mirror of
https://github.com/qmk/qmk_firmware.git
synced 2025-03-10 05:28:36 +00:00
delete ludmila_v1, create ludmila
This commit is contained in:
parent
a0a61417b4
commit
baa1d08c53
@ -20,15 +20,15 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x0000
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#define VENDOR_ID 0x69CC
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#define PRODUCT_ID 0x6BF6
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Kevin M.
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#define PRODUCT ludmila
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#define PRODUCT ludmila_v1
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/* key matrix size */
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#define MATRIX_ROWS 2
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#define MATRIX_COLS 3
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#define MATRIX_ROWS 3
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#define MATRIX_COLS 2
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/*
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* Keyboard Matrix Assignments
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@ -40,107 +40,18 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { D0, D5 }
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#define MATRIX_COL_PINS { F1, F0, B0 }
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#define MATRIX_ROW_PINS { F0, C7, F7 }
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#define MATRIX_COL_PINS { F4, F1 }
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/*
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* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
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*/
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#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
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#define RGB_DI_PIN B7
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#define RGBLED_NUM 4
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#define RGBLIGHT_SLEEP
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#define RGBLIGHT_ANIMATIONS
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//#define BACKLIGHT_PIN B7
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//#define BACKLIGHT_LEVELS 3
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//#define BACKLIGHT_BREATHING
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//#define RGB_DI_PIN E2
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//#ifdef RGB_DI_PIN
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//# define RGBLED_NUM 16
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//# define RGBLIGHT_HUE_STEP 8
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//# define RGBLIGHT_SAT_STEP 8
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//# define RGBLIGHT_VAL_STEP 8
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//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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/*== all animations enable ==*/
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//# define RGBLIGHT_ANIMATIONS
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/*== or choose animations ==*/
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//# define RGBLIGHT_EFFECT_BREATHING
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//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
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//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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//# define RGBLIGHT_EFFECT_SNAKE
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//# define RGBLIGHT_EFFECT_KNIGHT
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//# define RGBLIGHT_EFFECT_CHRISTMAS
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//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
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//# define RGBLIGHT_EFFECT_RGB_TEST
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//# define RGBLIGHT_EFFECT_ALTERNATING
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/*== customize breathing effect ==*/
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/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
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//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
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/*==== use exp() and sin() ====*/
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//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
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//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
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//#endif
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
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*/
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//#define GRAVE_ESC_CTRL_OVERRIDE
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/*
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* Force NKRO
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*
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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* makefile for this to work.)
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*
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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* until the next keyboard reset.
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*
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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* fully operational during normal computer usage.
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*
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a
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* power-up.
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*
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*/
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//#define FORCE_NKRO
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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/* disable these deprecated features by default */
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#define NO_ACTION_MACRO
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#define NO_ACTION_FUNCTION
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/* Bootmagic Lite key configuration */
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//#define BOOTMAGIC_LITE_ROW 0
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//#define BOOTMAGIC_LITE_COLUMN 0
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// Encoder
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#define ENCODERS_PAD_A { F6 }
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#define ENCODERS_PAD_B { F5 }
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@ -16,47 +16,26 @@
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#include QMK_KEYBOARD_H
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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_BASE,
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_FN
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};
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// Defines the keycodes used by our macros in process_record_user
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enum custom_keycodes {
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QMKBEST = SAFE_RANGE,
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QMKURL
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enum keyboard_layers{
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_BASE = 0,
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_CONTROL
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Base */
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[_BASE] = LAYOUT(
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KC_A, KC_1, MO(_FN),
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KC_TAB, KC_SPC
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),
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[_FN] = LAYOUT(
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QMKBEST, QMKURL, _______,
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RESET, XXXXXXX
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)
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[_BASE] = LAYOUT( /* Base */
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KC_A, KC_B, KC_MUTE,
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KC_D, KC_E
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),
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case QMKBEST:
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if (record->event.pressed) {
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// when keycode QMKBEST is pressed
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SEND_STRING("QMK is the best thing ever!");
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} else {
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// when keycode QMKBEST is released
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}
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break;
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case QMKURL:
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if (record->event.pressed) {
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// when keycode QMKURL is pressed
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SEND_STRING("https://qmk.fm/\n");
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} else {
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// when keycode QMKURL is released
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}
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break;
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void encoder_update_user(uint8_t index, bool clockwise) {
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if (index == 0) {
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if (clockwise) {
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tap_code(KC_VOLU);
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} else {
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tap_code(KC_VOLD);
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}
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}
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return true;
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}
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@ -27,9 +27,10 @@
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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k00, k01, k02, \
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k10, k12 \
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k00, k01, k20, \
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k10, k11 \
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) { \
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{ k00, k01, k02 }, \
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{ k10, KC_NO, k12 } \
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}
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{ k00, k01, }, \
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{ k10, k11, }, \
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{ k20 } \
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}
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@ -1,19 +1,19 @@
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# ludmila
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*A short description of the keyboard/project*
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Ludmila v1 is a 4 Key Macropad with one rotary encoder.
