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Merge remote-tracking branch 'origin/develop' into xap
This commit is contained in:
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c5d63e70e4
@ -275,7 +275,7 @@ There are a few different ways to set handedness for split keyboards (listed in
|
||||
* For using high/low pin to determine handedness, low = right hand, high = left hand. Replace `B7` with the pin you are using. This is optional, and if you leave `SPLIT_HAND_PIN` undefined, then you can still use the EE_HANDS method or MASTER_LEFT / MASTER_RIGHT defines like the stock Let's Split uses.
|
||||
|
||||
* `#define SPLIT_HAND_MATRIX_GRID <out_pin>,<in_pin>`
|
||||
* The handedness is determined by using the intersection of the keyswitches in the key matrix, which does not exist. Normally, when this intersection is shorted (level low), it is considered left. If you define `#define SPLIT_HAND_MATRIX_GRID_LOW_IS_RIGHT`, it is determined to be right when the level is low.
|
||||
* The handedness is determined by using the intersection of the keyswitches in the key matrix, which does not exist. Normally, when this intersection is shorted (level low), it is considered right. If you define `#define SPLIT_HAND_MATRIX_GRID_LOW_IS_LEFT`, it is determined to be left when the level is low.
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* `#define EE_HANDS` (only works if `SPLIT_HAND_PIN` and `SPLIT_HAND_MATRIX_GRID` are not defined)
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* Reads the handedness value stored in the EEPROM after `eeprom-lefthand.eep`/`eeprom-righthand.eep` has been flashed to their respective halves.
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|
@ -119,12 +119,12 @@ You can configure the firmware to read key matrix pins on the controller to dete
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||||
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The first pin is the output pin and the second is the input pin.
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Some keyboards have unused intersections in the key matrix. This setting uses one of these unused intersections to determine the handness.
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Some keyboards have unused intersections in the key matrix. This setting uses one of these unused intersections to determine the handedness.
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Normally, when a diode is connected to an intersection, it is judged to be left. If you add the following definition, it will be judged to be right.
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Normally, when a diode is connected to an intersection, it is judged to be right. If you add the following definition, it will be judged to be left.
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```c
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#define SPLIT_HAND_MATRIX_GRID_LOW_IS_RIGHT
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#define SPLIT_HAND_MATRIX_GRID_LOW_IS_LEFT
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```
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Note that adding a diode at a previously unused intersection will effectively tell the firmware that there is a key held down at that point. You can instruct qmk to ignore that intersection by defining `MATRIX_MASKED` and then defining a `matrix_row_t matrix_mask[MATRIX_ROWS]` array in your keyboard config. Each bit of a single value (starting form the least-significant bit) is used to tell qmk whether or not to pay attention to key presses at that intersection.
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|
@ -248,7 +248,7 @@ QMK での全ての利用可能な設定にはデフォルトがあります。
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* high/low ピンを使って左右を決定します。low = 右手、high = 左手。`B7` を使っているピンに置き換えます。これはオプションで、`SPLIT_HAND_PIN` が未定義のままである場合、EE_HANDS メソッドまたは標準の Let's Splitが使っている MASTER_LEFT / MASTER_RIGHT 定義をまだ使うことができます。
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* `#define SPLIT_HAND_MATRIX_GRID <out_pin>,<in_pin>`
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* 左右はキーマトリックスのキースイッチが存在しない交点を使って決定されます。通常、この交点が短絡している(ローレベル)のときに左側と見なされます。もし `#define SPLIT_HAND_MATRIX_GRID_LOW_IS_RIGHT` が定義されている場合は、ローレベルの時に右側と決定されます。
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* 左右はキーマトリックスのキースイッチが存在しない交点を使って決定されます。通常、この交点が短絡している(ローレベル)のときに右側と見なされます。もし `#define SPLIT_HAND_MATRIX_GRID_LOW_IS_LEFT` が定義されている場合は、ローレベルの時に左側と決定されます。
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* `#define EE_HANDS` (`SPLIT_HAND_PIN` と `SPLIT_HAND_MATRIX_GRID` が定義されていない場合のみ動作します)
