* Fixed spacing on keymaps
* TMO50: use layer_state_set_kb at keyboard level (#10150)
* Change TMO to use layer_state_set_kb as is customary at the keyboard level.
This also factors out `process_indicator_led` to a separate method.
* [Keymap] update dz60:mrsendyyk (#10160)
Update DZ60 Personal readme.md and keymap.c
* Update readme.md
* Update keymap.c
* Update keymap.c
* Update readme.md
* Update readme.md
* Update readme.md
* Update keymap.c
* Update readme.md
* Update
* Update readme.md
* Update keymap.c
* Update readme.md
* [Keyboard] YMDK NP21 refactor (#10181)
* [Keyboard] 1upkeyboards/1up60rgb: fix broken Enter (#10188)
The recent change to unnest macros put the enter on the wrong matrix key. On the 1uprgb, the ANSI and ISO enters share the same cell as does the ANSI and ISO backslash.
* no idea what this is
* Update keyboards/dz60/keymaps/coppertop/keymap.c
* Update keyboards/dz60/keymaps/coppertop/keymap.c
* Update keyboards/dz60/keymaps/coppertop/keymap.c
* Update keyboards/dz60/keymaps/spotpuff/keymap.c
* Update keyboards/dz60/keymaps/spotpuff/keymap.c
* Update keyboards/dz60/keymaps/spotpuff/keymap.c
* Added Trns labels to keymap comments.
* Revert "no idea what this is"
This reverts commit dd950f9eb3.
* Reverted dd950f9eb3
* fix vusb submodule
* Update keyboards/dz60/keymaps/coppertop/rules.mk
* Update keyboards/dz60/keymaps/spotpuff/rules.mk
* Update users/spotpuff/rules.mk
* Added GNU copyright license text
* chore: pulled the latest from master
Bring my redox layout from my latest redox branch
Bring my latest user stuff from my redox branch
* Update users/danielo515/config.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* chore: small cleanup
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Better handle LTO_ENABLE
Especially when calling from command line
* Replace LINK_TIME_OPTIMIZATION_ENABLE with LTO_ENABLE
* Remove long for LTO from show_options.mk
* first iteration of my keymap
* * move to userspace
* "script" modes
* keymap bling
* OM and RUPA keys
and tryin to micro-optimize in process_records.c
* woops
swap shifted rupas
forgot to add codepoint for OM
* Apply suggestions from code review
Co-authored-by: Drashna Jaelre <drashna@live.com>
* add call to process_record_keymap, per review
* fall through to process_record_keymap
* license headers
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Add IS_LAYER_ON_STATE()/IS_LAYER_OFF_STATE() macros
* Add docs for IS_LAYER_ON/OFF(_STATE) macros
* Remove IS_LAYER_ON/OFF_STATE redefinition in userspace
* Run clang-format on quantum/quantum.h
* Redefine IS_LAYER_ON/OFF(_STATE) as aliases of existing layer functions
Also update relevant doc entries.
Needs testing to check if this breaks existing IS_LAYER_ON/OFF usage in certain
edge cases (namely calling the macros with 0).
* Reformat layer check function docs
* Re-enable mouse keys to fix Chrome OS media keys
I'm not sure if there's a bug in Chrome OS, QMK, or both, but
EXTRAKEY_ENABLE isn't sufficient for media keys to work on Chrome OS.
Instead, MOUSEKEY_ENABLE is also required.
* Remove unnecessary SPLIT_USB_DETECT for Lily58
I've since swapped my Lily58 back to Elite-C v2 controllers with working
VBUS detection.
* Move Crkbd Esc and Ctrl keys; add some shortcuts
* Move MC_ALTT to userspace for cross-board support
* Sync Lily58 keymap with Crkbd
* Fix typos
* Trying to fix problems in my kyria steez
* repeating last commit.....
* repeating last commit on EDIT layer but swapping direction
exit
* moving the reversed desktop moves to the symbol layers on the same hand, for easier activation
* adding mac desktop movement keys to Kyria layout
* Adding readmes to my keymaps
* Removing a png...
* Update keyboards/ergodox_ez/keymaps/rmw/keymap-mac.c removing EPRM case
* Apply suggestions from code review
Great updates to various old-school or outdated ways I was doing things, removing some commented out code, etc.
* Apply suggestions from code review
Additional improvements
* Moving tapdances.cpp to userspace as tapdances.c
* reindenting the Kyria keymap to follow four-spaces convention, turning off oled on my kyria, improving the led handling on the Ergodox.
* updating led stuff on the other two versions of the keymap, removing EPRM key from main keymap
* Apply suggestions from code review
I'm adding these various removals to the config file because it seems that at this time those settings are in harmony with the ergodox_ez defaults.
* Moving encoder functions into their own userspace file
* Apply suggestions from code review
Removing settings that are now defaults, clearing out placeholder custom keycodes (smh)
* updating encoder functions.
* Moving to LAYOUT_stack for all layers, adding end of file newlines, switching to some shorter keycode aliases
* Okay, refactor is well underway.
* refactored! Also improved led handling for ergodox and rgb handling for kyria
* removing mac/windows swappable version because I don't feel like dealing with it when reflashing is so easy.
* moving LAYOUT_stack into kyria.h
* moving the alternate default layer down next to QWERTY
OLED Display fixes
Add support for RGBLIGHT Layers
Add gaming layer to corn and kyria
RGBLight Startup Animation fixes and improvements (uses matrix_scan now!)
Pimoroni Trackball support added (IT'S RGB!!!)
Fix issues due to code changes
* Add Chrome OS specific keys to 75_ansi/spidey3
* Clean up duplicative settings in rules.mk
* Refactor spidey3 userspace to use rgb layer blink
* Blink green on wakeup
* Improve _FN layer indicator
* Glyph transformation modes: wide, script, fraktur, and enclosed characters
* Add spider unicode glyph
* Fix compile error when NO_ACTION_ONESHOT
* Add a few more emoji
* Further refinement of lighting layer usage
* Fix reversed yes/no ack
* Lighting layers override RGB off
* Fix missing wide and incorrect script numbers
* Add LOL and surprise emoji
* Add missing break in switch statement
* Trim firmware size
* Use usage ID definitions in report.h
* Some minor whitespace cleanup
* Disable some unused features to reduce firmware size
* Print version on startup
* Seed rand() on first keystroke
* Add a key to immediately sleep CrOS
* Switch to Bootmagic Lite
* Trim down firmware size a little bit more
* Make RGBLIGHT_MODE_TWINKLE+4 my default
* Scan rate debug / fix version printing
Delay printing version on startup (console may not be ready)
Better scan rate reporting
* Disable locking caps, etc. to save more space
* Enable LTO
* Better seed for rand()
* Set MAX_LAYER for some performance improvement
* Another scan rate improvement
* Set manufacturer
* New startup animation
* Add GUI lock for F-keys (for CrOS)
* Add visual indication for glyph replacement and F-keys GUI lock
* Some cleanup; run cformat on spidey3 userspace
* Cycle between debug verbosity options
* Fix disable RGB Lighting after wakeup on Mac
* Branch point for 2020 May 30 Breaking Change
* Migrate `ACTION_LAYER_TOGGLE` to `TG()` (#8954)
* Migrate `ACTION_MODS_ONESHOT` to `OSM()` (#8957)
* Migrate `ACTION_DEFAULT_LAYER_SET` to `DF()` (#8958)
* Migrate `ACTION_LAYER_MODS` to `LM()` (#8959)
* Migrate `ACTION_MODS_TAP_KEY` to `MT()` (#8968)
* Convert V-USB usbdrv to a submodule (#8321)
* Unify Tap Hold functions and documentation (#8348)
* Changing board names to prevent confusion (#8412)
* Move the Keyboardio Model01 to a keyboardio/ subdir (#8499)
* Move spaceman keyboards (#8830)
* Migrate miscellaneous `fn_actions` entries (#8977)
* Migrate `ACTION_MODS_KEY` to chained mod keycodes (#8979)
* Organizing my keyboards (plaid, tartan, ergoinu) (#8537)
* Refactor Lily58 to use split_common (#6260)
* Refactor zinc to use split_common (#7114)
* Add a message if bin/qmk doesn't work (#9000)
* Fix conflicting types for 'tfp_printf' (#8269)
* Fixed RGB_DISABLE_AFTER_TIMEOUT to be seconds based & small internals cleanup (#6480)
* Refactor and updates to TKC1800 code (#8472)
* Switch to qmk forks for everything (#9019)
* audio refactor: replace deprecated PLAY_NOTE_ARRAY (#8484)
* Audio enable corrections (2/3) (#8903)
* Split HHKB to ANSI and JP layouts and Add VIA support for each (#8582)
* Audio enable corrections (Part 4) (#8974)
* Fix typo from PR7114 (#9171)
* Augment future branch Changelogs (#8978)
* Revert "Branch point for 2020 May 30 Breaking Change"
* added git codes
* started git layer
* finished structure for git layer. MOD: replaced mouse with mod keys on right hand
* layout changing layer
* mod enter. default qwerty layer. removed mods on number layer
* workman layout. git log, show. blank enter and bsspace
* config layer. toggleable ctrl/alt for OS
* removed keymap comments
* strings and combos layers. sarcasm and ctrl_ctv. RGB configs
* reintroduced enter and bspace. delete backspace as a function. git push -u and checkout -b
* string macros
* OS specific home/end
* OS mac & win keys. N delete global backspace
* refactored backspace functions
* ctrl lctv macro
* base layer toggle fix
* whitespace
* BS + L for FF and chrome
* replaced 1 keycode with userspace
* added userspace config
* remove comments
* add another keycode with a variable
* moved all keymaps and codes to common file
* ctrl z mod
* removed ctrl z
* sipmlified OS functions
* moved is_win to keyboard level
* added mac alt tab
* added ctrl tab in mac + clean up variables in art.h
* tild string macro. added mac left/right + home/end
* mac ctrl backspace
* enum layers for default layout
* added ergodone keymap
* ergodone compiles
* clean up
* clean up
* removed obsolete OS_HOME/END
* removed var
* added ctrl nav to split75
* ergodone clean up + caps lock fix 75
* fix mac ctrl alt on right handside. added mac alt tab left right
* fix ergodone config override
* fixed alt left right not working on mac
* added OS ctr_alt
* mac ctrl del. fix tild
* simplified tild macro
* git stash apply
* send_string_remembering_lenght
* shifted strings print
* restored KC_BSPACE functionality
* moved KC_BSPC
* numpad layer on Fn
* media lights
* ergodone final clean up
* ergodone GIT AND MEDIA layers
* ergodone GIT LAYER switch
* default behaviour for all modified keys on BASE layer
* refactored logic for default keycodes
* ergodone final layers
* ctrl_cav for translation and ctrl_l fix
* toggleable layer with numpad
* comments
* numpad layer
* Update users/art/config.h
Co-authored-by: Joel Challis <git@zvecr.com>
* enable dynamic macros for split75
* git branch and develop/master
* removed esc from Nav
* ergodone: ctrl alt for shift layer
* macros and right alt for ergodone
* fix ergodone N_backspace not working on git layers
* mac language switch with alt+shift
* Update users/art/art.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update users/art/art.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update users/art/art.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/ergodone/keymaps/art/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update users/art/art.h
Co-authored-by: Ryan <fauxpark@gmail.com>
* flashing leds to indicate current os
* using rshift on shifted layers
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* more stoof
* readme update
* reverting keymap
* re-adding userspace
* new userspace needed
* no want 0 under thumb
* gettin fancier with my knob
* macro fix
* had pins for oled ver
* wait, these are the right pins
* reduntant line
* image fix
* get highest layer every day
* whoops
* correct rev name in json
* a few good catches
* what I had planned
* Replace custom RCTRL implementation with built-in LM
Caveat: sends LCtrl instead of RCtrl
* Enable VIA support in KBD6X keymap
* Disable LTO on ChibiOS boards
* Disable locking support and Magic keycodes for all keymaps
* Organize and annotate rules.mk and config.h files
* Enable Console for Melody96 keymap
* L_RANGE_KEYMAP → LAYERS_KEYMAP
* Revert "Replace custom RCTRL implementation with built-in LM"
This reverts commit 17d706a82d7e31b53cd84efeb9b2ddb9922a2368.
