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adds default keymap for amj60
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// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
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// this is the style you want to emulate.
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#include "amj40.h"
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59
keyboards/amj60/keymaps/default/keymap.c
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59
keyboards/amj60/keymaps/default/keymap.c
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#include "amj60.h"
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _DEF 0
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#define _SPC 1
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// dual-role shortcuts
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#define SPACEDUAL LT(_SPC, KC_SPACE)
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// increase readability
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#define _______ KC_TRNS
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap _DEF: Default Layer
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* ,-----------------------------------------------------------.
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* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \ | ~ |
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* |-----------------------------------------------------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| bspc|
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* |-----------------------------------------------------------|
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* |Caps | A| S| D| F| G| H| J| K| L| ;| '| Return |
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* |-----------------------------------------------------------|
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* |Sft | Fn0| Z| X| C| V| B| N| M| ,| .| /| Sft |Fn2|
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* |-----------------------------------------------------------|
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* |Ctrl|Win |Alt | Space/Fn0 |Alt |Win |Menu|RCtl|
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* `-----------------------------------------------------------'
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*/
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[_DEF] = KEYMAP_MAX(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
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KC_LSFT, F(0), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, F(1), \
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KC_LCTL, KC_LALT, KC_LGUI, SPACEDUAL, KC_RGUI, KC_RALT, KC_RCTL, F(2)),
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/* Keymap 1: F-and-vim Layer, modified with Space (by holding space)
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* ,-----------------------------------------------------------.
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* |PrSc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| | |
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* |-----------------------------------------------------------|
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* | |Paus| Up| [ | ] | | | | ( | ) | | | | Del |
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* |-----------------------------------------------------------|
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* | |Lft|Dwn|Rgt| | |Left|Down|Right|Up| | | PLAY |
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* |-----------------------------------------------------------|
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* | | | | | < | > | |M0 | | | | | Vol+ | |
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* |-----------------------------------------------------------|
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* | | | | |Alt |Prev|Vol-|Next|
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* `-----------------------------------------------------------'
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*/
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[_SPC] = KEYMAP_MAX(
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KC_PSCR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, \
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_______, KC_PAUS, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
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_______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, KC_MPLY, \
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_______, _______, _______, _______, _______, _______, KC_SPACE, M(0), _______, _______, _______, _______, KC_VOLU, _______, \
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_______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT),
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};
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@ -1,5 +1,3 @@
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// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
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// this is the style you want to emulate.
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#include "amj60.h"
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@ -1,5 +1,3 @@
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// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
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// this is the style you want to emulate.
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#include "amj60.h"
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