This commit adds a new keycode `RGB_SMOD` which is the same as `RGB_MOD` (cycle through all modes),
but when it is used in combination with shift it will reverse the direction.
* Allow the knight animation to be restricted to a portion of the LED strip
* Add keys for jumping directly to particular animation modes
* Remove orphaned break statements
* Tweak the `RGB_MODE` buttons so they cycle through the same mode.
* small indentation fix
Requires virtser; Allows QMK to speak the TX BOlt protocol used by stenography machines and software (such as Plover). The upside is that Plover can be configured to listen only to TX Bolt allow the keyboard to switch layers without need to enable/disable the Plover software, or to have a second non-Steno keyboard work concurrently.
Instead of having all sendstring keycode mappings in the main quantum.c
file, give each one its own file in keymap_extras that can be #included
in a user's keymap. If one is included, it will define the appropriate
lookup tables and overwrite the weak definitions in quantum.c.
(Including more than one sendstring definition will fail at compile
time.)
Update @rai-suta's test keymap to match, as well as the documentation.
Refactor new-ish JIS_KEYCODE send_string implementation with existing
send_string
Reshuffle JIS in line with other alternative keycodes for sendstring,
and make them all accessible via compile-time options
Add a separate function to allow sending a string with a delay.
* Clarify the license for files we have signoff on
* Update against the currently signed off files
* Remove unused and not clearly licensed headers
* Replace an #endif I accidentally removed while resolving merge conflicts
Refactored Bluetooth support to make adding new Bluetooth modules
easier in the future.
* Remove `OUT_BLE` key from QMK's keymap. `OUT_BT` is all we need now
as there's no difference anymore.
* Made BLUETOOTH_ENABLE build option legacy as not to break existing
keymaps (Falls back to existing EZ Key support if on)
* Removed `ADAFRUIT_BLE_ENABLE` build option
* Created new build option `BLUETOOTH` with module option (Currently
`AdafruitEZKey` & `AdafruitBLE`)
* Moved all LUFA bluetooth key/mouse events under `BLUETOOTH_ENABLE`
ifdef with selected modules output.
Update existing keymaps to enable MIDI_BASIC functionality. Also added
an option MIDI_ENABLE_STRICT to be strict about keycode use (which also
reduces memory footprint at runtime)
Scenario:
Locking the KC_LSHIFT, and then using a tap dance key that registers a
S(KC_9) will unregister the KC_LSHIFT.
The tap dance or any keycode that is registered should not have the
side effect of cancelling a locked moditifier. We should be using a
similar logic as the TMK codes in tmk_core/comman/action.c:158.
In register_code16 and unregister_code16 we call register_code and
unregister_code twice, once for the mods and once for the keycode.
The (un)register_code have many check to see that keycode we have sent
however because we know that we are sending it a mods key, why not
just skip all of it and call (un)register_mods instead. This will skip
alot of checks and should speedup the loop a little.
Define a default TAPPING_TERM in quantum.c, for keyboards that do not
have it set. Fixes the CI failure.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
When one holds a Space Cadet shift, to have it act as a shift, so that
mouse behaviour changes, when released without any other key pressed, it
still registers a paren. To remedy this, add a hold timeout: if the key
is held longer than TAPPING_TERM, it will not register the parens.
Fixes#884, with the side-effect of not being able to have parens
trigger the OS-side repeat anymore.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>