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implemented array of historical_keycode_t to cache keycodes, with configurable limit
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@ -144,6 +144,8 @@ If you define these options you will enable the associated feature, which may in
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* force a key release to be evaluated using the current layer stack instead of remembering which layer it came from (used for advanced cases)
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* `#define KEYCODE_CACHE_ENABLE`
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* Cache keycode for pressed keys, to be used on key release, across entire physical keyboard layout.
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* `#define KEYCODE_CACHE_LIMIT 10`
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* Optionally limit the number of keycodes able to be cached. Keys pressed beyond the limit will behave as without using the keycode cache.
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## Behaviors That Can Be Configured
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@ -308,25 +308,69 @@ uint8_t read_source_layers_cache(keypos_t key) {
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}
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# ifdef KEYCODE_CACHE_ENABLE
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static uint16_t keycode_map[MATRIX_ROWS][MATRIX_COLS] = {{KC_NO}};
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# ifndef KEYCODE_CACHE_LIMIT
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#define KEYCODE_CACHE_LIMIT (MATRIX_ROWS * MATRIX_COLS)
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# endif
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/** \brief update keycode map
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typedef struct historical_keycode_t {
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uint8_t row;
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uint8_t col;
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uint16_t keycode;
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} historical_keycode_t;
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static historical_keycode_t keycode_cache[KEYCODE_CACHE_LIMIT];
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static uint16_t keycode_cache_count = 0;
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/** \brief find keycode cache index
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*
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* Updates map of keycodes when a key is pressed down
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* returns index of keycode_cache for given key
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*/
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void update_keycode_map(keypos_t key, uint16_t keycode) {
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if (key.row < MATRIX_ROWS && key.col < MATRIX_COLS) {
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keycode_map[key.row][key.col] = keycode;
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static int16_t find_keycode_cache_index(keypos_t key) {
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for (uint16_t i = 0; i < keycode_cache_count; ++i) {
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if (keycode_cache[i].row == key.row && keycode_cache[i].col == key.col) {
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return i;
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}
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}
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return -1;
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}
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/** \brief add keycode cache
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*
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* add to cache of keycodes after a key is pressed down
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*/
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static void add_keycode_cache(keypos_t key, uint16_t keycode) {
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int16_t idx = find_keycode_cache_index(key);
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if (idx >= 0) {
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keycode_cache[idx].keycode = keycode;
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return;
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}
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if (keycode_cache_count < KEYCODE_CACHE_LIMIT) {
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keycode_cache[keycode_cache_count].row = key.row;
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keycode_cache[keycode_cache_count].col = key.col;
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keycode_cache[keycode_cache_count].keycode = keycode;
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keycode_cache_count++;
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}
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}
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/** \brief read keycode map
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/** \brief remove keycode cache
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*
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* reads from map of keycodes when a key is released
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* remove from cache of keycodes after a key is released
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*/
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uint16_t read_keycode_map(keypos_t key) {
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if (key.row < MATRIX_ROWS && key.col < MATRIX_COLS) {
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return keycode_map[key.row][key.col];
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static void remove_keycode_cache(keypos_t key) {
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int16_t idx = find_keycode_cache_index(key);
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if (idx >= 0) {
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keycode_cache[idx] = keycode_cache[keycode_cache_count - 1];
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keycode_cache_count--;
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}
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}
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/** \brief read keycode cache
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*
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* reads from cache of keycodes for when a key is releasing
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*/
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static uint16_t read_keycode_cache(keypos_t key) {
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int16_t idx = find_keycode_cache_index(key);
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if (idx >= 0) {
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return keycode_cache[idx].keycode;
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}
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return KC_NO;
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}
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@ -350,24 +394,34 @@ action_t store_or_get_action(bool pressed, keypos_t key) {
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uint8_t layer;
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# ifdef KEYCODE_CACHE_ENABLE
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uint16_t keycode;
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bool cache_used = false;
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# endif
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if (pressed) {
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layer = layer_switch_get_layer(key);
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update_source_layers_cache(key, layer);
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# ifdef KEYCODE_CACHE_ENABLE
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keycode = keymap_key_to_keycode(layer, key);
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update_keycode_map(key, keycode);
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if (keycode_cache_count < KEYCODE_CACHE_LIMIT) {
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add_keycode_cache(key, keycode);
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cache_used = true;
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}
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# endif
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} else {
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layer = read_source_layers_cache(key);
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# ifdef KEYCODE_CACHE_ENABLE
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keycode = read_keycode_map(key);
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keycode = read_keycode_cache(key);
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remove_keycode_cache(key);
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cache_used = (keycode != KC_NO);
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# endif
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}
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# ifndef KEYCODE_CACHE_ENABLE
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return action_for_key(layer, key);
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# else
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return action_for_keycode(keycode);
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if (cache_used) {
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return action_for_keycode(keycode);
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} else {
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return action_for_key(layer, key);
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}
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# endif
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#else
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return layer_switch_get_action(key);
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