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Fix PS2_MOUSE_INVERT_BUTTONS (#20646)
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@ -191,13 +191,12 @@ static inline void ps2_mouse_convert_report_to_hid(report_mouse_t *mouse_report)
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#ifdef PS2_MOUSE_INVERT_BUTTONS
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#ifdef PS2_MOUSE_INVERT_BUTTONS
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// swap left & right buttons
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// swap left & right buttons
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uint8_t needs_left = mouse_report->buttons & PS2_MOUSE_BTN_RIGHT;
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bool needs_left = mouse_report->buttons & (1 << PS2_MOUSE_BTN_RIGHT);
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uint8_t needs_right = mouse_report->buttons & PS2_MOUSE_BTN_LEFT;
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bool needs_right = mouse_report->buttons & (1 << PS2_MOUSE_BTN_LEFT);
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mouse_report->buttons = (mouse_report->buttons & ~(PS2_MOUSE_BTN_MASK)) | (needs_left ? PS2_MOUSE_BTN_LEFT : 0) | (needs_right ? PS2_MOUSE_BTN_RIGHT : 0);
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mouse_report->buttons = (mouse_report->buttons & ~((1 << PS2_MOUSE_BTN_LEFT) | (1 << PS2_MOUSE_BTN_RIGHT))) | (needs_left << PS2_MOUSE_BTN_LEFT) | (needs_right << PS2_MOUSE_BTN_RIGHT);
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#else
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#endif
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// remove sign and overflow flags
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// remove sign and overflow flags
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mouse_report->buttons &= PS2_MOUSE_BTN_MASK;
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mouse_report->buttons &= PS2_MOUSE_BTN_MASK;
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#endif
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#ifdef PS2_MOUSE_INVERT_X
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#ifdef PS2_MOUSE_INVERT_X
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mouse_report->x = -mouse_report->x;
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mouse_report->x = -mouse_report->x;
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