Quantum Painter QoL enhancements -- auto-poweroff, auto-flush, buffer sizing (#20013)

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Nick Brassel 2023-03-20 14:13:53 +11:00 committed by GitHub
parent dfec6ac471
commit cd94ba031c
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13 changed files with 199 additions and 32 deletions

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@ -32,16 +32,18 @@ Supported devices:
## Quantum Painter Configuration :id=quantum-painter-config
| Option | Default | Purpose |
|------------------------------------------|---------|---------------------------------------------------------------------------------------------------------------------------------------------|
| `QUANTUM_PAINTER_NUM_IMAGES` | `8` | The maximum number of images/animations that can be loaded at any one time. |
| `QUANTUM_PAINTER_NUM_FONTS` | `4` | The maximum number of fonts that can be loaded at any one time. |
| `QUANTUM_PAINTER_CONCURRENT_ANIMATIONS` | `4` | The maximum number of animations that can be executed at the same time. |
| `QUANTUM_PAINTER_LOAD_FONTS_TO_RAM` | `FALSE` | Whether or not fonts should be loaded to RAM. Relevant for fonts stored in off-chip persistent storage, such as external flash. |
| `QUANTUM_PAINTER_PIXDATA_BUFFER_SIZE` | `32` | The limit of the amount of pixel data that can be transmitted in one transaction to the display. Higher values require more RAM on the MCU. |
| `QUANTUM_PAINTER_SUPPORTS_256_PALETTE` | `FALSE` | If 256-color palettes are supported. Requires significantly more RAM on the MCU. |
| `QUANTUM_PAINTER_SUPPORTS_NATIVE_COLORS` | `FALSE` | If native color range is supported. Requires significantly more RAM on the MCU. |
| `QUANTUM_PAINTER_DEBUG` | _unset_ | Prints out significant amounts of debugging information to CONSOLE output. Significant performance degradation, use only for debugging. |
| Option | Default | Purpose |
|------------------------------------------|---------|----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| `QUANTUM_PAINTER_DISPLAY_TIMEOUT` | `30000` | This controls the amount of time (in milliseconds) that all displays will remain on after the last user input. If set to `0`, the display will remain on indefinitely. |
| `QUANTUM_PAINTER_TASK_THROTTLE` | `1` | This controls the amount of time (in milliseconds) that the Quantum Painter internal task will wait between each execution. Affects animations, display timeout, and LVGL timing if enabled. |
| `QUANTUM_PAINTER_NUM_IMAGES` | `8` | The maximum number of images/animations that can be loaded at any one time. |
| `QUANTUM_PAINTER_NUM_FONTS` | `4` | The maximum number of fonts that can be loaded at any one time. |
| `QUANTUM_PAINTER_CONCURRENT_ANIMATIONS` | `4` | The maximum number of animations that can be executed at the same time. |
| `QUANTUM_PAINTER_LOAD_FONTS_TO_RAM` | `FALSE` | Whether or not fonts should be loaded to RAM. Relevant for fonts stored in off-chip persistent storage, such as external flash. |
| `QUANTUM_PAINTER_PIXDATA_BUFFER_SIZE` | `32` | The limit of the amount of pixel data that can be transmitted in one transaction to the display. Higher values require more RAM on the MCU. |
| `QUANTUM_PAINTER_SUPPORTS_256_PALETTE` | `FALSE` | If 256-color palettes are supported. Requires significantly more RAM on the MCU. |
| `QUANTUM_PAINTER_SUPPORTS_NATIVE_COLORS` | `FALSE` | If native color range is supported. Requires significantly more RAM on the MCU. |
| `QUANTUM_PAINTER_DEBUG` | _unset_ | Prints out significant amounts of debugging information to CONSOLE output. Significant performance degradation, use only for debugging. |
Drivers have their own set of configurable options, and are described in their respective sections.

