mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-11-25 12:46:41 +00:00
[Keyboard] Add Rama Works M4-A (#16570)
* Initial commit Add Rama Works M4-A keyboard. * Update default keymap.c * Update keyboards/machine_industries/m4_a/config.h Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Ryan <fauxpark@gmail.com>
This commit is contained in:
parent
b593cfccbd
commit
d38696a493
138
keyboards/machine_industries/m4_a/config.h
Normal file
138
keyboards/machine_industries/m4_a/config.h
Normal file
@ -0,0 +1,138 @@
|
||||
// Copyright 2022 naut
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
#define VENDOR_ID 0x5241 // "RA"
|
||||
#define PRODUCT_ID 0x004A // 4-A
|
||||
#define DEVICE_VER 0x0001
|
||||
#define MANUFACTURER RAMA WORKS
|
||||
#define PRODUCT M4-A
|
||||
|
||||
/* key matrix size */
|
||||
#define MATRIX_ROWS 2
|
||||
#define MATRIX_COLS 2
|
||||
|
||||
/*
|
||||
* Keyboard Matrix Assignments
|
||||
*
|
||||
* Change this to how you wired your keyboard
|
||||
* COLS: AVR pins used for columns, left to right
|
||||
* ROWS: AVR pins used for rows, top to bottom
|
||||
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
|
||||
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
|
||||
*
|
||||
*/
|
||||
#define MATRIX_ROW_PINS { C7, C6 }
|
||||
#define MATRIX_COL_PINS { F6, F7 }
|
||||
#define UNUSED_PINS
|
||||
|
||||
/* COL2ROW, ROW2COL */
|
||||
#define DIODE_DIRECTION ROW2COL
|
||||
|
||||
/*
|
||||
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
|
||||
*/
|
||||
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
|
||||
|
||||
//#define LED_NUM_LOCK_PIN B0
|
||||
//#define LED_CAPS_LOCK_PIN B1
|
||||
//#define LED_SCROLL_LOCK_PIN B2
|
||||
//#define LED_COMPOSE_PIN B3
|
||||
//#define LED_KANA_PIN B4
|
||||
|
||||
//#define BACKLIGHT_PIN B7
|
||||
//#define BACKLIGHT_LEVELS 3
|
||||
//#define BACKLIGHT_BREATHING
|
||||
|
||||
//#define RGB_DI_PIN E2
|
||||
//#ifdef RGB_DI_PIN
|
||||
//# define RGBLED_NUM 16
|
||||
//# define RGBLIGHT_HUE_STEP 8
|
||||
//# define RGBLIGHT_SAT_STEP 8
|
||||
//# define RGBLIGHT_VAL_STEP 8
|
||||
//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
|
||||
//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
|
||||
/*== all animations enable ==*/
|
||||
//# define RGBLIGHT_ANIMATIONS
|
||||
/*== or choose animations ==*/
|
||||
//# define RGBLIGHT_EFFECT_BREATHING
|
||||
//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
||||
//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
||||
//# define RGBLIGHT_EFFECT_SNAKE
|
||||
//# define RGBLIGHT_EFFECT_KNIGHT
|
||||
//# define RGBLIGHT_EFFECT_CHRISTMAS
|
||||
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
||||
//# define RGBLIGHT_EFFECT_RGB_TEST
|
||||
//# define RGBLIGHT_EFFECT_ALTERNATING
|
||||
/*== customize breathing effect ==*/
|
||||
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
|
||||
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
|
||||
/*==== use exp() and sin() ====*/
|
||||
//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
|
||||
//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
|
||||
//#endif
|
||||
|
||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
||||
#define DEBOUNCE 5
|
||||
|
||||
/* define if matrix has ghost (lacks anti-ghosting diodes) */
|
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
#define LOCKING_SUPPORT_ENABLE
|
||||
/* Locking resynchronize hack */
|
||||
#define LOCKING_RESYNC_ENABLE
|
||||
|
||||
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
|
||||
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
|
||||
*/
|
||||
//#define GRAVE_ESC_CTRL_OVERRIDE
|
||||
|
||||
/*
|
||||
* Force NKRO
|
||||
*
|
||||
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
|
||||
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
|
||||
* makefile for this to work.)
|
||||
*
|
||||
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
|
||||
* until the next keyboard reset.
|
||||
*
|
||||
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
|
||||
* fully operational during normal computer usage.
|
||||
*
|
||||
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
|
||||
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
|
||||
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
|
||||
* power-up.
|
||||
*
|
||||
*/
|
||||
//#define FORCE_NKRO
|
||||
|
||||
/*
|
||||
* Feature disable options
|
||||
* These options are also useful to firmware size reduction.
