* Switch Quefrency back to I2C (#6161 fixes the lag)
* Update Quefrency keymap
* Add reset and EEPROM reset keybindings so these tasks can be performed
separately, rather than relying on Bootmagic Lite, which performs both
tasks at the same time.
* Move Caps Lock from Fn+Ctrl to Fn+Tab since Fn+Ctrl is sometimes used
as part of a more complex keybinding, whereas Fn+Tab is always safe.
* Update KBD67 keymap
* Add reset and EEPROM reset keybindings so these tasks can be performed
separately, rather than relying on Bootmagic Lite, which performs both
tasks at the same time.
* Move Caps Lock from Fn+Ctrl to Fn+Tab since Fn+Ctrl is sometimes used
as part of a more complex keybinding, whereas Fn+Tab is always safe.
* Move Menu to a layer tap on the Fn key since that's a more natural
location.
* Update 60% Tsangan HHKB layout
* Move Caps Lock from Fn+Ctrl to Fn+Tab since Fn+Ctrl is sometimes used
as part of a more complex keybinding, whereas Fn+Tab is always safe.
* Update 60% ANSI split backspace/right-shift layout
* Add reset and EEPROM reset keybindings so these tasks can be performed
separately, rather than relying on Bootmagic Lite, which performs both
tasks at the same time.
* Move Caps Lock from Fn+Ctrl to Fn+Tab since Fn+Ctrl is sometimes used
as part of a more complex keybinding, whereas Fn+Tab is always safe.
* Fix my Tap Dance issues after I broke them
* Cleanup and organization of userspace documentation
As well as some additional cleanup of functions due to review of documentation.
* Enable Tapdance on Glow and remove more animations
* Revert to Eager PR debouncing
* Add better check for startup animation
* Move where RGB Matrix defines are listed
* Limit RGB Matrix max val
* Update keyboard for Iris Rev 3 conflicts
* Enable encoder support on planck ez
* Remove is_master check from corne\'s OLED code
* Overhaul OLED screens for my Corne
* One last removal
* Show RGB valu On both sides
* Updates for OLED display info
* Fix compile issues for rgb config
* Disabled Space Cadet for all drashna keymaps
* Fix OLED Screen configs
* Minor OLED Tweaks
* Revert some Iris changes
* Fix song include
* Handle MAKE macro for the Corne boards better
* Add super hacky-hack for eeconfig initialization
* Add audio support for Fractal since Elite Cs support it
* Add defines for keycode steps
* Add White layout
* Update Corne RGB info
* Add fun effects to layer indication for RGB Matrix enabled boards
* Use proper define for product name detection
* Update formatting
* Use custom timeout mechanism for OLED timeout
* Fix up OLED screen HSV code for new HSV structure
* Better handle turning off RGB Matrix when sleeping
* Disable MultiSplash Animation
* Change Iris back to using serial
* Why was RGB disabled?!?!?!
* Limit val in rgb_matrix_layer_helper function
* Remove EECONFIG setting for RGB matrix
* Add support for XD004
Also applying the following suggested edits:
Add hardware availability link in readme
Co-Authored-By: Drashna Jaelre <drashna@live.com>
Enable lite bootmagic
Co-Authored-By: Drashna Jaelre <drashna@live.com>
Remove commented out MCU
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Add more ellaborate keymap
Correcting usage of tap_code_16 for modified key, thanks to @drashna
* Add information about bootloader type
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Add 60_ansi_split_bs_rshift layout to DZ60
I know there's already a lot of DZ60 layout macros, and #4668 suggests
they should be refactored at some point, but since this is one of the
standard layouts already in QMK that this PCB supports, I figured it was
okay to add so that DZ60 keyboards can share this layout with other
keyboards.
* New 60% ANSI split backspace/right-shift layout
I'm using this on a DZ60, but it should work fine on most 60% PCBs. It's
basically a HHKB layout with a standard ANSI bottom row (3x 1.25U mods,
6.25U spacebar, 4x 1.25U mods).
* [Keymap] iris@nstickney: improve RGB init
Perfecting the rgb backlight initialization with a delay for each
color; also start and stop the animation at the "default layer"
color.
* [Keymap] iris,ergodox@nstickney fix FN on SYMB
The function key was not operational on the SYMB and SYSH layers due
to other keycodes being mapped over MO() on those layers. The
offending keycodes have been moved to other keys.
