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Changed LEADER_NO_TIMEOUT_N to LEADER_NO_TIMEOUT_FOR_N_KEYSTOKES for clarity
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@ -89,9 +89,9 @@ Now, after you hit the leader key, you will have an infinite amount of time to s
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Aditionally, you may want to disable the timeout for additional keystrokes after the leader key.
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Add the following to your `config.h`:
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```c
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#define LEADER_NO_TIMEOUT_N <Number of keystrokes including leader>
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#define LEADER_NO_TIMEOUT_FOR_N_KEYSTOKES <Number of keystrokes including leader>
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```
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Use with care, since sequences shorter than LEADER_NO_TIMEOUT_N will not timeout, and thus will not terminate unless leader_end() is called.
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Use with care, since sequences shorter than LEADER_NO_TIMEOUT_FOR_N_KEYSTOKES will not timeout, and thus will not terminate unless leader_end() is called.
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### Strict Key Processing {#strict-key-processing}
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@ -11,6 +11,10 @@
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# define LEADER_TIMEOUT 300
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#endif
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#if defined(LEADER_NO_TIMEOUT) && !defined(LEADER_NO_TIMEOUT_FOR_N_KEYSTOKES)
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# define LEADER_NO_TIMEOUT_FOR_N_KEYSTOKES 1
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#endif
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// Leader key stuff
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bool leading = false;
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uint16_t leader_time = 0;
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@ -53,11 +57,7 @@ bool leader_sequence_add(uint16_t keycode) {
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}
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#if defined(LEADER_NO_TIMEOUT)
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# if defined(LEADER_NO_TIMEOUT_N)
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if (leader_sequence_size < LEADER_NO_TIMEOUT_N - 1) {
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# else
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if (leader_sequence_size == 0) {
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# endif
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if (leader_sequence_size < LEADER_NO_TIMEOUT_FOR_N_KEYSTOKES) {
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leader_reset_timer();
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}
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#endif
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@ -70,11 +70,7 @@ bool leader_sequence_add(uint16_t keycode) {
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bool leader_sequence_timed_out(void) {
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#if defined(LEADER_NO_TIMEOUT)
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# if defined(LEADER_NO_TIMEOUT_N)
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return leader_sequence_size > LEADER_NO_TIMEOUT_N - 1 && timer_elapsed(leader_time) > LEADER_TIMEOUT;
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# else
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return leader_sequence_size > 0 && timer_elapsed(leader_time) > LEADER_TIMEOUT;
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# endif
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return leader_sequence_size >= LEADER_NO_TIMEOUT_FOR_N_KEYSTOKES && timer_elapsed(leader_time) > LEADER_TIMEOUT;
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#else
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return timer_elapsed(leader_time) > LEADER_TIMEOUT;
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#endif
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