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* Keyboard Maintainer: [Kevin M.](https://github.com/yourusername)
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* Hardware Supported: *The PCBs, controllers supported*
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* Hardware Availability: *Links to where you can find this hardware*
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* Keyboard Maintainer: [Kevin M.](https://github.com/mexsistor)
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* Hardware Supported: Ludmila PCB (atmega32u4)
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* Hardware Availability: [Kevin M.](https://mexsistor.com/producto/ludmilapad/)
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Make example for this keyboard (after setting up your build environment):
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make ludmila:default
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make mexsistor/ludmila:default
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Flashing example for this keyboard:
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make ludmila:default:flash
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make mexsistor/ludmila:default:flash
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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@ -20,3 +20,6 @@ BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
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RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
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BLUETOOTH_ENABLE = no # Enable Bluetooth
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AUDIO_ENABLE = no # Audio output
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ENCODER_ENABLE = yes
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SRC = matrix.c
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CUSTOM_MATRIX = yes
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@ -1,57 +0,0 @@
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/*
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Copyright 2020 Kevin M.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x69CC
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#define PRODUCT_ID 0x6BF6
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Kevin M.
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#define PRODUCT ludmila_v1
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/* key matrix size */
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#define MATRIX_ROWS 3
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#define MATRIX_COLS 2
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { F0, C7, F7 }
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#define MATRIX_COL_PINS { F4, F1 }
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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#define RGB_DI_PIN B7
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#define RGBLED_NUM 4
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#define RGBLIGHT_SLEEP
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#define RGBLIGHT_ANIMATIONS
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// Encoder
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#define ENCODERS_PAD_A { F6 }
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#define ENCODERS_PAD_B { F5 }
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@ -1,19 +0,0 @@
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{
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"keyboard_name": "ludmila_v1",
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"url": "",
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"maintainer": "Kevin M.",
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"width": 3,
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"height": 2,
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"layouts": {
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"LAYOUT": {
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"layout": [
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{"label": "k00", "x": 0, "y": 0},
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{"label": "k01", "x": 1, "y": 0},
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{"label": "k02", "x": 2, "y": 0},
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{"label": "k10", "x": 0, "y": 1, "w": 1.5},
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{"label": "k12", "x": 1.5, "y": 1, "w": 1.5}
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]
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}
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}
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}
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@ -1,41 +0,0 @@
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/* Copyright 2020 Kevin M.
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*
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* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
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#include QMK_KEYBOARD_H
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// Defines names for use in layer keycodes and the keymap
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enum keyboard_layers{
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_BASE = 0,
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_CONTROL
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_BASE] = LAYOUT( /* Base */
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KC_A, KC_B, KC_MUTE,
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KC_D, KC_E
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),
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};
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void encoder_update_user(uint8_t index, bool clockwise) {
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if (index == 0) {
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if (clockwise) {
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tap_code(KC_VOLU);
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} else {
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tap_code(KC_VOLD);
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}
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}
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}
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@ -1 +0,0 @@
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# The default keymap for ludmila_v1
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@ -1,17 +0,0 @@
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/* Copyright 2020 Kevin M.