* [Keymap] add @nstickney's userspace
Pulled common code out to a userspace directory for my iris and
ergodox keymaps.
* [Keymap] iris@nstickney add image to README
Added an image from keyboard-layout-editor.com to meet the README
standard.
* iris@nstickney hue values now `uint8_t` (#6050)
* Re-enable Audio
And there was much rejoicingmake keebio/iris/rev2:drashna AUDIO_ENABLE=yes!
* Re-add debounce to ergodox EZ
* Fix rgb matrix helper function
* Make sure that RGM Matrix is checked properly
* Fix merge commit?
* Disable more RGB matrix modes
* Increase Debounce for Ergodox EZ
The performance improvements have made it necessary, actually
* Consolidate RGB Matrix layer indication function
And changes to iris
* Fix lighting issue for gamepad
* Update Corne Keyboard configuration
* Update Corne Keyboard layout
* Update KC_MAKE macro to better handle crkbd split
* Tweaks to Corne Keyboard Layout
* Enable RGB Matrix Sleep
* Update my code to use layer_state_t typedef
* Adding an AUDIO_CLICKY_DELAY_DURATION configurable value to the AUDIO_CLICKY feature.
* Tweaking my community keymap to work better with my rev 4 planck.
This is a Neo2 inspired layout that is meant to be fully usable on
MacOS when used with the default US QWERTY/ABC Extended keymap.
Neo2 layers 1-4 have been almost fully implemented in hardware.
Layers 5 and 6 (greek and mathematical symbols) have been left
out for now as most of them aren't available on the default
keymaps.
Layer toggling for layer 3 on the right hand side utilizes a
tap-toggle approach that is a combination of MO & LT macros.
This is required to allow sending Y when tapped, @ when tapped
while the SHIFT modifier is active and support momentarily
toggling the layer while the key is held.
* trying to make my global keymap
* refactoring the old keymap using userspace
* getting there
* move readme and remove community layout
* use pragma once instead of ifndefs
* just make iris work
* iris decent
* better naming
* add some modifiers on the home row
* use symbol and sysctl layers
* fix up
* a bit faster
* add < and > on symbol layer
* apparently im not using z all that much..
* okok
* fix up stuff
* led init is back
* bring back led indicators
* Update keyboards/ergotravel/keymaps/pvinis/config.h
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* not needed
* not needed
* delete these for now, until I use the userspace code
* remove katamari from here. made a new pr for it
* lower case
* drashna suggestion :)
* move files to correct place
* fix missing command
* clean up rgb matrix extern usage
Moved rgb matrix boiler plate into macros
Rebased onto typing heatmap pr
* Fixing the reversed frame buffer access in digital rain
* Fixing digital rain & typing heatmap if keyreactive effects are not enabled
* Apply suggestions from code review
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Adding parenthesizes to DRIVER_LED_TOTAL where necessary
* Updated docs
* added notes about parentheses
* Initial conversion of the rgb_led struct
* Converting last keyboard & updating effects to take advantage of the new structure
* New struct should not be const
* Updated docs
* Changing define ___ for no led to NO_LED
* Missed converting some keymap usages of the old struct layout
* Disable a bunch of reactive modes
* Enable rgb matrix for Corne Keyboard
* Convert CRKBD to rgb matrix
* Add Gergo keyboard layout
* Make Diablo 3 tap dance better
* Add basic support for Planck EZ
* Fix RGB Matrix stuff
* Fix keycodes for Planck EZ
* Update CRKBD OLED stuff
* Fix typo for sleep on ergodox glow
* Improve my gergo layout
* Scrolling OLED key logger!