* Set DYNAMIC_KEYMAP_LAYER_COUNT to 3 in Doro67 and Wasdat keymaps
* Enable Bootmagic Lite for all VIA keymaps
* added koy layout to qmk on xd75 board
* added koy keymap for the atreus62 board
* reduced time for autoshift
* added documentation
* changed layer 7 to a tap toggle and adjusted mouse speed a little
* Update keyboards/xd75/keymaps/ScheiklP/koy_keys_on_quertz_de_latin1.h
* Update keyboards/xd75/keymaps/ScheiklP/koy_keys_on_quertz_de_latin1.h
* Update keyboards/xd75/keymaps/ScheiklP/koy_common.h
* Update keyboards/atreus62/keymaps/ScheiklP/koy_common.h
* Update keyboards/atreus62/keymaps/ScheiklP/koy_keys_on_quertz_de_latin1.h
* Update keyboards/atreus62/keymaps/ScheiklP/koy_keys_on_quertz_de_latin1.h
* changed keymap to lowercase name to conform with qmk guidelines
* Update keyboards/xd75/keymaps/scheiklp/rules.mk
remove unnecessary rules
* Update keyboards/atreus62/keymaps/scheiklp/rules.mk
remove unnecessary rules
* moved common files for koy layouts to the users folder and removed empty file
* Update keyboards/atreus62/keymaps/scheiklp/keymap.c
* Update keyboards/xd75/keymaps/scheiklp/readme.md
* Update keyboards/xd75/keymaps/scheiklp/readme.md
* Update keyboards/atreus62/keymaps/scheiklp/readme.md
* Update keyboards/atreus62/keymaps/scheiklp/readme.md
* [Keyboard] Added D48 keyboard.
* Updated README.
* Cleanups.
* Moved d48 to handwired/
* Added link to build process album.
* Coding conventions cleanups.
* Added DS1307 RTC!
* Minor cleanups.
* Apply suggestions from code review
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Minor refactoring.
* Readme fix.
* Moved leftover keymap-specific code from keyboard space into keymap.
* Added encoder button pins to extra matrix row.
* Updated README, updated pinout & cleaned up the glcdfont
* Apply suggestions from code review
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Update config.h
* Apply suggestions from code review
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Added default keymap. Refactored existing keymap.
* Update keyboards/handwired/d48/README.md
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Apply suggestions from code review
Co-Authored-By: Joel Challis <git@zvecr.com>
* Minor alignment fix.
* Update keyboards/handwired/d48/glcdfont_d48.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Changes as per PR.
* Apply suggestions from code review
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* initial user directory
* fix missing endif in vi mode
* fix includes per drashna and a few typos. I have not tested the userspace keymap, it is just there to help keep the user space and keymap in sync
* move babblepaste docs to md format
* clean up block quotes
* TIL clang-format - miles2go userspace
* Remove more mouse keys settings missed in #8836
* Turn off more unwanted make options
* clang-format my userspace
* Reword ergo layout docs so Crkbd is canonical
* Add a basic readme to my userspace
* Tweak Crkbd readme wording and fix typos
* Enable SPLIT_USB_DETECT for Lily58 w/ Elite-C bug
* Give Tsangan layout a real Fn2 layer
* Disable mouse keys to work around qmk#8323
I don't actually use this feature, so there's no reason for it to be
enabled anyway, and it seems to cause spurious wakeups on Windows.
* First cut at Josh Diamond's KBD75 customizations.
Includes:
* My unique keymap with ChromeOS specific keys
* Use RGB underglow to indicate Caps Lock
* Some unicode bindings
* Some changes to make debugging easier
* Updated spidey3 to be applicable to all 75_ansi boards
* Sadly, ChromeOS doesn't pay attention to most consumer codes
* Add mac layer; fix flakeyness in CAPS_LOCK underglow.
* Make layers.json match the keymap (to the extent possible)
* Major cleanup; fix broken debug persistence
* Cleanup some whitespace issues
* Fix incorrect log message.
* Rework layer indication to user RGBLIGHT_LAYERS
* Update layouts/community/75_ansi/spidey3/keymap.c
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Rename users/spidey3/rgblight.c to layer_rgb.c per suggestion
* Refactor to use set_single_persistant_default_layer().
* Use dprint/f to make logging more elegant.
* Update users/spidey3/config.h
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Update users/spidey3/config.h
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Update layouts/community/75_ansi/spidey3/rules.mk
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update users/spidey3/spidey3.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update users/spidey3/layer_rgb.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update users/spidey3/init.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Changes from code review
* Numpad layer, various keys for 75_ansi/spidey3
* Add Fn-B to toggle NKRO
* Blink rgb to acknowledge some setting changes
* Updated media control & reset key location
* Minor cleanup
Co-authored-by: Joshua Diamond <jdiamond@Deep-Thought.local>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update mousekey parameters in userspace
* Disable GRAVE_ESC in boards where it isn't used
* Tweak MODERN_DOLCH_RED and reset RGB on Shift+Toggle in KBD6X
* Disable RGB controls when Fn/Caps indicator lights are on
* Use LTO_ENABLE instead of setting -flto directly
* Add led_update_keymap, use SS_LCTL instead of SS_LCTRL
* Change TAPPING_TOGGLE from 2 to 3
* enable rgblight layers
* rgblight layers code
* switch to new rgblight layers
* testing led positions
* fix caps typo
* lights and colors working
* rules updated for different rgb use
* Extra spaces removed
* Selectively adding pieces
* Adding georgi keymap
* Adding more files, fixing make
* Smaller makefiles
* Fixing make rules
* README more inline with QMK's guidelines
* Turning off buggy assert
* Improving documentation based on a user feedback.
* Slightly better schema
* Resurrected state machine diagram
* Enable External EEPROM on Planck Rev6
* Update KC_MAKE macro to use qmk cli util
* Disable additional gradients for rgb matrix
* Update analog code for newer methods
* Update ergodox layout
* Disable Grave Escape
* Cleanup OLED code a bit
* Remove old unicode code
* Seperate RGB Matrix code from RGB Light code in userspace
* Massive overhaul an generalization of personal OLED code
Now lets hope I NEVER get a keyboard using a 128x32 in a normal orientation.
* Super tiny cleanup
* Enable Diablo layer on kyria
* clang format pass
* Additional OLED cleanup
* remove IT_PIPE duplicate and add IT_GRAD
IT_PIPE was declared 2 times, ones as ° and once as |. I changed the first declaration and called it IT_GRAD. I even fixed the definition because the ° in Italian is obtained with LSFT(IT_AACC)
* rename IT_GRAD to IT_DEGR
* fix missing music mode legend
* add missing plus_and_minus
* fix missing IT_ACUT definition
* change KC_LALT(KC_LSFT to LALT(LSFT
* Fix alignment
* remove leftover
* fix issue generated with chars while pushing
* fix typo
* add sigul folder in Planck keymaps
* fix LCBR and RCBR
* fix euro symbol
* fix RBRC
* change IT_LESS form KC_NUBS to KC_GRAVE
* add IT_TILDE and change IT_GRAV to IT_GRAVE
* initial commit
* add ideas to readme
* comment key lock
* add a bunch of new features as stated in readme.md
* check features added and list to do
* add macros on RAISE
* add F keys on numbers row on FN layer
* flag features added
* fix macro formulas
* move DESK and SGCOM under D and S
* invert IT_EACC and S(IT_EACC) to align the layout with that of the default Planck
* invert IT_EACC and S(IT_EACC) to align the layout with that of the default Planck
fix spaces for readability
* add missing legends for accented vowels
* format for readability
* move MOUSE button on B (same key that activates it) on MOUSE layer
* revert to commit befor I edit it
* initial commit
* edited to be easier to compare to _ansi.h
* remove keymap_italian_osx_iso.h and rename with edits keymap_italian_osx_ansi.h to keymap_italian_osx.h
I found out there were no difference at all
* fix missing #endif
* change the included file from italian.h to italian_osx.h
* fix debug key
* edit Numapd layer, add enter and bsps
* change TAPPING_TOGGLE from 2 to 3
* change italian_osx.h to italian_ansi.h
* rename quantum/keymap_extras/keymap_italian_osx.h to quantum/keymap_extras/keymap_italian_ansi.h
Now this file is a clone of the keymap_italian.h that appears to be working only for ISO keyboards. It also contains a few improvements for IT_PIPE (defined two times) and IT_ACUT (missing definition). Additionally it redefines LCBR and RCBR to LSFT(IT_LBRC) and LSFT(IT_RBRC)
* rename file
* redefines IT_BKSL and IT_PIPE based on KC_BKSL
* merge new italian
* add new osx_iso and osx_ansi version for italian.h and align BKSL to BSLS, fix double definition of PIPE
* rename BKSL to BSLS
* add FN_D and some comments
* add MOUSEKEY configuration
* update
* edit swap =/+ with ò/ì
* merge with master
* add MS_B to have _MOUSE when pressing B
* move RAISE on _FN
* add phone number
* remove CONTRA folder
* remove CONTRA folder
* Update keyboards/planck/keymaps/sigul/keymap.c
fix include definition
Co-Authored-By: Ryan <fauxpark@gmail.com>
* remove default planck kemap
* remove extern keymap_config_t keymap_config;
based on suggestion from @fauxpark, It's not needed as it should already be externed through one of the includes provided by QMK_KEYBOARD_H.
Co-Authored-By: Ryan <fauxpark@gmail.com>
* add user space for user sigul
* remove custom config moved to user space sigul
* comment tri layers state (moved to user space)
* remove tri layers update comment (code moved in user space)
* add secrets
* move enum and define to userspace
* Edit title
* move enum and define to sigul.h
* add thanks
* edit: moving to userspace enum, define and process_records
* add enum and defines
* add process_records
* cleaning code after moving code to user space
* add process_records
* cleaning code
* adding rules to manage secrets
* remove secretes
* first commit
* add macro timer
* add keycodes macro
* edit custom keycodes order
* add strings to send inside the secrets array
* remove codes for secrets & change secret to secrets
* edit secrets keycodes
* edit keycodes names and order
* add secrets.h and secrets.c
* add #pragma once
Co-Authored-By: Joel Challis <git@zvecr.com>
* Update .gitignore
Co-Authored-By: Joel Challis <git@zvecr.com>
* add local gitignore for secrets
* remove secrets
* update for secrets
* change FN_D to IT_D
* remove FN_D definition
Co-authored-by: pisilvio <silvio@picampus.it>
Co-authored-by: admin <admin@admins-MacBook-Pro.local>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Joel Challis <git@zvecr.com>
* Rename UC_OSX (and related constants) to UC_MAC
* Update UNICODE_SONG_OSX references to UNICODE_SONG_MAC
* Update UC_M_OS references to UC_M_MA
* Add UC_OSX alias for backwards compatibility
* Add deprecation warning for UC_OSX to Unicode docs
* Add UC_M_OS alias for backwards compatibility
* Update newly found UC_M_OS and UNICODE_SONG_OSX references
* Add legacy UNICODE_MODE_OSX alias, revert changes to user keymaps
* Add legacy UNICODE_SONG_OSX alias, revert changes to user keymaps
* Replace removed sounds in Unicode song doc examples
* convert my 60 keymap to alice
* add via to rules for alice
* remove split backspace and add backlight keycodes
* disable LTO for alice pcb
* keymap alignment formatting
* First cut at Josh Diamond's KBD75 customizations.
Includes:
* My unique keymap with ChromeOS specific keys
* Use RGB underglow to indicate Caps Lock
* Some unicode bindings
* Some changes to make debugging easier
* Updated spidey3 to be applicable to all 75_ansi boards
* Sadly, ChromeOS doesn't pay attention to most consumer codes
* Add mac layer; fix flakeyness in CAPS_LOCK underglow.
* Make layers.json match the keymap (to the extent possible)
* Major cleanup; fix broken debug persistence
* Cleanup some whitespace issues
* Fix incorrect log message.
* Rework layer indication to user RGBLIGHT_LAYERS
* Update layouts/community/75_ansi/spidey3/keymap.c
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Rename users/spidey3/rgblight.c to layer_rgb.c per suggestion
* Refactor to use set_single_persistant_default_layer().
* Use dprint/f to make logging more elegant.