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@ -1,4 +1,5 @@
// Copyright 2021 Paul Cotter (@gr1mr3aver)
// Copyright 2023 Nick Brassel (@tzarc)
// SPDX-License-Identifier: GPL-2.0-or-later
#include <wait.h>
@ -141,6 +142,12 @@ painter_device_t qp_gc9a01_make_spi_device(uint16_t panel_width, uint16_t panel_
driver->spi_dc_reset_config.spi_config.mode = spi_mode;
driver->spi_dc_reset_config.dc_pin = dc_pin;
driver->spi_dc_reset_config.reset_pin = reset_pin;
if (!qp_internal_register_device((painter_device_t)driver)) {
memset(driver, 0, sizeof(tft_panel_dc_reset_painter_device_t));
return NULL;
}
return (painter_device_t)driver;
}
}

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@ -1,4 +1,4 @@
// Copyright 2021 Nick Brassel (@tzarc)
// Copyright 2021-2023 Nick Brassel (@tzarc)
// SPDX-License-Identifier: GPL-2.0-or-later
#include "qp_internal.h"
@ -110,6 +110,12 @@ painter_device_t qp_ili9163_make_spi_device(uint16_t panel_width, uint16_t panel
driver->spi_dc_reset_config.spi_config.mode = spi_mode;
driver->spi_dc_reset_config.dc_pin = dc_pin;
driver->spi_dc_reset_config.reset_pin = reset_pin;
if (!qp_internal_register_device((painter_device_t)driver)) {
memset(driver, 0, sizeof(tft_panel_dc_reset_painter_device_t));
return NULL;
}
return (painter_device_t)driver;
}
}

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@ -1,4 +1,4 @@
// Copyright 2021 Nick Brassel (@tzarc)
// Copyright 2021-2023 Nick Brassel (@tzarc)
// SPDX-License-Identifier: GPL-2.0-or-later
#include "qp_internal.h"
@ -117,6 +117,12 @@ painter_device_t qp_ili9341_make_spi_device(uint16_t panel_width, uint16_t panel
driver->spi_dc_reset_config.spi_config.mode = spi_mode;
driver->spi_dc_reset_config.dc_pin = dc_pin;
driver->spi_dc_reset_config.reset_pin = reset_pin;
if (!qp_internal_register_device((painter_device_t)driver)) {
memset(driver, 0, sizeof(tft_panel_dc_reset_painter_device_t));
return NULL;
}
return (painter_device_t)driver;
}
}

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@ -1,4 +1,4 @@
// Copyright 2021 Nick Brassel (@tzarc)
// Copyright 2021-2023 Nick Brassel (@tzarc)
// SPDX-License-Identifier: GPL-2.0-or-later
#include "qp_internal.h"
@ -110,6 +110,12 @@ painter_device_t qp_ili9488_make_spi_device(uint16_t panel_width, uint16_t panel
driver->spi_dc_reset_config.spi_config.mode = spi_mode;
driver->spi_dc_reset_config.dc_pin = dc_pin;
driver->spi_dc_reset_config.reset_pin = reset_pin;
if (!qp_internal_register_device((painter_device_t)driver)) {
memset(driver, 0, sizeof(tft_panel_dc_reset_painter_device_t));
return NULL;
}
return (painter_device_t)driver;
}
}

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@ -1,4 +1,4 @@
// Copyright 2021 Nick Brassel (@tzarc)
// Copyright 2021-2023 Nick Brassel (@tzarc)
// SPDX-License-Identifier: GPL-2.0-or-later
#include "qp_internal.h"
@ -114,6 +114,12 @@ painter_device_t qp_ssd1351_make_spi_device(uint16_t panel_width, uint16_t panel
driver->spi_dc_reset_config.spi_config.mode = spi_mode;
driver->spi_dc_reset_config.dc_pin = dc_pin;
driver->spi_dc_reset_config.reset_pin = reset_pin;
if (!qp_internal_register_device((painter_device_t)driver)) {
memset(driver, 0, sizeof(tft_panel_dc_reset_painter_device_t));
return NULL;
}
return (painter_device_t)driver;
}
}

