Fix compilation error when NO_ACTION_LAYER is defined.

This commit is contained in:
Joe Wasson 2017-08-19 21:43:07 -07:00 committed by Jack Humbert
parent eb5748e8bf
commit bae1144a9f

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@ -188,10 +188,10 @@ action_t store_or_get_action(bool pressed, keypos_t key)
int8_t layer_switch_get_layer(keypos_t key) int8_t layer_switch_get_layer(keypos_t key)
{ {
#ifndef NO_ACTION_LAYER
action_t action; action_t action;
action.code = ACTION_TRANSPARENT; action.code = ACTION_TRANSPARENT;
#ifndef NO_ACTION_LAYER
uint32_t layers = layer_state | default_layer_state; uint32_t layers = layer_state | default_layer_state;
/* check top layer first */ /* check top layer first */
for (int8_t i = 31; i >= 0; i--) { for (int8_t i = 31; i >= 0; i--) {