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Add README to I165R2H
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keyboards/smithrune/iron165r2_h/readme.md
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# Iron 165R2-H QMK folder
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## Introduction
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This is the QMK Firmware repository for the Iron165 Round 2 Hotswap PCB, designed by [Gondolindrim](http://github.com/Gondolindrim), who is also the firwmare maintainer.
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The Iron 165R2-H PCB is a hotswap variant of the 65% PCB for the Iron165 keyboard by Smith and Rune.
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## How to flash
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### Enter bootloader
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The DFU state in the bootloader can be accessed in 3 ways:
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* **Bootmagic reset**: hold down the Escape key and plug in the keyboard;
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* **Physical reset button**: press and hold the button on the back of the PCB for at least five seconds;
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* **Keycode in layout**: press the key mapped to `QK_BOOT`; in the default layout, that is top left key ('escape') in layer 1.
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### How to compile and flash
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The 165R2H PCB was prototyped and tested using two microcontrollers: STM32F072 and STM32F411. Most production-run units were manufactured with the latter.
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After checking what PCB you own and setting up your build environment, you can compile the Iron 165R2 default keymap by using one of the options below.
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make smithrune/iron165r2_h:default
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And use dfu-util in the command line or through a GUI like QMK toolbox to upload the firmware to the PCB. To directly flash the PCB after it is put into a DFU state, use:
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make smithrune/iron165r2_h:default:flash
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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## The "runes RGB" feature
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The firmware for 165R2 allows the user to control the RGBs on the PCB through limiting their span according to the usage. There are four possible usages:
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- "Rune RGBs" where only the RGBs under the SnR rune logo on the 165R2 case are lit up;
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- "Line RGBs" where only the RGBs on the two alpha cluster rows are lit up;
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- "Luke RGBs" where the line RGBs and D25-D23 are on (to avoid hotspotting on the rune backplate); and
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- "All RGBs" where all RGBs are turned on.
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In order to use the "rune RGBs" option, you can turn this option on by un-commenting the respective line on the corresponding `config.h` file:
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#define RUNE_RGBS
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If you want to use the "line RGBs" option, you can un-comment the respective lone on the corresponding `config.h` file:
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#define LINES_RGBS
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If you want to use the "luke RGBs" option, you can un-comment the respective lone on the corresponding `config.h` file:
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#define LUKE_RGBS
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The options supersede each other in this order. If no option is defined, then the firwmare defaults to the "all RGBs" option.
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