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@ -1,5 +1,5 @@
// Copyright 2021 Paul Cotter (@gr1mr3aver)
// Copyright 2021 Nick Brassel (@tzarc)
// Copyright 2021-2023 Nick Brassel (@tzarc)
// Copyright 2022 David Hoelscher (@customMK)
// SPDX-License-Identifier: GPL-2.0-or-later
@ -134,6 +134,12 @@ painter_device_t qp_st7735_make_spi_device(uint16_t panel_width, uint16_t panel_
driver->spi_dc_reset_config.spi_config.mode = spi_mode;
driver->spi_dc_reset_config.dc_pin = dc_pin;
driver->spi_dc_reset_config.reset_pin = reset_pin;
if (!qp_internal_register_device((painter_device_t)driver)) {
memset(driver, 0, sizeof(tft_panel_dc_reset_painter_device_t));
return NULL;
}
return (painter_device_t)driver;
}
}

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@ -1,5 +1,5 @@
// Copyright 2021 Paul Cotter (@gr1mr3aver)
// Copyright 2021 Nick Brassel (@tzarc)
// Copyright 2021-2023 Nick Brassel (@tzarc)
// SPDX-License-Identifier: GPL-2.0-or-later
#include "qp_internal.h"
@ -133,6 +133,12 @@ painter_device_t qp_st7789_make_spi_device(uint16_t panel_width, uint16_t panel_
driver->spi_dc_reset_config.spi_config.mode = spi_mode;
driver->spi_dc_reset_config.dc_pin = dc_pin;
driver->spi_dc_reset_config.reset_pin = reset_pin;
if (!qp_internal_register_device((painter_device_t)driver)) {
memset(driver, 0, sizeof(tft_panel_dc_reset_painter_device_t));
return NULL;
}
return (painter_device_t)driver;
}
}

