mirror of
https://github.com/qmk/qmk_firmware.git
synced 2025-06-11 19:34:17 +00:00
Merge remote-tracking branch 'origin/master' into develop
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commit
cd6e065f6e
69
keyboards/binepad/knobx1/keyboard.json
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69
keyboards/binepad/knobx1/keyboard.json
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{
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"manufacturer": "Binepad",
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"keyboard_name": "KnobX1",
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"maintainer": "binepad",
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"bootloader": "stm32duino",
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"bootloader_instructions": "Hold down the layer button (small button on the bottom left) and plug in the keyboard.",
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"diode_direction": "COL2ROW",
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"eeprom": {
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"wear_leveling": {
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"backing_size": 1024
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}
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},
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"encoder": {
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"rotary": [
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{"pin_a": "B12", "pin_b": "B13", "resolution": 2}
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]
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},
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"features": {
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"bootmagic": true,
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"encoder": true,
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"extrakey": true,
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"mousekey": true,
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"rgblight": true
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},
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"matrix_pins": {
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"direct": [
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["A7", "A15"]
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]
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},
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"processor": "STM32F103",
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"rgblight": {
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"animations": {
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"alternating": true,
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"breathing": true,
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"christmas": true,
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"gradient": true,
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"knight": true,
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"rainbow_mood": true,
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"rainbow_swirl": true,
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"snake": true,
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"twinkle": true
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},
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"default": {
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"hue": 198,
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"speed": 2,
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"val": 204
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},
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"driver": "ws2812",
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"led_count": 2,
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"sleep": true
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},
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"url": "https://binepad.com/products/knobx1",
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"usb": {
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"device_version": "1.0.0",
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"pid": "0x4249",
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"vid": "0x5831"
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},
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"ws2812": {
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"pin": "C13"
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},
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"layouts": {
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"LAYOUT": {
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"layout": [
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{"matrix": [0, 0], "x": 0, "y": 0},
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{"matrix": [0, 1], "x": 1, "y": 0, "w": 3, "h": 3}
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]
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}
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}
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}
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22
keyboards/binepad/knobx1/keymaps/default/keymap.json
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22
keyboards/binepad/knobx1/keymaps/default/keymap.json
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{
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"config": {
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"features": {
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"encoder_map": true
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}
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},
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"encoders": [
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[
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{
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"ccw": "KC_VOLD",
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"cw": "KC_VOLU"
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}
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]
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],
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"keyboard": "binepad/knobx1",
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"keymap": "default",
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"layers": [
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["X1_LYRU", "KC_MUTE"]
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],
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"layout": "LAYOUT",
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"version": 1
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}
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76
keyboards/binepad/knobx1/knobx1.c
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76
keyboards/binepad/knobx1/knobx1.c
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// (c) 2025 Binepad (@binpad)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "knobx1.h"
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#ifdef DYNAMIC_KEYMAP_LAYER_COUNT
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# define X1_KEYMAP_LAYER_COUNT DYNAMIC_KEYMAP_LAYER_COUNT
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#else
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# define X1_KEYMAP_LAYER_COUNT 4
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#endif
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void keyboard_pre_init_kb(void) {
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const pin_t indicator_leds[4] = {IND1_LED, IND2_LED, IND3_LED, IND4_LED};
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for (int i = 0; i < 4; i++) {
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gpio_set_pin_output(indicator_leds[i]); // Set Indicators as output
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gpio_write_pin_low(indicator_leds[i]); // Set initial indicator low / OFF
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}
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// Call the user pre-init function if needed
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// Do it after ._kb incase the user wants to change pin stuff
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keyboard_pre_init_user();
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}
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layer_state_t layer_state_set_kb(layer_state_t state) {
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state = layer_state_set_user(state);
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uint8_t layer = get_highest_layer(state);
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x1_layer_led(layer);
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return state;
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}
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void matrix_init_kb(void) {
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// Direct PINS use; gpio -> switch -> ground.