* Change gergo layout
* Hnadle unicode keycodes if unicode is disabled
* Disable COMMAND/CONSOLE for gergo
* Fix right side control
* Re-enable LTO for all platforms
Since I got updated arm gcc binaries that no longer error out on lto
* Update formatting to match newer community standards
Poor 2 space
* Re-alight startup animation to use new HUE range
* Streamline gitlab ci scripts
* Disabled Space Cadet
* Add support for breathing table
* Enable new LTO Option
And clean up defines that will now be repeatitive
* Remove vscode settings
* Additional formatting cleanup of config.h files
* Start to standardize macro timer
* Update Fractal layout
Specifically, limit the RGB Lighting, since it's too many for the power, and only have the KITT annimation on the front
* Update Iris keymap to use I2C for transport
* Remove TAP_CODE_DELAY from keyboard in favor of global setting
* Remove Woodpad
Since it\'s no longer in my possession
* Only enable LTO on AVR boards
* Run matrix_scans while doing startup light
* Run matrix_scan to get split keyboard code synced properly
* Fix rgb mode
* Remove custom debouncing settings
* Make RGB Light Startup Animation optional
* Fix opt def
* Remove extra tap code delay value
* Fix references to keebio boards
* Add support for LP Iris keyboard
* Add backlight code
* Make startup animation optional
* Update gitlab ci script
* Remove port declaration
* Revert avrgcc changes to gitlab ci file
* Don't re-set mods
* Remove MACRO_TIMER define
* Add custom name for crkbd
* Add name for Prime M pad
* Add names for ortho 4x12 boards
* Add some additional handling for rgb init
* Change thumb clusters on ergodox
* Switch Orthodox to I2C
* Fix Space in ergodox keymap
* Use OSL for ergodox layout
* Ugh, can't find a good layout
* Fix typo
* Fix up animation startup
* Cries in AVR
* Fix makefiles for ergodox ez boards
* Add support for "secret songs" in my userspace
* Reset debounce to 5ms for Ergodox EZ
* Fix gitlab CI yaml file
* More crying in AVR
* Cannot use rgb light and rgb matrix at the same time due to the WS2812 rgb matrix PR until the "Coexistance" PR is merged
* Update ODox for split common and i2c
* Add split config
* Impement Split code
* Add support for xscorpion OLED code
* Add OLED display config
* Fix OLED screen font
* Get OLED set up in vertical mode
* Remove old OLED code
* add per key support for crkbd
* Fix split changes
* RGB Tweeaks
* More OLED tweaks
* Fix rotation stuff
* Fix more OLED stuff
* Remove custom Debounce from Ergodox layout since it's no longer needed
* RGB Matrix overhaul
Breakout of animations to separate files
Integration of optimized int based math lib
Overhaul of rgb_matrix.c and animations for performance
* Updating effect function api for future extensions
* Combined the keypresses || keyreleases define checks into a single define so I stop forgetting it where necessary
* Moving define RGB_MATRIX_KEYREACTIVE_ENABLED earlier in the include chain
The other bépo layouts were a bit too complex/weird or without LED code
and hard to transition to for new users. This config is a good base for
bépo users.
* Fixed typo of 'confid.h' to 'config.h'
* Fixed broken links in docs
* Fixed a lot of dead links
* Removed all dead links that I could not find a replacement for
* Placed knops links back in
* Fixed plank keymaps so that they will compile for planck light
* Https doesn't work on knops.io
* tv44:budi now compiles
* s60_x:amnesia0287 now compiles
* Fixed allocation of key_combos so that narze keymap for planck can compile correctly
* Disabled rgb on ergodone and infinity
* Enabled tap dance so it compiles
* Added return statement so it compiles
* If compiling on light disable extra functionality
* Properly redefined variable so it compiles
* Remove remaining dead links
* Add keycodes for new macros to keymaps
* add macros for commonly used shortcuts
* FIx macro code and add comments
* Replaced with build in QMK keycodes
* Removed macros that duplicated QMK keycodes
* Add support for wiring RGB LEDs for both halves directly to their respective controllers
RGB LEDs for each half don't need to be chained together across the TRRS cable with this
* Add split RGB LED support for serial
* Update config/rules for bakingpy layout
* Un-nest ifdefs for hand detection
* Read RGB config state from memory instead of EEPROM for serial updates
* Reuse existing LED pointer instead of creating new one
* Adding new tap dance key
* Adding new tap dance code
* add code for copy/paste to tap dance
* testing tap dance enums
* New tap dance keycodes
* Fix enums
* Use correct functions for dip switch code
* Some planck cleanup
* Hopefully fix RGB Sleeping with RGB Matrix
* Add rgbmatrix extern
* Add numpad 5x6 layout
* RGB Tweaks
* Add RGB startup animation
* Minor RGB Fixes
* Turn off RBG on planck
* Enable separate storage of EEPROM
* Update Macro pad
* Add BJohnson Keymap and minor darshna tweaks
* Clean up rgb and other code for new numpad
* Remove clicky hachy thing
* Update my code to use built in MOD_MASK defines