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*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
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||||
#include "ludmila_v1.h"
|
@ -1,36 +0,0 @@
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||||
/* Copyright 2020 Kevin M.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
/* This is a shortcut to help you visually see your layout.
|
||||
*
|
||||
* The first section contains all of the arguments representing the physical
|
||||
* layout of the board and position of the keys.
|
||||
*
|
||||
* The second converts the arguments into a two-dimensional array which
|
||||
* represents the switch matrix.
|
||||
*/
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||||
#define LAYOUT( \
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k00, k01, k20, \
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||||
k10, k11 \
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||||
) { \
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||||
{ k00, k01, }, \
|
||||
{ k10, k11, }, \
|
||||
{ k20 } \
|
||||
}
|
@ -1,258 +0,0 @@
|
||||
/*
|
||||
Copyright 2012-2018 Jun Wako, Jack Humbert, Yiancar
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include <stdint.h>
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||||
#include <stdbool.h>
|
||||
#include "wait.h"
|
||||
#include "util.h"
|
||||
#include "matrix.h"
|
||||
#include "debounce.h"
|
||||
#include "quantum.h"
|
||||
|
||||
// Encoder things
|
||||
#define ENC_SW F7
|
||||
static bool read_encoder_switches(matrix_row_t current_matrix[], uint8_t current_row);
|
||||
|
||||
#ifdef MATRIX_MASKED
|
||||
extern const matrix_row_t matrix_mask[];
|
||||
#endif
|
||||
|
||||
#ifdef DIRECT_PINS
|
||||
static pin_t direct_pins[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS;
|
||||
#elif (DIODE_DIRECTION == ROW2COL) || (DIODE_DIRECTION == COL2ROW)
|
||||
static const pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
|
||||
static const pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
|
||||
#endif
|
||||
|
||||
/* matrix state(1:on, 0:off) */
|
||||
static matrix_row_t raw_matrix[MATRIX_ROWS]; // raw values
|
||||
static matrix_row_t matrix[MATRIX_ROWS]; // debounced values
|
||||
|
||||
// helper functions
|
||||
|
||||
inline bool matrix_is_on(uint8_t row, uint8_t col) { return (matrix[row] & ((matrix_row_t)1 << col)); }
|
||||
|
||||
inline matrix_row_t matrix_get_row(uint8_t row) {
|
||||
// Matrix mask lets you disable switches in the returned matrix data. For example, if you have a
|
||||
// switch blocker installed and the switch is always pressed.
|
||||
#ifdef MATRIX_MASKED
|
||||
return matrix[row] & matrix_mask[row];
|
||||
#else
|
||||
return matrix[row];
|
||||
#endif
|
||||
}
|
||||
|
||||
// matrix code
|
||||
|
||||
#ifdef DIRECT_PINS
|
||||
|
||||
static void init_pins(void) {
|
||||
for (int row = 0; row < MATRIX_ROWS; row++) {
|
||||
for (int col = 0; col < MATRIX_COLS; col++) {
