* Add mbsurfer keymap for DeltaSplit75 with ANSI split backspace
* Update mbsurfer DeltaSplit75 keymap to include right hand arrow cluster
* Update mbsurfer DS75 keymap, move volume down to be symmetrical
* Add readme to Mbsurfer DS75 keymap
* Fix Mbsurfer DS75 keymap image
* Adjust TAPPING_TERM to make accessing the nav layer easier
* JJ40: Add RESET key to lower layer.
* Disable all lock LEDs on "oscillope" keymap.
I'm not 100% sure why yet, but attempting to turn on a lock LED on my v1
JJ40 PCB causes the PCB to become unresponsive. The easy fix is to just
disable all of the lock LEDs, since I don't have any LEDs on my keyboard
anyway.
Many thanks to u/wanleg on Reddit for suggesting this fix: https://www.reddit.com/r/olkb/comments/8en8f1/strange_caps_lock_behavior/e06kcaf/
* DactylManuform: Updating dvorak keymap
* Changed NAV and NUM layers to LOWER and RAISE
* Removed Mod+Key form RAISE and LOWER keys to be used as layer togglers exclusively
* Added missing keys to LOWER layers
* DactylManuform: fixed bugs in keyboard config file
* DactylManuform: Change default mouse config
The default mouse config parameters are slow and not very user friendly, this commit overrides the default
values.
wq
Signed-off-by: Sameeh Jubran <sameeh.j@gmail.com>
* Dactylmanuform: Update default keymap (qwerty) to match dvorak's
Recently devorak's layout went through some changes for changing layer toggles behavior,
adding missing keys, and fix minor bugs, this commit introduces these changes to the default keymap.
Signed-off-by: Sameeh Jubran <sameeh.j@gmail.com>
* Dactylmanuform: Add permissive hold support
Signed-off-by: Sameeh Jubran <sameeh.j@gmail.com>
* DactylManuform: Updating documentation
* Adding a picture of the keyboard
* Adding keymaps pictures
* Adding missing EEPROM files for EE_HANDS
flashing these before firmware will let the
user use either hand as master without reflashing
Signed-off-by: 20lives <lior@dotcore.co.il>
* Added files for my new layout.
* Added layout template
* Qwerty layout done
* Qwerty layout done
* Test commit
* Qwerty, colemak e dvorak layouts done.
* Added templates for extra layers
* Added templates for extra layers
* Small adjustments on function layer
* Minor updates
* Minor updates
* daily update
* added my dz60 layout
* added my niu mini layout
* made the suggested corrections
* Clone default chimera-o layout
* Make changes for base layer
* Enable mouse suppport flag
* Implement majority of DAD layout
* Add mouse movement keys
* Fine tune mouse control and fix tap toggle
* Fix mouse button locations
* Set adpater LED colors for layers
* Increase responsiveness of key taps
* Update layout for thumb comfort
* Rename layout and add README
* Add comments to keymap
* Implement DCompact layout for Planck
* Copy over DCompact README to planck
* Fix up odds and ends for Planck
* Readme cleanup
* Refactor KEYMAP to LAYOUT
* Configurator support
* Readme cleanup
Didn't spot that the modified lines were formatted as a list the first time.
* Cheers let's split keymap
* fixed typo on norman layer of cheers keymap for let's split
* fixed right handed mappings for home row
* cheers keymap for let's split redefinition
* updated Cheers keymap for let's split
* cheers keymap for let's split updated with some terminal macros
* renamed cheers let's split keymap to a more appropriate normacos
* updated normacos keymap doc / removed non functional keys
* reset let's split rules to default values
* added more spotlight search macros
* normalized keymap comments
* Moved numpad on lower layer
* updated normacos layout and fixed some readme typos
* removed leftover merge diff
* added waits to macros that make use of SEND_STRING
* fixed wrong waits on macros that use SEND_STRING
* normalized macro comments after adding waits
* started work on halfkeyboard
* update to keymap
* halfkey layouts complete for dvorak and qwerty
* added plover layout to halfkeyboard mapping
* fixed error in dvorak layout right hand
* fixed error in dvorak layout right hand, comments updated
* thing
* added minus and equals to normal layouts
* added minus and equals to normal layouts
* adde visualizer matching halfkeyboard mappings
* adde visualizer matching halfkeyboard mappings
* updated keymaps for mirror handedness functionality for all layers. Also added visualizer code for distinct color for each layer, and LCD text displaying the current layer.
