Variable combo (#8120)

* keymap(gergo): colemak

* added flipped numbers

* add STENO_DISABLE_VIRTSER

* add STENO_DISABLE_VIRTSER

* Added GergoPlex and Faunchpad

* push retab

* push retab

* added variable option for combos

* removed accidental commit

* removed accidental commit

* More accidental deletions! (╯°□°)╯︵ ┻━┻

Co-authored-by: Damien Rajon <145502+pyrho@users.noreply.github.com>
This commit is contained in:
Jeremy Bernhardt 2020-03-22 07:17:26 -06:00 committed by GitHub
parent bfb2f8e0a8
commit e5d34fd084
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@ -17,9 +17,12 @@
#include "print.h"
#include "process_combo.h"
__attribute__((weak)) combo_t key_combos[COMBO_COUNT] = {
};
#ifndef COMBO_VARIABLE_LEN
__attribute__((weak)) combo_t key_combos[COMBO_COUNT] = {};
#else
extern combo_t key_combos[];
extern int COMBO_LEN;
#endif
__attribute__((weak)) void process_combo_event(uint8_t combo_index, bool pressed) {}
@ -141,8 +144,11 @@ bool process_combo(uint16_t keycode, keyrecord_t *record) {
if (!is_combo_enabled()) {
return true;
}
#ifndef COMBO_VARIABLE_LEN
for (current_combo_index = 0; current_combo_index < COMBO_COUNT; ++current_combo_index) {
#else
for (current_combo_index = 0; current_combo_index < COMBO_LEN; ++current_combo_index) {
#endif
combo_t *combo = &key_combos[current_combo_index];
is_combo_key |= process_single_combo(combo, keycode, record);
no_combo_keys_pressed = no_combo_keys_pressed && NO_COMBO_KEYS_ARE_DOWN;