diff --git a/keyboards/ploopyco/mouse/readme.md b/keyboards/ploopyco/mouse/readme.md index e9ad915a66c..f7f072928b7 100644 --- a/keyboards/ploopyco/mouse/readme.md +++ b/keyboards/ploopyco/mouse/readme.md @@ -1,6 +1,6 @@ # Ploopyco Mouse -![Ploopyco Mouse](https://www.ploopy.co/uploads/1/2/7/6/127652558/s905404500980887952_p10_i19_w1414.jpeg) +![Ploopyco Mouse](https://ploopy.co/wp-content/uploads/2021/06/g1.jpeg) It's a DIY, QMK Powered Mouse!!!! @@ -17,7 +17,7 @@ To jump to the bootloader, hold down "Button 4" (the "forward" button on the lef See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). -# Customzing your PloopyCo Mouse +# Customizing your PloopyCo Mouse While the defaults are designed so that it can be plugged in and used right away, there are a number of things that you may want to change. Such as adding DPI control, or to use the ball to scroll while holding a button. To allow for this sort of control, there is a callback for both the scroll wheel and the mouse sensor. diff --git a/keyboards/ramonimbao/wete/readme.md b/keyboards/ramonimbao/wete/readme.md index f0f26b78bd8..0e8682c6622 100644 --- a/keyboards/ramonimbao/wete/readme.md +++ b/keyboards/ramonimbao/wete/readme.md @@ -1,14 +1,14 @@ -# Wete +# Wete and Wete R2 -![Wete Keyboard](https://i.imgur.com/dZ4FRar.jpg) - -A southpaw full-sized keyboard. +Southpaw numpad 75% boards. * Keyboard Maintainer: [Ramon Imbao](https://github.com/ramonimbao) -* Hardware Supported: STM32F072CBT6 +* Hardware Supported: STM32F072 (R1) and ATmega32u4 (R2) -Make example for this keyboard (after setting up your build environment): +Make example for these keyboards (after setting up your build environment): - make ramonimbao/wete:default + make ramonimbao/wete/rev1:default + + make ramonimbao/wete/rev2:default See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). diff --git a/keyboards/ramonimbao/wete/rules.mk b/keyboards/ramonimbao/wete/rules.mk index 9d8b0cd386e..7cdecbcb9de 100644 --- a/keyboards/ramonimbao/wete/rules.mk +++ b/keyboards/ramonimbao/wete/rules.mk @@ -1,23 +1 @@ -# MCU name -MCU = STM32F072 - -# Bootloader selection -BOOTLOADER = stm32-dfu - -# Build Options -# comment out to disable the options. -# - -BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite -MOUSEKEY_ENABLE = yes # Mouse keys -EXTRAKEY_ENABLE = yes # Audio control and System control -CONSOLE_ENABLE = yes # Console for debug -COMMAND_ENABLE = yes # Commands for debug and configuration -SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend -NKRO_ENABLE = yes # USB Nkey Rollover -CUSTOM_MATRIX = no # Custom matrix file -BACKLIGHT_ENABLE = yes -RGBLIGHT_ENABLE = yes - -# Enter lower-power sleep mode when on the ChibiOS idle thread -OPT_DEFS += -DCORTEX_ENABLE_WFI_IDLE=TRUE +DEFAULT_FOLDER = ramonimbao/wete/rev2 diff --git a/keyboards/ramonimbao/wete/chconf.h b/keyboards/ramonimbao/wete/v1/chconf.h similarity index 100% rename from keyboards/ramonimbao/wete/chconf.h rename to keyboards/ramonimbao/wete/v1/chconf.h diff --git a/keyboards/ramonimbao/wete/config.h b/keyboards/ramonimbao/wete/v1/config.h similarity index 100% rename from keyboards/ramonimbao/wete/config.h rename to keyboards/ramonimbao/wete/v1/config.h diff --git a/keyboards/ramonimbao/wete/halconf.h b/keyboards/ramonimbao/wete/v1/halconf.h similarity index 100% rename from keyboards/ramonimbao/wete/halconf.h rename to keyboards/ramonimbao/wete/v1/halconf.h diff --git a/keyboards/ramonimbao/wete/info.json b/keyboards/ramonimbao/wete/v1/info.json similarity index 100% rename from keyboards/ramonimbao/wete/info.json rename to keyboards/ramonimbao/wete/v1/info.json diff --git a/keyboards/ramonimbao/wete/keymaps/default/keymap.c b/keyboards/ramonimbao/wete/v1/keymaps/default/keymap.c similarity index 100% rename from keyboards/ramonimbao/wete/keymaps/default/keymap.c rename to keyboards/ramonimbao/wete/v1/keymaps/default/keymap.c diff --git