* had a KC_TILD where should have had KC_GRAV
* its spelled KC_GRAVE
* mouskeys and some visualizer work.
* added LED backlight visuals
* trying to get visualizer working
* Move lufa descriptor to protocol/usb_descriptor
* Try to compile usb_descriptor on ChibiOS
* Add lufa_utils for ChibiOS
Lufa USB descriptors for ChibiOS
* More lufa_util compatibility fixes
* First compiling version of shared USB descriptor
* Send the usb descriptors
* Fix the CONSOLE output on ChibiOS
* Add errors for unsupported interfaces
* Enable support for vitual serial port USB descriptors
* Implement virtual serial port for ChibiOS
* Cleanup the lufa_utils
Use the default lufa header files
* Add raw hid support for ChibiOS
This is completely untested
* Enable midi compilation on ChibiOS
* Move midi functionality out of lufa.c
* Don't register sysex callback when not needed
* ChibiOS compilation fixes
* Update ChibiOS submodule
* Fix the Midi USB descriptor
It didn't work properly when both Midi and Virtual serial port was enabled.
* Add MIDI support for ChibiOS
* Fix USB descriptor strings on ChibiOS
* Use serial usb driver for raw hid
* Generalize the ChibiOS stream like drivers
This makes the initialization much more simple and eliminates a lot of
the code duplication.
* Convert console output to chibios stream driver
* Fixes for ChibiOS update
* Update the ChibiOS contrib submodule
To include the usb data toggle synchronization fixes
* Fix duplicate reset enumeration on ChibiOS
* Add missing include
* Add number of endpoints check for ChibiOS
* Enable serial USB driver on all keyboards
* Add missing includes when API is enabled withot midi
* Add another missing inlcude
* consolidated my custom animations into visualizer.c in my keymap directory
* LED backlight keys animation KITT scanner
* moved my custom rules.mk to my keymap folder
* undoing changes i shouldn't have done
* more fixes
* updated comments on the visulizer code
* steno keys added to plover layout
* updated halfkeyboard rules to allow steno mode
* adding my stuff back after hard reset
* added a plover layout back in for androud steno app
* fixed layer toggle typo
* merged again
* visualizer decided to have a conflict again. fixed.
* keymap change to add mouse keys and put layer switching on shortcuts layer
* made the ergodox LEDs scan left to right and back again
* visualizer work
* KITTSCANNER finally
* fixed right hand shortcuts layer and removed handedness switching for base layer so jump in gaming works corrrectly
* added another sweep that goes full on over both boards then full off in both directions
* added function key layer and cleaned up some layer switching
* Add SX60
* Add config maps and layouts as well as readmes.
* cleanup and fixes
* correct readme
* add missing closing commenty tag
* Changing includes to QMK_KEYBOARD_H
* Update settings.json
Remove config change that was added automatically by vscode.
* Update readme.md
fix readme formatting
* add some comment about Helix customize and auto-setup RGBLIGHT_LIMIT_VAL
* add define USB_MAX_POWER_CONSUMPTION
* Helix keyboard OLED, RGBLIGHT enable/disable control integrate into rules.mk
rules.mk: add 4 Variables for compile control.
# Helix keyboard customize
# you can edit follows 4 Variables
# jp: 以下の4つの変数を必要に応じて編集します。
OLED_ENABLE = no # OLED_ENABLE
LED_BACK_ENABLE = no # LED backlight (Enable WS2812 RGB underlight.)
LED_UNDERGLOW_ENABLE = no # LED underglow (Enable WS2812 RGB underlight.)
LED_ANIMATIONS = yes # LED animations
config.h: auto set RGBLED_NUM by HELIX_ROWS and rules.mk's define
* HELIX_ROWS define move from config.h to rules.mk
* add readme.md
* rename readme.md to readme_jp.md
* add readme.md and modify readme_jp.md
* change helix/ssd1306.c for select glcdfont.c position
* add variable LOCAL_GLCDFONT into each keymaps rules.mk
* Add iPhone/iPad LED support to Helix default keymap
* add Freggy keymap
* adjust the delay of serial.c
* change readme
* renumber _ADJUST for shrink program size