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* `eeprom-lefthand.eep`/`eeprom-righthand.eep` がそれぞれの半分に書き込まれた後で、EEPROM 内に格納されている左右の設定の値を読み込みます。
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@ -108,10 +108,10 @@ SPLIT_TRANSPORT = custom
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キーマトリックスに未使用の交点があるキーボードがあります。この設定は、左右の決定にこれらの未使用の交点の1つを使用します。
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通常、ダイオードが交点に接続されている場合、左側と判断されます。次の定義を追加すると、右側と判断されます。
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通常、ダイオードが交点に接続されている場合、右側と判断されます。次の定義を追加すると、左側と判断されます。
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```c
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#define SPLIT_HAND_MATRIX_GRID_LOW_IS_RIGHT
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#define SPLIT_HAND_MATRIX_GRID_LOW_IS_LEFT
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```
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#### EEPROM による左右の設定
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|
@ -97,11 +97,11 @@ static enum { UNKNOWN, LEFT, RIGHT } hand_side = UNKNOWN;
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hand_side = readPin(SPLIT_HAND_PIN) ? LEFT : RIGHT;
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return (hand_side == LEFT);
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#elif defined(SPLIT_HAND_MATRIX_GRID)
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# ifdef SPLIT_HAND_MATRIX_GRID_LOW_IS_RIGHT
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hand_side = peek_matrix_intersection(SPLIT_HAND_MATRIX_GRID) ? LEFT : RIGHT;
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# ifdef SPLIT_HAND_MATRIX_GRID_LOW_IS_LEFT
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hand_side = peek_matrix_intersection(SPLIT_HAND_MATRIX_GRID) ? RIGHT : LEFT;
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return (hand_side == LEFT);
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# else
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hand_side = peek_matrix_intersection(SPLIT_HAND_MATRIX_GRID) ? RIGHT : LEFT;
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hand_side = peek_matrix_intersection(SPLIT_HAND_MATRIX_GRID) ? LEFT : RIGHT;
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return (hand_side == LEFT);
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# endif
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#elif defined(EE_HANDS)
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@ -19,6 +19,7 @@
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#ifndef MASTER_RIGHT
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// SPLIT_HAND_MATRIX_GRID was initially designed to use with left hand side diode D35 mounted and not pressing K7 on the right hand side during boot. However when a USB cable is reconnected immediately, it fails. Decided to use "MASTER_RIGHT" to make it more reliable.
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# define SPLIT_HAND_MATRIX_GRID B5, D0
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# define SPLIT_HAND_MATRIX_GRID_LOW_IS_LEFT
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#endif
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#define SPLIT_USB_DETECT
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@ -39,7 +39,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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/* Split hand configration */
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#define SPLIT_HAND_MATRIX_GRID D7,B2
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#define SPLIT_HAND_MATRIX_GRID_LOW_IS_RIGHT
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/* Custom font */
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#define OLED_FONT_H "keyboards/helix/common/glcdfont.c"
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|
@ -39,7 +39,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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/* Split hand configration */
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#define SPLIT_HAND_MATRIX_GRID D7,B2
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#define SPLIT_HAND_MATRIX_GRID_LOW_IS_RIGHT
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/* Custom font */
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#define OLED_FONT_H "keyboards/helix/common/glcdfont.c"
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|
@ -6,6 +6,7 @@
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|
||||
/* Split */
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||||
#define SPLIT_HAND_MATRIX_GRID B5, F6
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#define SPLIT_HAND_MATRIX_GRID_LOW_IS_LEFT
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#define MATRIX_MASKED