* Update users/spidey3/config.h
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Update users/spidey3/config.h
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Update layouts/community/75_ansi/spidey3/rules.mk
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update users/spidey3/spidey3.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update users/spidey3/layer_rgb.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Update users/spidey3/init.c
Co-Authored-By: Ryan <fauxpark@gmail.com>
* Changes from code review
Co-authored-by: Joshua Diamond <jdiamond@Deep-Thought.local>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* feat(build): added script for compiling with docker easily
* chore: bring my own build with docker to master
* chore: delete a file that does not make sense anymore
* feat: first redox for danielo
* chore: basic compatibility between redox and my space
* refactor: removed some old stuff
* feat: added go coding symbols
* feat: name control_k and alt_j
* chore: reduce combo term
* feat: improved first layer of redox
* feat: add configurations to the redox
* feat: make alt tab more portable
* feat: small improvements to redox layout
* feat: added leader
* refactor: move leader defs to my userspace config
* chore: movement modified
* feat: more predefined keys and a a new combo
* feat: redox alt tab functionality
* refactor: move alt_tab processing to a separate file
* refactor: early return
* refactor: move process record to a separate file
* format leader function
* chore: backspace on digits layer
* feat: add extra combo
* feat: added more combos
* implement guard proposed by @drashna
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* chore: include @drashna placeholder suggestion
Co-Authored-By: Drashna Jaelre <drashna@live.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
* is_master, has_usb() move to rev2.[hc]
* Do recent helix/rev2 changes to helix/pico as well.
helix/pico/matrix.c: remove 'is_master'
helix/pico/pico.c: add 'is_master'
helix/pico/pico.h: add 'has_usb()' macro
helix/pico/split_util.c: remove 'setup_handedness()' 'has_usb()', add 'is_helix_master()' etc
* add HELIX=scan option into {rev2/pico}/local_features.mk
Made DEBUG_MATRIX_SCAN_RATE easy to use.
* Changed rules.mk to link "helix/local_drivers/ssd1306.c" only when OLED_ENABLE = yes.
* Added option to use split_common for helix/rev2, helix/pico keyboard.
how to build:
### build helix/pico (HelixPico) with helix current codes
$ make helix/pico:KEY_MAP
$ make helix/pico/back:KEY_MAP
### build helix/rev2 (Helix or Helix beta) with helix current codes
$ make helix:KEY_MAP
$ make helix/rev2/back:KEY_MAP
$ make helix/rev2/under:KEY_MAP
$ make helix/rev2/oled:KEY_MAP
$ make helix/rev2/oled/back:KEY_MAP
$ make helix/rev2/oled/under:KEY_MAP
### build helix/pico (HelixPico) with split_common codes
$ make helix/pico/sc:KEY_MAP
$ make helix/pico/sc/back:KEY_MAP
$ make helix/pico/sc/under:KEY_MAP
### build helix/rev2 (Helix) with split_common codes
$ make helix/rev2/sc:KEY_MAP
$ make helix/rev2/sc/back:KEY_MAP
$ make helix/rev2/sc/under:KEY_MAP
$ make helix/rev2/sc/oled:KEY_MAP
$ make helix/rev2/sc/oledback:KEY_MAP
$ make helix/rev2/sc/oledunder:KEY_MAP
* add matrix_slave_scan_user() to helix/rev2/rev2.c, helix/pico/pico.h
* Changed 'helix:xulkal' to always use split_common and removed ad hoc code.
Added the following line to 'helix/rev2/keymaps/xulkal/rules.mk':
SPLIT_KEYBOARD = yes
Removed the following ad hoc code from 'users/xulkal/custom_oled.c':
#if KEYBOARD_helix_rev2
extern uint8_t is_master;
bool is_keyboard_master(void) { return is_master; }
#endif
* add '#define DIODE_DIRECTION COL2ROW' into helix/{rev2|pico}/config.h
This commit does not change the build result.
* update helix readme
* keyboards/helix/readme.md
* keyboards/helix/pico/keymaps/default/readme.md
* keyboards/helix/rev2/keymaps/default/readme.md
Co-authored-by: mtei <2170248+mtei@users.noreply.github.com>
* Add Colemak layout
* Add status bar for mods & locks with a custom font
* Swap DEL and TAB
* Fix media keys and add QMK Configurator layout
* Add dead grave accent on <leader>e
* to ease the maintenance for some boards ibnuda has.
* followed ridingqwerty's suggestion on 8821.
* folloing drashna's suggestion on qmk's 8221.
* following drashn's suggestion on qmk's 8211
* WIP do not merge
* first pass at custom preonic layout
* add auto shift and reset via leader key
* Update readme
* update copyright notice
* formatting changes
* fix: use MO instead of process_record_user
* added backslash and moved grave position
* remove extraneous 'j' characer in NUMPAD template
* update template formatting
* remove process_record_user
* swap "!" with "@"
* fix readme formatting
* update readme layout image
* restore settings layer
* add windows minimize sequence
* fix: switch to correct seq function for three-key sequence
* fix: missing semicolon
* refactor: move keymap to userspace and generic 5x12 layout
* add numlock to numpad layer
* add readme
* update readme formatting
* remove unused wrappers from layout keymap
* update readme title to reflect new location
* remove alfrdmalr directory from preonic/keymaps
* add ortho 4x12 support
* add 'trilayer' settings and update keymap
* update SYMBOLS layer to SYMBOL
* remove minimize sequence
* clean up user config
* add brightness controls
* update settings ascii
* moved some symbols around to make vim/linux smoother
* [keymap] ninjonas keymap updates
* [refactor(kyria)] updating keymap for numpad layer to be transparent rather than ignores
* [keymap(lily58)] added numpad layer
* [keymap(crkbd)] added numpad layer activated through tapdance
* [fix(8170)] fixing code review changes requested by noroadsleft
* [fix(8170)] updating comments and .md files to use 'Cmd' instead of and ⌘
* [keymap(kyria)] moved OLED & encoder implementation to separate classes
* [feat] created logic to cycle through hue wheel when starting keyboard
* [feat] created logic to cycle through hue wheel and return to user's default color
* [refactor] updating OLED layout for crkbd & lily58
* [refactor] updating OLED layout for crkbd & lily58
* [fix(8070)] updating encoder.c logic based off drashna's code review
* [refactor(8070)] added key to send + Shift + M
* feat(build): added script for compiling with docker easily
* chore: bring my own build with docker to master
* feat: merge ergodox ez into latest maste
* chore: remove my build with docker file
* chore: remove my changes to process_leader
* feat: more modular user danielo515
* Apply suggestions from @ridingqwerty
Co-Authored-By: ridingqwerty <george.g.koenig@gmail.com>
* chore: more suggestions implemented
* chore: add my basic details
* Apply suggestions from @drashna
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* fix: more @drashna fixes
* feat: @fauxpark optimization
* fix: some more @drashna improvements
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* chore: small improvement on layout
* fix: some more @drashna improvements
* chore: remove some F dance
Co-authored-by: ridingqwerty <george.g.koenig@gmail.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Basic functionality to synchronize the strings and enums using C preprocessor macros.
* Updated all the custom convenience macros to work.
* Removed some duplicate update_tri_layer calls.
* Simplified the convenience accelerator macros for synchronizing enums and strings by removing the short enum names.
* Updated the CUSTOM_MACROS macro to use SS_LCTL instead of SS_LCTRL.
* Fixed a bug where the right side of the convenience layer in the Iris keymap was incorrectly listed twice.
* Removed the tenkey from the convenience layer. Added Windows 10 virtual desktop shortcuts to the convenience layer.
* Fixed a bug where the macro range was not set correctly.
* Added sigil values for the keycode enum so that additions to the sync macros will not require changes to the process_record_user ranges.
* Hacked send_string_P to work with ChibiOS boards.
* Switched to using I2C for the Iris keyboard.
* Finished a comment.
* Updated comments to explain that for non-AVR MCUs, the PROGMEM macro doesn't do anything.
* Updated the synchronization macros to use the more descriptive "NAME" instead of "CALL". Moved the Control-Alt-Delete chord macro to the synchronization macro.
* Simplified the custom macros by consolidating the macros into a context change macro instead of using alt-tab and minimize macros.
* Fixed a formatting issue where several tabs were used instead of 4 spaces.
* Added more comments to explain the synchronization macros.
* Simplified the PARAMS macro, since any parameters could be passed with a space by the declarer instead.
* Consolidated the synchronization macros into a single list. Simplified the synchronization mechanism.
* Removed the overloading macro, since it is no longer needed.
* Updated the convenience layer comments to reflect the changes made.
* Renamed the git_macros pointer table to custom_macros, since it no longer solely consists of git macros.
* Clarified that the send_string_P function's use of pgm_read_byte is different for AVR and non-AVR compilation targets.
* hope this works
* Some new things crept in
* remove nonsense config file
* spacing fix
* more spacing
* quick revert of mysterious file
* file revert take two
* take three
* take four
* deleted unneeded lines
* brought back not-unneeded line
* whitespace delete
* hope this works
* TF working with userspace
* rules for tf
* Fixed changed default files
* delete old keymap
* revert tf68 default to default
Co-authored-by: Akaash Suresh <casa.akaash@gmail.com>
* ifdef rgb stuff like a madman for RGB Coexistance
* Re-enable RGB Light on Planck
* fix RGB Coexistance issue
* Tweak feature settings for Ergodox EZ Glow
* Their powers combine, and I am Captain RGB
This one is for noroadsleft and yan.
* Limit brightness when both RGB features are enabled
* Change shutdown method
* Add RGB Coexistience stuff to keymap
* disable RGBLIGHT_SLEEP until a solution can be found
* Disable Unicode on the kyria
* Fix up Iris rev defines
* Fix up community layouts to compile properly
* Cleanup rgb stuff
* Merge ergodox keymaps
* Update CCCV macro to use tap_code16
* Enable Solenoid on C39
Because josh couldn't
* Enable RGB Light, not Matrix on rev6 keymap
* Only enable LTO on non-ARM boards
* Clean up Bootmagic OLED display
* Enable RGBLIGHT_SPLIT on kyria
Not that it does anything
* Add hotkey for discord
* Added csc027 user folder and keymaps for both keebio/iris and planck
* Moved the git_macros variable out of the process_record_user function.
* Updated the usb_led code to use the new led_update_user instead of the led_set_user function.
* Update users/csc027/defines.h
Removed the "_______" macro definition in defines.h, since it has already been defined in QMK.
* Update users/csc027/defines.h
Removed the "XXXXXXX" macro definition in defines.h, since it has already been defined in QMK.
* Update users/csc027/csc027.c
Simplified several keyboard macro definitions in the csc027.c file by switching from SS_LCTRL to SS_LCTL in their definitions.
* Condensed both the planck and iris rules files to the minimal set of declarations.
* Added my UT47.2 Swedish layout with tap dance function.
* Move tap dance over to user space
* Removed config_common from config file
* Changes to workspace with new support for code16. Tested ok
* Swedish support
* Added code16 version of tapdance to userprofile.
* Created 4th layer and updated readme file. Removed ascii rep of layout.
* Tabdance updates
* Removed duplicated RGB keys.
* Added hvp minivan config
* Fixed tapdance key maps
* Added Planck 1 space base hvp layout
* Start of hvp xd75 layout. Way to many keys
* Added working config ink test for atreus62
* fixed smaller layout changes
* Updated tap dance with option 5
* Added better thump keys
* Created lets split layout
* Removed not used modes
* Updated to correct url
* Readme file
* Atreus62 readme
* Cleanup of keymap file
* Added tap dance
* Fixed missed adjustment
* Added hvp planck setup
* Update ascii
* will this work better?
* removed ascii
* Planck 1 space setup
* Fixed ascii local
* Added Corne setup
* Changes for lets split
* Atreus62 config
* Added Lily58
* Setup corne
* Setup planck
* Updated lets split
* UT47 setup
* Setup a The Vanboard.
* Alt Ctrl
* #define D_NAVI MT(MOD_LCTL | MOD_LSFT, KC_D)
* Fix D_NAVI & plank midi
* Fixed PR comments
* Added pragma
* Moved def to user space
* Removed not used endif
* Added def to users space
* Added rules to van
* Removed not used part of config
* Removed not used layout
* Removed not needed comments
* Remove not needed keymap_config_t
* Removed broken ascii from readme files and removed not needed rules
* Added spaces to readme file
* Removed xd75 from branch
* Added userspace for d4mation. Included their keymap for the Atreus62
* Do not assign layer numbers manually
* Remove some unneeded things per @drashna's recommendation
* Fix some single line comments I missed
* Update unicode macros to use send_unicode_hex_string() instead of process_unicode()
* OBetter check for Unicode Enabled. Moved some checks into macros.c
* Use eeconfig_init_user() to set default unicode input mode
* Display logo for caps lock indication on crkbd using old OLED driver
* Add emacs read-only mode file variable to generated files
* use LTO_ENABLE instead of EXTRAFLAGS
This enables the same option, and disables action_macros, and action_functions, both of which seem to break when LTO is enabled. And this is a lot simpler to use.
