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@ -263,11 +263,25 @@ void oled_write(const char *data, bool invert);
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void oled_write_ln(const char *data, bool invert);
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// Pans the buffer to the right (or left by passing true) by moving contents of the buffer
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// Useful for moving the screen in preparation for new drawing
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// Useful for moving the screen in preparation for new drawing
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// oled_scroll_left or oled_scroll_right should be preferred for all cases of moving a static
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// image such as a logo or to avoid burn-in as it's much, much less cpu intensive
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void oled_pan(bool left);
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// Returns a pointer to the requested start index in the buffer plus remaining
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// buffer length as struct
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oled_buffer_reader_t oled_read_raw(uint16_t start_index);
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// Writes a string to the buffer at current cursor position
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void oled_write_raw(const char *data, uint16_t size);
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// Writes a single byte into the buffer at the specified index
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void oled_write_raw_byte(const char data, uint16_t index);
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// Sets a specific pixel on or off
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// Coordinates start at top-left and go right and down for positive x and y
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void oled_write_pixel(uint8_t x, uint8_t y, bool on);
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// Writes a PROGMEM string to the buffer at current cursor position
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// Advances the cursor while writing, inverts the pixels if true
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// Remapped to call 'void oled_write(const char *data, bool invert);' on ARM
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@ -279,23 +293,9 @@ void oled_write_P(const char *data, bool invert);
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// Remapped to call 'void oled_write_ln(const char *data, bool invert);' on ARM
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void oled_write_ln_P(const char *data, bool invert);
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// Returns a pointer to the requested start index in the buffer plus remaining
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// buffer length as struct
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oled_buffer_reader_t oled_read_raw(uint16_t start_index);
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// Writes a string to the buffer at current cursor position
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void oled_write_raw(const char *data, uint16_t size);
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// Writes a single byte into the buffer at the specified index
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void oled_write_raw_byte(const char data, uint16_t index);
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// Writes a PROGMEM string to the buffer at current cursor position
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void oled_write_raw_P(const char *data, uint16_t size);
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// Sets a specific pixel on or off
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// Coordinates start at top-left and go right and down for positive x and y
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void oled_write_pixel(uint8_t x, uint8_t y, bool on);
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// Can be used to manually turn on the screen if it is off
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// Returns true if the screen was on or turns on
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bool oled_on(void);
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