|
||||
pin_t pin = direct_pins[row][col];
|
||||
if (pin != NO_PIN) {
|
||||
setPinInputHigh(pin);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
|
||||
matrix_row_t last_row_value = current_matrix[current_row];
|
||||
current_matrix[current_row] = 0;
|
||||
|
||||
for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
|
||||
pin_t pin = direct_pins[current_row][col_index];
|
||||
if (pin != NO_PIN) {
|
||||
current_matrix[current_row] |= readPin(pin) ? 0 : (MATRIX_ROW_SHIFTER << col_index);
|
||||
}
|
||||
}
|
||||
|
||||
return (last_row_value != current_matrix[current_row]);
|
||||
}
|
||||
|
||||
#elif (DIODE_DIRECTION == COL2ROW)
|
||||
|
||||
static void select_row(uint8_t row) {
|
||||
setPinOutput(row_pins[row]);
|
||||
writePinLow(row_pins[row]);
|
||||
}
|
||||
|
||||
static void unselect_row(uint8_t row) { setPinInputHigh(row_pins[row]); }
|
||||
|
||||
static void unselect_rows(void) {
|
||||
for (uint8_t x = 0; x < MATRIX_ROWS; x++) {
|
||||
setPinInputHigh(row_pins[x]);
|
||||
}
|
||||
}
|
||||
|
||||
static void init_pins(void) {
|
||||
unselect_rows();
|
||||
for (uint8_t x = 0; x < MATRIX_COLS; x++) {
|
||||
setPinInputHigh(col_pins[x]);
|
||||
}
|
||||
}
|
||||
|
||||
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
|
||||
// Store last value of row prior to reading
|
||||
matrix_row_t last_row_value = current_matrix[current_row];
|
||||
|
||||
// Clear data in matrix row
|
||||
current_matrix[current_row] = 0;
|
||||
|
||||
// Select row and wait for row selecton to stabilize
|
||||
select_row(current_row);
|
||||
wait_us(30);
|
||||
|
||||
// For each col...
|
||||
for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
|
||||
// Select the col pin to read (active low)
|
||||
uint8_t pin_state = readPin(col_pins[col_index]);
|
||||
|
||||
// Populate the matrix row with the state of the col pin
|
||||
current_matrix[current_row] |= pin_state ? 0 : (MATRIX_ROW_SHIFTER << col_index);
|
||||
}
|
||||
|
||||
// Unselect row
|
||||
unselect_row(current_row);
|
||||
|
||||
return (last_row_value != current_matrix[current_row]);
|
||||
}
|
||||
|
||||
#elif (DIODE_DIRECTION == ROW2COL)
|
||||
|
||||
static void select_col(uint8_t col) {
|
||||
setPinOutput(col_pins[col]);
|
||||
writePinLow(col_pins[col]);
|
||||
}
|
||||
|
||||
static void unselect_col(uint8_t col) { setPinInputHigh(col_pins[col]); }
|
||||
|
||||
static void unselect_cols(void) {
|
||||
for (uint8_t x = 0; x < MATRIX_COLS; x++) {
|
||||
setPinInputHigh(col_pins[x]);
|
||||
}
|
||||
}
|
||||
|
||||
static void init_pins(void) {
|
||||
unselect_cols();
|
||||
for (uint8_t x = 0; x < MATRIX_ROWS; x++) {
|
||||
setPinInputHigh(row_pins[x]);
|
||||
}
|
||||
}
|
||||
|
||||
static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) {
|
||||
bool matrix_changed = false;
|
||||
|
||||
// Select col and wait for col selecton to stabilize
|
||||
select_col(current_col);
|
||||
wait_us(30);
|
||||
|
||||
// For each row...