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Adds layout for DZ60rev2 plate B, options 4 and 10
* Use KC_TRANS for layer keys
* Format layer0 with visual key size layout
* Add RGB controls; add start description; add KC_LOCK
* Update comments on rules.mk for DZ60
* Gets keymap compiling
* Fix wiring for shift on row 3
* Hold a with other key to send Ctrl-A before other key
* Adds compile-time defined mac-compatability media keycodes
* Adds logic in place for capturing taps (w/ timeout)
* Add send_keys(...) which can send up to 64 nested keycodes
* Implement send_keys callable with n repeats
* Tweaks some of the keymap
* Add reset keycode; add disable to custom shortcuts
* Adds a special "off" layer where bonus mod goes to layer 0, every other key KC_NO
* Adjust timeout; mousekey settings
* Changes layout of Home,End,PgUp/Dn on the dedicated arrow keys L1/L2
* PoC on rgb lighted layer indication
* Refactors color table defines
* Adds logic for controlling layer lights
* Only change state on one side of the event lol
* Switch back to Tapping Toggle for layer 4
* Add custom config file for keyboard; TT and mousekey settings
* Code cleanup; starting to refactor special ctrl tapping keys functions
* Move defines and reak out functions
* Remove debugging light
* Adjust keymaps; add enter
* Adds a couple custom macros
* Add simplified version of keymap to help debug issues
* Adds basi numpad configuration for levinson keyboard half
* Use ANSI ctrl key as layer 1 for better one hand (`)
* Adapt to new 8bit hue from #5547; layer enum use everywhere
* Move custom code out to users/ space
* Flip col pins, move key assignments to "left hand"
* Update readme
* Implement placeholder macros
* Notes
* Reduce tapping time for SFT_T(/)
* Adds vim features; refactors things
* Adds fork of the vim features written by xton
* Use correct backspace keycode
* Add VIM_ESC
* Add "OFF" to the RGB/HSV definitions
* Clean up rules, use new "OFF" definition
* Add windows KC_CALCULATOR key to numpad
* Reformat layers with better guide; change layer names
* Add sleep key
* Change timeout delay
* Add a "code paste" which surrounds a ^V with ```
* Try removing shift tap on rshift /
* Update macros
* Update the "code paste" macro
* Update keymap with reset, calc, equals
* Update keyboards/dz60/keymaps/twschum_b_4_10_simple/keymap.c
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Update keyboards/dz60/keymaps/twschum_b_4_10/keymap.c
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Update users/twschum/twschum.c
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Update users/twschum/twschum.c
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Revert quantum/rgblight_list.h
* Better name for split space layout; rename KEYMAP->LAYOUT
* Rename KEYMAP->LAYOUT
* Use simpler :flash command
* Clean up layout files
* Use qmk's MOD_MASK_CTRL
* Sync lufa submodule
* Cleanup from noroadsleft's PR comments
* Modernize vim layer code
* Add Kyria Keymap
* Enable all RGBLIGHT Animations for ARM and high capacity AVR
* Reduce GNUC version for __has_include
* Cleanup Ortho 4x12 Community layout
* Update Collide 39 keymap
* Cleanup Keymaps
* Enable full 30 LEDs for Ergodox
* Change EEPROM Load timing
* Use RGB Matrix on Planck Rev6
* Use correct keymap swap
* Enable everything for ARM
* Only enable rgb sleep on avr until crash is fixed
* Add additional Kyria keymap config
* Overhaul Kyria OLED display
* Improve kyria keymap based on usage
* Minor tweaks to rules
* Update OLED code to truncate properly
* Fix RGB Light layer indication
* Switch all of biton32 to get_highest_layer function
* Fix OLED Keylogger display
* Run qmk cformat over all of my user files
* Slight tweak to kyria based on usage
* Move around LALT_T config
* Add comments about base wrappers to keymaps
* Another cformat pass
* Temp fix for VUSB boards and NKRO
* Convert tabs to spaces in rules.mk files
* Only enable RGBLight if it's enabled
* Add Encoder Flip setting
* Update OLED font file
* Add issmirnov {user, ergodox, levinson} files.
There are enough interesting QMK tricks in these layouts that it seems
worth it to share with the broader community. Big thanks to Drashna for
inspiration, as well as all the wonderful creators of QMK documentation.
Some highlights:
- Common layout shared between levinson and ergodox_ez
- TAP_TOG macro for fast layer switching
- Autogenerated keymaps ascii art with git hooks
I will do my best to do periodic rolls here, but the source of truth
will always be https://github.com/issmirnov/qmk-keebs
* Incorporate review feedback.
- Remove CLEAR_EEPROM in favor of built in EEP_RST
- Remove custom handlers for audio on bootup and shutdown
- Remove plethora of unneeded includes
- Remove deprecated and dupliated config options
HUGE thanks to drashna for the review!
* Apply suggestions from code review
Huge thanks to drashna@ for a very thorough review and the very useful suggestions.
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Remove unclear optimization
This was an artifact from some other keymap I saw.
* Enable link-time optimization
* Make RGB static gradient ranges shorter
* Shift Quefrency media keys to the right
* Shift KBD67 media keys to the right
* Move some 60% keys from function to adjust layer
* Set "extra" Lily58 keys to browser back/forward
* Remove Instant60 EEPROM hack after #6968
* Remove unnecessary bits from macropad keymaps
* Update KLE images
* Add Plover layer, remove unused layers
* Add rgb indicator for success/failed sequences
* Add RGB effects
* Add RGB
* Add effects for start and end of a leader sequence
* Add PLOVER layer
* Add RGB
* Add RBG
* Minor clean up
* Minor clean up
* Minor clean up
* Minor clean up
* Rename rgb_light to rgblight_user and fix all references to it
* Remove unnecessary guards
Remove unnecessary matrix_scan in rgb post_init function
* remove trailing newline
* initial commit
* README
* Unique id
* info.json
* layotus
* br
* Move to handwired
* cleanup
* Disable command for fruity out of flash space
* Old compiler
turn off command
* Move grave/tilde and backslash/pipe to left hand
* Shift media keys to be aligned with home row
* Update KLE images
* Mention new media key location in readme
* Turn off a couple more features for explicitness
* Add Planck keymap and custom keycodes to userspace
* Add Preonic keymap and extract common ortho layers and keycodes
* Add Leaf60 WKL keymap
* Add M60-A keymap
* Add Levinson keymap
* Fix links in personal readmes
* Use flash target
* Remove duplicate definition
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Remove superfluous line endings
* Planck and preonic encoder should have the same behavior
* Use higher level API
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Use layouts to reduce planck/levinson duplication
* Update flash instructions for levinson
* Setup keymaps and userspace for Rishka
* Creates a keymap for Ergodox Ez, bdn9 and Dactyl Manuform 5x6
* Update bdn9 config with suggested change
* Add pragma to other header files
* Apply suggestions from code review
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Updates from review from fauxpark
* Updates from review
Swap to keyboard_post_init, layer_state_t and use layer state for encoder
* Updates from review
Swap to keyboard_post_init, layer_state_t and use layer state for encoder
* Add missing change from review
* Enable PERMISSIVE_HOLD and TAPPING_FORCE_HOLD
* Fix indentation in userspace
* Shuffle around more Lily58 symbol keys
* Reformat KBD67 keymap and KLE images
* Fix Lily58 lower layer image
* Reformat Quefrency keymap and KLE images
* Fix KBD67 KLE images... again
* Add KLE links for Quefrency
* Reformat 60% layouts and KLE images
* Move Super key back to right half of Lily58
* Move Lily58 ins/del out of the way of numbers
* Fix bottom row of Lily58 KLE image
* Initialize ergodash rev 1 keymap
./util/new_keymap.sh ergodash/rev1 yet-another-developer
* Add user space configurations referenced from drashna
* Start community layout for ergodash in ortho_5x14
* Remove unused layers
* Add userspace layers
* Add Userspace gitignore
Hide Secrets
* Remove userspace unused drashna features
* Scrap default keymap and follow drashna's template
* Add code referenced from kuchosauronad0
* Make sure that the author is named Developer
* Replace middle keys del and bksp with curly brace
* Reduce ONESHOT_TIMEOUT from 3sec to 2sec
* Remove adjust key AG_SWAP
* Disable UNICODEMAP_ENABLE, remove code causing build fail
* Increase TAPPING_TERM to 240
Reason: Because Space is also LOWER, space sometimes not registering.
PS: I dont want to #define RETRO_TAPPING yet
* Update KC_MAKE to use :flash
* Remove TAP_ONCE, use tap_code
Signed-off-by: Developer <anotherdeveloper@icloud.com>
* Remove redundant code implementation of keyboard_post_init_user
https://github.com/qmk/qmk_firmware/pull/7046
users/yet-another-developer/leader.c
```
static bool has_ran_yet;
if (!has_ran_yet) {
has_ran_yet = true;
startup_user();
```
Comment for lines +11 – +14
@drashna: Not needed anymore. You can use keyboard_post_init_user now.
Signed-off-by: Developer <anotherdeveloper@icloud.com>
* rebaselined the whole fork and added cool matrix animations
* Updated dfu bootloader rules, oleds working on test map
* Moving test branch into main
moving my _test branch files into the main since the repo is now in the dev branch, don't see any reason to keep separate folders.
* Update keymap.c
Adding DOT to number layer
* added LED sleeping
* working on getting matrix rgb to sleep upon usb suspend
uploading to github for qmk staff help
* Added master sleep on usb suspend
Unfortunately the sleep function does not work on the slave side so will probably revert this change later
* bringing hhkb config up to current with other tominabox1 configs
* Update config.h
since master side is the only one that sleeps, going to disable this for now.
* testing oled stuff
* Update rules.mk
* tinkering with oled still
* Finally fixed custom image with corne doug
* Adding keymap to dimple instead of screwing up the upstream references.
* Changed oled image to peepo ggers
* working on oled sleep
* Update keymap.c
* fixes oled wake/sleep issues
* Adding 🅱️ and BEPIS macros
* Update .gitignore
* Cleaning up and improving documentation
* Update keymap.c
* Adding my minivan keymap
* Fixed error on keymap
* fixed OLEDs not turning on and moved tapping term to the keymap file
* Changed tapping term from 200 to 250
* Revised Fkey layers, arrows, question mark locations
* Update keymap.c
* tweaked tapping term and types on CRKBD, revised layout on HHKB
* Update keymap.c
* general code cleanup, keymap displays
* Set up userspace for common keymap elements
* tapping term stuff for shift
* testing
* Fixed new tapdance for accessing number and fkey layers
* Update tominabox1.h
* stuff
* fixing function calls for userspace
* cleaning up crkbd config and moving stuff to userspace
* finally fixed oled lightup issues
* cleaning up a few maps and rules
* Removing permissive hold and returning spacefn to all boards.
* Settting up wrapper keymaps for Dimple, Minivan, and Corne
Wrappers
* small tweaks
* Update wrappers.h
* finishing wrappers on Minivan and Dimple
* Revised tapping term definition
Providing additional tapping term config for CRKBD only.
* Code cleanup and documentation
* Update readme.md
* Update readme.md
* Wrapers and continued code cleanup and documentation
* moved oled py scripts to user folder
* completed wrapper implementation of CRKBD
* added matrix startup mode - not working yet pending upstream changes
* removed unused code in tominabox1.c
* Fixing custom keycodes and tap dance indices
fixed custom keycodes and tap dance indices
Adding beginning of dimple RGB matrix definition
changed oled on corne to scrolling matrix thing
Added copy pasta
* Secondary layer tweaks
Swapping hands of numbers and symbols as well as tweaking tapping terms accordingly
* Update tominabox1.c
Continued refinement of tapping term to support better right hand symbol access.
* Fixes from pr 7014
Removed gitignore data from qmk master
Reverted changes to Drashna's crkbd keymap
Accepted changes to crkbd keymap
Added ignore to hhkb keymap - I think I need this because Teensy. Will revisit another time
* Removing hhkb keymap for rework
* Adding back hhkb keymap
Re-adding hhkb folder with ignores
* Reverting changes to Dimple default
totally did not intend to modify these
* Update keymap.c
Reverting changes to Drashna's corne map
* Accepting recommended changes
* Reduced tap hold caps delay
moved bootmagic enable to general usage
Revised tapping terms
Removed unused keycode defs
* bootmagic
* Update rules.mk
* Fixed permissions (support 7014) and bootmagic addition
Fixed permissions on Drashna's keymap and Dimple default keymap files.
Adding bootmagic to my crkbd config.