a/keyboards/ramonimbao/wete/keymaps/iso/keymap.c b/keyboards/ramonimbao/wete/v1/keymaps/iso/keymap.c similarity index 100% rename from keyboards/ramonimbao/wete/keymaps/iso/keymap.c rename to keyboards/ramonimbao/wete/v1/keymaps/iso/keymap.c diff --git a/keyboards/ramonimbao/wete/keymaps/jis/keymap.c b/keyboards/ramonimbao/wete/v1/keymaps/jis/keymap.c similarity index 100% rename from keyboards/ramonimbao/wete/keymaps/jis/keymap.c rename to keyboards/ramonimbao/wete/v1/keymaps/jis/keymap.c diff --git a/keyboards/ramonimbao/wete/keymaps/via/config.h b/keyboards/ramonimbao/wete/v1/keymaps/via/config.h similarity index 100% rename from keyboards/ramonimbao/wete/keymaps/via/config.h rename to keyboards/ramonimbao/wete/v1/keymaps/via/config.h diff --git a/keyboards/ramonimbao/wete/keymaps/via/keymap.c b/keyboards/ramonimbao/wete/v1/keymaps/via/keymap.c similarity index 100% rename from keyboards/ramonimbao/wete/keymaps/via/keymap.c rename to keyboards/ramonimbao/wete/v1/keymaps/via/keymap.c diff --git a/keyboards/ramonimbao/wete/keymaps/via/rules.mk b/keyboards/ramonimbao/wete/v1/keymaps/via/rules.mk similarity index 100% rename from keyboards/ramonimbao/wete/keymaps/via/rules.mk rename to keyboards/ramonimbao/wete/v1/keymaps/via/rules.mk diff --git a/keyboards/ramonimbao/wete/mcuconf.h b/keyboards/ramonimbao/wete/v1/mcuconf.h similarity index 100% rename from keyboards/ramonimbao/wete/mcuconf.h rename to keyboards/ramonimbao/wete/v1/mcuconf.h diff --git a/keyboards/ramonimbao/wete/v1/readme.md b/keyboards/ramonimbao/wete/v1/readme.md new file mode 100644 index 00000000000..f0f26b78bd8 --- /dev/null +++ b/keyboards/ramonimbao/wete/v1/readme.md @@ -0,0 +1,14 @@ +# Wete + +![Wete Keyboard](https://i.imgur.com/dZ4FRar.jpg) + +A southpaw full-sized keyboard. + +* Keyboard Maintainer: [Ramon Imbao](https://github.com/ramonimbao) +* Hardware Supported: STM32F072CBT6 + +Make example for this keyboard (after setting up your build environment): + + make ramonimbao/wete:default + +See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). diff --git a/keyboards/ramonimbao/wete/v1/rules.mk b/keyboards/ramonimbao/wete/v1/rules.mk new file mode 100644 index 00000000000..b268e799767 --- /dev/null +++ b/keyboards/ramonimbao/wete/v1/rules.mk @@ -0,0 +1,24 @@ +# MCU name +MCU = STM32F072 + +# Bootloader selection +BOOTLOADER = stm32-dfu + +# Build Options +# change yes to no to disable +# +BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite +MOUSEKEY_ENABLE = yes # Mouse keys +EXTRAKEY_ENABLE = yes # Audio control and System control +CONSOLE_ENABLE = yes # Console for debug +COMMAND_ENABLE = yes # Commands for debug and configuration +# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE +SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend +# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +NKRO_ENABLE = yes # USB Nkey Rollover +BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality +RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow +AUDIO_ENABLE = no # Audio output + +# Enter lower-power sleep mode when on the ChibiOS idle thread +OPT_DEFS += -DCORTEX_ENABLE_WFI_IDLE=TRUE diff --git a/keyboards/ramonimbao/wete/wete.c b/keyboards/ramonimbao/wete/v1/v1.c similarity index 96% rename from keyboards/ramonimbao/wete/wete.c rename to keyboards/ramonimbao/wete/v1/v1.c index 181183c7047..b14a7dc7381 100644 --- a/keyboards/ramonimbao/wete/wete.c +++ b/keyboards/ramonimbao/wete/v1/v1.c @@ -1,4 +1,4 @@ -#include "wete.h" +#include "v1.h" void keyboard_pre_init_user(void) { // Initialize indicator LED pins diff --git a/keyboards/ramonimbao/wete/wete.h b/keyboards/ramonimbao/wete/v1/v1.h similarity index 100% rename from keyboards/ramonimbao/wete/wete.h rename to keyboards/ramonimbao/wete/v1/v1.h diff --git a/keyboards/ramonimbao/wete/v2/config.h b/keyboards/ramonimbao/wete/v2/config.h new file mode 100644 index 00000000000..00cc6593d36 --- /dev/null +++ b/keyboards/ramonimbao/wete/v2/config.h @@ -0,0 +1,163 @@ +/* +Copyright 2021 Ramon Imbao + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#pragma once + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0xB16B +#define PRODUCT_ID 0x00B3 +#define DEVICE_VER 0x3500 +#define MANUFACTURER Ramon Imbao +#define PRODUCT Wete R2 + +/* key matrix size */ +#define MATRIX_ROWS 13 +#define MATRIX_COLS 10 + +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * + */ +#define MATRIX_ROW_PINS { B3, B2, B6, C6, C7, E6, F7, F6, F5, F4, F1, F0, NO_PIN } +#define MATRIX_COL_PINS { B1, B0, B7, B5, B4, D7, D6, D4, D5, D3 } +#define UNUSED_PINS + +/* COL2ROW, ROW2COL */ +#define DIODE_DIRECTION COL2ROW + +/* Encoder pins */ +#define ENCODERS_PAD_A { D2 } +#define ENCODERS_PAD_B { D1 } + +/* + * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. + */ +#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6 + +//#define LED_NUM_LOCK_PIN B0 +//#define LED_CAPS_LOCK_PIN B1 +//#define LED_SCROLL_LOCK_PIN B2 +//#define LED_COMPOSE_PIN B3 +//#define LED_KANA_PIN B4 + +//#define BACKLIGHT_PIN B7 +//#define BACKLIGHT_LEVELS 3 +//#define BACKLIGHT_BREATHING + +#define RGBLIGHT_LAYERS +#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF + +#define RGB_DI_PIN D0 +#ifdef RGB_DI_PIN +# define RGBLED_NUM 18 +# define RGBLIGHT_HUE_STEP 32 +# define RGBLIGHT_SAT_STEP 32 +# define RGBLIGHT_VAL_STEP 32 +//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ +//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ +/*== all animations enable ==*/ +// # define RGBLIGHT_ANIMATIONS +/*== or choose animations ==*/ +# define RGBLIGHT_EFFECT_BREATHING +# define RGBLIGHT_EFFECT_RAINBOW_MOOD +# define RGBLIGHT_EFFECT_RAINBOW_SWIRL +//# define RGBLIGHT_EFFECT_SNAKE +//# define RGBLIGHT_EFFECT_KNIGHT +# define RGBLIGHT_EFFECT_CHRISTMAS +# define RGBLIGHT_EFFECT_STATIC_GRADIENT +# define RGBLIGHT_EFFECT_RGB_TEST +# define RGBLIGHT_EFFECT_ALTERNATING +/*== customize breathing effect ==*/ +/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ +//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 +/*==== use exp() and sin() ====*/ +//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 +//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 +#endif + +/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ +#define DEBOUNCE 5 + +/* define if matrix has ghost (lacks anti-ghosting diodes) */ +//#define MATRIX_HAS_GHOST + +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +#define LOCKING_SUPPORT_ENABLE +/* Locking resynchronize hack */ +#define LOCKING_RESYNC_ENABLE + +/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. + * This is useful for the Windows task manager shortcut (ctrl+shift+esc). + */ +//#define GRAVE_ESC_CTRL_OVERRIDE + +/* + * Force NKRO + * + * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved + * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the + * makefile for this to work.) + * + * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) + * until the next keyboard reset. + * + * NKRO may prevent your keystrokes from being detected in the BIOS, but it is + * fully operational during normal computer usage. + * + * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) + * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by + * bootmagic, NKRO mode will always be enabled until it is toggled again during a + * power-up. + * + */ +//#define FORCE_NKRO + +/* + * Feature disable options + * These options are also useful to firmware size reduction. + */ + +/* disable debug print */ +//#define NO_DEBUG + +/* disable print */ +//#define NO_PRINT + +/* disable action features */ +//#define NO_ACTION_LAYER +//#define NO_ACTION_TAPPING +//#define NO_ACTION_ONESHOT + +/* disable these deprecated features by default */ +#define NO_ACTION_MACRO +#define NO_ACTION_FUNCTION + +/* Bootmagic Lite key configuration */ +//#define