* Fix up modifier calls
* Tweak to KC_MAKE
* Tweak to KC_MAKE
* Add Semi-colon to numpad
* Preprocess out rgb matrix stuff if not enabled
* Formatting of KC_MAKE
* Add stuff for matrix and light rgb coexistance
* Fix bad spelling
* Change where layer indication shows based on rgblight status
* Force set mods in KC_MAKE
* Optimize CRKBD
* Add keycode for KC_MAKE
* Add KC_MAKE keycode
* Add stanrc85.c file with KC_MAKE
* Remove unused include
* Improved KC_MAKE stolen from Drashna
* Define mod mask for new KC_MAKE code
* RESET board to flash after compiling
* Remove send_string
* RESET fixed in KC_MAKE
* enable velocikey for my userspace and explicitly for my 75% layout
* add guards to only turn on RGB stuff if the RGB pin is actually defined
* update 60_ansi keymap
* update the 60_ansi_split_bs_rshift keymap
* update 66_ansi keymap
* update docs
* Update layouts/community/60_ansi/mechmerlin-ansi/keymap.c
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* Update layouts/community/60_ansi_split_bs_rshift/mechmerlin-split/keymap.c
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* Update layouts/community/60_ansi_split_bs_rshift/mechmerlin-split/keymap.c
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* Update layouts/community/66_ansi/mechmerlin/keymap.c
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* Update layouts/community/60_ansi_split_bs_rshift/mechmerlin-split/keymap.c
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* Update layouts/community/60_ansi/mechmerlin-ansi/keymap.c
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* Update layouts/community/60_ansi/mechmerlin-ansi/keymap.c
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* remove my attempt to find a good way to detect this
* move audio clicky into user space and do feature setting per keyboard
* fixup 66_ansi keymap
* update changelog
* update readme
* Convert community layout to userspace for future use
* Big readme update
* Move layer toggle to CAPS
* Readme updates
* Deleted since unused
* Removed call to unused .c file
* Add files via upload
* Changed _____ to _______ as requested to meet QMK standards.
* Added readme.md
* Removed "PERMISSIVE_HOLD" as it is no longer used.
* Additional code changes made per request
* Added # to first line and removed redundant line.
* Modified Copyright information
* Added space after # for proper formatting
* Formatting changes and additional details
* Remove unnecessary IS_COMMAND definition in clueboard/66/rev4
* Replace keyboard_report->mods with get_mods() in IS_COMMAND definitions
* Update docs to use get_mods() instead of keyboard_report->mods
* Replace keyboard_report->mods with get_mods() in tmk_core/protocol/usb_hid/test
For some reason, this occurrence used KB_LSHIFT and KB_RSHIFT, which don't exist
* Replace keyboard_report->mods with get_mods() in Massdrop keyboards (as per @patrickmt)
I worked on those keymap to simplify the use of 60% keyboards for
coders. Instead of trying to mimic planck, this keymap remove
raise/lower layer complexity and keep some important sign keys for coder
in the upper right side pretty much the same way as they are on a full
keyboard.
A karabiner configuration is also provided to mimic most of the keymap
features on the macbook internal keyboard for when you are forced to use
it.
* Remove QUANTUM_DIR code blocks from keyboard rules
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect entire keyboards.
* remove QUANTUM_DIR code blocks from rules for default keymaps
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect default keymaps.
* remove QUANTUM_DIR code blocks from rules for user keymaps
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect "user" keymaps. (It's actually any keymap
that isn't named `default`.)
* remove QUANTUM_DIR code blocks from rules for community layouts
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files for community layouts.
* remove QUANTUM_DIR code blocks from rules for userspaces
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files for userspaces.
* Use standard KC_ALGR, remove language-specific redefinitions
* Use ALGR instead of ALTGR in BÉPO and Canadian multilingual keymaps
* Remove BE_LALT, BE_LGUI aliases
* Bocaj Layout Revamp
* Pull in Upstream (#1)
* Various tweaks for some Input:Club build processes
* change KEYMAP to LAYOUT for all new keyboards made using this script
* Add support for rev3 of the Atom47 (#2672)
* Added support for rev3 of the Atom47
* Updated Atom47 readme's
* Fix redefine error on rev2 and add maartenwut's keymap
* Fix redefine error on LEdiodes keymap
* Add Nyquist keymap (#2692)
* nyquist
* danielhklein nyquist setup
* shift left controls
* remove readme
* cleanup before pr
* ready for pr
* Adds Phantom TKL support (#2696)
* Add an info.json to phantom keyboard
* Add layouts
- KEYMAP_WINKEYLESS
- KEYMAP_7BIT
- KEYMAP_ISO
- KEYMAP_ISO_WINKEYLESS
* Add key_counts
* Add 2 missing F-Row keys
* Add TKC1800 info.json
Created an info.json for the tkc1800.