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/* Haptic hardware */
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|
@ -6,6 +6,7 @@
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||||
|
||||
/* Split */
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#define SPLIT_HAND_MATRIX_GRID B5, F6
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#define SPLIT_HAND_MATRIX_GRID_LOW_IS_LEFT
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#define MATRIX_MASKED
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/* Haptic hardware */
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|
@ -22,7 +22,6 @@
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/* handedness */
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#define SPLIT_HAND_MATRIX_GRID A2, A15
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#define SPLIT_HAND_MATRIX_GRID_LOW_IS_RIGHT
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||||
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||||
#define MATRIX_MASKED // actual mask is defined by `matrix_mask` in `q11.c`
|
||||
|
||||
|
@ -18,6 +18,8 @@
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||||
|
||||
/* Select hand configuration */
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||||
#define SPLIT_HAND_MATRIX_GRID B0,B7
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||||
#define SPLIT_HAND_MATRIX_GRID_LOW_IS_LEFT
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||||
|
||||
#define MATRIX_MASKED
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||||
#define SPLIT_USB_DETECT
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||||
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||||
|
@ -21,6 +21,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
/* Split hand configration */
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||||
#define SPLIT_HAND_MATRIX_GRID D4,D3
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#define SPLIT_HAND_MATRIX_GRID_LOW_IS_LEFT
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|
||||
#define RGBLIGHT_LAYERS
|
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|
||||
|
18
keyboards/sharkoon/skiller_sgk50_s3/config.h
Normal file
18
keyboards/sharkoon/skiller_sgk50_s3/config.h
Normal file
@ -0,0 +1,18 @@
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||||
// Copyright 2023 JoyLee (@itarze)
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||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
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|
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#pragma once
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|
||||
/* RGB Matrix */
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#define RGB_MATRIX_LED_COUNT 88
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#define RGB_DISABLE_WHEN_USB_SUSPENDED
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#define RGB_MATRIX_DEFAULT_VAL 80
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/* SPI Config for spi flash*/
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#define SPI_DRIVER SPIDQ
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#define SPI_SCK_PIN B3
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#define SPI_MOSI_PIN B5
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#define SPI_MISO_PIN B4
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#define SPI_MOSI_PAL_MODE 5
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||||
#define EXTERNAL_FLASH_SPI_SLAVE_SELECT_PIN C12
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10
keyboards/sharkoon/skiller_sgk50_s3/halconf.h
Normal file
10
keyboards/sharkoon/skiller_sgk50_s3/halconf.h
Normal file
@ -0,0 +1,10 @@
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||||
// Copyright 2023 JoyLee (@itarze)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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||||
#define HAL_USE_SPI TRUE
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#define SPI_USE_WAIT TRUE
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#define SPI_SELECT_MODE SPI_SELECT_MODE_PAD
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#include_next <halconf.h>
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452
keyboards/sharkoon/skiller_sgk50_s3/info.json
Normal file
452
keyboards/sharkoon/skiller_sgk50_s3/info.json
Normal file
@ -0,0 +1,452 @@
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{
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"manufacturer": "Sharkoon Technologies GmbH",
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"keyboard_name": "SKILLER SGK50 S3",
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"maintainer": "JoyLee",
