Update Duplex-Matrixが動作した初版

This commit is contained in:
Takeshi Nishio 2020-03-14 09:36:31 +09:00
parent 5094962322
commit fc7e984c8a
5 changed files with 193 additions and 117 deletions

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@ -23,12 +23,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define VENDOR_ID 0xFEED #define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000 #define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001 #define DEVICE_VER 0x0001
#define MANUFACTURER e3w2q #define MANUFACTURER jpskenn
#define PRODUCT 2x3test #define PRODUCT test_duplex_dp
#define DESCRIPTION A custom keyboard #define DESCRIPTION A custom keyboard
/* key matrix size */ /* key matrix size */
#define MATRIX_ROWS 2*2 // 行数 右手側と左手側があるので、*2 #define MATRIX_ROWS 1*2 // 右手側と左手側があるので、*2
#define MATRIX_COLS 3*2 // 列数 Duprex Matrix法により、*2 #define MATRIX_COLS 3*2 // 列数 Duprex Matrix法により、*2
/* /*
@ -42,12 +42,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
* *
*/ */
#define MATRIX_ROW_PINS { F6 } // 各行に割り当てるピン番号 #define MATRIX_ROW_PINS { F6 } // 各行に割り当てるピン番号
#define MATRIX_COL_PINS { D1, D0, D4, D1, D0, D4 } // 各列に割り当てるピン番号 #define MATRIX_COL_PINS { D1, D0, D4 } // 各列に割り当てるピン番号
#define UNUSED_PINS #define UNUSED_PINS
/* COL2ROW, ROW2COL*/ /* COL2ROW, ROW2COL*/
// #define DIODE_DIRECTION CUSTOM_MATRIX // COLのピンからROWのピンに電流が流れるようにダイオードを付けた場合はCOL2ROW、逆向きの場合はROW2COL、独自にマトリクススキャンを行う場合はCUSTOM_MATRIX // #define DIODE_DIRECTION CUSTOM_MATRIX // COLのピンからROWのピンに電流が流れるようにダイオードを付けた場合はCOL2ROW、逆向きの場合はROW2COL、独自にマトリクススキャンを行う場合はCUSTOM_MATRIX
#define DIODE_DIRECTION BOTHWAYS // #define DIODE_DIRECTION CUSTOM_MATRIX
/* /*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
@ -194,10 +194,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define NO_ACTION_ONESHOT //#define NO_ACTION_ONESHOT
/* disable these deprecated features by default */ /* disable these deprecated features by default */
#ifndef LINK_TIME_OPTIMIZATION_ENABLE // #ifndef LINK_TIME_OPTIMIZATION_ENABLE
#define NO_ACTION_MACRO // #define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION // #define NO_ACTION_FUNCTION
#endif // #endif
/* /*
* MIDI options * MIDI options
*/ */

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@ -30,10 +30,10 @@ enum custom_keycodes {
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */ /* Base */
[_BASE] = LAYOUT( [_BASE] = LAYOUT(
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8 KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_A,KC_B,KC_C,KC_D,KC_E,KC_F
), ),
[_FN] = LAYOUT( [_FN] = LAYOUT(
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8 KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_A,KC_B,KC_C,KC_D,KC_E,KC_F
) )
}; };
@ -72,3 +72,12 @@ bool led_update_user(led_t led_state) {
return true; return true;
} }
*/ */
// Debugging
void keyboard_post_init_user(void) {
// Customise these values to desired behaviour
debug_enable=true;
debug_matrix=true;
//debug_keyboard=true;
//debug_mouse=true;
}

