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keyboardio/atreus: Add ardumont keymap (#12479)
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keyboards/keyboardio/atreus/keymaps/ardumont/keymap.c
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132
keyboards/keyboardio/atreus/keymaps/ardumont/keymap.c
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// Copyright (C) 2019, 2020 Keyboard.io, Inc
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// 2021 Antoine R. Dumont (@ardumont) <antoine.romain.dumont@gmail.com>
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//
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// this is the style you want to emulate.
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// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
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#include QMK_KEYBOARD_H
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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enum layer_names {
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_QW,
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_RS,
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_LW,
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};
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// tap: z // hold: SHIFT
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#define Z_SFT SFT_T(KC_Z)
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// tap: / // hold: SHIFT
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#define SLSH_SFT SFT_T(KC_SLSH)
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// tap: ` // hold: SHIFT
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#define GRAVE_SFT SFT_T(KC_GRAVE)
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// tap: [ // hold: SHIFT
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#define RBRC_SFT SFT_T(KC_RBRC)
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// Layer movment
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#define FN0 MO(_RS) // move to layer 1 (L1)
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#define FN1 TG(_LW) // move to layer 2 (L2)
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#define FN2 TO(_QW) // move to layer 0 (L0)
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/*
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* q w e r t || y u i/tab o p
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* a s d f g || h j k l ;
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* z/sft x c v b ` || \ n m , . //sft
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* ctl esc super alt L1 spc || spc L1 alt - ' ctl
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*/
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QW] = LAYOUT( /* Qwerty */
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KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P ,
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KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN ,
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Z_SFT, KC_X, KC_C, KC_V, KC_B, KC_GRAVE, KC_BSLS, KC_N, KC_M, KC_COMM, KC_DOT, SLSH_SFT,
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KC_LCTRL, KC_ESC, KC_LGUI, KC_LALT, KC_SPC, FN0, FN0, KC_SPC, KC_LALT, KC_MINS, KC_QUOT, KC_LCTRL
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),
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/*
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* 1 2 3 4 5 || 6 7 8 9 0
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* ! @ # $ % || ^ & * ( )
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* `/sft ~ ? ? ? ~ || | + - / [ ]/sft
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* ctl esc super alt spc L2 || L2 spc alt = esc ctl
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*/
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[_RS] = LAYOUT( /* [> RAISE <] */
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KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0 ,
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KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN ,
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GRAVE_SFT, KC_TILD, KC_NO, KC_NO, KC_NO, _______, _______, KC_PLUS, KC_MINS, KC_SLSH, KC_LBRC, RBRC_SFT,
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_______, _______, _______, _______, _______, FN1, FN1, _______, _______, KC_EQL, _______, _______
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),
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/*
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* F1 F2 F3 F4 F5 || F6 F7 F8 F9 F10
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* __ __ __ __ F11 || F12 __ __ __ __
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* __ __ __ dbg rst eep-rst || __ __ __ __ __ __
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* ctl esc super alt __ L0 || L0 __ alt __ esc ctl
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*/
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[_LW] = LAYOUT( /* [> LOWER <] */
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KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,
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KC_NO, KC_NO, KC_NO, KC_NO, KC_F11, KC_F12, KC_NO, KC_NO, KC_NO, KC_NO ,
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KC_NO, KC_NO, KC_NO, DEBUG, RESET, EEP_RST, _______, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO ,
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_______, _______, _______, _______, _______, FN2, FN2, _______, _______, KC_NO, KC_ESC, _______
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)
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};
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// Initialize variable holding the binary
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// representation of active modifiers.
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uint8_t mod_state;
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bool substitute_keycode(uint16_t keycode, keyrecord_t *record, uint8_t mod_state, uint16_t substitute_keycode) {
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/* Substitute keycode if condition matches */
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// Initialize a boolean variable that keeps track
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// of the delete key status: registered or not?
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static bool key_registered;
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// ctrl activated?
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if ((mod_state & MOD_BIT(KC_LCTRL)) == MOD_BIT(KC_LCTRL)) {
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if (record->event.pressed) {
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// No need to register KC_LCTRL because it's already active.
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unregister_code(KC_LCTRL);
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// Send substitute code
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register_code(substitute_keycode);
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// Update the boolean variable to reflect the status of the register
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key_registered = true;
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// Reapplying modifier state so that the held shift key(s)
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// still work even after having tapped the Backspace/Delete key.
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set_mods(mod_state);
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// Do not let QMK process the keycode further
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return false;
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} else {
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// In case substitude_keycode is still being sent even after the release of
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// the key
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if (key_registered) {
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unregister_code(substitute_keycode);
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key_registered = false;
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// Do not let QMK process the keycode further
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return false;
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}
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}
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}
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// Else, let QMK process the keycode as usual
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return true;
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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// Store the current modifier state in the variable for later reference
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mod_state = get_mods();
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switch (keycode) {
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case KC_I:
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return substitute_keycode(keycode, record, mod_state, KC_TAB);
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case KC_M:
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return substitute_keycode(keycode, record, mod_state, KC_ENTER);
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case KC_H:
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return substitute_keycode(keycode, record, mod_state, KC_BSPC);
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case KC_D:
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return substitute_keycode(keycode, record, mod_state, KC_DEL);
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case KC_N:
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return substitute_keycode(keycode, record, mod_state, KC_DOWN);
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case KC_P:
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return substitute_keycode(keycode, record, mod_state, KC_UP);
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}
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return true;
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};
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keyboards/keyboardio/atreus/keymaps/ardumont/readme.md
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keyboards/keyboardio/atreus/keymaps/ardumont/readme.md
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![ardumont layout](https://i.imgur.com/tuk64AI.png)
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# ardumont layout
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This is a qwerty layout for the keyboardio/atreus. For the most part, it's a
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straightforward layout. Only the modifiers key are not organized like the default
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layout. Those modifier keys are mostly symmetrically configured.
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The idea is that when using a modifier key, some users may expect to use both side of
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the keyboard symmetrically (as in emacs, qutebrowser, terminal/tmux).
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Exceptions to the rules are the `Escape` and the `Super` which only exists on the left
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Side of the keyboard. Those are mostly unused.
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Note that some keys are not present in the keyboard (e.g `Tab`, `Enter`, ...) since they
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are available from the legacy terminal bindings:
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- Ctrl-i: Tab
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- Ctrl-m: Enter
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- Ctrl-h: Backspace
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- Ctrl-d: Del
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- Ctrl-n: Down
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- Ctrl-p: Up
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