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[Keyboard] Clean up dactyl manuform unused files (#15890)
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@ -17,7 +17,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#pragma once
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#include "dactyl_manuform.h"
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#include "quantum.h"
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#define XXX KC_NO
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@ -1,6 +1,6 @@
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#pragma once
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#include "dactyl_manuform.h"
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#include "quantum.h"
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#define XXX KC_NO
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@ -20,8 +20,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#pragma once
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#include "../../config.h"
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/* Use I2C or Serial, not both */
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#define USE_SERIAL
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@ -1,6 +1,4 @@
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#include "dactyl_manuform.h"
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#include "action_layer.h"
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#include "eeconfig.h"
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#include QMK_KEYBOARD_H
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extern keymap_config_t keymap_config;
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@ -1,6 +1,6 @@
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#pragma once
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#include "dactyl_manuform.h"
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#include "quantum.h"
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#define XXX KC_NO
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@ -1,6 +1,6 @@
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#pragma once
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#include "dactyl_manuform.h"
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#include "quantum.h"
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#define XXX KC_NO
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@ -1,6 +1,6 @@
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#pragma once
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#include "dactyl_manuform.h"
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#include "quantum.h"
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#define XXX KC_NO
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@ -16,7 +16,7 @@
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#pragma once
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#include "dactyl_manuform.h"
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#include "quantum.h"
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#define XXX KC_NO
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@ -1,6 +1,6 @@
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#pragma once
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#include "dactyl_manuform.h"
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#include "quantum.h"
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#define XXX KC_NO
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@ -1,6 +1,6 @@
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#pragma once
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#include "dactyl_manuform.h"
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#include "quantum.h"
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#define XXX KC_NO
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@ -1,6 +1,6 @@
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#pragma once
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#include "dactyl_manuform.h"
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#include "quantum.h"
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#define XXX KC_NO
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@ -4,7 +4,7 @@
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#pragma once
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#include "dactyl_manuform.h"
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#include "quantum.h"
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#define XXX KC_NO
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@ -4,7 +4,7 @@
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#pragma once
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#include "dactyl_manuform.h"
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#include "quantum.h"
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#define XXX KC_NO
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@ -2,7 +2,7 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "dactyl_manuform.h"
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#include "quantum.h"
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#define XXX KC_NO
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@ -1 +0,0 @@
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#include "dactyl_manuform.h"
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@ -1,31 +0,0 @@
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#pragma once
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#if defined(KEYBOARD_handwired_dactyl_manuform_4x5)
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# include "4x5.h"
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#elif defined(KEYBOARD_handwired_dactyl_manuform_4x6)
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# include "4x6.h"
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#elif defined(KEYBOARD_handwired_dactyl_manuform_4x6_5)
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# include "4x6_5.h"
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#elif defined(KEYBOARD_handwired_dactyl_manuform_5x6)
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# include "5x6.h"
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#elif defined(KEYBOARD_handwired_dactyl_manuform_5x6_5)
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# include "5x6_5.h"
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#elif defined(KEYBOARD_handwired_dactyl_manuform_5x6_2_5)
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# include "5x6_2_5.h"
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#elif defined(KEYBOARD_handwired_dactyl_manuform_5x7)
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# include "5x7.h"
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#elif defined(KEYBOARD_handwired_dactyl_manuform_6x6)
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# include "6x6.h"
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#elif defined(KEYBOARD_handwired_dactyl_manuform_6x6_4)
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# include "6x6_4.h"
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#elif defined(KEYBOARD_handwired_dactyl_manuform_6x6_kinesis)
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# include "6x6_kinesis.h"
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#elif defined(KEYBOARD_handwired_dactyl_manuform_6x7)
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# include "6x7.h"
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#elif defined(KEYBOARD_handwired_dactyl_manuform_3x5_3)
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# include "3x5_3.h"
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#elif defined(KEYBOARD_handwired_dactyl_manuform_dmote_62key)
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# include "62key.h"
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#endif
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#include "quantum.h"
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@ -1,6 +1,6 @@
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#pragma once
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#include "dactyl_manuform.h"
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#include "quantum.h"
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// This uses the same coordinate system as the program that defines
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// the case model, but not the same coordinates.
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