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@ -16,14 +16,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#include <stdint.h> #include <stdint.h>
#include <stdbool.h> #include <stdbool.h>
#include "wait.h"
#include "util.h" #include "util.h"
#include "matrix.h" #include "matrix.h"
#include "debounce.h"
#include "quantum.h"
#include "split_util.h" #include "split_util.h"
#include "config.h" #include "config.h"
#include "quantum.h"
#include "debounce.h"
#include "transport.h" #include "transport.h"
#include "wait.h"
#include "print.h"
#include "debug.h"
#ifdef ENCODER_ENABLE #ifdef ENCODER_ENABLE
# include "encoder.h" # include "encoder.h"
@ -50,16 +52,105 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define ROWS_PER_HAND (MATRIX_ROWS / 2) #define ROWS_PER_HAND (MATRIX_ROWS / 2)
#ifdef DIRECT_PINS
static pin_t direct_pins[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS; #ifdef MATRIX_MASKED
#else extern const matrix_row_t matrix_mask[];
static pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
static pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
#endif #endif
static pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
static pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
/* matrix state(1:on, 0:off) */ /* matrix state(1:on, 0:off) */
static matrix_row_t raw_matrix[ROWS_PER_HAND]; // raw values static matrix_row_t raw_matrix[MATRIX_ROWS]; //raw values
static matrix_row_t matrix[MATRIX_ROWS]; // debounced values static matrix_row_t matrix[MATRIX_ROWS]; //debounced values //ROWS_PER_HAND?
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
inline
uint8_t matrix_rows(void) {
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void) {
return MATRIX_COLS;
}
//Deprecated.
bool matrix_is_modified(void)
{
if (debounce_active()) return false;
return true;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & ((matrix_row_t)1<<col));
}
inline
matrix_row_t matrix_get_row(uint8_t row)
{
// Matrix mask lets you disable switches in the returned matrix data. For example, if you have a
// switch blocker installed and the switch is always pressed.
#ifdef MATRIX_MASKED
return matrix[row] & matrix_mask[row];
#else
return matrix[row];
#endif
}
void matrix_print(void)
{
print_matrix_header();
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
phex(row); print(": ");
print_matrix_row(row);
print("\n");
}
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += matrix_bitpop(i);
}
return count;
}
// /* matrix state(1:on, 0:off) */
// extern matrix_row_t raw_matrix[MATRIX_ROWS]; // raw values
// extern matrix_row_t matrix[MATRIX_ROWS]; // debounced values
// row offsets for each hand // row offsets for each hand
uint8_t thisHand, thatHand; uint8_t thisHand, thatHand;
@ -69,36 +160,6 @@ __attribute__((weak)) void matrix_slave_scan_user(void) {}
// matrix code // matrix code
#ifdef DIRECT_PINS
static void init_pins(void) {
for (int row = 0; row < MATRIX_ROWS; row++) {
for (int col = 0; col < MATRIX_COLS; col++) {
pin_t pin = direct_pins[row][col];
if (pin != NO_PIN) {
setPinInputHigh(pin);
}
}
}
}
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
matrix_row_t last_row_value = current_matrix[current_row];
current_matrix[current_row] = 0;
for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
pin_t pin = direct_pins[current_row][col_index];
if (pin != NO_PIN) {
current_matrix[current_row] |= readPin(pin) ? 0 : (MATRIX_ROW_SHIFTER << col_index);
}
}
return (last_row_value != current_matrix[current_row]);
}
#elif defined(DIODE_DIRECTION)
# if (DIODE_DIRECTION == COL2ROW)
static void select_row(uint8_t row) { static void select_row(uint8_t row) {
setPinOutput(row_pins[row]); setPinOutput(row_pins[row]);
writePinLow(row_pins[row]); writePinLow(row_pins[row]);
@ -112,41 +173,6 @@ static void unselect_rows(void) {
} }
} }
static void init_pins(void) {
unselect_rows();
for (uint8_t x = 0; x < MATRIX_COLS; x++) {
setPinInputHigh(col_pins[x]);
}
}
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
// Store last value of row prior to reading
matrix_row_t last_row_value = current_matrix[current_row];
// Clear data in matrix row
current_matrix[current_row] = 0;
// Select row and wait for row selecton to stabilize
select_row(current_row);
matrix_io_delay();
// For each col...
for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
// Select the col pin to read (active low)
uint8_t pin_state = readPin(col_pins[col_index]);
// Populate the matrix row with the state of the col pin
current_matrix[current_row] |= pin_state ? 0 : (MATRIX_ROW_SHIFTER << col_index);
}
// Unselect row
unselect_row(current_row);
return (last_row_value != current_matrix[current_row]);
}
# elif (DIODE_DIRECTION == ROW2COL)
static void select_col(uint8_t col) { static void select_col(uint8_t col) {
setPinOutput(col_pins[col]); setPinOutput(col_pins[col]);
writePinLow(col_pins[col]); writePinLow(col_pins[col]);
@ -155,24 +181,69 @@ static void select_col(uint8_t col) {
static void unselect_col(uint8_t col) { setPinInputHigh(col_pins[col]); } static void unselect_col(uint8_t col) { setPinInputHigh(col_pins[col]); }
static void unselect_cols(void) { static void unselect_cols(void) {
for (uint8_t x = 0; x < MATRIX_COLS; x++) { for (uint8_t x = 0; x < MATRIX_COLS / 2 ; x++) {
setPinInputHigh(col_pins[x]); setPinInputHigh(col_pins[x]);
} }
} }
static void init_pins(void) { static void init_pins(void) {
unselect_rows();