* Fixing permissions
* Change RGBLight pin for Planck Light
Move it to A0, so that the SPI? pins are available for BT hackery
* Add QMK DFU bootloader info
* Add Solenoid
* Disable annoying white LED on bottom
* Enable Solenoid on Corne
* Remove bounds for animations
* Increase debounce for Ergodox EZ to reduce repeat key issues
* Set swap hands key to be a hold-tap key
This way, it's not ANNOYING and doesn't swap the hands inteniontally
* Move MT Alt in Corne keymap
* Re-Add fine tuned control of secrets
* Squash mods to single row
* Add LRA settings to haptic feedback settings for Rev6
* Fix issue with non-Planck EZ keymaps
* Add 40 Percent Nano with Analog Joystick
* Add Collide39 keymap
* Fix OLED printing to be more flavorful
* Fix up Iris GamePad and come cleanup
* Expand OLED char map further
* Add modded characters to keylogger
* Here be dragons
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* Fix up rules for community layouts
* Some more OLED tweaks
* Add mod mask check function
* Change QMK DFU Audio pin to be correct
* Use manual STM config instead of CTPC for Collide 39
* Adding profile for Corne with tap dance Swedish support.
* Remove extern keymap_config_t keymap_config as no longer needed
* Changed to use tap_code over register_code
* Removed persistent_default_layer_set
* Moved macros to hvp user space ink tap dance code
* Removed not used functions
* Moved to an ifbased include statement
* Removed not needed characters
* [refactor] updating ninjonas layout blocks and standardized LOWER & ADJUST
* [feat] added new macro M_TERM to open MacOS terminal app
* [feat] introducing mod-tap functionality on keymap
* [fix] fixing oled turning on when it feels like it. thanks @drashna for helping
* [feat] updating OLED to rotate logo 180 degrees
* [feat] updating keymaps to reflect VSCode frequent habits
* [refactor] converting crkbd modifier keys to layer blocks
* [fix(#6903)] converting _delay_ms to wait_ms on launching terminal macro
* Initial Lily58 keymap
* Still not sure if these thumb key placements are optimal or not. I
might want to move space (enter) one key to the left (right),
respectively.
* Also unsure how I feel about Esc on a mod tap key with Ctrl... might
move it back to its own key and relocate the = key.
* Missing bindings for Print Screen, Scroll Lock, Pause/Break.
* Make Lily58 layout support operation without numrow
* Move some Lily58 modifiers around
* Move nav keys to more consistent locations
* Rebinding shift on Raise is stupid
* Don't stomp Ctrl on the Lower layer
* Tweak bottom row a little bit
* Align bottom row in KBD6X keymap to match LAYOUT macro
* Remove TAP_HOLD_CAPS_DELAY override in userspace
* Change default USB polling rate to 1000 Hz
* Move media controls to nav cluster on Wasdat
* Add dz60:konstantin_b keymap
* Port personal keymap to 60_tsangan_hhkb
- add 60_tsangan_hhkb layout to plain60
- Fix bug in split rs in plain60
- use community and user based layout for 60_tsangan_hhkb
- set up audio for plain60 only
* Add LAYOUT_60_ansi_split_bs_rshift
* Turn off more unnecessary features by default
* Double TAP_CODE_DELAY due to more media key issues
Even with this change, some of the rotary encoder turns on my BDN9's
volume knob still seem to get dropped. It's possible there's something
wrong with the encoder itself. (Maybe the TAP_CODE_DELAY actually causes
QMK to miss an encoder turn? Unclear.) The other knob (backlight
brightness) works fine, FWIW....
* Restructure userspace config.h a bit
* Hack around Instant60 Via EEPROM conflict
Remove this when #6589 is fixed for Via boards.
* Add backlight breathing and (EEPROM) reset to BDN9
* Add keymap for 9-Key macropad
* Add a quefrency keymap
* New Alt-ernate layouts
* Enable Per Key Tapping Term to preserve sanity
* Use underglow and mod lights for status on Corne
* Update the drashna_ms keymap for quefrency
* Disable Audio since there isn't enough space
* Update KC_MAKE to ues :flash target
* Cleanup ergodox layout
* Enable i2c support for Iris
* Add keymap support for CG_SWAP
* Enable RGB Matrix Shutdown mode
* enable heatmap
* Update gitlab CI to install python3
* Remove game macros
These are no longer needed, and haven't been used in ages
* Cleanup planck layout
* Add RGB Matrix fun and RGB cleanup
* Add keycode and config for RGB Matrix idle animations
* Clean up rgb idle animation code
* Add rgb idle keycode to keymaps
* Fix issues with rgb matrix idle animation
* Fix some handling for idle animation
* Reduce idle animation timeout to 15s to be more reasonable
* fix up rgb stuff
* Fix isses with rgb functions not being called for matrix
* Use custom EEPROM Magic Number so testing is easier
* Extend Default Layer macro to support a lot more layers
* Fix bjohnson macropad
* Adjust KC_MAKE to process mods for more consistent behavior
* Fix up rgb stuff on corne
* Corne OLED Overhaul
* Fixes a number of issues with weirdness.
* Fixes issues with keylogger (should be more reliable now)
* Modulaize the OLED render sections
* Rewrite layer display code
* Update URL for Font Editor
Due to odd issues, I ended up rewriting from scratch. And using PROGMEM versions, since I think I was getting memory overflows.
* Update polling rate on all keebs
* Fix planck ez layout config
* Remove macros from Viterbi
* Add missing void parameter declarations to *_light functions
* Add doro67/multi:konstantin keymap
* Allow FNLK to be canceled with Esc
* Function layer → Fn layer in keymap comments
* Enable Fn layer tap dances only if LAYER_FN is defined
* Update KBD6X keymap spacing to match LAYOUT spacing
* Add regular FNLK to userspace, update keymap comment labels
* Rename KC_BRK → BREAK, KC_SYSR → SYSRQ in userspace
* Change mousekey positions in KBD6X
* Disable Console in KBD6X to reduce firmware size
* Return false in process_record_* only when overriding existing keys
* Fix Caps light not working after LSFT_FN
* Refactor Fn/Caps light, fix sequencing issues
* added combos
* minor adjustments, added combos
* Add second encoder, add modifiers to encoders
Added a skeleton for the possibily having a second encoder.
Added 9 modifiers for the first rotary encoder:
- None
General navigation. Page up/down
- SHIFT
Fast navigation. Home/end
- CTRL
Vertical navigation. Up/down
- CTRL+SHIFT
Horizontal navigation. Left/right
- ALT
Audio volume control.
- GUI
Browser navigation(windows). Forward/backward
- ALT+SHIFT
Form navigation. Tab up/down
- ALT+CTRL
Media control. (Play|pause)/mute
- HYPER
Media navigation. Next/prev track
Key codes are stored in `uint16_t encoder_actions[2][9]`
* Add second encoder, add modifiers to encoders
Added a skeleton for the possibily having a second encoder.
Added 9 modifiers for the first rotary encoder:
- None
General navigation. Page up/down
- SHIFT
Fast navigation. Home/end
- CTRL
Vertical navigation. Up/down
- CTRL+SHIFT
Horizontal navigation. Left/right
- ALT
Audio volume control.
- GUI
Browser navigation(windows). Forward/backward
- ALT+SHIFT
Form navigation. Tab up/down
- ALT+CTRL
Media control. (Play|pause)/mute
- HYPER
Media navigation. Next/prev track
Key codes are stored in `uint16_t encoder_actions[2][9]`
* Clean up; added combos
Combos:
- CV: Copy
- XC: Cut
- ZV: Paste
- QP: KC_SLEEP
* Fix LEADER_DICTIONARY to be more useful
* Add documentation
* Minor fixes
* Raise TAPPING_TERM
* testing
* Rearrange modifiers
* Fix kc being stored in uint8 instead of uint16
* Update documentation
* Clean up
* Remove excess comments
* Put encoder_actions in progmem
* add Userspace and keymaps
* Adding keymaps for zeal60 and iris
* Created my own tap dance that toggles RGB Mode based on whether I toggled caps lock or not
* parent 578ed42a7f
author Seth Barberee <seth.barberee@gmail.com> 1565065903 -0500
committer Seth Barberee <seth.barberee@gmail.com> 1565065903 -0500
move to userspace
add zeal60
* update based on review
* move userspace to github name
* Update MODERN_DOLCH_RED color
* Remove unused RAL_LAL tap dance
* Disable Space Cadet on all boards
* Rework SEND_STRING_CLEAN into CLEAN_MODS, fix DST_P_R/DST_N_A
* Disable unnecessary underglow animations
* Rearrange feature flags in rules.mk files
* Change custom colors from structs to defines
* Add some explicit initializers
* Add MODERN_DOLCH_CYAN color
* Add IS_LAYER_ON_STATE()/IS_LAYER_OFF_STATE() macros
* Add led_set_keymap() template function
* Change underglow color based on Caps/Fn state
* Preserve val when changing underglow colors
* Only trigger Fn light for Fn layer
* Refactor fn_light() and caps_light() slightly
* Add comments to fn_light() and caps_light()
* Xulkal changes
Refactor rgb & encoder menu
Hadron Keymap
Refactor oled menu
* Fixing horizontal OLED data display
* Reverting changes to take to separate prs
* Fix my Tap Dance issues after I broke them
* Cleanup and organization of userspace documentation
As well as some additional cleanup of functions due to review of documentation.
* Enable Tapdance on Glow and remove more animations
* Revert to Eager PR debouncing
* Add better check for startup animation
* Move where RGB Matrix defines are listed
* Limit RGB Matrix max val
* Update keyboard for Iris Rev 3 conflicts
* Enable encoder support on planck ez
* Remove is_master check from corne\'s OLED code
* Overhaul OLED screens for my Corne
* One last removal
* Show RGB valu On both sides
* Updates for OLED display info
* Fix compile issues for rgb config
* Disabled Space Cadet for all drashna keymaps
* Fix OLED Screen configs
* Minor OLED Tweaks
* Revert some Iris changes
* Fix song include
* Handle MAKE macro for the Corne boards better
* Add super hacky-hack for eeconfig initialization
* Add audio support for Fractal since Elite Cs support it
* Add defines for keycode steps
* Add White layout
* Update Corne RGB info
* Add fun effects to layer indication for RGB Matrix enabled boards
* Use proper define for product name detection
* Update formatting
* Use custom timeout mechanism for OLED timeout
* Fix up OLED screen HSV code for new HSV structure
* Better handle turning off RGB Matrix when sleeping
* Disable MultiSplash Animation
* Change Iris back to using serial
* Why was RGB disabled?!?!?!
* Limit val in rgb_matrix_layer_helper function
* Remove EECONFIG setting for RGB matrix
* Basic Rev 2 implementation
* Updated LED defines and added Extra encoder support
* Fixed rgb pin assignment
* Physically accurate LED positions
* Single Color Band scrolling left to right effects
* Spirals, Pinwheels, and Documentation....Oh My!
* Spiral effect band thickness adjustments
* Fixing animation spin directions
* Full hand LED positions
* Basic Rev 2 implementation
Updated LED defines and added Extra encoder support
Fixed rgb pin assignment
Physically accurate LED positions
Full hand LED positions
Moving rev2 folder
* RGB Center Point LED position update
* Fixing led config commas
* Fixing led config commas
* fix enter key
* fix enter
* Small changes to default
* update default
* typo fix
* update default
* Fixing defines & led config, turned full hand & extra encoders into rules.mk feature
* Refactored rules.mk to have a post_rules.mk
* Forgot to offset the matrix to led map due to the edge led additions
* Updated LED flags and fixed my keymap
* Update keymap.c
include speed controls for RGB
* Fixing more rules.mk and adding keymap like encoders functionality
* Sol Rev 2 Implementation
* Minor fixes
* Keymap fixes
* Fix Colemak, add lock keys
Zeroing out spd in eeconfig_init_quantum
Switched to block read & update
Update tmk_core/common/eeconfig.h
Co-Authored-By: Drashna Jaelre <drashna@live.com>
Fixing init compile error
Update eeconfig.c
Dead / Missing API cleanup
alignment
* Add missing TD_RSF_RCT tap dance
* Use standard QMK HSV and RGB structs, fix Godspeed colors
* Move PROGMEM after the type in RGB intervals
* Add MODERN_DOLCH_RED color, use it on KBD6X
* Use 255 instead of RGBLIGHT_LIMIT_VAL in color definitions
* Remove IS_COMMAND override on Whitefox
* Add wasdat:konstantin keymap
TODO: Move it to layouts/
* Use HHKB arrow arrangement for mouse keys on KBD6X
* Move KC_APP from Ctrl to M on all boards
* Use RCT_RSF on Melody96
* Set TAP_HOLD_CAPS_DELAY to 50 in userspace
* Use RSF_RCT instead of RCT_RSF
* changes to keymaps
* changes to userspace
* changes to userspace
* removed reference to fc660c keymap which no longer exists from userspace readme
* removed preonic keymap
* Fix typo for RGBLIGHT config values
It doesn't make a difference right now since these are the defaults in
rgblight.h (which I'm just setting explicitly since some of the keyboard
configs change these defaults). However, I'd rather be explicit, so
fixing my typo. :)
* Remove mouse keys layer from Quefrency keymap
It's a fun idea, but I never use it in practice.