|
||||
for (uint8_t row_index = 0; row_index < MATRIX_ROWS; row_index++) {
|
||||
// Store last value of row prior to reading
|
||||
matrix_row_t last_row_value = current_matrix[row_index];
|
||||
|
||||
// Check row pin state
|
||||
if (readPin(row_pins[row_index]) == 0) {
|
||||
// Pin LO, set col bit
|
||||
current_matrix[row_index] |= (MATRIX_ROW_SHIFTER << current_col);
|
||||
} else {
|
||||
// Pin HI, clear col bit
|
||||
current_matrix[row_index] &= ~(MATRIX_ROW_SHIFTER << current_col);
|
||||
}
|
||||
|
||||
// Determine if the matrix changed state
|
||||
if ((last_row_value != current_matrix[row_index]) && !(matrix_changed)) {
|
||||
matrix_changed = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Unselect col
|
||||
unselect_col(current_col);
|
||||
|
||||
return matrix_changed;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
void matrix_init(void) {
|
||||
// initialize key pins
|
||||
init_pins();
|
||||
|
||||
// initialize matrix state: all keys off
|
||||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
|
||||
raw_matrix[i] = 0;
|
||||
matrix[i] = 0;
|
||||
}
|
||||
|
||||
debounce_init(MATRIX_ROWS);
|
||||
|
||||
matrix_init_quantum();
|
||||
}
|
||||
|
||||
uint8_t matrix_scan(void) {
|
||||
bool changed = false;
|
||||
|
||||
#if defined(DIRECT_PINS) || (DIODE_DIRECTION == COL2ROW)
|
||||
// Set row, read cols
|
||||
for (uint8_t current_row = 0; current_row < MATRIX_ROWS; current_row++) {
|
||||
changed |= read_cols_on_row(raw_matrix, current_row);
|
||||
}
|
||||
#elif (DIODE_DIRECTION == ROW2COL)
|
||||
// Set col, read rows
|
||||
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
|
||||
changed |= read_rows_on_col(raw_matrix, current_col);
|
||||
}
|
||||
#endif
|
||||
|
||||
debounce(raw_matrix, matrix, MATRIX_ROWS, changed);
|
||||
|
||||
// Read encoder switches, already debounced
|
||||
changed |= read_encoder_switches(matrix, 2);
|
||||
|
||||
matrix_scan_quantum();
|
||||
return (uint8_t)changed;
|
||||
}
|
||||
|
||||
// Customisations for the encoders
|
||||
void matrix_init_kb(void) {
|
||||
setPinInput(ENC_SW);
|
||||
}
|
||||
|
||||
void matrix_scan_kb(void) {}
|
||||
|
||||
void matrix_print(void) {}
|
||||
|
||||
static bool read_encoder_switches(matrix_row_t current_matrix[], uint8_t current_row) {
|
||||
// Store last value of row prior to reading
|
||||
matrix_row_t last_row_value = current_matrix[current_row];
|
||||
|
||||
// Clear data in matrix row
|
||||
current_matrix[current_row] = 0;
|
||||
|
||||
// Debounce the encoder buttons using a shift register
|
||||
static uint8_t btn_1_array;
|
||||
bool btn_1_pressed = 0;
|
||||
btn_1_array <<= 1;
|
||||
btn_1_array |= readPin(ENC_SW);
|
||||
(btn_1_array == 0b11111111) ? (btn_1_pressed = 1) : (btn_1_pressed = 0);
|
||||
|
||||
// Populate the matrix row with the state of the encoder
|
||||
current_matrix[current_row] |= btn_1_pressed ? (1 << 0) : 0;
|
||||
|
||||
return (last_row_value != current_matrix[current_row]);
|
||||
}
|
@ -1,19 +0,0 @@
|
||||
# ludmila_v1
|
||||
|
||||

|
||||
|
||||
Ludmila v1 is a 4 Key Macropad with one rotary encoder.
|
||||
|
||||
* Keyboard Maintainer: [Kevin M.](https://github.com/mexsistor)
|
||||
* Hardware Supported: Ludmila PCB (atmega32u4)
|
||||
* Hardware Availability: [Kevin M.](https://mexsistor.com/producto/ludmilapad/)
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make mexsistor/ludmila_v1:default
|
||||
|
||||
Flashing example for this keyboard:
|
||||
|
||||
make mexsistor/ludmila_v1:default:flash
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
@ -1,25 +0,0 @@
|
||||
# MCU name
|
||||
MCU = atmega32u4
|
||||
|
||||
# Bootloader selection
|
||||
BOOTLOADER = atmel-dfu
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
NKRO_ENABLE = no # USB Nkey Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth
|
||||
AUDIO_ENABLE = no # Audio output
|
||||
ENCODER_ENABLE = yes
|
||||
SRC = matrix.c
|
||||
CUSTOM_MATRIX = yes
|
Loading…
Reference in New Issue
Block a user