* Clueboard 60 info.json
- adds
- LAYOUT_60_ansi
- LAYOUT_60_iso
- KEYMAP_AEK
- KEYMAP
- LAYOUT_60_ansi_split_bs_rshift
* Add the Speedo keyboard
* Fix KC60 info.json file (#2707)
* change KEYMAP to LAYOUT in all the KC60 files
* Redo the info.json file
* Small fixes to TKC1800
- adjust F-row to use 0.25 spacing
- split left shift
- add key_count
* Fix some Configurator Warnings regarding LAYOUT vs KEYMAP (#2708)
* change diverge 3 KC_KEYMAP to LAYOUT
* Change KEYMAP to LAYOUT for handwired arrow pad
* change M10A to LAYOUT for m10-a
* Change KC_KEYMAP to LAYOUT_kc and KEYMAP to LAYOUT for mf68
* change KC_KEYMAP to LAYOUT for nano
* Refactor to LAYOUT
* refactor to LAYOUT-ansi and LAYOUT_iso for s65
* LAYOUT conversions for lfkkeyboards
* missed a few renames
* mini1800 for lfkeyobards support of LAYOUT
* Improve state/chord handling and clean up namespace
Some values that can never, ever, change were held in local
variables, rather than in PROGMEM. Fixed.
Change "pressed" to a signed int so the test for < 0 makes
sense, and to avoid possible weird failure modes in the
case where a key release comes in when pressed is already
zero. (Shouldn't happen, sure, but computers are weird.)
A lot of things in process_steno had external linkage for no
particular reason. They've been marked static. Stuff still
builds.
Distinguish between currently-held keys and keys that have
been held, and expose these values through a nicely-named API
so other code could, say, check on the current set of steno
chording in order to make displays. Also in passing fix up the
"state" value having external linkage so it could clash with
other people's variable declarations.
The API also provides hooks for key processing and steno chord
events, so you can monitor those events without having to
run in matrix_scan_user and recheck the values directly. Also
document these.
There is no path through processing a key that doesn't
end with a return false, so the nested return foo() are
gone and we just return false.
* Pull information from config.h and rules.mk (#2711)
* Pull information from config.h and rules.mk
* Readd the kbd75 maintainer
* Remove obsolete info.json entries (#2712)
* Clean up some long-standing errors when populating the API (#2715)
* More Configurator Warning Fixes (#2716)
* mf68_ble did not have the correct .c and .h files
* Fix JC65 KEYMAP to LAYOUT
* Change KEYMAP to LAYOUT for s60_x
* Convert KEYMAP to LAYOUT for lets_split boards
* Convert KEYMAP to LAYOUT
* more fixes to keymap for iris
* convert KEYMAP to LAYOUT for levinson keyboard
* change losinggeneration's KEYMAP to LAYOUT
* convert KEYMAP to LAYOUT
* convert KEYMAP to LAYOUT for nyquist
* convert KEYMAP to LAYOUT
* convert KEYMAP to LAYOUT for viterbi
* convert KEYMAP to LAYOUT
* convert KEYMAP and its subsidiries to the LAYOUT standard
* convert KEYMAP and its subsidiries to the new LAYOUT standard
* Normacos keymap for let's split keyboard (#2691)
* Cheers let's split keymap
* fixed typo on norman layer of cheers keymap for let's split
* fixed right handed mappings for home row
* cheers keymap for let's split redefinition
* updated Cheers keymap for let's split
* cheers keymap for let's split updated with some terminal macros
* renamed cheers let's split keymap to a more appropriate normacos
* updated normacos keymap doc / removed non functional keys
* reset let's split rules to default values
* added more spotlight search macros
* normalized keymap comments
* Moved numpad on lower layer
* hhkb jp personal keymap (#2698)
* Add JJ40 Cockpit personal keymap (#2713)
* Add JJ40 Cockpit keymap
* Fix lower layer symbols
* Add readme for "major" keyboards to eliminate more QMK Configurator errors (#2718)
* add readme to ktype keyboard
* add readme to m10a
* add readme to mini1800
* add readme to parent directory
* Revert "Pull in Upstream (#1)"
This reverts commit eeba0cec17.