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@ -1,4 +1,4 @@
// Copyright 2021 Nick Brassel (@tzarc)
// Copyright 2021-2023 Nick Brassel (@tzarc)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
@ -11,6 +11,22 @@
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Quantum Painter global configurables (add to your keyboard's config.h)
#ifndef QUANTUM_PAINTER_DISPLAY_TIMEOUT
/**
* @def This controls the amount of time (in milliseconds) that all displays will remain on after the last user input.
* If set to 0, the display will remain on indefinitely.
*/
# define QUANTUM_PAINTER_DISPLAY_TIMEOUT 30000
#endif // QUANTUM_PAINTER_DISPLAY_TIMEOUT
#ifndef QUANTUM_PAINTER_TASK_THROTTLE
/**
* @def This controls the amount of time (in milliseconds) that the Quantum Painter internal task will wait between
* each execution.
*/
# define QUANTUM_PAINTER_TASK_THROTTLE 1
#endif // QUANTUM_PAINTER_TASK_THROTTLE
#ifndef QUANTUM_PAINTER_NUM_IMAGES
/**
* @def This controls the maximum number of images that Quantum Painter can load at any one time. Images can be loaded
@ -53,7 +69,7 @@
* @def This controls the maximum size of the pixel data buffer used for single blocks of transmission. Larger buffers
* means more data is processed at one time, with less frequent transmissions, at the cost of RAM.
*/
# define QUANTUM_PAINTER_PIXDATA_BUFFER_SIZE 32
# define QUANTUM_PAINTER_PIXDATA_BUFFER_SIZE 1024
#endif
#ifndef QUANTUM_PAINTER_SUPPORTS_256_PALETTE
@ -442,34 +458,50 @@ int16_t qp_drawtext_recolor(painter_device_t device, uint16_t x, uint16_t y, pai
#ifdef QUANTUM_PAINTER_RGB565_SURFACE_ENABLE
# include "qp_rgb565_surface.h"
#else // QUANTUM_PAINTER_RGB565_SURFACE_ENABLE
# define RGB565_SURFACE_NUM_DEVICES 0
#endif // QUANTUM_PAINTER_RGB565_SURFACE_ENABLE
#ifdef QUANTUM_PAINTER_ILI9163_ENABLE
# include "qp_ili9163.h"
#else // QUANTUM_PAINTER_ILI9163_ENABLE
# define ILI9163_NUM_DEVICES 0
#endif // QUANTUM_PAINTER_ILI9163_ENABLE
#ifdef QUANTUM_PAINTER_ILI9341_ENABLE
# include "qp_ili9341.h"
#else // QUANTUM_PAINTER_ILI9341_ENABLE
# define ILI9341_NUM_DEVICES 0
#endif // QUANTUM_PAINTER_ILI9341_ENABLE
#ifdef QUANTUM_PAINTER_ILI9488_ENABLE
# include "qp_ili9488.h"
#else // QUANTUM_PAINTER_ILI9488_ENABLE
# define ILI9488_NUM_DEVICES 0
#endif // QUANTUM_PAINTER_ILI9488_ENABLE
#ifdef QUANTUM_PAINTER_ST7789_ENABLE
# include "qp_st7789.h"
#else // QUANTUM_PAINTER_ST7789_ENABLE
# define ST7789_NUM_DEVICES 0
#endif // QUANTUM_PAINTER_ST7789_ENABLE
#ifdef QUANTUM_PAINTER_ST7735_ENABLE
# include "qp_st7735.h"
#else // QUANTUM_PAINTER_ST7735_ENABLE
# define ST7735_NUM_DEVICES 0
#endif // QUANTUM_PAINTER_ST7735_ENABLE
#ifdef QUANTUM_PAINTER_GC9A01_ENABLE
# include "qp_gc9a01.h"
#else // QUANTUM_PAINTER_GC9A01_ENABLE
# define GC9A01_NUM_DEVICES 0
#endif // QUANTUM_PAINTER_GC9A01_ENABLE
#ifdef QUANTUM_PAINTER_SSD1351_ENABLE
# include "qp_ssd1351.h"
#else // QUANTUM_PAINTER_SSD1351_ENABLE
# define SSD1351_NUM_DEVICES 0
#endif // QUANTUM_PAINTER_SSD1351_ENABLE
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

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@ -1,4 +1,4 @@
// Copyright 2021 Nick Brassel (@tzarc)
// Copyright 2021-2023 Nick Brassel (@tzarc)
// SPDX-License-Identifier: GPL-2.0-or-later
#include "qp_internal.h"
@ -414,15 +414,3 @@ void qp_internal_animation_tick(void) {
static uint32_t last_anim_exec = 0;
deferred_exec_advanced_task(animation_executors, QUANTUM_PAINTER_CONCURRENT_ANIMATIONS, &last_anim_exec);
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Quantum Painter Core API: qp_internal_task
void qp_internal_task(void) {
qp_internal_animation_tick();
#ifdef QUANTUM_PAINTER_LVGL_INTEGRATION_ENABLE
// Run LVGL ticks
void qp_lvgl_internal_tick(void);
qp_lvgl_internal_tick();
#endif
}

