From bbfe8facc740d6277a73d47c2aa28bb3761fcc12 Mon Sep 17 00:00:00 2001 From: Erovia Date: Sat, 3 Apr 2021 14:43:46 +0000 Subject: [PATCH] =?UTF-8?q?Deploying=20to=20gh-pages=20from=20master=20@?= =?UTF-8?q?=20a3cd1290be8187a34e3c4e156c07531380bfecaa=20=F0=9F=9A=80?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- feature_rgb_matrix.md | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/feature_rgb_matrix.md b/feature_rgb_matrix.md index 6917de5ab48..e996cadddd0 100644 --- a/feature_rgb_matrix.md +++ b/feature_rgb_matrix.md @@ -254,6 +254,9 @@ enum rgb_matrix_effects { RGB_MATRIX_RAINBOW_PINWHEELS, // Full dual gradients spinning two halfs of keyboard RGB_MATRIX_RAINDROPS, // Randomly changes a single key's hue RGB_MATRIX_JELLYBEAN_RAINDROPS, // Randomly changes a single key's hue and saturation + RGB_MATRIX_HUE_BREATHING, // Hue shifts up a slight ammount at the same time, then shifts back + RGB_MATRIX_HUE_PENDULUM, // Hue shifts up a slight ammount in a wave to the right, then back to the left + RGB_MATRIX_HUE_WAVE, // Hue shifts up a slight ammount and then back down in a wave to the right #if define(RGB_MATRIX_FRAMEBUFFER_EFFECTS) RGB_MATRIX_TYPING_HEATMAP, // How hot is your WPM! RGB_MATRIX_DIGITAL_RAIN, // That famous computer simulation @@ -305,6 +308,9 @@ You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `con |`#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS` |Disables `RGB_MATRIX_RAINBOW_PINWHEELS` | |`#define DISABLE_RGB_MATRIX_RAINDROPS` |Disables `RGB_MATRIX_RAINDROPS` | |`#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS` |Disables `RGB_MATRIX_JELLYBEAN_RAINDROPS` | +|`#define DISABLE_RGB_MATRIX_HUE_BREATHING` |Disables `RGB_MATRIX_HUE_BREATHING` | +|`#define DISABLE_RGB_MATRIX_HUE_PENDULUM` |Disables `RGB_MATRIX_HUE_PENDULUM` | +|`#define DISABLE_RGB_MATRIX_HUE_WAVE ` |Disables `RGB_MATRIX_HUE_WAVE ` | |`#define DISABLE_RGB_MATRIX_TYPING_HEATMAP` |Disables `RGB_MATRIX_TYPING_HEATMAP` | |`#define DISABLE_RGB_MATRIX_DIGITAL_RAIN` |Disables `RGB_MATRIX_DIGITAL_RAIN` | |`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE` |Disables `RGB_MATRIX_SOLID_REACTIVE_SIMPLE` |