A delay of 10ms seems sufficient. Otherwise, media keys tapped from the
encoder of my BDN9 macropad only seem to get picked up by the OS
(Windows 10) some of the time.
* [Keymap] iris@nstickney: improve RGB init
Perfecting the rgb backlight initialization with a delay for each
color; also start and stop the animation at the "default layer"
color.
* [Keymap] iris,ergodox@nstickney fix FN on SYMB
The function key was not operational on the SYMB and SYSH layers due
to other keycodes being mapped over MO() on those layers. The
offending keycodes have been moved to other keys.
* [Keymap] add @nstickney's userspace
Pulled common code out to a userspace directory for my iris and
ergodox keymaps.
* [Keymap] iris@nstickney add image to README
Added an image from keyboard-layout-editor.com to meet the README
standard.
* iris@nstickney hue values now `uint8_t` (#6050)
* feat-user-kuatsure: abstract symbol row out
* feat-user-kuatsure: abstract grouped bracket, brace, paren out
* fix-preonic-kuatsure: remove eol as requested by @drashna
* feat-user-kuatsure: add KC_MAKE and KC_FLSH
thanks to @drashna for the help
* chore-preonic-kuatsure: remove auto shift
* chore-user-kuatsure: move leader seq's to macro syntax
* feat-user-kuatsure: add `KC_VRSN` key
plus use it preonic keymap
* chore-user-kuatsure: namespace keyboard macros `KB`
* chore-preonic-kuatsure: move some keyboardy keys around
* chore-preonic-kuatsure: remove parens, brackets, braces from lower
* chore-user-kuatsure: move tmux window shifts to dbl press leaders
* feat-user-kuatsure: add a computer lock leader seq
* fix-preonic-kuatsure: go back to lower brackets
* chore-preonic-kuatsure: clear out raise
* feat-various-kuatsure: add meh + tab mod tap
* chore-preonic-kuatsure: `raise` eats `game_mod` layer
* fix-preonic-kuatsure: reverse pg up and pg down
* chore-user-kuatsure: add double tap to turn off music
* chore-user-kuatsure: move like seqs together
* chore-preonic-kuatsure: add a few more items to the num pad on raise
* feat-user-kuatsure: re-enable td for <> keys
* chore-user-kuatsure: give a little more grace period for leader
* fix-user-kuatsure: give lock leader a gui buffer
no timer or anything, but alfred doesn't boot up as quickly as I would like sometimes
gui doesn't do anything but gives a little bit of a time bump
* fix-user-kuatsure: changes from @drashna review
* Switch Quefrency from flaky I2C back to serial
* Lower mouse wheel speed on Quefrency slightly
* Migrate common settings to userspace
* Enable Bootmagic Lite for consistent reset to bootloader.
* Turn off some undesired features across all keyboards.
* Remove EEPROM reset keybinding from all keyboards since Bootmagic Lite
also does an EEPROM reset.
* Set backlight and underglow increments consistently across all
keyboards since lots of them like to override the deafults.
* Set mouse keys consistently across all keyboards.
* Update function layer keymap images
* Re-enable Audio
And there was much rejoicingmake keebio/iris/rev2:drashna AUDIO_ENABLE=yes!
* Re-add debounce to ergodox EZ
* Fix rgb matrix helper function
* Make sure that RGM Matrix is checked properly
* Fix merge commit?
* Disable more RGB matrix modes
* Increase Debounce for Ergodox EZ
The performance improvements have made it necessary, actually
* Consolidate RGB Matrix layer indication function
And changes to iris
* Fix lighting issue for gamepad
* Update Corne Keyboard configuration
* Update Corne Keyboard layout
* Update KC_MAKE macro to better handle crkbd split
* Tweaks to Corne Keyboard Layout
* Enable RGB Matrix Sleep
* Update my code to use layer_state_t typedef
* trying to make my global keymap
* refactoring the old keymap using userspace
* getting there
* move readme and remove community layout
* use pragma once instead of ifndefs
* just make iris work
* iris decent
* better naming
* add some modifiers on the home row
* use symbol and sysctl layers
* fix up
* a bit faster
* add < and > on symbol layer
* apparently im not using z all that much..
* okok
* fix up stuff
* led init is back
* bring back led indicators
* Update keyboards/ergotravel/keymaps/pvinis/config.h
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* not needed
* not needed
* delete these for now, until I use the userspace code
* remove katamari from here. made a new pr for it
* lower case
* drashna suggestion :)
* move files to correct place
* fix missing command
* Initial Zygomorph 5x6 code
Split is not working yet
* layout changes
implement 4 row config option (not done yet), remove layout comments in layout.c
* Zygomorph layouts for 5x12, 5x6, 4x12, and 4x6
Also, info.json *should* be nearly usable
for the configurator
* temporary fix for pin D5 being broken
* show D5 issue comment
* add build notes
* Pin B7 broken in split why?
* remove fix
* Fix some pin assignments
* begin to fix keymap
* Create new 5x6 layout
* update key positions
* Initial Zygomorph 5x6 code
Split is not working yet
* layout changes
implement 4 row config option (not done yet), remove layout comments in layout.c
* Zygomorph layouts for 5x12, 5x6, 4x12, and 4x6
Also, info.json *should* be nearly usable
for the configurator
* temporary fix for pin D5 being broken
* show D5 issue comment
* add build notes
* Pin B7 broken in split why?
* remove fix
* Fix some pin assignments
* begin to fix keymap
* Create new 5x6 layout
* Rough first pass at split common conversion.
Keymap cleanup to cover just the basics.
Broke OLED code out into separate example.
* Fix readme
* Removal of old encoder / oled driver, fix for layout macros
* small update
* xulkal zygomorph keymaps
* Removed the LED_MIRRORED option as leds are always mirrored on Zygomorph
* Xulkal keymaps update
* split rgb light support
* fix line endings
* Apply suggestions from code review
Co-Authored-By: zvecr <git@zvecr.com>
* More layout and compile fixes from pr review
* Cleaning up rules.mk files
* Apply suggestions from code review
Co-Authored-By: zvecr <git@zvecr.com>
* Updating defaults
* Apply suggestions from code review
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* clean up rgb matrix extern usage
Moved rgb matrix boiler plate into macros
Rebased onto typing heatmap pr
* Fixing the reversed frame buffer access in digital rain
* Fixing digital rain & typing heatmap if keyreactive effects are not enabled
* Apply suggestions from code review
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Adding parenthesizes to DRIVER_LED_TOTAL where necessary
* Updated docs
* added notes about parentheses
* Disable a bunch of reactive modes
* Enable rgb matrix for Corne Keyboard
* Convert CRKBD to rgb matrix
* Add Gergo keyboard layout
* Make Diablo 3 tap dance better
* Add basic support for Planck EZ
* Fix RGB Matrix stuff
* Fix keycodes for Planck EZ
* Update CRKBD OLED stuff
* Fix typo for sleep on ergodox glow
* Improve my gergo layout
* Scrolling OLED key logger!
* Change gergo layout
* Hnadle unicode keycodes if unicode is disabled
* Disable COMMAND/CONSOLE for gergo
* Fix right side control
* Re-enable LTO for all platforms
Since I got updated arm gcc binaries that no longer error out on lto
* Update formatting to match newer community standards
Poor 2 space
* Re-alight startup animation to use new HUE range
* Streamline gitlab ci scripts
* Disabled Space Cadet
* Add support for breathing table
* Enable new LTO Option
And clean up defines that will now be repeatitive
* Remove vscode settings
* Additional formatting cleanup of config.h files
* Add FnLk to Melody96 bottom row
* Update conditional in userspace makefile
Thanks @drashna
* Add F keys to Melody96 Fn layer
* Add FN_ESC alias to userspace
* Update KBD6X keymap
* Fix RGB_MATRIX_ENABLE constant name in #if
* Remove trailing \ from LAYOUT macro calls
* Set RGB mode on EEPROM reset in KBD6X
* Swap right and middle mouse buttons in KBD6X
* Rearrange RGB controls in KBD6X
* Update keycode aliases, replace CLEAR with DEL_NXT in KBD6X
Add Clear to KBD6X as RCtrl+`
* Convert code to 4 space indents
* Tweak RCTRL layer functionality
* Replace NUMPAD custom keycode with layer state logic
* Update RGB_MATRIX_ENABLE check
Co-Authored-By: vomindoraan <vomindoraan@gmail.com>
* Expose unicode_saved_mods
* Add UNICODEMAP shift pair functionality and XS keycode
* Add XS to keycode reference documentation
* Pick pair index based on both Shift and Caps Lock state
* Add XS to Unicode feature docs
* Clean up process_unicode* headers
* Extract unicode_map index calculation into function
* Pick pair index as XOR rather than OR of Shift and Caps states
* unicode_input_start() has to be called before the unicode_map index is calculated
* Replace unicodemap_input_error() with more generic unicode_input_cancel()
* Replace register+tap+unregister with tap_code16(LCTL(LSFT(KC_U)))
* UNICODE_OSX_KEY → UNICODE_KEY_OSX, UNICODE_WINC_KEY → UNICODE_KEY_WINC
* Make keycode range checks more robust
* Fix keycode range checks for different input modes
* Add UNICODE_KEY_LNX, update docs
* QK_UNICODEMAP_SHIFT → QK_UNICODEMAP_PAIR
* XS → XP, update docs
* Tweak Unicode docs
* Use recently added MOD_MASK_SHIFT and IS_HOST_LED_ON helpers
* Update Unicode table in docs/keycodes.md
* Update Unicode docs per review comments
* Replace references to Mac OS X with macOS in Unicode docs
* As of v0.9.0, WinCompose supports all possible code points
* Expand descriptions in XP docs
* Update keycode table and cycling docs
* Further expand cycling docs
* Start to standardize macro timer
* Update Fractal layout
Specifically, limit the RGB Lighting, since it's too many for the power, and only have the KITT annimation on the front
* Update Iris keymap to use I2C for transport
* Remove TAP_CODE_DELAY from keyboard in favor of global setting
* Remove Woodpad
Since it\'s no longer in my possession
* Only enable LTO on AVR boards
* Run matrix_scans while doing startup light
* Run matrix_scan to get split keyboard code synced properly
* Fix rgb mode
* Remove custom debouncing settings
* Make RGB Light Startup Animation optional
* Fix opt def
* Remove extra tap code delay value
* Fix references to keebio boards
* Add support for LP Iris keyboard
* Add backlight code
* Make startup animation optional
* Update gitlab ci script
* Remove port declaration
* Revert avrgcc changes to gitlab ci file
* Don't re-set mods
* Remove MACRO_TIMER define
* Add custom name for crkbd
* Add name for Prime M pad
* Add names for ortho 4x12 boards
* Add some additional handling for rgb init
* Change thumb clusters on ergodox
* Switch Orthodox to I2C
* Fix Space in ergodox keymap
* Use OSL for ergodox layout
* Ugh, can't find a good layout
* Fix typo
* Fix up animation startup
* Cries in AVR
* Fix makefiles for ergodox ez boards
* Add support for "secret songs" in my userspace
* Reset debounce to 5ms for Ergodox EZ
* Fix gitlab CI yaml file
* More crying in AVR
* Cannot use rgb light and rgb matrix at the same time due to the WS2812 rgb matrix PR until the "Coexistance" PR is merged
* Update ODox for split common and i2c
* Add split config
* Impement Split code
* Add support for xscorpion OLED code
* Add OLED display config
* Fix OLED screen font
* Get OLED set up in vertical mode
* Remove old OLED code
* add per key support for crkbd
* Fix split changes
* RGB Tweeaks
* More OLED tweaks
* Fix rotation stuff
* Fix more OLED stuff
* Remove custom Debounce from Ergodox layout since it's no longer needed
* Add keycodes for new macros to keymaps
* add macros for commonly used shortcuts
* FIx macro code and add comments
* Replaced with build in QMK keycodes
* Removed macros that duplicated QMK keycodes
* Adding new tap dance key
* Adding new tap dance code
* add code for copy/paste to tap dance
* testing tap dance enums
* New tap dance keycodes
* Fix enums
* fresh commit for a new fork for PR to upstream/master
* gaming mode added, lighting changes for other modes
* rules.mk fixed...