|
||||
*/
|
||||
|
||||
/* disable debug print */
|
||||
//#define NO_DEBUG
|
||||
|
||||
/* disable print */
|
||||
//#define NO_PRINT
|
||||
|
||||
/* disable action features */
|
||||
//#define NO_ACTION_LAYER
|
||||
//#define NO_ACTION_TAPPING
|
||||
//#define NO_ACTION_ONESHOT
|
||||
|
||||
/* disable these deprecated features by default */
|
||||
#define NO_ACTION_MACRO
|
||||
#define NO_ACTION_FUNCTION
|
||||
|
||||
/* Bootmagic Lite key configuration */
|
||||
//#define BOOTMAGIC_LITE_ROW 0
|
||||
//#define BOOTMAGIC_LITE_COLUMN 0
|
15
keyboards/machine_industries/m4_a/info.json
Normal file
15
keyboards/machine_industries/m4_a/info.json
Normal file
@ -0,0 +1,15 @@
|
||||
{
|
||||
"keyboard_name": "Rama Works M4-A",
|
||||
"url": "http://rama.works",
|
||||
"maintainer": "naut",
|
||||
"layouts": {
|
||||
"LAYOUT": {
|
||||
"layout": [
|
||||
{"x":0, "y":0},
|
||||
{"x":1, "y":0},
|
||||
{"x":2, "y":0, "h":2},
|
||||
{"x":0, "y":1, "w":2}
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
17
keyboards/machine_industries/m4_a/keymaps/default/keymap.c
Normal file
17
keyboards/machine_industries/m4_a/keymaps/default/keymap.c
Normal file
@ -0,0 +1,17 @@
|
||||
// Copyright 2022 naut
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
// Defines names for use in layer keycodes and the keymap
|
||||
enum layer_names {
|
||||
_BASE
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Base */
|
||||
[_BASE] = LAYOUT(
|
||||
KC_1, KC_2, KC_3,
|
||||
KC_0
|
||||
)
|
||||
};
|
4
keyboards/machine_industries/m4_a/m4_a.c
Normal file
4
keyboards/machine_industries/m4_a/m4_a.c
Normal file
@ -0,0 +1,4 @@
|
||||
// Copyright 2022 naut
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "m4_a.h"
|
22
keyboards/machine_industries/m4_a/m4_a.h
Normal file
22
keyboards/machine_industries/m4_a/m4_a.h
Normal file
@ -0,0 +1,22 @@
|
||||
// Copyright 2022 naut
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
/* This is a shortcut to help you visually see your layout.
|
||||
*
|
||||
* The first section contains all of the arguments representing the physical
|
||||
* layout of the board and position of the keys.
|
||||
*
|
||||
* The second converts the arguments into a two-dimensional array which
|
||||
* represents the switch matrix.
|
||||
*/
|
||||
#define LAYOUT( \
|
||||
k00, k01, k11, \
|
||||
k10 \
|
||||
) { \
|
||||
{ k00, k01 }, \
|
||||
{ k10, k11 } \
|
||||
}
|
27
keyboards/machine_industries/m4_a/readme.md
Normal file
27
keyboards/machine_industries/m4_a/readme.md
Normal file
@ -0,0 +1,27 @@
|
||||
# Rama Works x Machine Industries M4-A
|
||||
|
||||
![Rama Works x Machine Industries M4-A](https://images.squarespace-cdn.com/content/v1/563c788ae4b099120ae219e2/1479361502907-WL2VUR210J6RFD84WH2E/image-asset.jpeg?format=1500w)
|
||||
|
||||
A tiny 4-key macropad designed by Rama Works.
|
||||
|
||||
* Keyboard Maintainer: [naut](https://github.com/nautxx)
|
||||
* Hardware Supported: Rama Works x Machine Industries M4-A PCB
|
||||
* Hardware Availability: [Rama Works Store](https://ramaworks.store/)
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make machine_industries/m4_a:default
|
||||
|
||||
Flashing example for this keyboard:
|
||||
|
||||
make machine_industries/m4_a:default:flash
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
||||
|
||||
## Bootloader
|
||||
|
||||
Enter the bootloader in 3 ways:
|
||||
|
||||
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
|
||||
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
|
||||
* **Keycode in layout**: Press the key mapped to `RESET` if it is available
|
18
keyboards/machine_industries/m4_a/rules.mk
Normal file
18
keyboards/machine_industries/m4_a/rules.mk
Normal file
@ -0,0 +1,18 @@
|
||||
# MCU name
|
||||
MCU = atmega32u4
|
||||
|
||||
# Bootloader selection
|
||||
BOOTLOADER = atmel-dfu
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
NKRO_ENABLE = no # Enable N-Key Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||
AUDIO_ENABLE = no # Audio output
|
Loading…
Reference in New Issue
Block a user