From eb223ab11e74a446ca99c557b96d77bef6bb307b Mon Sep 17 00:00:00 2001 From: Takeshi Nishio Date: Sat, 1 Aug 2020 10:25:09 +0900 Subject: [PATCH] =?UTF-8?q?New=20Jones=20v.0.2=E3=82=92=E6=96=B0=E8=A6=8F?= =?UTF-8?q?=E8=BF=BD=E5=8A=A0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- keyboards/jones/v.0.2/config.h | 260 ++++++++++++++ .../jones/v.0.2/keymaps/default/config.h | 23 ++ .../jones/v.0.2/keymaps/default/keymap.c | 319 ++++++++++++++++++ .../jones/v.0.2/keymaps/default/readme.md | 1 + keyboards/jones/v.0.2/rules.mk | 35 ++ keyboards/jones/v.0.2/v.0.2.c | 50 +++ keyboards/jones/v.0.2/v.0.2.h | 42 +++ 7 files changed, 730 insertions(+) create mode 100644 keyboards/jones/v.0.2/config.h create mode 100644 keyboards/jones/v.0.2/keymaps/default/config.h create mode 100644 keyboards/jones/v.0.2/keymaps/default/keymap.c create mode 100644 keyboards/jones/v.0.2/keymaps/default/readme.md create mode 100644 keyboards/jones/v.0.2/rules.mk create mode 100644 keyboards/jones/v.0.2/v.0.2.c create mode 100644 keyboards/jones/v.0.2/v.0.2.h diff --git a/keyboards/jones/v.0.2/config.h b/keyboards/jones/v.0.2/config.h new file mode 100644 index 00000000000..e5c5ddc648c --- /dev/null +++ b/keyboards/jones/v.0.2/config.h @@ -0,0 +1,260 @@ +/* +Copyright 2020 Takeshi Nishio + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#pragma once + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0xFEED +#define PRODUCT_ID 0x0000 +#define DEVICE_VER 0x0001 +#define MANUFACTURER Takeshi Nishio +#define PRODUCT jones +#define DESCRIPTION A custom keyboard + +/* key matrix size */ +#define MATRIX_ROWS 5 +#define MATRIX_COLS 14 + +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * + */ +#define MATRIX_ROW_PINS { D2, D3, B7, B3, B2 } +#define MATRIX_COL_PINS { D4, D6, D7, B4, B5, B6, C6, C7, F7, F6, F5, F4, F1, F0 } +#define UNUSED_PINS + +/* COL2ROW, ROW2COL*/ +#define DIODE_DIRECTION COL2ROW + +/* Rotary Encoder */ +#define ENCODERS_PAD_A { B0 } +#define ENCODERS_PAD_B { B1 } +#define ENCODER_RESOLUTION 4 //the default & suggested is 4 + +/* + * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. + */ +//#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6 + +// #define BACKLIGHT_PIN B7 +// #define BACKLIGHT_BREATHING +// #define BACKLIGHT_LEVELS 3 + +#define RGB_DI_PIN E6 +#ifdef RGB_DI_PIN + #define RGBLED_NUM 4 + #define RGBLIGHT_HUE_STEP 10 + #define RGBLIGHT_SAT_STEP 17 + #define RGBLIGHT_VAL_STEP 17 + #define RGBLIGHT_LIMIT_VAL 127 /* The maximum brightness level */ + // #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ +/*== Lighting Layers ==*/ +#define RGBLIGHT_LAYERS + // #define RGBLIGHT_MAX_LAYERS 2 + #define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF // Overriding RGB Lighting on/off status +/*== all animations enable ==*/ + // #define RGBLIGHT_ANIMATIONS +/*== or choose animations ==*/ + // #define RGBLIGHT_EFFECT_BREATHING + // #define RGBLIGHT_EFFECT_RAINBOW_MOOD + // #define RGBLIGHT_EFFECT_RAINBOW_SWIRL + // #define RGBLIGHT_EFFECT_SNAKE + // #define RGBLIGHT_EFFECT_KNIGHT + // #define RGBLIGHT_EFFECT_CHRISTMAS + // #define RGBLIGHT_EFFECT_STATIC_GRADIENT + #define RGBLIGHT_EFFECT_RGB_TEST + // #define RGBLIGHT_EFFECT_ALTERNATING + // /*== customize breathing effect ==*/ + // /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ + // #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 + // /*==== use exp() and sin() ====*/ + // #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 + // #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 +#endif + +/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ +#define DEBOUNCE 5 + +/* define if matrix has ghost (lacks anti-ghosting diodes) */ +//#define MATRIX_HAS_GHOST + +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +#define LOCKING_SUPPORT_ENABLE +/* Locking resynchronize hack */ +#define LOCKING_RESYNC_ENABLE + +/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. + * This is userful for the Windows task manager shortcut (ctrl+shift+esc). + */ +// #define GRAVE_ESC_CTRL_OVERRIDE + +/* + * Force NKRO + * + * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved + * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the + * makefile for this to work.) + * + * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) + * until the next keyboard reset. + * + * NKRO may prevent your keystrokes from being detected in the BIOS, but it is + * fully operational during normal computer usage. + * + * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) + * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by + * bootmagic, NKRO mode will always be enabled until it is toggled again during a + * power-up. + * + */ +//#define FORCE_NKRO + +/* + * Magic Key Options + * + * Magic keys are hotkey commands that allow control over firmware functions of + * the keyboard. They are best used in combination with the HID Listen program, + * found here: https://www.pjrc.com/teensy/hid_listen.html + * + * The options below allow the magic key functionality to be changed. This is + * useful if your keyboard/keypad is missing keys and you want magic key support. + * + */ + +/* key combination for magic key command */ +/* defined by default; to change, uncomment and set to the combination you want */ +// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT) + +/* control how magic key switches layers */ +//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true +//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true +//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false + +/* override magic key keymap */ +//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS +//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS +//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM +//#define MAGIC_KEY_HELP H +//#define MAGIC_KEY_HELP_ALT SLASH +//#define MAGIC_KEY_DEBUG D +//#define MAGIC_KEY_DEBUG_MATRIX X +//#define MAGIC_KEY_DEBUG_KBD K +//#define MAGIC_KEY_DEBUG_MOUSE M +//#define MAGIC_KEY_VERSION V +//#define MAGIC_KEY_STATUS S +//#define MAGIC_KEY_CONSOLE C +//#define MAGIC_KEY_LAYER0 0 +//#define MAGIC_KEY_LAYER0_ALT GRAVE +//#define MAGIC_KEY_LAYER1 1 +//#define MAGIC_KEY_LAYER2 2 +//#define MAGIC_KEY_LAYER3 3 +//#define MAGIC_KEY_LAYER4 4 +//#define MAGIC_KEY_LAYER5 5 +//#define MAGIC_KEY_LAYER6 6 +//#define MAGIC_KEY_LAYER7 7 +//#define MAGIC_KEY_LAYER8 8 +//#define MAGIC_KEY_LAYER9 9 +//#define MAGIC_KEY_BOOTLOADER B +//#define MAGIC_KEY_BOOTLOADER_ALT ESC +//#define MAGIC_KEY_LOCK CAPS +//#define MAGIC_KEY_EEPROM E +//#define MAGIC_KEY_EEPROM_CLEAR BSPACE +//#define MAGIC_KEY_NKRO N +//#define MAGIC_KEY_SLEEP_LED Z + +/* + * Feature disable options + * These options are also useful to firmware size reduction. + */ + +/* disable debug print */ +//#define NO_DEBUG + +/* disable print */ +//#define NO_PRINT + +/* disable action features */ +//#define NO_ACTION_LAYER +//#define NO_ACTION_TAPPING +//#define NO_ACTION_ONESHOT + +/* disable these deprecated features by default */ +#define NO_ACTION_MACRO +#define NO_ACTION_FUNCTION + +/* + * MIDI options + */ + +/* Prevent use of disabled MIDI features in the keymap */ +//#define MIDI_ENABLE_STRICT 1 + +/* enable basic MIDI features: + - MIDI notes can be sent when in Music mode is on +*/ +//#define MIDI_BASIC + +/* enable advanced MIDI features: + - MIDI notes can be added to the keymap + - Octave shift and transpose + - Virtual sustain, portamento, and modulation