* fixed collision issue with aesthetic and shifty modes
* fixed collision issue with aesthetic and shifty modes
* troubleshooting game mode failing
* moved game tapdance key to default layer, fixed issue
* Use correct functions for dip switch code
* Some planck cleanup
* Hopefully fix RGB Sleeping with RGB Matrix
* Add rgbmatrix extern
* Add numpad 5x6 layout
* RGB Tweaks
* Add RGB startup animation
* Minor RGB Fixes
* Turn off RBG on planck
* Enable separate storage of EEPROM
* Update Macro pad
* Add BJohnson Keymap and minor darshna tweaks
* Clean up rgb and other code for new numpad
* Remove clicky hachy thing
* Update my code to use built in MOD_MASK defines
* Fix up modifier calls
* Tweak to KC_MAKE
* Tweak to KC_MAKE
* Add Semi-colon to numpad
* Preprocess out rgb matrix stuff if not enabled
* Formatting of KC_MAKE
* Add stuff for matrix and light rgb coexistance
* Fix bad spelling
* Change where layer indication shows based on rgblight status
* Force set mods in KC_MAKE
* Optimize CRKBD
* Update userspace with common config.h
* Add my dz60, satan and xd75 keyboard keymaps
* Fixing executable bits changed during last upstream merge
* Cleanup unnecessary files and defines
* Remove unnecessary defines from userspace config
* Add underglow controls to dz60 function layer
* Fixing merge conflicts
* Fixing exectable bits changed during merge
* Userspace update
* Add keycode for KC_MAKE
* Add KC_MAKE keycode
* Add stanrc85.c file with KC_MAKE
* Remove unused include
* Improved KC_MAKE stolen from Drashna
* Define mod mask for new KC_MAKE code
* RESET board to flash after compiling
* Remove send_string
* RESET fixed in KC_MAKE
* Change how desktop commands work
* Add DST_MOD_MASK as a config option
* DST_RMV → DST_REM
* Add melody96:konstantin keymap
* Update custom SEND_STRING
* Move feature flags from userspace into keyboard rules
* Use "Vo-", "Vo+" instead of "VoD", "VoU" in keymap comments
* Add RGB controls and numpad Unicode to Melody96 keymap
* Add RGB_SET keycode to Melody96 and RGB files to userspace
* Generate UNICODE and UNICODEMAP constants using macros
* Avoid collisions with X_* send string constants
* Use two spaces before inline comments
* Add _keymap versions of other custom Quantum functions
Not added: eeconfig_update_keymap, eeconfig_read_keymap
* Switch to UNICODEMAP in keyboard rules
* Make toggle_numpad a nested function in process_record_user
* Set Melody96 underglow color to Godspeed blue on EEPROM reset
* Remove most _keymap and _user definitions in userspace
Some keyboards misuse _user functions by defining them in the base files
instead of the corresponding _kb functions (especially led_set_user and
matrix_init_user). Until this is fixed (#5148), I've removed definitions
in my userspace that could cause linking collisions.
* Update GODSPEED_BLUE values and RGB mode keys
* Add GODSPEED_YELLOW color
* Set preferred intervals for rgblight effects
* Update tap dance function names
* Replace td_lshift_fn with generic td_mod_layer, add TD_RCTL_FN
Move TD_FN_RCTL after TD_RCTL_FN
* Replace td_fn_rctrl with generic td_layer_mod
* Add blank lines, prefer explicit initialization
* ACTION_TAP_DANCE_DOUBLE_MODS → ACTION_TAP_DANCE_DOUBLE_MOD
* Update Godspeed colors
* Add media controls to Melody96 keymap
* Add SysRq, Break combos and other keys to Melody96 keymap
* Add HOME/END keys as upper/lower on arrow-up/down
* Reduce .hex file size by turning off unneeded options
* Put digit keypad onto left hand upon RAISE; this will sometimes be preferable to double-hits of right hand
* Latest super latest version merge
* cbbrowne keymap for XD75re
* starting notes on XD75re keymap plans
* First draft of bottom row of QWERTY
* Switch my special bottom line over to QCENT
* Dunno
* Filling in wanted keys, bit by bit...
* Add copyright, extra macro
* Clean up comments, remove some experimental code I didn't like
* TODO plans for xd75re
* clean up keyboard layout
* QCENT2 is my new experiment for the main keyboard...
* Add a few more main layer keys, and modify LOWER to shift things outwards to conform with main layer
* Clean up RAISE layer to conform with main layer, remove QCENT layer as QCENT2 is the new thing
* More xd75 changes, now that I actually have it in hand
* shift keymap around, as original attempt was a bit too aggressive in keeping to the edges
* more revs to XD75
* Dropping parts of the centre keypad in favor of Keys I Really Need
* Improve documentation to conform with how builds are done now
* Improve documentation to conform with how builds are done now
* Add cbbrowne rules file as alternative to having the rules in Makefile
* Makefile not needed anymore for individual keymap
* Some revs to my keymapping
* Add {}
* Add PGUP/PGDN
* Shifted some middle-range keys around
* Needed Tilde, Backquote, and to shift RESET onto FUNCTION layer
* Wanted ~
* cbbrowne hasn't anything to do with hadron keymaps
* trim unneeded bits
* I prefer OrgMode for my notes
* Have a right-alt
* Layer keys make LED colors change
* Add sample user rules for cbbrowne
* Add source of xd75 rules
* Individualized xd75 rules
* Adopt LAYOUT to genericize the layout as an ortholinear 5x15 keyboard
* Add INSERT and EEP_RST to HS60 keymap
* Add INSERT to keymap
* Layer based RGB colors
* Move RGB code to layer_rgb.c
* New file with layer based RGB colors
* Use RGB code if RGBLIGHT is enabled
* Set RGB options in config.h
* Remove rgb enable from init user
Some keyboards misuse _user functions by defining them in the base files
instead of the corresponding _kb functions (especially led_set_user and
matrix_init_user). Until this is fixed (#5148), I've removed definitions
in my userspace that could cause linking collisions.
* Removed since options are in userspace
* Removed RGB option that was breaking one of my builds
* Remove unused options
* Removed options present in userspace, add board specific options here
* Removed code also present in userspace
* Turns out those lines were needed, added them back
* Testing changes
* Added code to ensure board read as ANSI instead of default ISO for HS60
* Setting \ key to "MOD" instead of "ALPHA" for lighting
* enable velocikey for my userspace and explicitly for my 75% layout
* add guards to only turn on RGB stuff if the RGB pin is actually defined
* update 60_ansi keymap
* update the 60_ansi_split_bs_rshift keymap
* update 66_ansi keymap
* update docs
* Update layouts/community/60_ansi/mechmerlin-ansi/keymap.c
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* Update layouts/community/60_ansi_split_bs_rshift/mechmerlin-split/keymap.c
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* Update layouts/community/60_ansi_split_bs_rshift/mechmerlin-split/keymap.c
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* Update layouts/community/66_ansi/mechmerlin/keymap.c
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* Update layouts/community/60_ansi_split_bs_rshift/mechmerlin-split/keymap.c
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* Update layouts/community/60_ansi/mechmerlin-ansi/keymap.c
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* Update layouts/community/60_ansi/mechmerlin-ansi/keymap.c
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* remove my attempt to find a good way to detect this
* move audio clicky into user space and do feature setting per keyboard
* fixup 66_ansi keymap
* update changelog
* update readme
* Convert community layout to userspace for future use
* Big readme update
* Move layer toggle to CAPS
* Readme updates
* Deleted since unused
* Removed call to unused .c file
* Change Command keycode defaults to match corresponding Bootmagic codes
* Make alternate magic key keycodes consistent
* Reflect changes from previous commit in tmk_core/common/command.c
* Remove unnecessary MAGIC_KEY_* definitions from keymaps compatible with these changes
* Swap E and BSPACE for MAGIC_KEY_EEPROM
* Add MAGIC_KEY_EEPROM_CLEAR instead of MAGIC_KEY_EEPROM_ALT
* Remove BOOTMAGIC_ENABLE checks around EECONFIG stuff
* Update Command descriptions
* Remove duplicated or unnecessary definitions in config.h and rules.mk
* Use IS_HOST_LED_ON() macro
* Add mouse acceleration to kbd6x:konstantin keymap
* Clear and restore mods when sending macros
* Make SEND_STRING_CLEAN a config option
* Add NO_ACTION_ONESHOT to userspace config
* Add kbd6x:konstantin keymap
* Prevent tap dance from sending LShift as a weak mod in KBD6X
* Move config.h and rules.mk definitions into userspace
* Add UC_WIN to UNICODE_SELECTED_MODES
* Temporarily use Bootmagic until Command is fixed
* Move common behavior from keyboards into userspace
* Update kbd6x:konstantin keymap and userspace
* Make a RCTRL layer in kbd6x:konstantin
* Make KC_ESC turn off layers
* KC_ESC turns L_FN off only if it was locked on
* Add missing record->event.pressed checks
* Move numpad toggling logic into function
* Disable Bootmagic, enable KEYBOARD_SHARED_EP with Command
* changed ortho keymaps and userspace
* changed prime_o keymap
* changed userspace
* optimized keymaps and userspace
* removed permissive hold as it doesn't seem to do anything
* defined TAPPING_TERM in userspace config.h
* Remove QUANTUM_DIR code blocks from keyboard rules
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect entire keyboards.
* remove QUANTUM_DIR code blocks from rules for default keymaps
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect default keymaps.
* remove QUANTUM_DIR code blocks from rules for user keymaps
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect "user" keymaps. (It's actually any keymap
that isn't named `default`.)
* remove QUANTUM_DIR code blocks from rules for community layouts
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files for community layouts.
* remove QUANTUM_DIR code blocks from rules for userspaces
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files for userspaces.
* Use standard KC_ALGR, remove language-specific redefinitions
* Use ALGR instead of ALTGR in BÉPO and Canadian multilingual keymaps
* Remove BE_LALT, BE_LGUI aliases
* Bocaj Layout Revamp
* Pull in Upstream (#1)
* Various tweaks for some Input:Club build processes
* change KEYMAP to LAYOUT for all new keyboards made using this script
* Add support for rev3 of the Atom47 (#2672)
* Added support for rev3 of the Atom47
* Updated Atom47 readme's
* Fix redefine error on rev2 and add maartenwut's keymap
* Fix redefine error on LEdiodes keymap
* Add Nyquist keymap (#2692)
* nyquist
* danielhklein nyquist setup
* shift left controls
* remove readme
* cleanup before pr
* ready for pr
* Adds Phantom TKL support (#2696)
* Add an info.json to phantom keyboard
* Add layouts
- KEYMAP_WINKEYLESS
- KEYMAP_7BIT
- KEYMAP_ISO
- KEYMAP_ISO_WINKEYLESS
* Add key_counts
* Add 2 missing F-Row keys
* Add TKC1800 info.json
Created an info.json for the tkc1800.
* Clueboard 60 info.json
- adds
- LAYOUT_60_ansi
- LAYOUT_60_iso
- KEYMAP_AEK
- KEYMAP
- LAYOUT_60_ansi_split_bs_rshift
* Add the Speedo keyboard
* Fix KC60 info.json file (#2707)
* change KEYMAP to LAYOUT in all the KC60 files
* Redo the info.json file
* Small fixes to TKC1800
- adjust F-row to use 0.25 spacing
- split left shift
- add key_count
* Fix some Configurator Warnings regarding LAYOUT vs KEYMAP (#2708)
* change diverge 3 KC_KEYMAP to LAYOUT
* Change KEYMAP to LAYOUT for handwired arrow pad
* change M10A to LAYOUT for m10-a
* Change KC_KEYMAP to LAYOUT_kc and KEYMAP to LAYOUT for mf68
* change KC_KEYMAP to LAYOUT for nano
* Refactor to LAYOUT
* refactor to LAYOUT-ansi and LAYOUT_iso for s65
* LAYOUT conversions for lfkkeyboards
* missed a few renames
* mini1800 for lfkeyobards support of LAYOUT
* Improve state/chord handling and clean up namespace
Some values that can never, ever, change were held in local
variables, rather than in PROGMEM. Fixed.
Change "pressed" to a signed int so the test for < 0 makes
sense, and to avoid possible weird failure modes in the
case where a key release comes in when pressed is already
zero. (Shouldn't happen, sure, but computers are weird.)
A lot of things in process_steno had external linkage for no
particular reason. They've been marked static. Stuff still
builds.