BOOTMAGIC_LITE_ROW 0 +//#define BOOTMAGIC_LITE_COLUMN 0 + +// QoL improvements +#define PERMISSIVE_HOLD +#define IGNORE_MOD_TAP_INTERRUPT diff --git a/keyboards/ramonimbao/wete/v2/info.json b/keyboards/ramonimbao/wete/v2/info.json new file mode 100644 index 00000000000..8231871a1fc --- /dev/null +++ b/keyboards/ramonimbao/wete/v2/info.json @@ -0,0 +1,350 @@ +{ + "keyboard_name": "Wete R2", + "url": "", + "maintainer": "Ramon Imbao", + "layouts": { + "LAYOUT_ansi": { + "layout": [ + {"x":0, "y":0}, + {"x":1, "y":0}, + {"x":2, "y":0}, + {"x":3, "y":0}, + {"x":4.25, "y":0}, + {"x":5.75, "y":0}, + {"x":6.75, "y":0}, + {"x":7.75, "y":0}, + {"x":8.75, "y":0}, + {"x":10.25, "y":0}, + {"x":11.25, "y":0}, + {"x":12.25, "y":0}, + {"x":13.25, "y":0}, + {"x":14.75, "y":0}, + {"x":15.75, "y":0}, + {"x":16.75, "y":0}, + {"x":17.75, "y":0}, + {"x":19.25, "y":0}, + + {"x":0, "y":1.25}, + {"x":1, "y":1.25}, + {"x":2, "y":1.25}, + {"x":3, "y":1.25}, + {"x":4.25, "y":1.25}, + {"x":5.25, "y":1.25}, + {"x":6.25, "y":1.25}, + {"x":7.25, "y":1.25}, + {"x":8.25, "y":1.25}, + {"x":9.25, "y":1.25}, + {"x":10.25, "y":1.25}, + {"x":11.25, "y":1.25}, + {"x":12.25, "y":1.25}, + {"x":13.25, "y":1.25}, + {"x":14.25, "y":1.25}, + {"x":15.25, "y":1.25}, + {"x":16.25, "y":1.25}, + {"x":17.25, "y":1.25, "w":2}, + {"x":19.25, "y":1.25}, + + {"x":0, "y":2.25}, + {"x":1, "y":2.25}, + {"x":2, "y":2.25}, + {"x":3, "y":2.25, "h":2}, + {"x":4.25, "y":2.25, "w":1.5}, + {"x":5.75, "y":2.25}, + {"x":6.75, "y":2.25}, + {"x":7.75, "y":2.25}, + {"x":8.75, "y":2.25}, + {"x":9.75, "y":2.25}, + {"x":10.75, "y":2.25}, + {"x":11.75, "y":2.25}, + {"x":12.75, "y":2.25}, + {"x":13.75, "y":2.25}, + {"x":14.75, "y":2.25}, + {"x":15.75, "y":2.25}, + {"x":16.75, "y":2.25}, + {"x":17.75, "y":2.25, "w":1.5}, + {"x":19.25, "y":2.25}, + + {"x":0, "y":3.25}, + {"x":1, "y":3.25}, + {"x":2, "y":3.25}, + {"x":4.25, "y":3.25, "w":1.75}, + {"x":6, "y":3.25}, + {"x":7, "y":3.25}, + {"x":8, "y":3.25}, + {"x":9, "y":3.25}, + {"x":10, "y":3.25}, + {"x":11, "y":3.25}, + {"x":12, "y":3.25}, + {"x":13, "y":3.25}, + {"x":14, "y":3.25}, + {"x":15, "y":3.25}, + {"x":16, "y":3.25}, + {"x":17, "y":3.25, "w":2.25}, + {"x":19.25, "y":3.25}, + + {"x":0, "y":4.25}, + {"x":1, "y":4.25}, + {"x":2, "y":4.25}, + {"x":3, "y":4.25, "h":2}, + {"x":4.25, "y":4.25, "w":2.25}, + {"x":6.5, "y":4.25}, + {"x":7.5, "y":4.25}, + {"x":8.5, "y":4.25}, + {"x":9.5, "y":4.25}, + {"x":10.5, "y":4.25}, + {"x":11.5, "y":4.25}, + {"x":12.5, "y":4.25}, + {"x":13.5, "y":4.25}, + {"x":14.5, "y":4.25}, + {"x":15.5, "y":4.25}, + {"x":16.5, "y":4.25, "w":1.75}, + {"x":18.25, "y":4.25}, + {"x":19.25, "y":4.25}, + + {"x":0, "y":5.25, "w":2}, + {"x":2, "y":5.25}, + {"x":4.25, "y":5.25, "w":1.25}, + {"x":5.5, "y":5.25, "w":1.25}, + {"x":6.75, "y":5.25, "w":1.25}, + {"x":8, "y":5.25, "w":6.25}, + {"x":14.25, "y":5.25, "w":1.25}, + {"x":15.5, "y":5.25, "w":1.25}, + {"x":17.25, "y":5.25}, + {"x":18.25, "y":5.25}, + {"x":19.25, "y":5.25} + ] + }, + "LAYOUT_iso": { + "layout": [ + {"x":0, "y":0}, + {"x":1, "y":0}, + {"x":2, "y":0}, + {"x":3, "y":0}, + {"x":4.25, "y":0}, + {"x":5.75, "y":0}, + {"x":6.75, "y":0}, + {"x":7.75, "y":0}, + {"x":8.75, "y":0}, + {"x":10.25, "y":0}, + {"x":11.25, "y":0}, + {"x":12.25, "y":0}, + {"x":13.25, "y":0}, + {"x":14.75, "y":0}, + {"x":15.75, "y":0}, + {"x":16.75, "y":0}, + {"x":17.75, "y":0}, + {"x":19.25, 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00000000000..3fb3d02b3c8 --- /dev/null +++ b/keyboards/ramonimbao/wete/v2/keymaps/default/keymap.c @@ -0,0 +1,97 @@ +/* Copyright 2021 Ramon Imbao + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +#include QMK_KEYBOARD_H +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [0] = LAYOUT_ansi( + KC_PSCR, KC_SLCK, KC_PAUS, KC_INS, KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, + KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME, + KC_P7, KC_P8, KC_P9, KC_PPLS, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END, + KC_P4, KC_P5, KC_P6, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP, + KC_P1, KC_P2, KC_P3, KC_PENT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN, + KC_P0, KC_PDOT, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT + ), +}; + +bool encoder_update_user(uint8_t index, bool clockwise) { + if (clockwise) { + tap_code(KC_VOLU); + } else { + tap_code(KC_VOLD); + } + return true; +} + +#ifdef RGBLIGHT_ENABLE +// Can probably still be optimized, but I like it as is for clarity +const rgblight_segment_t PROGMEM ll_none[] = RGBLIGHT_LAYER_SEGMENTS( + {0,1, HSV_OFF}, + {1,1, HSV_OFF}, + {2,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_nl[] = RGBLIGHT_LAYER_SEGMENTS( + {1,1, HSV_OFF}, + {0,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_cl[] = RGBLIGHT_LAYER_SEGMENTS( + {2,1, HSV_OFF}, + {0,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_clnl[] = RGBLIGHT_LAYER_SEGMENTS( + {0,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_sl[] = RGBLIGHT_LAYER_SEGMENTS( + {2,1, HSV_OFF}, + {1,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_slnl[] = RGBLIGHT_LAYER_SEGMENTS( + {1,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_slcl[] = RGBLIGHT_LAYER_SEGMENTS( + {2,1, HSV_OFF} +); + +const rgblight_segment_t* const PROGMEM rgb_layers[] = RGBLIGHT_LAYERS_LIST( + ll_none, + ll_nl, + ll_cl, + ll_clnl, + ll_sl, + ll_slnl, + ll_slcl +); + +void keyboard_post_init_kb(void) { + rgblight_layers = rgb_layers; + + keyboard_post_init_user(); +} + +bool led_update_kb (led_t led_state) { + bool res = led_update_user(led_state); + + if (res) { + uint8_t lock_bits = led_state.scroll_lock << 2 | led_state.caps_lock << 1 | led_state.num_lock; + for (uint8_t i=0; i<7; i++) { + rgblight_set_layer_state(i, false); + } + if (lock_bits < 7) { + rgblight_set_layer_state(lock_bits, true); + } + } + + return res; +} +#endif diff --git a/keyboards/ramonimbao/wete/v2/keymaps/iso/keymap.c b/keyboards/ramonimbao/wete/v2/keymaps/iso/keymap.c new file mode 100644 index 00000000000..a90c1869fd1 --- /dev/null +++ b/keyboards/ramonimbao/wete/v2/keymaps/iso/keymap.c @@ -0,0 +1,97 @@ +/* Copyright 2021 Ramon Imbao + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +#include QMK_KEYBOARD_H +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [0] = LAYOUT_iso( + KC_PSCR, KC_SLCK, KC_PAUS, KC_INS, KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, + KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME, + KC_P7, KC_P8, KC_P9, KC_PPLS, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_END, + KC_P4, KC_P5, KC_P6, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUBS, KC_ENT, KC_PGUP, + KC_P1, KC_P2, KC_P3, KC_PENT, KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN, + KC_P0, KC_PDOT, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT + ), +}; + +bool encoder_update_user(uint8_t index, bool clockwise) { + if (clockwise) { + tap_code(KC_VOLU); + } else { + tap_code(KC_VOLD); + } + return true; +} + +#ifdef RGBLIGHT_ENABLE +// Can probably still be optimized, but I like it as is for clarity +const rgblight_segment_t PROGMEM ll_none[] = RGBLIGHT_LAYER_SEGMENTS( + {0,1, HSV_OFF}, + {1,1, HSV_OFF}, + {2,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_nl[] = RGBLIGHT_LAYER_SEGMENTS( + {1,1, HSV_OFF}, + {0,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_cl[] = RGBLIGHT_LAYER_SEGMENTS( + {2,1, HSV_OFF}, + {0,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_clnl[] = RGBLIGHT_LAYER_SEGMENTS( + {0,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_sl[] = RGBLIGHT_LAYER_SEGMENTS( + {2,1, HSV_OFF}, + {1,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_slnl[] = RGBLIGHT_LAYER_SEGMENTS( + {1,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_slcl[] = RGBLIGHT_LAYER_SEGMENTS( + {2,1, HSV_OFF} +); + +const rgblight_segment_t* const PROGMEM