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@ -0,0 +1,96 @@
// Copyright 2023 Nick Brassel (@tzarc)
// SPDX-License-Identifier: GPL-2.0-or-later
#include "qp_internal.h"
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Quantum Painter Core API: device registration
enum {
// Work out how many devices we're actually going to be instantiating
// NOTE: We intentionally do not include surfaces here, despite them conforming to the same API.
QP_NUM_DEVICES = (ILI9163_NUM_DEVICES) // ILI9163
+ (ILI9341_NUM_DEVICES) // ILI9341
+ (ILI9488_NUM_DEVICES) // ILI9488
+ (ST7789_NUM_DEVICES) // ST7789
+ (ST7735_NUM_DEVICES) // ST7735
+ (GC9A01_NUM_DEVICES) // GC9A01
+ (SSD1351_NUM_DEVICES) // SSD1351
};
static painter_device_t qp_devices[QP_NUM_DEVICES] = {NULL};
bool qp_internal_register_device(painter_device_t driver) {
for (uint8_t i = 0; i < QP_NUM_DEVICES; i++) {
if (qp_devices[i] == NULL) {
qp_devices[i] = driver;
return true;
}
}
// We should never get here -- someone has screwed up their device counts during config
qp_dprintf("qp_internal_register_device: no more space for devices!\n");
return false;
}
#if (QUANTUM_PAINTER_DISPLAY_TIMEOUT) > 0
static void qp_internal_display_timeout_task(void) {
// Handle power on/off state
static bool display_on = true;
bool should_change_display_state = false;
bool target_display_state = false;
if (last_input_activity_elapsed() < (QUANTUM_PAINTER_DISPLAY_TIMEOUT)) {
should_change_display_state = display_on == false;
target_display_state = true;
} else {
should_change_display_state = display_on == true;
target_display_state = false;
}
if (should_change_display_state) {
for (uint8_t i = 0; i < QP_NUM_DEVICES; i++) {
if (qp_devices[i] != NULL) {
qp_power(qp_devices[i], target_display_state);
}
}
display_on = target_display_state;
}
}
#endif // (QUANTUM_PAINTER_DISPLAY_TIMEOUT) > 0
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Quantum Painter Core API: qp_internal_task
_Static_assert((QUANTUM_PAINTER_TASK_THROTTLE) > 0 && (QUANTUM_PAINTER_TASK_THROTTLE) < 1000, "QUANTUM_PAINTER_TASK_THROTTLE must be between 1 and 999");
void qp_internal_task(void) {
// Perform throttling of the internal processing of Quantum Painter
static uint32_t last_tick = 0;
uint32_t now = timer_read32();
if (TIMER_DIFF_32(now, last_tick) < (QUANTUM_PAINTER_TASK_THROTTLE)) {
return;
}
last_tick = now;
#if (QUANTUM_PAINTER_DISPLAY_TIMEOUT) > 0
qp_internal_display_timeout_task();
#endif // (QUANTUM_PAINTER_DISPLAY_TIMEOUT) > 0
// Handle animations
void qp_internal_animation_tick(void);
qp_internal_animation_tick();
#ifdef QUANTUM_PAINTER_LVGL_INTEGRATION_ENABLE
// Run LVGL ticks
void qp_lvgl_internal_tick(void);
qp_lvgl_internal_tick();
#endif
// Flush (render) dirty regions to corresponding displays
for (uint8_t i = 0; i < QP_NUM_DEVICES; i++) {
if (qp_devices[i] != NULL) {
qp_flush(qp_devices[i]);
}
}
}

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@ -1,4 +1,4 @@
// Copyright 2021 Nick Brassel (@tzarc)
// Copyright 2021-2023 Nick Brassel (@tzarc)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
@ -82,3 +82,8 @@ struct painter_driver_t {
// Comms config pointer -- needs to point to an appropriate comms config if the comms driver requires it.
void *comms_config;
};
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Device internals
bool qp_internal_register_device(painter_device_t driver);

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@ -24,6 +24,7 @@ SRC += \
$(QUANTUM_DIR)/unicode/utf8.c \
$(QUANTUM_DIR)/color.c \
$(QUANTUM_DIR)/painter/qp.c \
$(QUANTUM_DIR)/painter/qp_internal.c \
$(QUANTUM_DIR)/painter/qp_stream.c \
$(QUANTUM_DIR)/painter/qgf.c \
$(QUANTUM_DIR)/painter/qff.c \