Distinguish between currently-held keys and keys that have
been held, and expose these values through a nicely-named API
so other code could, say, check on the current set of steno
chording in order to make displays. Also in passing fix up the
"state" value having external linkage so it could clash with
other people's variable declarations.
The API also provides hooks for key processing and steno chord
events, so you can monitor those events without having to
run in matrix_scan_user and recheck the values directly. Also
document these.
There is no path through processing a key that doesn't
end with a return false, so the nested return foo() are
gone and we just return false.
* Pull information from config.h and rules.mk (#2711)
* Pull information from config.h and rules.mk
* Readd the kbd75 maintainer
* Remove obsolete info.json entries (#2712)
* Clean up some long-standing errors when populating the API (#2715)
* More Configurator Warning Fixes (#2716)
* mf68_ble did not have the correct .c and .h files
* Fix JC65 KEYMAP to LAYOUT
* Change KEYMAP to LAYOUT for s60_x
* Convert KEYMAP to LAYOUT for lets_split boards
* Convert KEYMAP to LAYOUT
* more fixes to keymap for iris
* convert KEYMAP to LAYOUT for levinson keyboard
* change losinggeneration's KEYMAP to LAYOUT
* convert KEYMAP to LAYOUT
* convert KEYMAP to LAYOUT for nyquist
* convert KEYMAP to LAYOUT
* convert KEYMAP to LAYOUT for viterbi
* convert KEYMAP to LAYOUT
* convert KEYMAP and its subsidiries to the LAYOUT standard
* convert KEYMAP and its subsidiries to the new LAYOUT standard
* Normacos keymap for let's split keyboard (#2691)
* Cheers let's split keymap
* fixed typo on norman layer of cheers keymap for let's split
* fixed right handed mappings for home row
* cheers keymap for let's split redefinition
* updated Cheers keymap for let's split
* cheers keymap for let's split updated with some terminal macros
* renamed cheers let's split keymap to a more appropriate normacos
* updated normacos keymap doc / removed non functional keys
* reset let's split rules to default values
* added more spotlight search macros
* normalized keymap comments
* Moved numpad on lower layer
* hhkb jp personal keymap (#2698)
* Add JJ40 Cockpit personal keymap (#2713)
* Add JJ40 Cockpit keymap
* Fix lower layer symbols
* Add readme for "major" keyboards to eliminate more QMK Configurator errors (#2718)
* add readme to ktype keyboard
* add readme to m10a
* add readme to mini1800
* add readme to parent directory
* Revert "Pull in Upstream (#1)"
This reverts commit eeba0cec17.
* Updates to Bocaj Files
- Gave up on Tap Dance for ' -> '
+ Added another 'Secret'
+ Add ' -> ' to the Swap Hands key
+ Add Swap Hands to the ' -> ' key
+ Made Hand Swapping a momentary toggle
- Removed Auto Shift
+ Added Layer Toggle to KC_QUOTE for the _TOOLS layer
- Disabled Tap Dance
* Merge remote-tracking branch 'upstream/master'
* Updates to Bocaj
Added Game Layers, Removed Unused Macros
* Removed 'secrets.h'
* Updates to Bocaj
Remove 'secrets'.
Remove 'sendstring_workman.h' and set related layer back to qwerty due to macro compatibility issues
* Total revisioning of keymap and layout structure
* Missed readme.md file
* Bocaj - Permissive Hold setting enabled
* Switching from ErgoDox EZ centric configuration to the layout/user approach
* Bocaj - Create Userspace and Ergodox layout
* Update settings.json
* Pushing local updates
* Reverting .vscode/settings.json
* Adds pretty_osx and _win wrappers
* Utilize Windows and Mac Wrappers
* Update layouts/community/ergodox/bocaj/keymap.c
* Updates to Bocaj keymap.c
- Extended pretty_osx and pretty_win wrappers to allow modification of the bottom rows and thumb clusters.
- Fixed already wrapped layouts to align with the change
- Wrapped _NUMS and _CLICKY layers with the _osx wrapper because I main with a Mac
* Updates to Bocaj
Small documentation updates, added KC_MAKE from Drashna's layout, added KC_LOCK back to the diablo layer.
* Add LShift to _Adjust layer
* Minor changes to bocaj
Put wrappers in userspace and added RESET keycode to the Adjust layer
* Updates to Bocaj config & keymap; Fixed problem with process_leader.c
- Made lots of changes to the bocaj layout and userspace
- Pulled in latest upstream/master
- Attempted to compile with latest and found an unneccessary `break` in process_leader.c
* Bocaj - Updates to Layout and Userspace
* Adjust LEADER_TIMEOUT to 350
* Put KC_GRAVE on _ADJUST layer
* Eliminate _LOWER layer and associated definitions
* Adjusted layer indicating LEDs to match changes
* Fixed Diablo leader sequence
* Added build info leader sequence
* Got rid of obsoleted IGNORE_MOD_TAP_INTERRUPT/PERMISSIVE_HOLD/PREVENT_STUCK_MODIFIERS (may add STRICT_LAYER_RELEASE in the future)
* Remove type_traits
Not sure what in my VSCode config always brings this one in
* refactor stage 1
* Bocaj Refactor Phase II
* Made LED_2 brighter if both CTRL & GUI are being held
* Enabled unicode because I got it to work in Mac OS
* Finalized Build Info leader combination after testing in Mac OS
* Not sure why KC_D3_1 was set to ASDF if !TAP_DANCE_ENABLE. So I changed that back
* Experienced issues with `EXTRAFLAGS += -flto` using Docker in MacOS. Not sure what it does, but I don't seem to be missing anything
* Wrote obligatory readme.md files and mentioned Drashna too many times... I don't think I can actually take credit for much of anything here.
* Updates to Bocaj
Made LED changes, added LM_DFLT which is similar to the grave macro, enabled retro tapping, working on a unicode idea -- currently fails to build.
* Bocaj Refactor Phase 3 Part 2
- Continuation of implementing unicode switching based on default layer
- Slight adjustments to _DIABLO and base wrapper because LM_DFLT macro didn't function as I'd hoped
* Slight adjustment to KC_MAKE
* Make CRKBD keylogger output actually show tap keys
* check MT/LT for twinkling
* Add ortho 5x12 support for fractal keyboard
* Use newer interface for setting pins/ports
* Remove custom unicode methods
* Reomve unicode input info
* Odd rules issue
* Redefine REST note to be more pleasing
* Properly disable PM LEDs with GPIO commands
* Update gitlab CI yaml file
* Remove extra mod tap check
* Remove initial state on ergodox glow
* Rev6 Cleanup
* Fix KC_MAKE macro
* Update GitLab CI yaml file
* More GitLab CI changes
* One final GitLab CI change
* Remove unneeded unicode support
* Optimize KC_MAKE
* preonic-kuatsure: ctrl / esc in one key + hello ` again
* preonic-kuatsure: remove esc on lower
* preonic-kuatsure: programmy macros
* user-kuatsure: turn off console all the time
* preonic-kuatsure: auto shift, but only for numbers
* preonic-kuatsure: remove programmery macros
* preonic-kuatsure: move braces, parens, etc over to raise
backwards compat
move &*() on lower
* preonic-kuatsure: stop with the full rep of game layer
* Break up files to make more readable
* Add comments to ortho 4x12 layout rules.mk
* Small tweaks
* Update GitLab CI scripts
* Make ortho boards smaller
* Fix reversed bool check in layer_state_set
* Add Quefrency 65 for a friend
* Add Ergodox EZ Glow keymap
* Add RGB Matrix Code
* Further changes to rgb matrix ErgoDox EZ
* Update bjohnson keymaps
* Fix CRKBD display
* Overhaul to corne keyboard
* Narrow scope for keylogger
* Minor layout tweaks to Corne Keyboard
* additional CRKBD tweaks
* Minor tweaks to CRKBD
* Add all characters for keylogger
* Ergodox EZ Glow overhaul
* Fix Ergodox EZ Glow layer colors
* Increase Tapping Term for Corne Keyboard
* Fix unicode-ish
* Revert some changes
* Add layer specific lighting effects
* Some minor tweaks to ergodox glow config
* revert changes to ergodox files
* Update Glow readme
* Add more tapping term defines
* Fix changes
* Fix ergodox keymap
* Hopefully fix sleeping
* Disable layer indications if rgb matrix is disabled
* Add support for sleeping and rgb layer change toggle to ergodox ez glow
* Make RGB Layer Indication Great Again
* Make Unicode Great Again
* Remove placeholder define
Co-Authored-By: drashna <drashna@live.com>
* Remove placeholder define
Co-Authored-By: drashna <drashna@live.com>
* Remove old EEPROM Reset keycode
* Fix firmware to work with latest Wilba changes (i.e. dynamic keymap) and M60a.
* Get back RGB Backlight codes.
* More tweaks.
* Update users/talljoe/rules.mk
Co-Authored-By: Talljoe <jwasson+github@gmail.com>
* fix to prime o keymap
* changed ortho keymaps
* added some symbols to lower layer
* set lower to be a higher layer than raise
* added split layout option with center numpad to prime_o keymap
* added some gaming functionality
* added alt f4 ortho keymaps and userspace
* fixed small error
* Consistency fixes and more eeprom defaults
* Handle setting Unicode mode on eeprom reset better
* Unicode EEPROM hack
* Re-enable permissive hold and ignore mod tap
* Set unicode input mode
* More unicode stuff
* more haaaaaacks
* Attempted RGB Cleanup
* Fix compiler issue
* Add GitLab CI config for personal compiling
* Add avr gcc version to GitLab CI script
* Add rgblight init to matrix init
* Preliminary additon of bootmagic lite functionality
* Cleanup code
* Clean up bootmagic code
* Add documentation and clean up code
* Make 'lite' an option for BOOTMAGIC_ENABLE
* Update Templates with note about Bootmagic Lite option
* Detect Debounce variable
* Make sure debounce is a non-zero number
* Capitalize Bootmagic
* Capitalize bootmagic
* Update wording
* Re-add EEPROM reset, by popular demand
And add eeprom-less version to drashna userspace for his sanity
* Fix spacing
* Set BOOTMAGIC_ENABLE to use full/lite/off
And default yes to "full" for compatibility
* Add Bootmagic lite info to templates
* Remove text from makefiles
* Cleanup of makefile
* mention yes in bootmagic docs
* Wordsmitthing the docs
* Fix white spaces
* Readd default bootmagic setting, because it's necessary
* use ctl_t
* spruce up readme and add a changelog
* add comment about using CTL_T
* add more description
* use RSFT_T so I can still have a right shift key even on the _AL layer
* add config.h for rgblight_sleep
* update readme to talk about rgblight_sleep
* update changelog with new changes
* added userspace readme
* small fix to userspace readme
* another fix to userspace readme
* changed and improved userspace readme
* Update readme.md
* Update readme.md
* changes to readme again
* readme again
* Made DZ60 layout with calculator
* Cleaned up and commented, preparing to fix bug with negative in front of open parenthesis as first character
* Fixed bug where negative sign infront of parenthesis as first character was parsed incorrectly
* Made a better solution for the bug from the previous commit
* Modularized and added a userfile so that this code can be used on various keyboards, found in doogle999
* Removed commented code from keymap
* Made the layer that is used for calculations a define so that it can be changed per keyboard
* Made the readme
* Made the readme in the correct place
* Revert "Made the readme in the correct place"
This reverts commit 7f8b59ed9e.
* Manually synced with qmk upstream
* Stopped repeat, made keys print character that they are defined as rather than what the keyboard wants them to do
* Added support for numpad, might make all keycodes custom so that there is no need to change doogle999.c if you want to change the keycode that is associated with a function, also made numpad automatically activating an option
* Fixed some bugs with backspacing, updated the readme
* Fixed some bugs with numlock turning on at the wrong times when a shift key was down
* Made the return to layer work automatically instead of just forcing it to layer 0
* fixes and style changes, 20% decreased binary size
* Fixed some bugs with double printing and compilation errors on my side
* Fixed bug with exceeding the buffer size
* Removed changes that added const-ness
* Made changes so that backspace does not repeat to remove backspace bugs, still some bugs with recalculating without having typed anything
* Fixed obo error with calc main loop
* Made includes more accurate in keymap for dz60
* Moved flags to user makefile
* an attempt at own layout
* typematrixed dvorak
* columns shifted
columns shifted out, second pinky column moved to the inside.
* Update users/romus/romus.h
* code cleanup
Changes requested by Drashna + Tap Dance enabled
* Fixed EOF
Fixed the no newline at the end of file alert.
* rgblight fight eeprom writes
* rgb code simplification
* Update users/romus/README.md
* Update quantum/keymap_extras/keymap_slovenian.h