wheel + - etc. +*/ +//#define MIDI_ADVANCED + +/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ +//#define MIDI_TONE_KEYCODE_OCTAVES 1 + +/* + * HD44780 LCD Display Configuration + */ +/* +#define LCD_LINES 2 //< number of visible lines of the display +#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display + +#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode + +#if LCD_IO_MODE +#define LCD_PORT PORTB //< port for the LCD lines +#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0 +#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1 +#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2 +#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3 +#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0 +#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1 +#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2 +#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3 +#define LCD_RS_PORT LCD_PORT //< port for RS line +#define LCD_RS_PIN 3 //< pin for RS line +#define LCD_RW_PORT LCD_PORT //< port for RW line +#define LCD_RW_PIN 2 //< pin for RW line +#define LCD_E_PORT LCD_PORT //< port for Enable line +#define LCD_E_PIN 1 //< pin for Enable line +#endif +*/ + +/* Bootmagic Lite key configuration */ +// #define BOOTMAGIC_LITE_ROW 0 +// #define BOOTMAGIC_LITE_COLUMN 0 diff --git a/keyboards/jones/v.0.2/keymaps/default/config.h b/keyboards/jones/v.0.2/keymaps/default/config.h new file mode 100644 index 00000000000..ada676b7f15 --- /dev/null +++ b/keyboards/jones/v.0.2/keymaps/default/config.h @@ -0,0 +1,23 @@ +/* Copyright 2020 Takeshi Nishio + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#pragma once + +// place overrides here +#define TAPPING_TOGGLE 2 + +// time for long press +#define TAPPING_TERM 200 diff --git a/keyboards/jones/v.0.2/keymaps/default/keymap.c b/keyboards/jones/v.0.2/keymaps/default/keymap.c new file mode 100644 index 00000000000..ce3021d98ad --- /dev/null +++ b/keyboards/jones/v.0.2/keymaps/default/keymap.c @@ -0,0 +1,319 @@ +/* Copyright 2020 Takeshi Nishio + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +#include QMK_KEYBOARD_H + +#ifdef RGBLIGHT_ENABLE +#include "rgblight.h" +extern rgblight_config_t rgblight_config; +#endif + +// Defines names for use in layer keycodes and the keymap +enum layer_number { + _MAC = 0, + _WIN, + _LOWER, + _RAISE, + _ADJUST +}; + +// Defines the keycodes used by our macros in process_record_user +enum custom_keycodes { + MAC = SAFE_RANGE, + WIN, + LOWER, + RAISE, + ADJUST, + ALT_US, + ALT_JP +}; + +//#define TG_NUM TT(_NUM) +#define SP_LOW LT(_LOWER, KC_SPC) +#define SP_RAI LT(_RAISE, KC_SPC) +#define SP_ADJ LT(_ADJUST, KC_SPC) +#define SP_GUI MT(MOD_LGUI, KC_SPC) +#define SP_SFT MT(MOD_LSFT, KC_SPC) + +#define S_SLS RSFT_T(KC_SLSH) + +#define C_SCLN RCTL_T(KC_SCLN) +// #define RAI_OP LALT_T(IME_US) +#define C_E LCTL(KC_E) +#define C_A LCTL(KC_A) + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_MAC] = LAYOUT( + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSLS,KC_GRV, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC,KC_RBRC,KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \ + KC_LCTL,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_QUOT,KC_H, KC_J, KC_K, KC_L, C_SCLN, KC_ENT, \ + RAISE, KC_LSFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, S_SLS, LOWER, \ + RAISE, ALT_US, KC_LGUI,SP_SFT, SP_SFT, SP_SFT, SP_RAI, SP_RAI, KC_LGUI,KC_LALT,LOWER, KC_MUTE \ + ), + [_WIN] = LAYOUT( + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSLS,KC_GRV, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC,KC_RBRC,KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \ + KC_LCTL,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_QUOT,KC_H, KC_J, KC_K, KC_L, C_SCLN, KC_ENT, \ + RAISE, KC_LSFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, S_SLS, LOWER, \ + RAISE, KC_LGUI,KC_LALT,SP_SFT, SP_SFT, SP_SFT, SP_RAI, SP_RAI, KC_LALT,KC_APP, LOWER, KC_MUTE \ + ), + [_LOWER] = LAYOUT( + _______,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, \ + _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_HOME,KC_UP, KC_END, KC_VOLU, \ + _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_PGUP,KC_LEFT,KC_RGHT,_______,KC_VOLD, \ + _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_PGDN,KC_DOWN,_______,_______,_______, \ + ADJUST, _______,_______,_______,_______, _______, ADJUST, ADJUST, _______,_______,_______,_______ \ + ), + [_RAISE] = LAYOUT( + _______,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, \ + _______,_______,_______,C_E, _______,_______,_______,_______,_______,_______,KC_PGUP,KC_DEL, _______,KC_VOLU, \ + _______,C_A, _______,KC_DEL, KC_RGHT,KC_ESC, KC_LEFT,KC_DOWN,KC_UP, KC_RGHT,_______,_______,_______,KC_VOLD, \ + _______,_______,_______,_______,_______,_______,KC_LEFT,KC_PGDN,KC_ENT, _______,_______,_______,_______,_______,ADJUST, \ + _______,_______,_______,_______,_______, _______, _______,_______,_______,ADJUST, _______,_______ \ + ), + [_ADJUST] = LAYOUT( + _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \ + _______,_______,DF(_WIN),_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, \ + _______,_______,_______,_______,_______,_______,_______,_______,RGB_M_P, RGB_TOG,RGB_MOD,_______,_______,_______, \ + _______,_______,_______,_______,_______,_______,_______,_______,DF(_MAC),_______,_______,_______,_______,_______,_______, \ + _______,_______,_______,_______,_______, _______, _______,_______,_______,_______,_______,_______ \ + ) +}; + +// レイヤーキーを変換・無変換キーと共用する際に動作を改善する。 +static bool lower_pressed = false; +static uint16_t lower_pressed_time = 0; +static bool raise_pressed = false; +static uint16_t raise_pressed_time = 0; +static bool alt_us_pressed = false; +static uint16_t alt_us_pressed_time = 0; +static bool alt_jp_pressed = false; +static uint16_t alt_jp_pressed_time = 0; + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + +switch (keycode) { + // case TG_NUM: + // if (record->event.pressed) { + // if (IS_LAYER_ON(_NUM)) { + // } else { + // } + // } + // return true; + // break; + case LOWER: + if (record->event.pressed) { + lower_pressed = true; + lower_pressed_time = record->event.time; + + layer_on(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + + /* + 長押し時に入力キャンセルする場合 + if (lower_pressed && (TIMER_DIFF_16(record->event.time, lower_pressed_time) < TAPPING_TERM)) { + + 長押しキャンセルなしの場合 + if (lower_pressed) { + */ + if (lower_pressed && (TIMER_DIFF_16(record->event.time, lower_pressed_time) < TAPPING_TERM)) { + register_code(KC_LANG1); // for macOS + register_code(KC_HENK); + unregister_code(KC_HENK); + unregister_code(KC_LANG1); + } + lower_pressed = false; + } + return false; + break; + case RAISE: + if (record->event.pressed) { + raise_pressed = true; + raise_pressed_time = record->event.time; + + layer_on(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + + /* + 長押し時に入力キャンセルする場合はこれ + if (raise_pressed && (TIMER_DIFF_16(record->event.time, raise_pressed_time) < TAPPING_TERM)) { + */ + if (raise_pressed) { + register_code(KC_LANG2); // for macOS + register_code(KC_MHEN); + unregister_code(KC_MHEN); + unregister_code(KC_LANG2); + } + raise_pressed = false; + } + return false; + break; + case ADJUST: + if (record->event.pressed) { + layer_on(_ADJUST); + } else { + layer_off(_ADJUST); + } + return false; + break; + case ALT_US: + if (record->event.pressed) { + alt_us_pressed = true; + alt_us_pressed_time = record->event.time; + register_code(KC_LALT); + } else { + unregister_code(KC_LALT); + /* + 長押し時に入力キャンセルする場合はこれ + if (raise_pressed && (TIMER_DIFF_16(record->event.time, raise_pressed_time) < TAPPING_TERM)) { + */ + if (alt_us_pressed) { + register_code(KC_LANG2); // for macOS + register_code(KC_MHEN); + unregister_code(KC_MHEN); + unregister_code(KC_LANG2); + } + alt_us_pressed = false; + } + return false; + break; + case ALT_JP: + if (record->event.pressed) { + alt_jp_pressed = true; + alt_jp_pressed_time = record->event.time; + register_code(KC_LALT); + } else { + unregister_code(KC_LALT); + /* + 長押し時に入力キャンセルする場合はこれ + if (raise_pressed && (TIMER_DIFF_16(record->event.time, raise_pressed_time) < TAPPING_TERM)) { + */ + if (alt_jp_pressed) { + register_code(KC_LANG1); // for macOS + register_code(KC_HENK); + unregister_code(KC_HENK); + unregister_code(KC_LANG1); + } + alt_jp_pressed = false; + } + return false; + break; + default: + if (record->event.pressed) { + // reset the flags + lower_pressed = false; + raise_pressed = false; + alt_us_pressed = false; + alt_jp_pressed = false; + } + break; + } + return true; +} + +// レイヤー切り替えにともなって、インジケータLEDを発光 +// layer_state_t layer_state_set_user(layer_state_t state) { +// #ifdef RGBLIGHT_ENABLE +// // rgblight_sethsv_at (200,200,200, 0); +// +// switch (get_highest_layer(state)) { +// case _LOWER: +// rgblight_sethsv_range(HSV_CYAN,0,2); +// break; +// case _RAISE: +// rgblight_sethsv_range(HSV_RED,0,1); +// break; +// case _ADJUST: +// rgblight_sethsv_range(HSV_GREEN,0,1); +// break; +// default: // for any other layers, or the default layer +// rgblight_sethsv_range(200,200,200,0,2); +// break; +// } +// rgblight_set_effect_range(0,1); +// #endif +// return state; +// } + +#ifdef RGBLIGHT_LAYERS +// Light LEDs 1 in cyan when keyboard layer 1 is active +const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS( + {0, 2, HSV_RED} +); +// Light LEDs 1 in red when keyboard layer 2 is active +const rgblight_segment_t PROGMEM my_layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS( + {0, 2, HSV_CYAN} +); +// Light LEDs 1 in green when keyboard layer 3 is active +const rgblight_segment_t PROGMEM my_layer3_layer[] = RGBLIGHT_LAYER_SEGMENTS( + {0, 2, HSV_GREEN} +); +// Define the array of layers. Later layers take precedence +const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST( + my_layer1_layer, + my_layer2_layer, // Overrides other layers + my_layer3_layer // Overrides other layers +); +void keyboard_post_init_user(void) { + // Enable the LED layers + rgblight_layers = my_rgb_layers; +} +// Enabling and disabling lighting layers +layer_state_t layer_state_set_user(layer_state_t state) { + // Both layers will light up if both kb layers are active + rgblight_set_layer_state(0, layer_state_cmp(state, 2)); + rgblight_set_layer_state(1, layer_state_cmp(state, 3)); + rgblight_set_layer_state(2, layer_state_cmp(state, 4)); + + return state; +} +#endif + +// TEST LEDs +// void keyboard_post_init_user(void) { +// rgblight_enable_noeeprom(); +// rgblight_mode_noeeprom(RGBLIGHT_MODE_RGB_TEST); +// } + +// Rotary Encoder +void encoder_update_user(uint8_t index, bool clockwise) { + if (index == 0) { /* First encoder */ + if (clockwise) { + tap_code(KC_VOLD); + } else { + tap_code(KC_VOLU); + } + } +} + +/* +void matrix_init_user(void) { + +} + +void matrix_scan_user(void) { + +} + +bool led_update_user(led_t led_state) { + return true; +} +*/ diff --git a/keyboards/jones/v.0.2/keymaps/default/readme.md b/keyboards/jones/v.0.2/keymaps/default/readme.md new file mode 100644 index 00000000000..f5b8c1fb771 --- /dev/null +++ b/keyboards/jones/v.0.2/keymaps/default/readme.md @@ -0,0 +1 @@ +# The default keymap for jones diff --git a/keyboards/jones/v.0.2/rules.mk b/keyboards/jones/v.0.2/rules.mk new file mode 100644 index 00000000000..2d9f9d763ac --- /dev/null +++ b/keyboards/jones/v.0.2/rules.mk @@ -0,0 +1,35 @@ +# MCU name +MCU = atmega32u4 + +# Bootloader selection +# Teensy halfkay +# Pro Micro caterina +# Atmel DFU atmel-dfu +# LUFA DFU lufa-dfu +# QMK DFU qmk-dfu +# ATmega32A bootloadHID +# ATmega328P USBasp +#BOOTLOADER = caterina +BOOTLOADER = atmel-dfu + +# Build Options +# change yes to no to disable +# +BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration +MOUSEKEY_ENABLE = yes # Mouse keys +EXTRAKEY_ENABLE = yes # Audio control and System control +CONSOLE_ENABLE = no # Console for debug +COMMAND_ENABLE = no # Commands for debug and configuration +# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend +# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +NKRO_ENABLE = no # USB Nkey Rollover +BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality +RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow +MIDI_ENABLE = no # MIDI support +BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID +AUDIO_ENABLE = no # Audio output +FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches +HD44780_ENABLE = no # Enable support for HD44780 based LCDs + +ENCODER_ENABLE = yes # Rotary Encoder diff --git a/keyboards/jones/v.0.2/v.0.2.c b/keyboards/jones/v.0.2/v.0.2.c new file mode 100644 index 00000000000..d594e2b566e --- /dev/null +++ b/keyboards/jones/v.0.2/v.0.2.c @@ -0,0 +1,50 @@ +/* Copyright 2020 Takeshi Nishio + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "v.0.2.h" + +// Optional override functions below. +// You can leave any or all of these undefined. +// These are only required if you want to perform custom actions. + +/* +void matrix_init_kb(void) { + // put your keyboard start-up code here + // runs once when the firmware starts up + + matrix_init_user(); +} + +void matrix_scan_kb(void) { + // put your looping keyboard code here + // runs every cycle (a lot) + + matrix_scan_user(); +} + +bool process_record_kb(uint16_t keycode, keyrecord_t *record) { + // put your per-action keyboard code here + // runs for every action, just before processing by the firmware + + return process_record_user(keycode, record); +} + +bool led_update_kb(led_t led_state) { + // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here + + return led_update_user(led_state); +} +*/ diff --git a/keyboards/jones/v.0.2/v.0.2.h b/keyboards/jones/v.0.2/v.0.2.h new file mode 100644 index 00000000000..17b3e25f40b --- /dev/null +++ b/keyboards/jones/v.0.2/v.0.2.h @@ -0,0 +1,42 @@ +/* Copyright 2020 Takeshi Nishio + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#pragma once + +#include "quantum.h" + +/* This is a shortcut to help you visually see your layout. + * + * The first section contains all of the arguments representing the physical + * layout of the board and position of the keys. + * + * The second converts the arguments into a two-dimensional array which + * represents the switch matrix. + */ +#define LAYOUT( \ + k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k1d, \ + k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k2d, \ + k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k3d, \ + k40, k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k4d, \ + k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c \ +) \ +{ \ + { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d }, \ + { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d }, \ + { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d }, \ + { k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d }, \ + { k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c, k4d } \ +}