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"bootloader": "wb32-dfu",
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"diode_direction": "ROW2COL",
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"eeprom": {
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"driver": "wear_leveling",
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"wear_leveling": {
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"driver": "spi_flash",
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"backing_size": 4096
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}
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},
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"features": {
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"bootmagic": true,
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"command": false,
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"console": false,
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"extrakey": true,
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"mousekey": true,
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"nkro": true,
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"rgb_matrix": true,
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"rgblight": false
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},
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"matrix_pins": {
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"cols": ["C0", "C1", "C2", "C3", "A6", "B1", "B10", "B11", "B12", "B13", "B14", "B15", "C6", "C7", "C8", "C9"],
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"rows": ["A0", "A1", "A2", "A3", "A4", "C13"]
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},
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"processor": "WB32FQ95",
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"rgb_matrix": {
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||||
"animations": {
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"alphas_mods": true,
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"band_pinwheel_sat": true,
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"band_pinwheel_val": true,
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"band_sat": true,
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"band_spiral_sat": true,
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"band_spiral_val": true,
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"band_val": true,
|
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"breathing": true,
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"cycle_all": true,
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||||
"cycle_left_right": true,
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"cycle_out_in": true,
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"cycle_out_in_dual": true,
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"cycle_pinwheel": true,
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"cycle_spiral": true,
|
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"cycle_up_down": true,
|
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"digital_rain": true,
|
||||
"dual_beacon": true,
|
||||
"gradient_left_right": true,
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"gradient_up_down": true,
|
||||
"hue_breathing": true,
|
||||
"hue_pendulum": true,
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"hue_wave": true,
|
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"jellybean_raindrops": true,
|
||||
"multisplash": true,
|
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"pixel_flow": true,
|
||||
"pixel_fractal": true,
|
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"pixel_rain": true,
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"rainbow_beacon": true,
|
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"rainbow_moving_chevron": true,
|
||||
"rainbow_pinwheels": true,
|
||||
"raindrops": true,
|
||||
"solid_color": true,
|
||||
"solid_multisplash": true,
|
||||
"solid_reactive": true,
|
||||
"solid_reactive_cross": true,
|
||||
"solid_reactive_multicross": true,
|
||||
"solid_reactive_multinexus": true,
|
||||
"solid_reactive_multiwide": true,
|
||||
"solid_reactive_nexus": true,
|
||||
"solid_reactive_simple": true,
|
||||
"solid_reactive_wide": true,
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||||
"solid_splash": true,
|
||||
"splash": true,
|
||||
"typing_heatmap": true
|
||||
},
|
||||
"driver": "ws2812",
|
||||
"layout": [
|
||||
{"matrix": [5, 6], "x": 90, "y": 64, "flags": 4},
|
||||
{"matrix": [5, 10], "x": 149, "y": 64, "flags": 1},
|
||||