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// Setting Row 0 to ground makes it work like a direct pin
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gpio_set_pin_output(ROW0_PIN); // Set Col0 as an output
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gpio_write_pin_low(ROW0_PIN); // Set Col0 to low / ground
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matrix_init_user();
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}
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bool process_x1_layer_up(keyrecord_t *record) {
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if (record->event.pressed) {
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uint8_t current_layer = get_highest_layer(layer_state);
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// Cycle through layers
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uint8_t next_layer = (current_layer + 1) % X1_KEYMAP_LAYER_COUNT;
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layer_move(next_layer);
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x1_layer_led(next_layer); // Update LED indicators
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}
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return false;
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}
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bool process_x1_layer_down(keyrecord_t *record) {
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if (record->event.pressed) {
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uint8_t current_layer = get_highest_layer(layer_state);
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// Reverse through layers
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uint8_t prev_layer = (current_layer == 0) ? (X1_KEYMAP_LAYER_COUNT - 1) : (current_layer - 1);
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layer_move(prev_layer);
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x1_layer_led(prev_layer);
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}
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return false;
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}
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bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
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if (!process_record_user(keycode, record)) {
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return false;
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}
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switch (keycode) {
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case X1_LAYER_SELECTOR_UP:
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return process_x1_layer_up(record);
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case X1_LAYER_SELECTOR_DOWN:
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return process_x1_layer_down(record);
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default:
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return true;
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}
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}
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49
keyboards/binepad/knobx1/knobx1.h
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49
keyboards/binepad/knobx1/knobx1.h
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// (c) 2025 Binepad (@binpad)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "quantum.h"
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// PCB has a 1x2 matrix. Set the ROW0 to ground for faster direct pin access.
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#define ROW0_PIN B8
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#define IND1_LED A6
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#define IND2_LED A5
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#define IND3_LED A4
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#define IND4_LED A3
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// clang-format off
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enum x1_keycodes {
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X1_LAYER_SELECTOR_UP = QK_USER,
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X1_LAYER_SELECTOR_DOWN
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};
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// clang-format on
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#define X1_LYRU X1_LAYER_SELECTOR_UP
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#define X1_LYRD X1_LAYER_SELECTOR_DOWN
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// clang-format off
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static inline void x1_led_1(bool on) { gpio_write_pin(IND1_LED, on); }
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static inline void x1_led_2(bool on) { gpio_write_pin(IND2_LED, on); }
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static inline void x1_led_3(bool on) { gpio_write_pin(IND3_LED, on); }
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static inline void x1_led_4(bool on) { gpio_write_pin(IND4_LED, on); }
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static inline void x1_led_1_on(void) { gpio_write_pin_high(IND1_LED); }
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static inline void x1_led_2_on(void) { gpio_write_pin_high(IND2_LED); }
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static inline void x1_led_3_on(void) { gpio_write_pin_high(IND3_LED); }
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static inline void x1_led_4_on(void) { gpio_write_pin_high(IND4_LED); }
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static inline void x1_led_1_off(void) { gpio_write_pin_low(IND1_LED); }
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static inline void x1_led_2_off(void) { gpio_write_pin_low(IND2_LED); }
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static inline void x1_led_3_off(void) { gpio_write_pin_low(IND3_LED); }
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static inline void x1_led_4_off(void) { gpio_write_pin_low(IND4_LED); }
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// clang-format on
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static inline void x1_layer_led(uint8_t lyr) {
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gpio_write_pin(IND1_LED, lyr >= 0);
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gpio_write_pin(IND2_LED, lyr >= 1);
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gpio_write_pin(IND3_LED, lyr >= 2);
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gpio_write_pin(IND4_LED, lyr >= 3);
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}
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bool process_x1_layer_up(keyrecord_t *record);
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bool process_x1_layer_down(keyrecord_t *record);
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26
keyboards/binepad/knobx1/readme.md
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26
keyboards/binepad/knobx1/readme.md
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# Binepad KnobX1
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*A fully customizable knob designed to enhance your PC experience*
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* Keyboard Maintainer: [binepad](https://github.com/binepad)
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* Hardware Supported: *Binepad knobX1*
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* Hardware Availability: [binepad.com](https://binepad.com/products/knobx1)
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Make example for this keyboard (after setting up your build environment):
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make binepad/knobx1:default
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Flashing example for this keyboard:
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make binepad/knobx1:default:flash
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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## Bootloader
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Enter the bootloader in 2 ways:
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* **Bootmagic reset**: Hold down the layer button (small button on the bottom left) and plug in the keyboard.
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* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available
|
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