rgb_layers[] = RGBLIGHT_LAYERS_LIST( + ll_none, + ll_nl, + ll_cl, + ll_clnl, + ll_sl, + ll_slnl, + ll_slcl +); + +void keyboard_post_init_kb(void) { + rgblight_layers = rgb_layers; + + keyboard_post_init_user(); +} + +bool led_update_kb (led_t led_state) { + bool res = led_update_user(led_state); + + if (res) { + uint8_t lock_bits = led_state.scroll_lock << 2 | led_state.caps_lock << 1 | led_state.num_lock; + for (uint8_t i=0; i<7; i++) { + rgblight_set_layer_state(i, false); + } + if (lock_bits < 7) { + rgblight_set_layer_state(lock_bits, true); + } + } + + return res; +} +#endif diff --git a/keyboards/ramonimbao/wete/v2/keymaps/via/config.h b/keyboards/ramonimbao/wete/v2/keymaps/via/config.h new file mode 100644 index 00000000000..c7cec8a9d77 --- /dev/null +++ b/keyboards/ramonimbao/wete/v2/keymaps/via/config.h @@ -0,0 +1,20 @@ +/* +Copyright 2021 Ramon Imbao + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#pragma once + +#define DYNAMIC_KEYMAP_LAYER_COUNT 2 diff --git a/keyboards/ramonimbao/wete/v2/keymaps/via/keymap.c b/keyboards/ramonimbao/wete/v2/keymaps/via/keymap.c new file mode 100644 index 00000000000..d9d5f8e8dc3 --- /dev/null +++ b/keyboards/ramonimbao/wete/v2/keymaps/via/keymap.c @@ -0,0 +1,135 @@ +/* Copyright 2021 Ramon Imbao + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +#include QMK_KEYBOARD_H +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [0] = LAYOUT_all( + KC_PSCR, KC_SLCK, KC_PAUS, KC_INS, KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, + KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_NO, KC_HOME, + KC_P7, KC_P8, KC_P9, KC_PPLS, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END, + KC_P4, KC_P5, KC_P6, KC_NO, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP, + KC_P1, KC_P2, KC_P3, KC_PENT, KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN, + KC_P0, KC_NO, KC_PDOT, KC_NO, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_NO, KC_LEFT, KC_DOWN, KC_RGHT, + KC_VOLD, KC_VOLU + ), + [1] = LAYOUT_all( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______ + ), +}; + +keyevent_t encoder_ccw = { + .key = (keypos_t){.row = 12, .col = 0}, + .pressed = false +}; + +keyevent_t encoder_cw = { + .key = (keypos_t){.row = 12, .col = 1}, + .pressed = false +}; + +void matrix_scan_user(void) { + if (IS_PRESSED(encoder_ccw)) { + encoder_ccw.pressed = false; + encoder_ccw.time = (timer_read() | 1); + action_exec(encoder_ccw); + } + + if (IS_PRESSED(encoder_cw)) { + encoder_cw.pressed = false; + encoder_cw.time = (timer_read() | 1); + action_exec(encoder_cw); + } +} + +bool encoder_update_user(uint8_t index, bool clockwise) { + if (clockwise) { + encoder_cw.pressed = true; + encoder_cw.time = (timer_read() | 1); + action_exec(encoder_cw); + } else { + encoder_ccw.pressed = true; + encoder_ccw.time = (timer_read() | 1); + action_exec(encoder_ccw); + } + return true; +} + +#ifdef RGBLIGHT_ENABLE +// Can probably still be optimized, but I like it as is for clarity +const rgblight_segment_t PROGMEM ll_none[] = RGBLIGHT_LAYER_SEGMENTS( + {0,1, HSV_OFF}, + {1,1, HSV_OFF}, + {2,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_nl[] = RGBLIGHT_LAYER_SEGMENTS( + {1,1, HSV_OFF}, + {0,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_cl[] = RGBLIGHT_LAYER_SEGMENTS( + {2,1, HSV_OFF}, + {0,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_clnl[] = RGBLIGHT_LAYER_SEGMENTS( + {0,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_sl[] = RGBLIGHT_LAYER_SEGMENTS( + {2,1, HSV_OFF}, + {1,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_slnl[] = RGBLIGHT_LAYER_SEGMENTS( + {1,1, HSV_OFF} +); +const rgblight_segment_t PROGMEM ll_slcl[] = RGBLIGHT_LAYER_SEGMENTS( + {2,1, HSV_OFF} +); + +const rgblight_segment_t* const PROGMEM rgb_layers[] = RGBLIGHT_LAYERS_LIST( + ll_none, + ll_nl, + ll_cl, + ll_clnl, + ll_sl, + ll_slnl, + ll_slcl +); + +void keyboard_post_init_kb(void) { + rgblight_layers = rgb_layers; + + keyboard_post_init_user(); +} + +bool led_update_kb (led_t led_state) { + bool res = led_update_user(led_state); + + if (res) { + uint8_t lock_bits = led_state.scroll_lock << 2 | led_state.caps_lock << 1 | led_state.num_lock; + for (uint8_t i=0; i<7; i++) { + rgblight_set_layer_state(i, false); + } + if (lock_bits < 7) { + rgblight_set_layer_state(lock_bits, true); + } + } + + return res; +} +#endif diff --git a/keyboards/ramonimbao/wete/v2/keymaps/via/rules.mk b/keyboards/ramonimbao/wete/v2/keymaps/via/rules.mk new file mode 100644 index 00000000000..1e5b99807cb --- /dev/null +++ b/keyboards/ramonimbao/wete/v2/keymaps/via/rules.mk @@ -0,0 +1 @@ +VIA_ENABLE = yes diff --git a/keyboards/ramonimbao/wete/v2/readme.md b/keyboards/ramonimbao/wete/v2/readme.md new file mode 100644 index 00000000000..e8c59a8c03c --- /dev/null +++ b/keyboards/ramonimbao/wete/v2/readme.md @@ -0,0 +1,26 @@ +# Wete R2 + +![Wete R2](https://i.imgur.com/WKFe7T8l.png) + +Round two of the Wete keyboard. Now uses the ATmega32u4, adds an encoder, and switches the indicator LEDs to RGB. + +* Keyboard Maintainer: [Ramon Imbao](https://github.com/ramonimbao) +* Hardware Supported: ATmega32u4 + +Make example for this keyboard (after setting up your build environment): + + make ramonimbao/wete/rev2:default + +Flashing example for this keyboard: + + make ramonimbao/wete/rev2:default:flash + +See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). + +## Bootloader + +Enter the bootloader in 3 ways: + +* **Bootmagic reset**: Hold down the upper left key and plug in the keyboard +* **Physical reset button**: Briefly press the reset button on the back of the PCB. +* **Keycode in layout**: Press the key mapped to `RESET` if it is available diff --git a/keyboards/ramonimbao/wete/v2/rules.mk b/keyboards/ramonimbao/wete/v2/rules.mk new file mode 100644 index 00000000000..4e95f3442ba --- /dev/null +++ b/keyboards/ramonimbao/wete/v2/rules.mk @@ -0,0 +1,22 @@ +# MCU name +MCU = atmega32u4 + +# Bootloader selection +BOOTLOADER = atmel-dfu + +# Build Options +# change yes to no to disable +# +BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite +MOUSEKEY_ENABLE = yes # Mouse keys +EXTRAKEY_ENABLE = yes # Audio control and System control +CONSOLE_ENABLE = no # Console for debug +COMMAND_ENABLE = no # Commands for debug and configuration +# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend +# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +NKRO_ENABLE = no # USB Nkey Rollover +BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality +RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow +AUDIO_ENABLE = no # Audio output +ENCODER_ENABLE = yes # Rotary encoder diff --git a/keyboards/ramonimbao/wete/v2/v2.c b/keyboards/ramonimbao/wete/v2/v2.c new file mode 100644 index 00000000000..de5f32e3ca6 --- /dev/null +++ b/keyboards/ramonimbao/wete/v2/v2.c @@ -0,0 +1,17 @@ +/* Copyright 2021 Ramon Imbao + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "v2.h" diff --git a/keyboards/ramonimbao/wete/v2/v2.h b/keyboards/ramonimbao/wete/v2/v2.h new file mode 100644 index 00000000000..75c9430c02c --- /dev/null +++ b/keyboards/ramonimbao/wete/v2/v2.h @@ -0,0 +1,110 @@ +/* Copyright 2021 Ramon Imbao + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#pragma once + +#include "quantum.h" + +void adjust_leds(void); + +#define ___ KC_NO + + +// Regular numpad layout +// Full sized backspace +// Full left shift +// ANSI enter +// 1.25 | 1.25 | 1.25 | 6.25 | 1.25 | 1.25 bottom row +#define LAYOUT_ansi( \ + k00, k10, k01, k11, k02, k12, k03, k13, k04, k05, k15, k06, k16, k17, k08, k18, k09, k19, \ + k20, k30, k21, k31, k22, k32, k23, k33, k24, k34, k25, k35, k26, k36, k27, k37, k28, k38, k39, \ + k40, k50, k41, k51, k42, k52, k43, k53, k44, k54, k45, k55, k46, k56, k47, k57, k48, k49, k59, \ + k60, k70, k61, k62, k72, k63, k73, k64, k74, k65, k75, k66, k76, k67, k77, k78, k79, \ + k80, k90, k81, k91, k82, k83, k93, k84, k94, k85, k95, k86, k96, k87, k97, k98, k89, k99, \ + ka0, ka1, ka2, kb2, ka3, ka5, ka7, kb7, kb8, ka9, kb9 \ +) { \ + { k00, k01, k02, k03, k04, k05, k06, ___, k08, k09 }, \ + { k10, k11, k12, k13, ___, k15, k16, k17, k18, k19 }, \ + { k20, k21, k22, k23, k24, k25, k26, k27, k28, ___ }, \ + { k30 ,k31, k32, k33, k34, k35, k36, k37, k38, k39 }, \ + { k40, k41, k42, k43, k44, k45, k46, k47, k48, k49 }, \ + { k50, k51, k52, k53, k54, k55, k56, k57, ___, k59 }, \ + { k60, k61, k62, k63, k64, k65, k66, k67, ___, ___ }, \ + { k70, ___, k72, k73, k74, k75, k76, k77, k78, k79 }, \ + { k80, k81, k82, k83, k84, k85, k86, k87, ___, k89 }, \ + { k90, k91, ___, k93, k94, k95, k96, k97, k98, k99 }, \ + { ka0, ___, ka2, ka3, ___, ka5, ___, ka7, ___, ka9 }, \ + { ___, ___, kb2, ___, ___, ___, ___, kb7, kb8, kb9 }, \ + { ___, ___, ___, ___, ___, ___, ___, ___, ___, ___ }, \ +} + +// Regular numpad layout +// Full sized backspace +// Split left shift +// ISO enter +// 1.25 | 1.25 | 1.25 | 6.25 | 1.25 | 1.25 bottom row +#define LAYOUT_iso( \ + k00, k10, k01, k11, k02, k12, k03, k13, k04, k05, k15, k06, k16, k17, k08, k18, k09, k19, \ + k20, k30, k21, k31, k22, k32, k23, k33, k24, k34, k25, k35, k26, k36, k27, k37, k28, k38, k39, \ + k40, k50, k41, k51, k42, k52, k43, k53, k44, k54, k45, k55, k46, k56, k47, k57, k48, k59, \ + k60, k70, k61, k62, k72, k63, k73, k64, k74, k65, k75, k66, k76, k67, k77, k78, k49, k79, \ + k80, k90, k81, k91, k82, k92, k83, k93, k84, k94, k85, k95, k86, k96, k87, k97, k98, k89, k99, \ + ka0, ka1, ka2, kb2, ka3, ka5, ka7, kb7, kb8, ka9, kb9 \ +) { \ + { k00, k01, k02, k03, k04, k05, k06, ___, k08, k09 }, \ + { k10, k11, k12, k13, ___, k15, k16, k17, k18, k19 }, \ + { k20, k21, k22, k23, k24, k25, k26, k27, k28, ___ }, \ + { k30 ,k31, k32, k33, k34, k35, k36, k37, k38, k39 }, \ + { k40, k41, k42, k43, k44, k45, k46, k47, k48, k49 }, \ + { k50, k51, k52, k53, k54, k55, k56, k57, ___, k59 }, \ + { k60, k61, k62, k63, k64, k65, k66, k67, ___, ___ }, \ + { k70, ___, k72, k73, k74, k75, k76, k77, k78, k79 }, \ + { k80, k81, k82, k83, k84, k85, k86, k87, ___, k89 }, \ + { k90, k91, k92, k93, k94, k95, k96, k97, k98, k99 }, \ + { ka0, ___, ka2, ka3, ___, ka5, ___, ka7, ___, ka9 }, \ + { ___, ___, kb2, ___, ___, ___, ___, kb7, kb8, kb9 }, \ + { ___, ___, ___, ___, ___, ___, ___, ___, ___, ___ }, \ +} + +// Macro numpad layout +// Split backspace +// Split left shift +// ANSI enter +// 1.25 | 1.25 | 1.25 | 6.25 | 1 | 1 | 1 bottom row +// Encoder keymap exposed for VIA +#define LAYOUT_all( \ + k00, k10, k01, k11, k02, k12, k03, k13, k04, k05, k15, k06, k16, k17, k08, k18, k09, k19, \ + k20, k30, k21, k31, k22, k32, k23, k33, k24, k34, k25, k35, k26, k36, k27, k37, k28, k38,k29, k39, \ + k40, k50, k41, k51, k42, k52, k43, k53, k44, k54, k45, k55, k46, k56, k47, k57, k48, k49, k59, \ + k60, k70, k61, k71, k62, k72, k63, k73, k64, k74, k65, k75, k66, k76, k67, k77, k78, k79, \ + k80, k90, k81, k91, k82, k92, k83, k93, k84, k94, k85, k95, k86, k96, k87, k97, k98, k89, k99, \ + ka0, kb0, ka1, kb1, ka2, kb2, ka3, ka5, ka7, kb7, ka8, kb8, ka9, kb9, \ + re0, re1 \ +) { \ + { k00, k01, k02, k03, k04, k05, k06, ___, k08, k09 }, \ + { k10, k11, k12, k13, ___, k15, k16, k17, k18, k19 }, \ + { k20, k21, k22, k23, k24, k25, k26, k27, k28, ___ }, \ + { k30 ,k31, k32, k33, k34, k35, k36, k37, k38, k39 }, \ + { k40, k41, k42, k43, k44, k45, k46, k47, k48, k49 }, \ + { k50, k51, k52, k53, k54, k55, k56, k57, ___, k59 }, \ + { k60, k61, k62, k63, k64, k65, k66, k67, ___, ___ }, \ + { k70, k71, k72, k73, k74, k75, k76, k77, k78, k79 }, \ + { k80, k81, k82, k83, k84, k85, k86, k87, ___, k89 }, \ + { k90, k91, k92, k93, k94, k95, k96, k97, k98, k99 }, \ + { ka0, ka1, ka2, ka3, ___, ka5, ___, ka7, ka8, ka9 }, \ + { kb0, kb1, kb2, ___, ___, ___, ___, kb7, kb8, kb9 }, \ + { re0, re1, ___, ___, ___, ___, ___, ___, ___, ___ }, \ +}