{"matrix": [5, 11], "x": 164, "y": 64, "flags": 1},
|
||||
{"matrix": [5, 12], "x": 179, "y": 64, "flags": 4},
|
||||
{"matrix": [5, 13], "x": 194, "y": 64, "flags": 1},
|
||||
{"matrix": [5, 14], "x": 209, "y": 64, "flags": 1},
|
||||
{"matrix": [5, 15], "x": 224, "y": 64, "flags": 1},
|
||||
{"matrix": [4, 15], "x": 224, "y": 51, "flags": 4},
|
||||
{"matrix": [4, 14], "x": 209, "y": 51, "flags": 1},
|
||||
{"matrix": [4, 12], "x": 179, "y": 51, "flags": 1},
|
||||
{"matrix": [4, 11], "x": 164, "y": 51, "flags": 4},
|
||||
{"matrix": [4, 10], "x": 149, "y": 51, "flags": 4},
|
||||
{"matrix": [4, 9], "x": 134, "y": 51, "flags": 4},
|
||||
{"matrix": [4, 8], "x": 119, "y": 51, "flags": 4},
|
||||
{"matrix": [4, 7], "x": 105, "y": 51, "flags": 4},
|
||||
{"matrix": [4, 6], "x": 90, "y": 51, "flags": 4},
|
||||
{"matrix": [4, 5], "x": 75, "y": 51, "flags": 4},
|
||||
{"matrix": [4, 4], "x": 60, "y": 51, "flags": 4},
|
||||
{"matrix": [4, 3], "x": 45, "y": 51, "flags": 4},
|
||||
{"matrix": [4, 2], "x": 30, "y": 51, "flags": 4},
|
||||
{"matrix": [3, 2], "x": 30, "y": 38, "flags": 4},
|
||||
{"matrix": [3, 3], "x": 45, "y": 38, "flags": 4},
|
||||
{"matrix": [3, 4], "x": 60, "y": 38, "flags": 4},
|
||||
{"matrix": [3, 5], "x": 75, "y": 38, "flags": 4},
|
||||
{"matrix": [3, 6], "x": 90, "y": 38, "flags": 4},
|
||||
{"matrix": [3, 7], "x": 105, "y": 38, "flags": 4},
|
||||
{"matrix": [3, 8], "x": 119, "y": 38, "flags": 4},
|
||||
{"matrix": [3, 9], "x": 134, "y": 38, "flags": 4},
|
||||
{"matrix": [3, 10], "x": 149, "y": 38, "flags": 4},
|
||||
{"matrix": [3, 11], "x": 164, "y": 38, "flags": 4},
|
||||
{"matrix": [3, 12], "x": 179, "y": 38, "flags": 4},
|
||||
{"matrix": [2, 13], "x": 194, "y": 38, "flags": 4},
|
||||
{"x": 194, "y": 38, "flags": 4},
|
||||
{"matrix": [3, 15], "x": 224, "y": 38, "flags": 4},
|
||||
{"matrix": [2, 15], "x": 224, "y": 26, "flags": 4},
|
||||
{"x": 194, "y": 26, "flags": 4},
|
||||
{"matrix": [3, 13], "x": 194, "y": 26, "flags": 1},
|
||||
{"matrix": [2, 12], "x": 179, "y": 26, "flags": 4},
|
||||
{"matrix": [2, 11], "x": 164, "y": 26, "flags": 4},
|
||||
{"matrix": [2, 10], "x": 149, "y": 26, "flags": 4},
|
||||
{"matrix": [2, 9], "x": 134, "y": 26, "flags": 4},
|
||||
{"matrix": [2, 8], "x": 119, "y": 26, "flags": 4},
|
||||
{"matrix": [2, 7], "x": 105, "y": 26, "flags": 4},
|
||||
{"matrix": [2, 6], "x": 90, "y": 26, "flags": 4},
|
||||
{"matrix": [2, 5], "x": 75, "y": 26, "flags": 4},
|
||||
{"matrix": [2, 4], "x": 60, "y": 26, "flags": 4},
|
||||
{"matrix": [2, 3], "x": 45, "y": 26, "flags": 4},
|
||||
{"matrix": [2, 2], "x": 30, "y": 26, "flags": 4},
|
||||
{"matrix": [2, 1], "x": 15, "y": 26, "flags": 4},
|
||||
{"matrix": [1, 1], "x": 15, "y": 13, "flags": 4},
|
||||
{"matrix": [1, 2], "x": 30, "y": 13, "flags": 4},
|
||||
{"matrix": [1, 3], "x": 45, "y": 13, "flags": 4},
|
||||
{"matrix": [1, 4], "x": 60, "y": 13, "flags": 4},
|
||||
{"matrix": [1, 5], "x": 75, "y": 13, "flags": 4},
|
||||
{"matrix": [1, 6], "x": 90, "y": 13, "flags": 4},
|
||||
{"matrix": [1, 7], "x": 105, "y": 13, "flags": 4},
|
||||
{"matrix": [1, 8], "x": 119, "y": 13, "flags": 4},
|
||||
{"matrix": [1, 9], "x": 134, "y": 13, "flags": 4},
|
||||
{"matrix": [1, 10], "x": 149, "y": 13, "flags": 4},
|
||||
{"matrix": [1, 11], "x": 164, "y": 13, "flags": 4},
|
||||
{"matrix": [1, 12], "x": 179, "y": 13, "flags": 4},
|
||||
{"matrix": [1, 13], "x": 194, "y": 13, "flags": 4},
|
||||
{"matrix": [1, 15], "x": 224, "y": 13, "flags": 4},
|
||||
{"matrix": [0, 15], "x": 224, "y": 0, "flags": 4},
|
||||
{"matrix": [0, 14], "x": 209, "y": 0, "flags": 4},
|
||||
{"matrix": [0, 13], "x": 194, "y": 0, "flags": 4},
|
||||
{"matrix": [0, 12], "x": 179, "y": 0, "flags": 4},
|
||||
{"matrix": [0, 11], "x": 164, "y": 0, "flags": 4},
|
||||
{"matrix": [0, 10], "x": 149, "y": 0, "flags": 4},
|
||||
{"matrix": [0, 9], "x": 134, "y": 0, "flags": 4},
|
||||
{"matrix": [0, 8], "x": 119, "y": 0, "flags": 4},
|
||||
{"matrix": [0, 7], "x": 105, "y": 0, "flags": 4},
|
||||
{"matrix": [0, 6], "x": 90, "y": 0, "flags": 4},
|
||||
{"matrix": [0, 5], "x": 75, "y": 0, "flags": 4},
|
||||
{"matrix": [0, 4], "x": 60, "y": 0, "flags": 4},
|
||||
{"matrix": [0, 3], "x": 45, "y": 0, "flags": 4},
|
||||
{"matrix": [0, 2], "x": 30, "y": 0, "flags": 4},
|
||||
{"matrix": [0, 1], "x": 15, "y": 0, "flags": 4},
|
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}
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||||
}
|
||||
}
|
24
keyboards/sharkoon/skiller_sgk50_s3/keymaps/default/keymap.c
Normal file
24
keyboards/sharkoon/skiller_sgk50_s3/keymaps/default/keymap.c
Normal file
@ -0,0 +1,24 @@
|
||||
// Copyright 2023 JoyLee (@itarze)
