Revert "Updated split encoders so indexes are based on left hand encoders first (#6382)"

This reverts commit 46c49ae4e6.
This commit is contained in:
Thomas Baart 2019-10-16 21:08:20 +02:00
parent 4a03eaeda4
commit f6a85fe1aa

View File

@ -40,10 +40,8 @@ static int8_t encoder_LUT[] = {0, -1, 1, 0, 1, 0, 0, -1, -1, 0, 0, 1, 0, 1, -1,
static uint8_t encoder_state[NUMBER_OF_ENCODERS] = {0};
#ifdef SPLIT_KEYBOARD
// right half encoders come over as second set of encoders
// slave half encoders come over as second set of encoders
static int8_t encoder_value[NUMBER_OF_ENCODERS * 2] = {0};
// row offsets for each hand
static uint8_t thisHand, thatHand;
#else
static int8_t encoder_value[NUMBER_OF_ENCODERS] = {0};
#endif
@ -70,33 +68,20 @@ void encoder_init(void) {
encoder_state[i] = (readPin(encoders_pad_a[i]) << 0) | (readPin(encoders_pad_b[i]) << 1);
}
#ifdef SPLIT_KEYBOARD
thisHand = isLeftHand ? 0 : NUMBER_OF_ENCODERS;
thatHand = NUMBER_OF_ENCODERS - thisHand;
#endif
}
static void encoder_update(int8_t index, uint8_t state) {
encoder_value[index] += encoder_LUT[state & 0xF];
if (encoder_value[index] >= ENCODER_RESOLUTION) {
encoder_update_kb(index, false);
}
if (encoder_value[index] <= -ENCODER_RESOLUTION) { // direction is arbitrary here, but this clockwise
encoder_update_kb(index, true);
}
encoder_value[index] %= ENCODER_RESOLUTION;
}
void encoder_read(void) {
for (int i = 0; i < NUMBER_OF_ENCODERS; i++) {
encoder_state[i] <<= 2;
encoder_state[i] |= (readPin(encoders_pad_a[i]) << 0) | (readPin(encoders_pad_b[i]) << 1);
#if SPLIT_KEYBOARD
encoder_update(i + thisHand, encoder_state[i]);
#else
encoder_update(i, encoder_state[i]);
#endif
encoder_value[i] += encoder_LUT[encoder_state[i] & 0xF];
if (encoder_value[i] >= ENCODER_RESOLUTION) {
encoder_update_kb(i, false);
}
if (encoder_value[i] <= -ENCODER_RESOLUTION) { // direction is arbitrary here, but this clockwise
encoder_update_kb(i, true);
}
encoder_value[i] %= ENCODER_RESOLUTION;
}
}
@ -105,7 +90,14 @@ void encoder_state_raw(uint8_t* slave_state) { memcpy(slave_state, encoder_state
void encoder_update_raw(uint8_t* slave_state) {
for (int i = 0; i < NUMBER_OF_ENCODERS; i++) {
encoder_update(i + thatHand, slave_state[i]);
encoder_value[NUMBER_OF_ENCODERS + i] += encoder_LUT[slave_state[i] & 0xF];
if (encoder_value[NUMBER_OF_ENCODERS + i] >= ENCODER_RESOLUTION) {
encoder_update_kb(NUMBER_OF_ENCODERS + i, false);
}
if (encoder_value[NUMBER_OF_ENCODERS + i] <= -ENCODER_RESOLUTION) { // direction is arbitrary here, but this clockwise
encoder_update_kb(NUMBER_OF_ENCODERS + i, true);
}
encoder_value[NUMBER_OF_ENCODERS + i] %= ENCODER_RESOLUTION;
}
}
#endif