for (uint8_t x = 0; x < MATRIX_COLS; x++) {
setPinInputHigh(col_pins[x]);
}
unselect_cols(); unselect_cols();
for (uint8_t x = 0; x < ROWS_PER_HAND; x++) { for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
setPinInputHigh(row_pins[x]); setPinInputHigh(row_pins[x]);
} }
} }
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
// Store last value of row prior to reading
matrix_row_t last_row_value = current_matrix[current_row];
// NOTE Stop clearing to not to clear read_rows_on_col value.
// Clear data in matrix row
// current_matrix[current_row] = 0;
// Select row and wait for row selecton to stabilize
select_row(current_row);
// matrix_io_delay();
wait_us(30);
// For each col...
for (uint8_t col_index = 0; col_index < MATRIX_COLS / 2; col_index++) {
// // Select the col pin to read (active low)
// uint8_t pin_state = readPin(col_pins[col_index]);
//
// // Populate the matrix row with the state of the col pin
// current_matrix[current_row] |= pin_state ? 0 : (ROW_SHIFTER << col_index);
// Check col pin pin_state
if (readPin(col_pins[col_index]) == 0) {
// Pin LO, set col bit
current_matrix[current_row] |= (ROW_SHIFTER << col_index);
} else {
// Pin HI, clear col bit
current_matrix[current_row] &= ~(ROW_SHIFTER << col_index);
}
}
// Unselect row
unselect_row(current_row);
// dprintf("\nCoR %d\n" ,(last_row_value != current_matrix[current_row]));
// matrix_print();
return (last_row_value != current_matrix[current_row]);
}
static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) { static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) {
bool matrix_changed = false; bool matrix_changed = false;
// Select col and wait for col selecton to stabilize // Select col and wait for col selecton to stabilize
select_col(current_col); select_col(current_col);
matrix_io_delay(); // matrix_io_delay();
wait_us(30);
// For each row... // For each row...
for (uint8_t row_index = 0; row_index < ROWS_PER_HAND; row_index++) { for (uint8_t row_index = 0; row_index < ROWS_PER_HAND; row_index++) {
@ -182,12 +253,12 @@ static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col)
// Check row pin state // Check row pin state
if (readPin(row_pins[row_index]) == 0) { if (readPin(row_pins[row_index]) == 0) {
// Pin LO, set col bit // Pin LO, set col bit
current_matrix[row_index] |= (MATRIX_ROW_SHIFTER << current_col); current_matrix[row_index] |= (ROW_SHIFTER << (current_col + MATRIX_COLS / 2));
} else { } else {
// Pin HI, clear col bit // Pin HI, clear col bit
current_matrix[row_index] &= ~(MATRIX_ROW_SHIFTER << current_col); current_matrix[row_index] &= ~(ROW_SHIFTER << (current_col + MATRIX_COLS / 2));
} }
// dprintf("\nRoC %d\n", current_matrix[row_index]);
// Determine if the matrix changed state // Determine if the matrix changed state
if ((last_row_value != current_matrix[row_index]) && !(matrix_changed)) { if ((last_row_value != current_matrix[row_index]) && !(matrix_changed)) {
matrix_changed = true; matrix_changed = true;
@ -196,16 +267,11 @@ static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col)
// Unselect col // Unselect col
unselect_col(current_col); unselect_col(current_col);
// dprintf("\nRoC %d\n" ,matrix_changed);
return matrix_changed; return matrix_changed;
} }
# else
# error DIODE_DIRECTION must be one of COL2ROW or ROW2COL!
# endif
#else
# error DIODE_DIRECTION is not defined!
#endif
void matrix_init(void) { void matrix_init(void) {
split_pre_init(); split_pre_init();
@ -283,20 +349,19 @@ void matrix_post_scan(void) {
uint8_t matrix_scan(void) { uint8_t matrix_scan(void) {
bool changed = false; bool changed = false;
#if defined(DIRECT_PINS) || (DIODE_DIRECTION == COL2ROW)
// Set row, read cols // Set row, read cols
for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) { for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) {
changed |= read_cols_on_row(raw_matrix, current_row); changed |= read_cols_on_row(raw_matrix, current_row);
} }
#elif (DIODE_DIRECTION == ROW2COL)
// Set col, read rows // Set col, read rows
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) { for (uint8_t current_col = 0; current_col < MATRIX_COLS / 2; current_col++) {
changed |= read_rows_on_col(raw_matrix, current_col); changed |= read_rows_on_col(raw_matrix, current_col);
} }
#endif
debounce(raw_matrix, matrix + thisHand, ROWS_PER_HAND, changed); debounce(raw_matrix, matrix + thisHand, ROWS_PER_HAND, changed);
matrix_post_scan(); matrix_post_scan();
dprintf("\nR+C %d\n" ,changed);
// dprintf("\nscan raw_matrix[0] = %d\n", raw_matrix[0]);
return (uint8_t)changed; return (uint8_t)changed;
} }

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@ -43,6 +43,8 @@ HD44780_ENABLE = no # Enable support for HD44780 based LCDs
SPLIT_KEYBOARD = yes SPLIT_KEYBOARD = yes
CUSTOM_MATRIX = yes # for Duplex-Matrix CUSTOM_MATRIX = yes # for Duplex-Matrix
SRC += matrix_apuro.c # SRC += matrix_apuro.c
# SRC += my_matrix.c # SRC += my_matrix.c
# SRC += matrix2x3.c # SRC += matrix2x3.c
# SRC += matrix_split.c
SRC += matrix.c

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@ -27,9 +27,9 @@
* represents the switch matrix. * represents the switch matrix.
*/ */
#define LAYOUT( \ #define LAYOUT( \
l00, l01, l02, l03, r00, r01, r02, r03 \ l00, l01, l02, l03, l04, l05, r00, r01, r02, r03, r04, r05 \
) \ ) \
{ \ { \
{ l00, l01, l02, l03}, \ { l00, l01, l02, l03,l04,l05}, \
{ r00, r01, r02, r03}, \ { r00, r01, r02, r03,r04,r05}, \
} }