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[0] = LAYOUT_all(
|
||||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_HOME, KC_DEL,
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_PGUP,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN,
|
||||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_END,
|
||||
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_WHOM,
|
||||
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
|
||||
),
|
||||
|
||||
[1] = LAYOUT_all(
|
||||
EE_CLR, KC_MPLY, KC_MPRV, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, KC_PSCR, KC_SCRL, KC_PAUS, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SPD, RGB_SPI, _______, RGB_SAI,
|
||||
_______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAD,
|
||||
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAI, _______,
|
||||
_______, GU_TOGG, _______, _______, _______, _______, _______, RGB_HUI, RGB_VAD, RGB_MOD
|
||||
),
|
||||
};
|
24
keyboards/sharkoon/skiller_sgk50_s3/keymaps/via/keymap.c
Normal file
24
keyboards/sharkoon/skiller_sgk50_s3/keymaps/via/keymap.c
Normal file
@ -0,0 +1,24 @@
|
||||
// Copyright 2023 JoyLee (@itarze)
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[0] = LAYOUT_all(
|
||||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_HOME, KC_DEL,
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_PGUP,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN,
|
||||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_END,
|
||||
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_WHOM,
|
||||
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
|
||||
),
|
||||
|
||||
[1] = LAYOUT_all(
|
||||
EE_CLR, KC_MPLY, KC_MPRV, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, KC_PSCR, KC_SCRL, KC_PAUS, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SPD, RGB_SPI, _______, RGB_SAI,
|
||||
_______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAD,
|
||||
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAI, _______,
|
||||
_______, GU_TOGG, _______, _______, _______, _______, _______, RGB_HUI, RGB_VAD, RGB_MOD
|
||||
),
|
||||
};
|
1
keyboards/sharkoon/skiller_sgk50_s3/keymaps/via/rules.mk
Normal file
1
keyboards/sharkoon/skiller_sgk50_s3/keymaps/via/rules.mk
Normal file
@ -0,0 +1 @@
|
||||
VIA_ENABLE = yes
|
9
keyboards/sharkoon/skiller_sgk50_s3/mcuconf.h
Normal file
9
keyboards/sharkoon/skiller_sgk50_s3/mcuconf.h
Normal file
@ -0,0 +1,9 @@
|
||||
// Copyright 2023 JoyLee (@itarze)
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include_next <mcuconf.h>
|
||||
|
||||
#undef WB32_SPI_USE_QSPI
|
||||
#define WB32_SPI_USE_QSPI TRUE
|
24
keyboards/sharkoon/skiller_sgk50_s3/readme.md
Normal file
24
keyboards/sharkoon/skiller_sgk50_s3/readme.md
Normal file
@ -0,0 +1,24 @@
|
||||
# SHARKOON SKILLER SGK50 S3
|
||||
|
||||
![ISO](https://i.imgur.com/q35h8v0h.png)
|
||||
|
||||
* Keyboard Maintainer: [JoyLee](https://github.com/itarze)
|
||||
* Hardware Supported: SHARKOON SKILLER SGK50 S3 PCB
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make sharkoon/skiller_sgk50_s3:default
|
||||
|
||||
Flashing example for this keyboard:
|
||||
|
||||
make sharkoon/skiller_sgk50_s3:default:flash
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
||||
|
||||
## Bootloader
|
||||
|
||||
Enter the bootloader in 3 ways:
|
||||
|
||||
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
|
||||
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
|
||||
* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available
|
1
keyboards/sharkoon/skiller_sgk50_s3/rules.mk
Normal file
1
keyboards/sharkoon/skiller_sgk50_s3/rules.mk
Normal file
@ -0,0 +1 @@
|
||||
# This file intentionally left blank
|
@ -20,7 +20,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
// Side detection
|
||||
// col 4 row 3 on right-hand-side
|
||||
#define SPLIT_HAND_MATRIX_GRID E6, B3 // row first because the board is col2row
|
||||
#define SPLIT_HAND_MATRIX_GRID_LOW_IS_RIGHT
|
||||
#define MATRIX_MASKED // actual mask is defined by `matrix_mask` in `rev2.c`
|
||||
|
||||
/*
|
||||
|
@ -147,10 +147,10 @@ __attribute__((weak)) bool is_keyboard_left_impl(void) {
|
||||
return readPin(SPLIT_HAND_PIN);
|
||||
# endif
|
||||
#elif defined(SPLIT_HAND_MATRIX_GRID)
|
||||
# ifdef SPLIT_HAND_MATRIX_GRID_LOW_IS_RIGHT
|
||||
return peek_matrix_intersection(SPLIT_HAND_MATRIX_GRID);
|
||||
# else
|
||||
# ifdef SPLIT_HAND_MATRIX_GRID_LOW_IS_LEFT
|
||||
return !peek_matrix_intersection(SPLIT_HAND_MATRIX_GRID);
|
||||
# else
|
||||
return peek_matrix_intersection(SPLIT_HAND_MATRIX_GRID);
|
||||
# endif
|
||||
#elif defined(EE_HANDS)
|
||||
if (!eeconfig_is_enabled()) {
|
||||
|
Loading…
Reference in New Issue
Block a user