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Variable combo (#8120)
* keymap(gergo): colemak * added flipped numbers * add STENO_DISABLE_VIRTSER * add STENO_DISABLE_VIRTSER * Added GergoPlex and Faunchpad * push retab * push retab * added variable option for combos * removed accidental commit * removed accidental commit * More accidental deletions! (╯°□°)╯︵ ┻━┻ Co-authored-by: Damien Rajon <145502+pyrho@users.noreply.github.com>
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@ -17,9 +17,12 @@
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#include "print.h"
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#include "process_combo.h"
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__attribute__((weak)) combo_t key_combos[COMBO_COUNT] = {
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};
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#ifndef COMBO_VARIABLE_LEN
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__attribute__((weak)) combo_t key_combos[COMBO_COUNT] = {};
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#else
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extern combo_t key_combos[];
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extern int COMBO_LEN;
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#endif
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__attribute__((weak)) void process_combo_event(uint8_t combo_index, bool pressed) {}
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@ -141,8 +144,11 @@ bool process_combo(uint16_t keycode, keyrecord_t *record) {
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if (!is_combo_enabled()) {
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return true;
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}
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#ifndef COMBO_VARIABLE_LEN
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for (current_combo_index = 0; current_combo_index < COMBO_COUNT; ++current_combo_index) {
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#else
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for (current_combo_index = 0; current_combo_index < COMBO_LEN; ++current_combo_index) {
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#endif
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combo_t *combo = &key_combos[current_combo_index];
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is_combo_key |= process_single_combo(combo, keycode, record);
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no_combo_keys_pressed = no_combo_keys_pressed && NO_COMBO_KEYS_ARE_DOWN;
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