* Updates to Bocaj Files
- Gave up on Tap Dance for ' -> '
+ Added another 'Secret'
+ Add ' -> ' to the Swap Hands key
+ Add Swap Hands to the ' -> ' key
+ Made Hand Swapping a momentary toggle
- Removed Auto Shift
+ Added Layer Toggle to KC_QUOTE for the _TOOLS layer
- Disabled Tap Dance
* Merge remote-tracking branch 'upstream/master'
* Updates to Bocaj
Added Game Layers, Removed Unused Macros
* Removed 'secrets.h'
* Updates to Bocaj
Remove 'secrets'.
Remove 'sendstring_workman.h' and set related layer back to qwerty due to macro compatibility issues
* Total revisioning of keymap and layout structure
* Missed readme.md file
* Bocaj - Permissive Hold setting enabled
* Switching from ErgoDox EZ centric configuration to the layout/user approach
* Bocaj - Create Userspace and Ergodox layout
* Update settings.json
* Pushing local updates
* Reverting .vscode/settings.json
* Adds pretty_osx and _win wrappers
* Utilize Windows and Mac Wrappers
* Update layouts/community/ergodox/bocaj/keymap.c
* Updates to Bocaj keymap.c
- Extended pretty_osx and pretty_win wrappers to allow modification of the bottom rows and thumb clusters.
- Fixed already wrapped layouts to align with the change
- Wrapped _NUMS and _CLICKY layers with the _osx wrapper because I main with a Mac
* Updates to Bocaj
Small documentation updates, added KC_MAKE from Drashna's layout, added KC_LOCK back to the diablo layer.
* Add LShift to _Adjust layer
* Minor changes to bocaj
Put wrappers in userspace and added RESET keycode to the Adjust layer
* Updates to Bocaj config & keymap; Fixed problem with process_leader.c
- Made lots of changes to the bocaj layout and userspace
- Pulled in latest upstream/master
- Attempted to compile with latest and found an unneccessary `break` in process_leader.c
* Bocaj - Updates to Layout and Userspace
* Adjust LEADER_TIMEOUT to 350
* Put KC_GRAVE on _ADJUST layer
* Eliminate _LOWER layer and associated definitions
* Adjusted layer indicating LEDs to match changes
* Fixed Diablo leader sequence
* Added build info leader sequence
* Got rid of obsoleted IGNORE_MOD_TAP_INTERRUPT/PERMISSIVE_HOLD/PREVENT_STUCK_MODIFIERS (may add STRICT_LAYER_RELEASE in the future)
* Remove type_traits
Not sure what in my VSCode config always brings this one in
* refactor stage 1
* Bocaj Refactor Phase II
* Made LED_2 brighter if both CTRL & GUI are being held
* Enabled unicode because I got it to work in Mac OS
* Finalized Build Info leader combination after testing in Mac OS
* Not sure why KC_D3_1 was set to ASDF if !TAP_DANCE_ENABLE. So I changed that back
* Experienced issues with `EXTRAFLAGS += -flto` using Docker in MacOS. Not sure what it does, but I don't seem to be missing anything
* Wrote obligatory readme.md files and mentioned Drashna too many times... I don't think I can actually take credit for much of anything here.
* Updates to Bocaj
Made LED changes, added LM_DFLT which is similar to the grave macro, enabled retro tapping, working on a unicode idea -- currently fails to build.
* Bocaj Refactor Phase 3 Part 2
- Continuation of implementing unicode switching based on default layer
- Slight adjustments to _DIABLO and base wrapper because LM_DFLT macro didn't function as I'd hoped
* Slight adjustment to KC_MAKE
* Make CRKBD keylogger output actually show tap keys
* check MT/LT for twinkling
* Add ortho 5x12 support for fractal keyboard
* Use newer interface for setting pins/ports
* Remove custom unicode methods
* Reomve unicode input info
* Odd rules issue
* Redefine REST note to be more pleasing
* Properly disable PM LEDs with GPIO commands
* Update gitlab CI yaml file
* Remove extra mod tap check
* Remove initial state on ergodox glow
* Rev6 Cleanup
* Fix KC_MAKE macro
* Update GitLab CI yaml file
* More GitLab CI changes
* One final GitLab CI change
* Remove unneeded unicode support
* Optimize KC_MAKE