Fix ansi default keymap

This commit is contained in:
Ciaanh 2023-05-21 21:56:18 +02:00
parent d1f59a7d03
commit bf92c3cc66

View File

@ -20,9 +20,9 @@
enum layers enum layers
{ {
_BASE, _BASE,
_CODE, _LOWER,
_FUNC, _RAISE,
_TOP _ADJUST
}; };
/* Keyboard layout /* Keyboard layout
@ -57,7 +57,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------'---------' `---------' * |---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------'---------' `---------'
* | LShift | --- | Z | X | C | V | B | N | M | , | . | / | RShift | ,---------. * | LShift | --- | Z | X | C | V | B | N | M | , | . | / | RShift | ,---------.
* |---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------' | UP | * |---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------' | UP |
* | LCtrl | LGUI | LAlt | CODE | ,---------. ,---------. | RAlt | RCtrl | FUNC | ,---------|---------|---------. * | LCtrl | LGUI | LAlt | LOWER | ,---------. ,---------. | RAlt | RAISE | RCtrl | ,---------|---------|---------.
* |---------+---------+---------+---------+ | Space | | Space | +---------+---------+---------' | LEFT | DOWN | RIGHT | * |---------+---------+---------+---------+ | Space | | Space | +---------+---------+---------' | LEFT | DOWN | RIGHT |
* `---------' `---------' `---------+---------+---------' * `---------' `---------' `---------+---------+---------'
*/ */
@ -71,11 +71,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LCTL, KC_LGUI, KC_LALT, MO(_LOWER), KC_SPC, KC_SPC, KC_RALT,MO(_RAISE), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT \ KC_LCTL, KC_LGUI, KC_LALT, MO(_LOWER), KC_SPC, KC_SPC, KC_RALT,MO(_RAISE), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT \
), ),
[_LOWER] = LAYOUT( [_LOWER] = LAYOUT(
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
_SCRNSHOT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
@ -108,9 +107,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
#if defined(ENCODER_MAP_ENABLE) #if defined(ENCODER_MAP_ENABLE)
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = { const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
[_BASE] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU) }, [_BASE] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[_CODE] = { ENCODER_CCW_CW(KC_PGDN, KC_PGUP) }, [_LOWER] = { ENCODER_CCW_CW(KC_PGDN, KC_PGUP) },
[_FUNC] = { ENCODER_CCW_CW(RGB_MOD, RGB_RMOD) }, [_RAISE] = { ENCODER_CCW_CW(KC_PGDN, KC_PGUP) },
[_TOP] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU) }, [_ADJUST] = { ENCODER_CCW_CW(RGB_MOD, RGB_RMOD) },
}; };
#endif #endif